- Pronouns
- He/Him
No, he's taking answers in this thread as the Definitive EditionAre you taking answers in this thread as the definitive answer?
No, he's taking answers in this thread as the Definitive EditionAre you taking answers in this thread as the definitive answer?
Don’t think that’s much of a surprise, Aionios is much smaller than Alrest. Only difference is that most of Alrest is either unwalkable terrain (I.E. the heads of the Titans) or the cloud sea.For a Game that has much more walking space compared to Xenoblade 2.
It feels smaller in the grand scheme of things.
Lol Triton is great, I wonder if they will have any plot relevance beyond this questline.
Edit:
Ah, he's a mix of Poppi and Zenobia, should be fun.
No, just for curiosity sake.No idea where you're hearing it's the worst in the series, but wouldn't asking us this question just add more confusion for you? Are you taking answers in this thread as the definitive answer?
Wow this really shows how slow I am when playing rpgs20 hours in and I finally reached Chapter 4.
The end of Chapter 3 fight was tricky, but otherwise I have been mostly cruising on Normal mode. Currently at level 33 across the board.
In my case, it's the curse of the completionist, I just can't keep going forward knowing there's pending stuff to do everywhere. It also helps a lot that I'm loving the game.Wow this really shows how slow I am when playing rpgs
I'm also 20 hours in and I still have to start chapter 3. And there are people here already at chapter 5
I'll probably finish this game when summer ends.
To me it's more morbid curiosityIn my case, it's the curse of the completionist, I just can't keep going forward knowing there's pending stuff to do everywhere. It also helps a lot that I'm loving the game.
Yeah, we can. Eunie sounds like she's always messing around on the field and having fun (clearly evidenced but not only by her non-stop comments about Lanz wanting something meatier), the actress really sells it.Can I just stress how much I love Eunie’s VO? Switching to Eunie and hearing ‘Yass Eunie’s the boss’ gives me life every time.
Master Arts are there to customise your classes so you can have Arts with those effects even in classes that don’t have it by default. I’m finding very fun to trying many combinations each timeI stopped changing classes because I lost the combo Break -> Topple -> Daze/Launch
Without it, battles become so much more dificult...
I am roughly at the same point as you, but already at 34 hours and only level 32. I'm a really slow gamer lol. Stopped using bonus exp to get on the same level as the story enemies again.20 hours in and I finally reached Chapter 4.
The end of Chapter 3 fight was tricky, but otherwise I have been mostly cruising on Normal mode. Currently at level 33 across the board.
The game definitely feels like a melding of 1,2, and X for me. But the general themes and vibes are heavy X for sure.I am roughly at the same point as you, but already at 34 hours and only level 32. I'm a really slow gamer lol. Stopped using bonus exp to get on the same level as the story enemies again.
Catching up to the thread and I agree with one specific criticism some of you raised. The consuls so far have made a cartoonish villain impression on me, yet the story - and finding out how this world turned out the way it is as well as seeing how the party will react to all crazy revelations - is making up my disappointment in this regard. But there are glimpses of more interesting characters on the consuls' side, so let's see how this will develop.
The game gives me sort of X vibes, which comes as a surprise to me. It's the science fiction aspect of the world/look of the colonies and the menus, the game focusing side-content and the landscape and traveling through it, despite it being made up of 1 and 2's world.
Gameplay-wise, I try to let every character master all classes, but keeping a balance of roles at every point. It's fun and keeps things interesting playing a different style for a few hours.
The aggro indicators from XC1 are gone, unfortunately. It’s something I wish they’d bring back.Ngl not really feeling this game so far. I'm only on chapter 2 and so far it's been a lot of tutorializing, talking a lot but saying nothing and an extremely ubearable red HUD.
I feel like those games don't really want you to grind, yet here due to the fact you don't start in a bustling city full of quests you're effectively doing old RPG levelling where you just beat up everything you see.
Also, maybe I'm an idiot but is there a way to tell whether a monster will aggro at you? Xenoblade 1's hub was way more clear (both with presense of the eye icon and being much more readable), but here I have a hard time saying what's going to come after me
What the hell.The aggro indicators from XC1 are gone, unfortunately. It’s something I wish they’d bring back.
What the hell.
Some developers really like throwing out best ideas for next games. eh? See also: Estus being gone in Bloodborne.
Is there a general rule? Like, monsters won't attack you once you're X levels above them?
Yes. I don't know the exact number, but somewhere between 5-10 levels above they stop attacking. Some enemy types seem to aggro me no matter what (like the volfs) but for the most part when I revisit earlier areas I can coast through without being bothered.Is there a general rule? Like, monsters won't attack you once you're X levels above them?
I can guarantee you there won't beI hope there’s an update to turn off the chain attack music lol.
No one knows what the future can hold.I can guarantee you there won't be