All the islands kind of seem to blend together for me at least. No special gimmick or anything to separate them from what I see. So it feels like you're gonna doing the same things in each world but with a different colored ground.I've been watching Shacknew's footage and the main word that kept coming back to me was "aimless". there were primary goals in the videos (collect thing to free Knuckles/Tails/Amy), but the way you collected them was a mishmash of various things like combat, puzzling, automated platforming. all of various intensities for what felt like similarly valued rewards. I can see why SomeCallMeJohnny said it felt like busywork and that the game is best played in short bursts rather than long sessions.
this was just the preview, but it was also 6 hours long and a view of 4 islands or so out of 6(?)
the most notable thing I remember from all the island videos they shown was that one island has more forced 2D segments. aside from that, there wasn't much I could remember being different beyond aestheticsNah, the enemies and the complexity of the platforming is what makes each island different.
That's the impression I've gotten, especially with a lot of the opinions watching the game vs impressions from people who have sat down and played it.i imagine it's a lot like BOTW where you'll see cool compilations of people doing crazy things with the physics but the actual moment to moment gameplay is dull if you're not the one experiencing it and exploring the world for your own sake
Man...Remember everyone: it is illegal to entertain the idea that "the review embargo ends 1 day before launch day because they're not confident" since BOTW and Super Mario Odyssey did the same only to end up with a 97 metascore.
If you don't respect this rule, I will sue you.
I remember it like it was 2020...Man...
Remember when Nintendo games got 90+ metascores?
I said "games," not "digital coping mechanisms for young adults"
They're definitely confident, they updated the Sonic Team startup logo animation!Remember everyone: it is illegal to entertain the idea that "the review embargo ends 1 day before launch day because they're not confident" since BOTW and Super Mario Odyssey did the same only to end up with a 97 metascore.
If you don't respect this rule, I will sue you.
Same with Doom 2016 iircRemember everyone: it is illegal to entertain the idea that "the review embargo ends 1 day before launch day because they're not confident" since BOTW and Super Mario Odyssey did the same only to end up with a 97 metascore.
If you don't respect this rule, I will sue you.
Sega: aight betI'm getting this on the switch i mean no effing way this runs worse the dynasty warriors 9 empires in handheld mode
if so then thats effed up since 9 empires still has its open world intact fullySega: aight bet
I still don't know what to expect from it's performance on the One S. Everyone's been talking about PS4 vs PS5 vs Switch and I've seen next to nothing about Xbone.given what we know about its performance on current gen consoles i really wouldn't hold out hope that the switch version is especially smooth
thats a very low barI'm getting this on the switch i mean no effing way this runs worse the dynasty warriors 9 empires in handheld mode
We don't know what to expect on any system. The game has only been demo'd on pcI still don't know what to expect from it's performance on the One S. Everyone's been talking about PS4 vs PS5 vs Switch and I've seen next to nothing about Xbone.
But I mean, specs have dropped for PlayStation, saying it's 1080p60 on PS5, 1080p30 on PS4, and we know it's 720p30 on Switch with a lot of foliage and textures reduced. We know nothing like that about the Xbox versions.We don't know what to expect on any system. The game has only been demo'd on pc
Only Sonic twitter?Sonic twitter is so obnoxious lol.
there were PS5 and Switch demos at TGSWe don't know what to expect on any system. The game has only been demo'd on pc
As far as today, yes lolOnly Sonic twitter?
I'm genuinely surprised the box art didn't use this image:I like the box art at least
It's the JP boxart actually:I'm genuinely surprised the box art didn't use this image:
Probably a bit too BotWish though
It's the JP boxart actually:
....now I continue to remain firmly in the camp that this is not a BotWized Sonic, but is instead closer to a new Sonic Adventure. But they lost me at "BotW is not an action game, it's an RPG."From the development [team's] perspective, they're going out and making an action game. So when they think about Breath of the Wild, they see Breath of the Wild definitely as a role-playing game, and it's not similar at all to the action game that they're making.
Eh, I can actually see it.Same energy as Immortals Fenyx Rising devs saying their influence is Banjo Kazooie
Come on lol
This post basically sold me on Immortals.Eh, I can actually see it.
Immortals is basically a modern collectathon (and a pretty solid one).
But see I look at the Kocos as being equivalent to Chao.I don't buy it.. from everything we've seen.. from Kocos being Koroks equivalents, and Cyberspace levels being like Shrines, this is their take on BoTW's formula.
Sonic Frontiers Prologue releasing tomorrow.