wellI've decided to confess that I'm actually a Kremling.
I've been using the Treehouse forum illegally all this time.
Phew that's a weight off
Wait, below your name it says that you're a Like LikeI've decided to confess that I'm actually a Kremling.
I've been using the Treehouse forum illegally all this time.
Phew that's a weight off
well
I’m bringing this up with the other mods…
joking, obviously
My boss and I were talking the war machines in Zelda we're seeing on TikTok and just...
Hyrule Warriors 3 but with the Ultrahand for building war machines of mass destruction in the open fields of Hyrule. PvP multiplayer while controlling land, sea or aerial vehicles. Switch 2 exclusive so we don't get the slowdowns of the second game.
Pipe dream? Wishful thinking? Would be cool as heck but not gonna happen?
Will I be considered a prophet when looking back on this post in 2-3 years?
Do what you need to do, I'm free nowwell
I’m bringing this up with the other mods…
joking, obviously
I think we're in the same boat... (thanks for the amazing defence, they seem to have bought it)(Yes, it's atm very slow and boring at work....)
Do you really want that much physics manipulation in a Warriors game? They can't even iron out performance without physics manipulation, you know. ^^
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They'll figure it out, Nintendo will just need to be a little more involved with KT and porting the code and physics over is allLike blowing air into a balloon! Game development is easy! What could possibly go wrong?
Or better yet just use the engine for a new Custom RoboHyrule Warriors 3 but with the Ultrahand for building war machines of mass destruction in the open fields of Hyrule
Or better yet just use the engine for a new Custom Robo
Devolver show is now scheduled for June 8th at 3 PM Pacific!Credit to Soapbox Killer from Resetera for writing this out.
- MIX | Guerrilla Collective: June 7-13
- Day of the Devs: June 8
- Summer Game Fest: June 8
- Access-Ability Summer Showcase: June 9
- Wholesome Direct: June 10
- Future Games Show Summer Showcase: June 10
- Xbox Games Showcase: June 11
- Starfield Showcase: June 11
- PC Gaming Show: June 11
- Ubisoft Forward: June 12
- Devolver Digital: June
I don't know why a port of an OG Xbox game skipped Switch but it's not too late to let this year be the year Metal Wolf Chaos graces the platform after launching on Xbone/PS4 like four years agoDevolver show is now scheduled for June 8th at 3 PM Pacific!
It's such an obvious thing to do that Famitsu messed up back in the day and listed the game as coming to Switch alongside the other platforms, forcing Devolver to specifically state that the game was, in fact, not coming to Switch. #JustSwitchThingsI don't know why a port of an OG Xbox game skipped Switch but it's not too late to let this year be the year Metal Wolf Chaos graces the platform after launching on Xbone/PS4 like four years ago
It's just...why? Who came to the decision that the ROI wasn't guaranteed? Who decided the budget didn't account for a Switch devkit? Who moneyhatted that little bit extra to ensure the game came to PC/PS4/Xbone, but not Switch? What market research dictated that the audience for the game didn't exist on Switch?It's such an obvious thing to do that Famitsu messed up back in the day and listed the game as coming to Switch alongside the other platforms, forcing Devolver to specifically state that the game was, in fact, not coming to Switch. #JustSwitchThings
just dumbass business decisions. lots of publishers turn off their one braincell when the switch is involved.It's just...why? Who came to the decision that the ROI wasn't guaranteed? Who decided the budget didn't account for a Switch devkit? Who moneyhatted that little bit extra to ensure the game came to PC/PS4/Xbone, but not Switch? What market research dictated that the audience for the game didn't exist on Switch?
It doesn't make a lick of sense. I know it might just be one of those unknown business mysteries where we're not entitled to answers, but by god I would dearly love to know what the hell kind of reasoning led them to think it was financially viable to skip a platform with a roughly ~50 million player base at the time of launch, whose numbers have climbed more than 150% since
Bold of you to assume Ubisoft has any brain cells left.just dumbass business decisions. lots of publishers turn off their one braincell when the switch is involved.
I really like Diablo, but what you’re saying makes me wish Borderlands had a third person mode and armor equips lol. Loot grinding is so much more fun when it’s cosmetic.I'm totally that guy that bought Diablo III, played through the campaign on one character, thought it was fun, and then never played it again. There's something about these top down loot games that don't keep me motivated to play forever. I think it may be because the camera is too far zoomed back to appreciate how my character looks. I grinded PSO for hours and hours but not Diablo.
Ohh I'll have to check that out, I started rewatching the movies before dead reckoning, always wanted ro check out the TV show (I know it's a different beast).Got the Mission Impossible channel on on PlutoTV, and it's one of those shows that, even watching without the sound like I am, you're still on the edge of your seat wondering how they are going to pull off the latest insanity.
I thought it was a poll of some kind, but I guess not? Mine says Ultrahand 44%, Ascend 31%, Fuse 16%, and Recall 9%.Anyone else get an email from Nintendo about their most used powers in TotK? My most used power is ultra hand at 42% followed by ascend at 31% with fuse at 17% and recall at 10%
this is the best video I've ever watched
45%, 31% , 16%, 8% for me. Same ones.Anyone else get an email from Nintendo about their most used powers in TotK? My most used power is ultra hand at 42% followed by ascend at 31% with fuse at 17% and recall at 10%
mine are 45-31-16-8 i only use ultrahand so much because of addison's signs, ascend is my favorite to use.Anyone else get an email from Nintendo about their most used powers in TotK? My most used power is ultra hand at 42% followed by ascend at 31% with fuse at 17% and recall at 10%
I really really wish they would announce something soon that isn't a Legacy Collection. It's been too damn long since 11 and I'd love to know what the hold up is.Seems like the producer of Megaman left. I don't think it changes a lot (thread has more info), but I do hope Capcom makes an effort on the series. I need something more than MH/RE/SF in my life lol.
One would think right, 11 was almost 5 years ago lol. I do want the Starforce games though, and given the success of BN maybe thats the route they take,I really really wish they would announce something soon that isn't a Legacy Collection. It's been too damn long since 11 and I'd love to know what the hold up is.
I too want Koei Tecmo to keep collaborating with Nintendo... on a new Fire Emblem gameI seriously hope Nintendo continue their excellent collaborations with Koei Tecmo. Especially when it comes to the musou cross-overs; they've kinda ruined more traditional Warriors titles for me, ngl. AoC in particular was pure bliss imo, with the FE Warriors titles closely behind.
This, too, absolutely!! Three Houses was sooo good (and Engage, without having played it myself yet, seems like a significantly lesser game overall from what I've seen thus far; still going to play it eventually, though).I too want Koei Tecmo to keep collaborating with Nintendo... on a new Fire Emblem game
It's just...why? Who came to the decision that the ROI wasn't guaranteed? Who decided the budget didn't account for a Switch devkit? Who moneyhatted that little bit extra to ensure the game came to PC/PS4/Xbone, but not Switch? What market research dictated that the audience for the game didn't exist on Switch?
It doesn't make a lick of sense. I know it might just be one of those unknown business mysteries where we're not entitled to answers, but by god I would dearly love to know what the hell kind of reasoning led them to think it was financially viable to skip a platform with a roughly ~50 million player base at the time of launch, whose numbers have climbed more than 150% since
Not gonna lie, I'm kinda looking forward to when we reach the point that leakers and insiders feel comfortable enough to openly reveal the reasons why certain specific titles didn't come to Switch. The vast majority of reasons will be boring and predictable, but I'm certain there are some dandies hidden there.just dumbass business decisions. lots of publishers turn off their one braincell when the switch is involved.
I feel like I'm in the minority here, but I was underwhelmed by both Barry's and Succession's endingsLol. Barry’s ending was just what I wanted (but didn’t know it). Now let’s see how Ted Lasso closes it out.
I enjoyed Barry's ending, but I have mixed feelings about Succession's, which is funny since I was not expecting this at all, I was really mid on this Barry's season and loving Succession.I feel like I'm in the minority here, but I was underwhelmed by both Barry's and Succession's endings
Unsurprising, given the current state of affairs.Nintendo Russia is officially dead