we need more of this tbh. it shouldn't be controversial to say 64 is the worst 3D Mario from a gameplay and level design standpoint even if you take into context its release date and the platform it's onThis opinion is gonna get me roasted, but 64 is my least favorite 3D Mario
but 64 DS blows lmaobroke: ground-up remakes of Mario 64 and Ocarina of Time when all we really need are remasters of 64DS/OoT3D
Yeah they did it’s called Super Mario Odyssey.Mario 64's controls and physics are more busted than its acolytes are willing to admit, and it's getting harder and harder to argue that it's still the gold standard of 3D platformer gameplay, but also they haven't made a 3D Mario that's half as fun to control in over a decade. They massacred him in 3D Land and he still hasn't recovered.
nah, "fun to control"-wise they massacred him in Galaxy. He steadily got better after those games and is at his peak in OdysseyMario 64's controls and physics are more busted than its acolytes are willing to admit, and it's getting harder and harder to argue that it's still the gold standard of 3D platformer gameplay, but also they haven't made a 3D Mario that's half as fun to control in over a decade. They massacred him in 3D Land and he still hasn't recovered.
Nah, Sunshine is barely functional and 3D Land/World have that 2013 Nintendo blandness all over itThis opinion is gonna get me roasted, but 64 is my least favorite 3D Mario
Okay but 3D land and world both have amazing controls and a pretty good camera setupNah, Sunshine is barely functional and 3D Land/World have that 2013 Nintendo blandness all over it
That does seem to be the running problem. I think Metroid, Fire Emblem and Xenoblade would all be prime cases where they could do something like that due to them being series that have established stories and world building that are far more ridged, but even then... nah.....I really doubt Nintendo ever makes remakes on the scale of Rebirth for any of their games, ever.
They'd just make new games
Yeah they did it’s called Super Mario Odyssey.
Galaxy movement is massively underrated, and Odyssey movement is even more overrated.nah, "fun to control"-wise they massacred him in Galaxy. He steadily got better after those games and is at his peak in Odyssey
How do I "Nah!" a post?Sunshine is barely functional and 3D Land/World have that 2013 Nintendo blandness all over it
think we're just gonna have to agree to disagree on this because, ngl, this is exactly how I would describe Galaxy's movement. Right down to the momentum-less long jump that just feels bad to useit still has way too much of the sanitized and constrained feel of those games, where they successfully removed the jank that always plagued 3D Mario, but at the expense of no longer having any meaningful inertia, which was the core of what used to make sandbox Mario feel good to play.
The long jump just kills me to use here, it feels like an invisible hand grabs him and pulls him to a stop at the end of it.
Agree, controlling Mario in Odyssey hadn't felt that good since Sunshine.nah, "fun to control"-wise they massacred him in Galaxy. He steadily got better after those games and is at his peak in Odyssey
People should play more old games as they were originally presented and try to play/enjoy them on their terms. Remaking and remastering games takes time that could and should be spent elsewhere especially if it’s just primarily an attempt at a graphics bump that may or may not 100% work out.All 20+ year old games deserve a remake or remaster. I'm shocked that this is somehow an unpopular opinion.
I think reviving classic art and preserving what makes it a classic is really hard. Nintendo is obviously loaded with talent but I think even they would struggle to remake games like Mario 64 and Super Metroid without accidentally messing them up. Heck, they already proved it with Mario 64!All 20+ year old games deserve a remake or remaster. I'm shocked that this is somehow an unpopular opinion.
Ah, come on! It's working for Hollywood!The idea that video games need to be remade every 20 years sounds absolutely exhausting and far away from the direction I want the industry to go to
Personally I think Odyssey has the worst controlling 3D Mario until 3D World (Switch) decided that doubling everyone's speed but not changing any of the level design was a good idea so none of the platforming flows well with anyone. Galaxy definitely has a lot less abilities to mess around with, but I think what makes Galaxy Mario so fun to control is abusing gravity.nah, "fun to control"-wise they massacred him in Galaxy. He steadily got better after those games and is at his peak in Odyssey
Can't wait for that Madame Web remake in 20 years.Ah, come on! It's working for Hollywood!
I have tried, but I can't get into them because of the graphics and/or controls. Super Metroid is a big example. The game seems amazing, but I can't stand how it plays. And Super Mario 64 would be great if it didn't have the worst camera known to mankind. I didn't grow up with these games like some of y'all did, and a lot of other people haven't either. There's a reason why remakes are so popular.People should play more old games as they were originally presented and try to play/enjoy them on their terms. Remaking and remastering games takes time that could and should be spent elsewhere especially if it’s just primarily an attempt at a graphics bump that may or may not 100% work out.
Yep. People of today don’t need to go back and play anything from my old times. I love these games, but sorry about all of them are outdated. The creators should be happy to want to make modern versions for people to play today.I have tried, but I can't get into them because of the graphics and/or controls. Super Metroid is a big example. The game seems amazing, but I can't stand how it plays. And Super Mario 64 would be great if it didn't have the worst camera known to mankind. I didn't grow up with these games like some of y'all did, and a lot of other people haven't either. There's a reason why remakes are so popular.
All 20+-year-old humans deserve to be remade too, but somehow that's not the cyberpunk reality anybody seems to want.All 20+ year old games deserve a remake or remaster. I'm shocked that this is somehow an unpopular opinion.
I don’t know how much you played of any particular game or how you approached it so it’s not like I can judge from a distance here (nor do I want to) and there’s a chance these games aren’t for you which is totally fine, but in general give these games another shot is really all I can say. Make sure you play around with button mapping for Super Metroid to the extent that is available to you to find a control set up that is comfortable (I recommend Y for running and B for jumping to mimic Mario in particular). Just because you didn’t care for it, doesn’t mean the physics should be touched even if you might prefer they are different. Smoothing out “imperfections” in remakes loses character and can have knock on effects that can cause trouble elsewhere. Someone suggested in this thread changing how wall jumping behaves, but on its own terms, you aren’t necessarily supposed to know wall jumping is a thing in the game until the game teaches you about it. Having that knowledge radically changes how you approach the game so making it more naturally intuitive would trivialize traversal and compromise the map design.I have tried, but I can't get into them because of the graphics and/or controls. Super Metroid is a big example. The game seems amazing, but I can't stand how it plays. And Super Mario 64 would be great if it didn't have the worst camera known to mankind. I didn't grow up with these games like some of y'all did, and a lot of other people haven't either. There's a reason why remakes are so popular.
If people don't "need" to go back and play old games, then they don't "need" remakes either.Yep. People of today don’t need to go back and play anything from my old times. I love these games, but sorry about all of them are outdated. The creators should be happy to want to make modern versions for people to play today.
Aside from the fundamental remasters/remakes take time angle, I know I would be less bitter towards game remakes/remaster releases on the whole if they made an effort to include the original experience alongside the new version. More toggles for specific improvements/additions would be welcome too.If absolutely anything I think they aughta do what Square did with Trials of Mana. Do a remake for the people who want a remake, and do a port for the people who want the original. Link's Awakening was a full remake, and eventually they put the original on NSO. If they remake Super Metroid, at least the original will be on NSO. I'm okay with that.
What would worry me is stuff like Live A Live where they totally remake it and decide that's the definitive edition therefore no reason for the original to be made available. I'm really afraid of them doing that to Chrono Trigger.
Not everyone has access to a computer capable of emulating and modding, or knows where to find them, or even wants to go through the hassle at all. Older movies are not an appropriate comparison to make here, as the basics have been the same since the talkies first started. Games have vastly changed in the same time period.I'm not even particularly against remakes, I think a lot of remakes have enhanced a game to even greater heights. But I can't get behind the idea that every game needs to be remade or that they should replace the original. Sometimes it's good to be forced out of your comfort zone and play older games or watch older movies. Heck, even for games a lot of the times there are mods and emulation tricks you can use to make the experience smoother. Just throwing up your hands and waiting for a publisher to fund a remake instead of trying to meet the original game on its own terms just feels short sighed to me.
This isn't even getting into the fact that Mario 64 and OOT are likely not going to get another remake for a long time. Nintendo has no reason to.
Viewing and considering art like it’s a dishwasher in need of replacing and updating is dire.Not everyone has access to a computer capable of emulating and modding, or knows where to find them, or even wants to go through the hassle at all. Older movies are not an appropriate comparison to make here, as the basics have been the same since the talkies first started. Games have vastly changed in the same time period.
Some things just age, and it's okay to wish for updates. Otherwise we'd all be using the same tech and appliances we used decades ago.
This is a pretty incurious way to view art tbh, but that's not my problemNot everyone has access to a computer capable of emulating and modding, or knows where to find them, or even wants to go through the hassle at all. Older movies are not an appropriate comparison to make here, as the basics have been the same since the talkies first started. Games have vastly changed in the same time period.
Some things just age, and it's okay to wish for updates. Otherwise we'd all be using the same tech and appliances we used decades ago.
In 1924, the American automobile market began reaching saturation point. To maintain unit sales, General Motorsexecutive Alfred P. Sloan Jr. suggested annual model-year design changes to convince car owners to buy new replacements each year, with refreshed appearances headed by Harley Earl and the Art and Color Section. Although his concept was borrowed from the bicycle industry, its origin was often misattributed to Sloan.[9] Sloan often used the term dynamic obsolescence,[10] but critics coined the name of his strategy planned obsolescence.
This strategy had far-reaching effects on the automobile industry, product design field and eventually the whole American economy. The smaller players could not maintain the pace and expense of yearly re-styling. Henry Ford did not like the constant stream of model-year changes because he clung to an engineer's notions of simplicity, economies of scale, and design integrity. GM surpassed Ford's sales in 1931 and became the dominant company in the industry thereafter. The frequent design changes also made it necessary to use a body-on-frame structure rather than the lighter, but less easy to modify, unibody design used by most European automakers.
Viewing and considering art like it’s a dishwasher in need of replacing and updating is dire.
I didn't mean to literally compare art to a dishwasher lol. I guess a more appropriate comparison would be remastering black and white films into color or 4K.This is a pretty incurious way to view art tbh, but that's not my problem
oooooh buddy don't get me startedPlanned obsolescence - Wikipedia
en.m.wikipedia.org
So you’re saying Nintendo doesn’t need to hire this man?the only Mario 64 remake I'd want is a raytraced version that looks like the 90s renders
(this alright exists for PC gamers!)
make no mistake, I bear no objections to nintendo hiring this manSo you’re saying Nintendo doesn’t need to hire this man?
tbf, colorizing old movies isn't exactly free of controversy either. There was plenty of pushback from some big names when Ted Turner got it in his head that "color is just an across-the-board improvement over black&white, so if I own classics like Casablanca and Citizen Kane, why shouldn't I add color to them"I didn't mean to literally compare art to a dishwasher lol. I guess a more appropriate comparison would be remastering black and white films into color or 4K.