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oh yeah I'd love to see it be an original game, maybe with a stylized low poly art style
Which is why I keep wondering if the F-Zero GX remake we've been hearing rumblings of for a bit isn't basically a smaller budget title that uses the GX Tracks but has a new art style and engine, and stuff like a battle royale mode.
Basically, going off the rumor mill we've been having for the last year or so, we went from "Something F-Zero is happening" to "Maybe a GX Remake" to "F-Zero 99". It's a very weird progression that makes me wonder if the entire thing isn't actually the same project.
Well, that and the fact that:
This is quick and unelaborate opinions based on loose information:
- A hagi port of GX would run into enough issues that I'm not sure they wouldn't negate the low-costness of it. A bunch of content was tied to AX arcade machines that aren't readily available anymore, so there would be a bunch of reworking of menus and unlocks. Also not sure how feasible is it to add online to a hagi port.
- An actual port of the GC code might make it easier to add online... assuming adding online to a game based off the Monkey Ball engine is that easy, lol.
- I feel they'd go with a lower budget, game done from the ground up but reusing tracks and assets that existed in GX strictly so they could add online and whatever other options they want.
- Of course, watch no F-Zero be real, or it literally be a Unity made F-Zero 99 alongside a hagi port without changes.
I don't see F-Zero 99 as something that would end up being more successful than Pac-Man 99. Even if you argue that it rolls into another F-Zero release, I'm not convinced it could have more appeal than Pac-Man
Tbh I think most of the audience for this kind of thing bought into Tetris 99 and getting them into anything else 99 long-term is both a difficult proposition and a sum-zero game
Tetris is the most accessible, and arguably the most popular, video game ever created. F-Zero is a cult classic that even Nintendo doesn't believe will ever commercially successful.
I actually wonder how much Bamco had to do with Pac-Man 99 shutting down when it does, because it feels a bit weird. Nintendo never takes multiplayer servers offline even when the games are literally dead. Has Bamco announced any other multiplayer Pac-Man games recently?
With that said, I'm assuming the idea is actually expand the F-Zero audience by giving them something to play for "free". If it works or not, we'll see. For all we know they've struck a mechanically solid F-zero formula that feels good to play in a battle royale mode.