Guten Freitag, meine Freunde! Coming at you hot with another Top 6 list I want to see from you! For the third week of questions I have to ask:
What were your top 6 big budget, triple AAA games you enjoyed on Switch? Typically it might be first party entries, but there are some third party games that maybe you opted to play on Switch as opposed to PC/Xbox/PS5/Deck and felt well rewarded for your choice, what have been your favourite experiences specifically on the Switch? Once again (now with feeling!), don't just make it a list; offer up a sentence or three about what made them so special!
I'll present my list (unranked):
The Legend of Zelda: Breath of the Wild
165 hours and a year and a half of my life sunk into this game, and even now it still resonates deeply within me. I think for something as grand a world as the game provides with colourful characters, it is the definition of a sandbox at its core. I mean, the first time someone told you that if you're careful about attacking a wild bear but not killing it, you could "technically" mount it like a horse and ride it around for a little while? Which then inspired you to find out what other beasts you could attempt taming and making the stable owners freak out when you try to register creatures that are most certainly not equine in nature haha (or not exactly 'alive', shoutout the Stalhorses in the Akkala Region)
Super Mario Odyssey
I think what makes it such a fun romp is a combination of being able to explore at your own pace, while the game scales its challenge accordingly with just as serious as you want to play the game. I was never any good at balloon challenges, but I did appreciate watching others do an amazing job hiding or finding them and truly showing off Mario's athletic capabilities hopping from wall to ledge to wall to wall to ledge to backflip to capture to high jump to dive and swim under a canal to a hidden cave.
Monster Hunter: Rise
Bahbahbah
BAHH, buhBAH bahbah
BAHHHHH is just such a great intro into a vast world that is just as intimidating as you are as a hunter. Not to mention, wirebug as a traversal mechanic? WAY influential (and later this love would translate easily to Halo Infinite), but damn it's just as fun making it your own challenge on how high you can fly into the air with your wirebugs to zip in the sky to your target before engaging in combat. Also the first Monster Hunter game where I never quite hit that skill wall where I bounced off MH3 Tri and MH4 as early; and this is all before I've even gotten around to buying the DLC, too!
Super Smash Brothers Ultimate
I think this game is as good a reason as any why anyone who's a fan will never consider trading in their Switch console so long as they have a method to return to playing this game. This is as big as the series will ever get, and though I've gotten my fill in terms of single player, getting to play with others is always an experience of just overstimulating colours and explosions and absolute hilarity in shenanigans when you don't take the game seriously.
Metroid Dread
This is only the second Metroid game I've actually beaten (the first being Metroid Prime 3: Corruption), but
wow this is just as good a reason to encourage people to jump into the series now. It's such a tight experience that I didn't even mind it took me ten hours to clear, because I
understand the itch like never before of wanting to persist to clear this game as fast as possible. Taking the time I did though to explore and finding the missile and health upgrades also never felt so addicting, and now with the chance to play all the other 2D Metroid games, I feel excited getting to understand what made the games so beloved in the first place.
Luigi's Mansion 3
It's a Pixar movie turned into a game. The cutscenes are stunning and the game in action is a graphical showcase, and not just for a Switch game. So many lighting and cast shadows can draw you to it as a technical marvel, but what about the actual game itself? I'll identify as a purist and say the first game still remains my favourite for actually having a spooky element to it and the overall designs of the spirits, but this game captures a blend of what made the original so popular, what worked well in Dark Moon to provide more environments to explore, and then its own original ideas by fleshing out characters further, Gooigi, and new methods of exploring the levels. I actually have to go back sometime and play more of Scarescraper, and also I never remembered to go back and check out the movie director ghost to see what his final product ended up being
Anyways, those are my top 6! Can't wait to hear yours! Haben Sie einen super Wochenende und ein schön Bayonetta Origins Tag!