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StarTopic Nintendo General Discussion |ST18 March 2023| The physical version of ST18 will be available in stores next month

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you just beat me to post it
seaoftearsfhfpu.gif
 
wiiuwiiuwiiuwiiuwiiiiiiiiuwiiiiiiiiuwiiiiiiiiu

goes the nintendo brigade as they try to stop all the gosh darn leaks
 
The only console I got at launch was the Dreamcast and I'm damn proud of it.
The gen leap from Saturn to Dreamcast really was some insane shit. I remember plugging in the console and launching Crazy Taxi and being blown away, like I was playing a movie. Never felt like that since for a new console. You should be proud.

Well everyone, today is the day! Happy sixth birthday Switch! For the first week of questions I have to ask of you: What were your top 6 indie games you enjoyed on Switch? They could be games that have released elsewhere, but if these were hands you first played on Switch, or games you played elsewhere first but then just clicked when you bought them again on Switch, they count! But, don't just make it a list; at least write a sentence or three about why they were so impactful to you!
6. Doki Doki Literature Club Plus! : So this one’s a bit weird, because it’s a game about topics I usually avoid because they can be a bit triggering. But when it came on Switch, I told to myself « well, I’m older now, we’ll see if it deserves the hype ». And it does. I was afraid it was just a shock value type of game but no, it’s actually quite smart and the psychological horror works very well. I love games that play tricks on me and this one does it pretty well.

5. Dicey Dungeons : the music is fantastic, I love the art design, but mostly it’s just so well designed. Constantly changing the rules and reinventing its gameplay so it’s never monotonous. One of the best puzzle games I’ve ever played. Terry Cavanagh’s an absolute genius.

4. Celeste : Can’t say nothing about Celeste that haven’t been said a million times before. It plays wonderfully, the level design is excellent, the story is moving, it’s challenging but forgiving, it’s marvelous.

3. Spiritfarer : So, I’m aware of the flaws of this one. It’s a bit repetitive, it’s a bit too long, but goddam the rest is just too good. The animation work is, I think, the best I’ve seen in a 2D game, I’ve spent hours just running around with Stella to watch her animations, in awe. And the way the characters are written, the actual story behind all that, it made me cry so much (especially when I had to say goodbye to a character with the same name as me). It never felt exploitative, as well, every tear is earned. If you don’t mind games that are cozy and slow, you should try this one (it’s included in your Netflix subscription if you have one, btw).

2. The Messenger : Another Canadian game, but this one’s not sad, it’s cool. It’s a game about a ninja going from the 8-bit dimension to the 16-bit dimension. Of course it’s cool. But it’s not only that : it plays magnificently. The main character is an absolute pleasure to control, he’s so responsive, has a pretty big moveset, and like Celeste it’s forgiving enough to be fun. Oh, and the soundtrack is also excellent.

1. Stardew Valley : I think Stardew Valley is one of the best games of its decade. One of the games with the best gameplay loops of all time. It helped me personally to deal with some hard times and tremendous anxiety, and I know I’m not the only one it that case. It immerse you in its world, making you think both about short-term and long-term goals, and it’s impossible to put it down once you’ve started. It’s so good that I don’t know if a farming game could surpass it one day.
 
I think Sekiro might have dethroned Bloodborne for me. It's just that good. It's a shame I wasn't that into it back when it launched (tbh silly me just wanted more Souls back then), but I am glad I gave it a second chance, and can appreciate it for what it is now. Even if I am four years late.

Hope they make another game with similar combat some day, maybe after they wrapped up Elden Ring DLC. Nothing beats that adrenaline rush.
 
I think Sekiro might have dethroned Bloodborne for me. It's just that good. It's a shame I wasn't that into it back when it launched (tbh silly me just wanted more Souls back then), but I am glad I gave it a second chance, and can appreciate it for what it is now. Even if I am four years late.

Hope they make another game with similar combat some day, maybe after they wrapped up Elden Ring DLC. Nothing beats that adrenaline rush.
one of us one of us
 
Well everyone, today is the day! Happy sixth birthday Switch! For the first week of questions I have to ask of you: What were your top 6 indie games you enjoyed on Switch? They could be games that have released elsewhere, but if these were hands you first played on Switch, or games you played elsewhere first but then just clicked when you bought them again on Switch, they count! But, don't just make it a list; at least write a sentence or three about why they were so impactful to you!

I'll present my list:

1. Stardew Valley - I picked it up on sale back in January 2020 a few months before Animal Crossing released, and I certainly didn't expect to get hooked so easily. Over 150 hours in just two months before ACNH, and this game along with Animal Crossing even inspired my girlfriend to get her own Switch!

2. Overcooked! All You Can Eat - A game trial demo sold me on the game almost instantly the day I played it with three friends, and again my girlfriend and I made it our mission to get four star rankings on every level. It's delightful chaos that can make or break friendships, but as long as you're communicating out loud what you're doing/what needs to be done, every level is a breeze

3. Lovers In A Dangerous Spacetime - This game is cute as hell; another four player co-op game, it had simple controls but for different ships that made a variety of playstyles and really brought my friends and I together (as long as we were communicating on what we were doing together haha). In some ways it reminded me of a puzzle game, because while it could be challenging, it never felt overwhelming

4. Ori and the Blind Forest - Not just the novelty of being a former Xbox exclusive that came to Switch, but the game itself has some gorgeous visuals and minimal spoken/written story telling that relies on cutscenes, music and ambience. The vibes and aesthetic are unparalleled which makes it difficult to recommend when Moon Studios head management were absolute dicks to their developers

5. The Artful Escape - Annapurna Games are like A24 movies; they're not infallible from stinkers, but I've still yet to play a game/watch a movie from either studio that didn't knock it out of the park. This one is no exception; the colourful adventure and most excellent music from folk Americana to space opera prog rock tell a story of discovering one's identity, a coming of age story, saving your friends, what your legacy will be and just the right amount of character customization you unlock as you go along, it all tickled my brain wonderfully and I'm looking forward to replaying it again soon

6. Bug Fables - It was a game marketed to me and my kind of Paper Mario nostalgia, where combat is king and it's given the respect it should. The characters, dialogue and humour were all top notch, and though a little rough around the edges, it was a game that had lots of charm and one I highly recommend to anyone who has been craving that Paper Mario 64/TTYD itch to be scratched

So those are mine, and a number of honourable mentions go to the likes of Bear and Breakfast, Tinykin, Fast RMX, Stick Fight: The Game, Donut County, Untitled Goose Game, Boomerang Fu, and probably a few more that slip my mind. Let's hear yours!

(Although if I'm being completely honest, #SixForSwitch does look a lot more engaging haha)
shit, this is a really hard one

1. Hollow Knight
all-time favorite. I’ve ranted about it over and over again, but here are the short strokes: Hollow Knight combines organic exploration, excellent movement, and sublime storytelling to uncover a surprisingly large world that feels extremely lived-in. As you begin to discover the forces drawing you deep into Hallownest, more questions are raised — and pursuit of the answers reveals a compelling and tragic history that has plenty to do with you.

The world is full of challenge and reward, mystery and danger, and an organic desire to know how each new discovery ties together. As you grow stronger — both in abilities and learning the gameplay, the world remains compelling and frightening while retaining a sense of wonder.

And it’s not strictly bleak or serious whatsoever — one of the best parts is that in all this aftermath, a world crumbling, there are so many bugs to meet with their own goals, interests, problems, and joys. You make friends, you make enemies, you see lives carry on in the ruin. There is so much to delight in, so much to laugh (and also cry) about. You help others find what they’re looking for. You bring joy. You bring closure. The world carries on.

It’s simply my favorite of all time, and it’s worth exploring.

2. Hyper Light Drifter
clearly I’m a sucker for exploring, slashing, and unparalleled atmosphere. HLD is an environmental masterpiece, wordlessly telling its story. the Disasterpeace score is one of the all-time best.

but the best part is how it evokes — with allegory, gameplay, imagery, and story — the struggle of slowly dying from chronic illness. You don’t get more powerful — you get different tools and more capacity for injections to keep you alive. You have flares. Sometimes you can’t move. Sometimes you have to rest. And like the world, you’re decaying from something horrible that happened long ago.

the rotting titans strewn across the world might as well be you. but despite everything, you are fighting forward for survival. to help someone who stopped to help you. to follow your hallucination of death. and all the while wondering if you can find the panacea, if it exists, if it’s not too late, if it will change a single thing.

3. Celeste
coupling incredible platforming and ever-expanding mechanics with the perfect harmony of “forgiving difficulty,” Celeste nails a narrative of insecurity, self-doubt, depression, and anxiety. a blend that is powerful for anyone, but hit me extra hard as a trans player — for reasons that later became very apparent!

the game also absolutely nails micro and macro storytelling through level design details — getting from one ledge to another is a deeply considered challenge and feels rewarding.

everyone has said it by now, but if you haven’t played it yet, it’s a must-play. give it a shot!

4. Death’s Door
another big win for atmosphere, Death’s Door is fun to play and engaging to explore. stunningly beautiful and full of subtle delight, this isometric slasher feels like it leapfrogged both 2D Zelda and Dark Souls into an interesting third thing. a little bit melancholy but definitely funny, it’s very much worth playing.

5. Undertale
it’s impossible to describe exactly how well this all works. it seems like it shouldn’t. but a battle system unlike any other, a plot arc that is both goofy as hell and actually moving, and art that works extremely well inside its limitations make this masterpiece soar. but you already knew all that!

6. Inscryption
this one caught me off guard! there’s lots to say about it… but it’s better if I don’t. love the vibe, the haunting atmosphere, and the surprises. love to be a bit afraid. and mechanically, they made a card game I actually want to play. which is saying a lot!



this has already been a long long post, but there are a ton of runners-up I truly have to mention:
  • Shovel Knight (best NES platforming)
  • Hades (style win, VA I don’t hate)
  • Inside (excellent spooky time)
  • Disco Elysium (RPG storytelling unexpected win)
  • OlliOlli World (addictive 2D sport win)
  • Dead Cells (sheer variety victory)
  • Haak (excellent metroidvania movement)
  • What the Golf? (delightful silly mechanic)
and some conditional shout outs I’m not going to detail to Chicory, Spiritfarer, A Short Hike, Glyph, Night in the Woods, Toem, Steamworld Dig 2, Fez, Machinarium, Cave Story, and more…
 
the switch is genuinely the greatest gaming device ever made, and i hope that all nintendo does is make it more powerful if and when the tech is available and affordable
 
Alright, my top 6 indie games in no particular order...

Super Mega Baseball 3
Stardew Valley
Slay The Spire
Into The Breach
Dicey Dungeons
Bug Fables

Actually, that's in order of playtime, so, I lied about them being in no particular order.
 
I think Sekiro might have dethroned Bloodborne for me. It's just that good. It's a shame I wasn't that into it back when it launched (tbh silly me just wanted more Souls back then), but I am glad I gave it a second chance, and can appreciate it for what it is now. Even if I am four years late.

Hope they make another game with similar combat some day, maybe after they wrapped up Elden Ring DLC. Nothing beats that adrenaline rush.
I don’t know if that would be considered a hot take or not, but the reason Sekiro is the best FromSo game is because it’s the FromSo game that borrows the most from Team Ninja, who always was better at designing combat (probably the only thing they’re better at than From Software though).
 
0
I’m still really enjoying my Switch - I feel like there’s always new games that I want to play (too many, in fact!) and things to look forward too.

Certain YouTubers and forum goers are basically proclaiming the end of the Switch and how “nobody” is excited for it anymore. I just wanted to say that I disagree.

/venting
 
Quick original ff7 question for anyone who knows. What’s the prize for winning all fort condor battles? I’m following a guide and for the third fort condor battle it suggests letting the enemies reach the top so you can get the vagyrisk claw but it mentions by doing that, you don’t get the prize for winning all the optional battles. It doesn’t actually mention what that prize is though so I’m not sure what I want to do.
 
Well everyone, today is the day! Happy sixth birthday Switch! For the first week of questions I have to ask of you: What were your top 6 indie games you enjoyed on Switch? They could be games that have released elsewhere, but if these were hands you first played on Switch, or games you played elsewhere first but then just clicked when you bought them again on Switch, they count! But, don't just make it a list; at least write a sentence or three about why they were so impactful to you!

I'll present my list:

1. Stardew Valley - I picked it up on sale back in January 2020 a few months before Animal Crossing released, and I certainly didn't expect to get hooked so easily. Over 150 hours in just two months before ACNH, and this game along with Animal Crossing even inspired my girlfriend to get her own Switch!

2. Overcooked! All You Can Eat - A game trial demo sold me on the game almost instantly the day I played it with three friends, and again my girlfriend and I made it our mission to get four star rankings on every level. It's delightful chaos that can make or break friendships, but as long as you're communicating out loud what you're doing/what needs to be done, every level is a breeze

3. Lovers In A Dangerous Spacetime - This game is cute as hell; another four player co-op game, it had simple controls but for different ships that made a variety of playstyles and really brought my friends and I together (as long as we were communicating on what we were doing together haha). In some ways it reminded me of a puzzle game, because while it could be challenging, it never felt overwhelming

4. Ori and the Blind Forest - Not just the novelty of being a former Xbox exclusive that came to Switch, but the game itself has some gorgeous visuals and minimal spoken/written story telling that relies on cutscenes, music and ambience. The vibes and aesthetic are unparalleled which makes it difficult to recommend when Moon Studios head management were absolute dicks to their developers

5. The Artful Escape - Annapurna Games are like A24 movies; they're not infallible from stinkers, but I've still yet to play a game/watch a movie from either studio that didn't knock it out of the park. This one is no exception; the colourful adventure and most excellent music from folk Americana to space opera prog rock tell a story of discovering one's identity, a coming of age story, saving your friends, what your legacy will be and just the right amount of character customization you unlock as you go along, it all tickled my brain wonderfully and I'm looking forward to replaying it again soon

6. Bug Fables - It was a game marketed to me and my kind of Paper Mario nostalgia, where combat is king and it's given the respect it should. The characters, dialogue and humour were all top notch, and though a little rough around the edges, it was a game that had lots of charm and one I highly recommend to anyone who has been craving that Paper Mario 64/TTYD itch to be scratched

So those are mine, and a number of honourable mentions go to the likes of Bear and Breakfast, Tinykin, Fast RMX, Stick Fight: The Game, Donut County, Untitled Goose Game, Boomerang Fu, and probably a few more that slip my mind. Let's hear yours!

(Although if I'm being completely honest, #SixForSwitch does look a lot more engaging haha)
Ooh this is tough, I’ll stick with my top six I played on Switch, but there’s a wild amount of great stuff here. I could probably reorder and swap games out a bit, but at least at this moment it’s:

6 Touhou Luna Nights - I know nothing about Touhou and thankfully you don’t need to to enjoy Touhou Luna Nights. It’s a fantastic 2D Metroidvania by Team Lady Bug with charming pixel graphics, great music, an engaging map, and uniquely cool combat. Their follow up game, Record of Lodoss War Deedlit in Wonder Labyrinth is worth checking out as well.

5 Golf Story - Its legacy may have been tarnished by its poor sequel, but the original Golf Story is still a ton of fun and worth playing. The focus mostly on golfing is good and the story and characters are charming. There’s a good deal of courses to enjoy in multiplayer as well. (Not by the same people, but shout out to What The Golf? for more golf fun)

4 Gnosia - This is essentially single player Among Us / Mafia with an awesome story and characters. It would be worth recommending alone for the murder mystery game, but the story and characters really elevate it into something special.

3 Box Boy and Box Girl and Part Time UFO - I’m cheating here putting both, but HAL’s eshop efforts need all the love they can get. Both are great games already for single players, but they both come alive in local co-op. Please play them!

2 Ender Lilies - There are a ton of excellent Metroidvania games on Switch, but I think my indie favorite is Ender Lilies. I think what’s special about it is how the game evolves from heavy Dark Souls action (which I actually enjoy in 2D games) to a faster Devil May Cry like pacing. The way the map works is super cool as it gives you enough information to point you towards items, but is abstract enough to keep you guessing. The graphics are amazing and I love the final area. Can’t wait for the sequel!

1 CrossCode - This game is obscenely good and absurdly huge and dense. It’s a challenging and rewarding game that’s sort of a cross between 2D Zelda and Ys with plenty of great ideas of its own that only gets better as it goes. The story is a slow burn and ultimately great fun. An instant classic I can’t recommend enough. The DLC epilogue was an awesome send off too.

Edit: Darn it I forgot Chicory. I’m not going to reorder, but it’s probably 5th or 6th. Really cute game about coloring back in a 2D Zelda-like world. Best part is you can play with a stylus so you can really color it in yourself. I’m a terrible artist, but thankfully you don’t have to be perfect at all to have fun. Loved the characters and writing too.
 
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Quick original ff7 question for anyone who knows. What’s the prize for winning all fort condor battles? I’m following a guide and for the third fort condor battle it suggests letting the enemies reach the top so you can get the vagyrisk claw but it mentions by doing that, you don’t get the prize for winning all the optional battles. It doesn’t actually mention what that prize is though so I’m not sure what I want to do.
Nothing, you get rewards for specific battles, IIRC it's impossible actually to win all as there are 4 battles that you can't play at all as you don't have access to the fort at that moment becuase story
 
Nothing, you get rewards for specific battles, IIRC it's impossible actually to win all as there are 4 battles that you can't play at all as you don't have access to the fort at that moment becuase story
I see, that’s good to know then. Thanks.
 
0
Been having fun in soul hackers 2. Well, cleared out all the floor one soul matrix’s and I’m about to head to the central line for the first time. Really been enjoying it but I feel like I’m having a hard time keeping/getting enough demons and cash/levels. Tho I may be jumping into the sides when I should just be moving forward in the story. Having a good time tho.

But time to climb into the loft and chill with some TGAA2 on my switch before bed
I just (finally) finished Andor. Can someone please tell me how I'm supposed to feel about it
Enlightened and not like a Star Wars fan supposedly
 
Well everyone, today is the day! Happy sixth birthday Switch! For the first week of questions I have to ask of you: What were your top 6 indie games you enjoyed on Switch? They could be games that have released elsewhere, but if these were hands you first played on Switch, or games you played elsewhere first but then just clicked when you bought them again on Switch, they count! But, don't just make it a list; at least write a sentence or three about why they were so impactful to you!

I'll present my list:

1. Stardew Valley - I picked it up on sale back in January 2020 a few months before Animal Crossing released, and I certainly didn't expect to get hooked so easily. Over 150 hours in just two months before ACNH, and this game along with Animal Crossing even inspired my girlfriend to get her own Switch!

2. Overcooked! All You Can Eat - A game trial demo sold me on the game almost instantly the day I played it with three friends, and again my girlfriend and I made it our mission to get four star rankings on every level. It's delightful chaos that can make or break friendships, but as long as you're communicating out loud what you're doing/what needs to be done, every level is a breeze

3. Lovers In A Dangerous Spacetime - This game is cute as hell; another four player co-op game, it had simple controls but for different ships that made a variety of playstyles and really brought my friends and I together (as long as we were communicating on what we were doing together haha). In some ways it reminded me of a puzzle game, because while it could be challenging, it never felt overwhelming

4. Ori and the Blind Forest - Not just the novelty of being a former Xbox exclusive that came to Switch, but the game itself has some gorgeous visuals and minimal spoken/written story telling that relies on cutscenes, music and ambience. The vibes and aesthetic are unparalleled which makes it difficult to recommend when Moon Studios head management were absolute dicks to their developers

5. The Artful Escape - Annapurna Games are like A24 movies; they're not infallible from stinkers, but I've still yet to play a game/watch a movie from either studio that didn't knock it out of the park. This one is no exception; the colourful adventure and most excellent music from folk Americana to space opera prog rock tell a story of discovering one's identity, a coming of age story, saving your friends, what your legacy will be and just the right amount of character customization you unlock as you go along, it all tickled my brain wonderfully and I'm looking forward to replaying it again soon

6. Bug Fables - It was a game marketed to me and my kind of Paper Mario nostalgia, where combat is king and it's given the respect it should. The characters, dialogue and humour were all top notch, and though a little rough around the edges, it was a game that had lots of charm and one I highly recommend to anyone who has been craving that Paper Mario 64/TTYD itch to be scratched

So those are mine, and a number of honourable mentions go to the likes of Bear and Breakfast, Tinykin, Fast RMX, Stick Fight: The Game, Donut County, Untitled Goose Game, Boomerang Fu, and probably a few more that slip my mind. Let's hear yours!

(Although if I'm being completely honest, #SixForSwitch does look a lot more engaging haha)
1. Sayonara Wild Hearts - Probably my favorite video game ever. Heavenly music and visuals, with plenty of variety and replayability. A masterpiece.

2. Tunic - This feels like if Metroid Prime and Zelda had a baby. Discoveries around every corner, a beautiful world, and some pretty dark twists. The combat might not be the best, but everything else is stellar.

3. A Short Hike - This game made me cry out of joy. Where the hell is the next game from these devs?!

4. Celeste - A really important story with good writing, helped by the best platforming I've ever played and a gorgeous pixel artstyle.

5. Avicii Invector - A favorite of mine for the same reasons as Sayonara Wild Hearts. This game made my hands hurt. 10/10.

6. Hades - Nico di Angelo Simulator 2020
 
Seeing Indie lists makes me realize how many I forgot, like Tunic. Damn. There are just too many amazing Indies on Switch.
 
Well everyone, today is the day! Happy sixth birthday Switch! For the first week of questions I have to ask of you: What were your top 6 indie games you enjoyed on Switch? They could be games that have released elsewhere, but if these were hands you first played on Switch, or games you played elsewhere first but then just clicked when you bought them again on Switch, they count! But, don't just make it a list; at least write a sentence or three about why they were so impactful to you!
  1. The Messenger - I have almost no nostalgia for classic (or even modern) Ninja Gaiden, but the 8-bit/16-bit gimmick sold me on this game. From there, it became one of my favorite platformers of all time. It helps that the OST is an all-timer. Even after almost five years, I still hum some of the tunes to myself!
  2. Hollow Knight - I picked this up on the recommendation of, well, everyone and fell off after 8 hours. I came back after a week or two away and didn't play anything else for another 40 hours of game time. This game changed my perspective on the medium as a whole, leading me to be more interested in exploration and nonlinear progression.
  3. Into the Breach - FTL was absolutely not my thing, so Into the Breach was barely even on my radar. I remember impulse buying it the night of the 2018 Game Awards because it was on sale and having an alright time with it (while passively watching the awards and flipping out at the Smash reveal). A couple of months later, it became my morning coffee, the thing I started almost every day with for a handful of weeks. I still pull this one out here and there to pick up more achievements with the other mech units.
  4. Night in the Woods - I believe there are some unfortunate circumstances around this game, so apologies to anyone who is upset by its position here. Removed from that context, this is one of my favorite narrative adventures. I was happy to see gameplay so neatly intertwined with the text-heavy interactions, even if some of the weird dream sequences were a little tedious.
  5. Death's Door - Looks great, feels great, is great. It's a Zelda-like with a more dour spin on the universe, but it isn't without levity. I thought the combat was silky smooth throughout, which made the boss fights feel very satisfying to topple.
  6. Bug Fables - Despite my avatar, I haven't finished this game yet! I'm about halfway through. It's incredible, and it doesn't really feel lesser despite being made by a smaller team with a smaller budget. If you told me this was a first party game from the N64 era, I would absolutely believe you. The biggest strength of this game, in my opinion, is its combat; it takes the simplicity of Paper Mario and expounds upon it, making it more engaging without making it too complicated or tedious. I only wish this game wasn't saddled with the burden of carrying the torch for a wayward franchise.
 
Square enix's crypto-loving president likely to be ousted in favor of a different, still crypto-loving president

Not surprised. I mean this is the studio that sold some of the most talented studios in the world (Eidos Montreal and Crystal Dynamics) for... Crypto buck...

Like, Eidos Montreal in the last decade was probably the highest quality dev in the entire company lmao, how do you manage to screw that up.

Despite that, im much happier that SE wont be able to mismanage another great studio. Although i will be sad to not get more Visual Works cinematics for Montreal's games.
 
Square enix's crypto-loving president likely to be ousted in favor of a different, still crypto-loving president

Not surprised. I mean this is the studio that sold some of the most talented studios in the world (Eidos Montreal and Crystal Dynamics) for... Crypto buck...

Like, Eidos Montreal in the last decade was probably the highest quality dev in the entire company lmao, how do you manage to screw that up.

Despite that, im much happier that SE wont be able to mismanage another great studio. Although i will be sad to not get more Visual Works cinematics for Montreal's games.

I'm glad we live in a world where the chances of a new Sleeping Dogs is now greater than zero. With Amazon throwing weight behind Tomb Raider and Eidos Montreal supposedly in early development on a new Deus Ex I'm cautiously optimistic.
 
Well everyone, today is the day! Happy sixth birthday Switch! For the first week of questions I have to ask of you: What were your top 6 indie games you enjoyed on Switch? They could be games that have released elsewhere, but if these were hands you first played on Switch, or games you played elsewhere first but then just clicked when you bought them again on Switch, they count! But, don't just make it a list; at least write a sentence or three about why they were so impactful to you!

Gonna keep it relatively short. In no particular order.

Celeste is the game I wish I could have played a decade earlier. On top of just being a generally great platformer, it also has a thoughtful and gentle story about depression, anxiety and loving yourself. It made me happy to know that there will be young people out there that will play it and take something positive from it.

What can I say about Hollow Knight that hasn't been said before? It's the perfect blend of Metroidvanias and Dark Souls, cute and terrifying, engaging and contemplative. Despite wearing its influences on its sleeve, it manages to carve out its own identity doesn't make me feel like I'm playing something derivative of better titles.

I have a bit of a love-hate-relationship with most turn-based tactical games. Even when I really like one, they tend to do one thing or another that drags the game down. Into the Breach, on the other hand, is the ideal tactical game to me. The way the game constantly pushes you against the ropes while giving you just enough information to get out of the hairiest situations is absolutely unmatched.

My girlfriend and I are always on the lookout for good couch co-op games and the one that left the biggest impact was Untitled Goose Game. Just a delightfully chaotic game that is vastly improved by playing it with another person. There's just so many little things that can come together in hilarious situations, everything leading up to one of the most hysterical finales. Honk!

Katana Zero just fucking rules, man. Such a simple concept pushed to its absolute limit. The hectic gameplay and the bloodpumping tunes are further enhanced by the non-linear and opaque story. Can't wait for the DLC to finally come out.

With its free-roaming game design and cottagecore sensibilities it's no exaggeration to say that A Short Hike is a pocket-sized Breath of the Wild. It just exudes vibes and perfectly captures that feeling of going on holidays and visiting a relative.
 
Saw a trailer from the D&D movie on Instagram and half the comments were "they copied the mimic from Dark Soul this movie fucking sucks"

If you must be a hater on the internet, at least check your facts so you don't embarass yourself
 
Too tired to describe stuff, and I've only had half a coffee so far today, so here is a list:

  • Hades
  • Stardew Valley
  • Sayonara Wild Hearts
  • Katana Zero
  • CrossCode
  • Kentucky Route Zero
 
My top six indies.. that’s a hard one.

Infernax
Shovel Knight
Cyber Shadow
Huntdown
Steamworld Dig 2
Aggelos
Does Streets of Rage 4 count? I probably change my mind on any given day, there’s so many good ones, and so many more on my wishlist that I’m pretty sure I’ll love but just haven’t had time to play them.

My list is sidescroller heavy (albeit several genres of them). There’s lots of indie rpgs I want to play, and I also play a lot of ‘Zelda-like’ games like Blossom Tales. Not a huge fan of ‘roguelike’ (‘get as far as you can in one run then back to the start with an upgrade or two’) mechanics though, I tend to think they have a deliberately padded runtime even if the gameplay is good. I’ll make an exception for Into the Breach though, as its gameplay is amongst the most elegant grid-based strategy games I’ve ever played.
 
What's the likeihood of Nintendo dropping a little Mario treat March 10th? Can't imagine the Switch V2 bundle is going to be the only celebration... Would be nice to get another NSO drop (Super Mario RPG or Super Mario Advance?)...

As for my top 6 indies... The following is purely off the top of my head without really thinking and in no order:

  • Into the Breach
  • Wargroove
  • The Messenger
  • Dicey Dungeons
  • Detention
  • Stardew Valley

I'm bound to have missed off some 🐐 but hey ho. 🙃
 
135 days after release, I've finally been able to buy Mario + Rabbids Sparks of Hope at a reasonable price in my home country. I paid 25 euros :)
I enjoyed Mario + Rabbids Kingdom Battle more than I expected when I played that a couple of years ago, so I'm excited for this one!
 
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Saw a trailer from the D&D movie on Instagram and half the comments were "they copied the mimic from Dark Soul this movie fucking sucks"

If you must be a hater on the internet, at least check your facts so you don't embarass yourself
My favorite was when some publication (I forget which) unironically referred to Zelda as "Nintendo's Soulslike series"
 
With the remake coming out, I’ve finally got some desire to play the OG Resi 4. I went into the other remakes having not played the original games, but this time I want to have some experience so I can see the remake in a different light. That and this is just a lot more accessible to me than the PS1 games.

Only issue is, which to play? I own the PC, PS4 and VR versions, but it seems that all come with some downsides. What would you lot recommend?
 
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