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StarTopic Nintendo Direct Speculation |ST4| Tears of the Speculation

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Moving forward, any insider claiming Nintendo is sitting on the much requested Zelda: Wind Waker HD/Zelda: Twilight Princess HD ports after many years of hearing this will get an automatic dismissal as an insider from me. Tired of the constant lying from these "fake" insiders and everyone else should be as well.



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TotK does have towns BUT they're all user generated towns from New Horizons
 
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I don't think these are the things that people are expecting in a TotK Direct. It wouldn't be "here's Death Mountain." It would be, here are the new rune-type abilities, new kinds of enemy camps, different physics/chemistry engine interactions than the last game, and things of that nature, in addition to potential trailer-style sneak peaks at new areas, towns, NPCs, story, etc. In short, it would be the same things that the E3 2016 trailer introduced and then were delved into with multiple days of Treehouse Live combined with massive fan coverage on the show floor. Things aren't going to be different enough to warrant that level of coverage in TotK, but the same summary of "this is how you play the game" would be used to flesh out all the mechanics that have so far just been hinted at in two second trailer shots.
I hear you. I can see it going either way, though. But maybe I'm just projecting because I want to go in completely blind.
 
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Aside from that Smash only Direct, all Switch era Directs were great enough for me. Even the mini and Partner Showcase ones. Switch era Directs have announced more games than any other Nintendo presentation before them. Well maybe with exception of E3 2006.
 
The hate against September 2022's Direct is honestly fairly weird to me

Zelda name, Pikmin, FE, Octopath 2? That's a banger line up and better than a whole lot of other Directs
Zelda got another 30 second teaser, Pikmin 4 had no gameplay footage and only a 2023 release window, too many farming games, Nintendo Switch Sports Golf got delayed, Fire Emblem Engage was leaked beforehand and was the second Fire Emblem opening announcement in a row, the new voice over isn't great, Pikmin Bloom exists, and Tunic is the only good third party announcement that I can remember. And it had the ultimate sin. It was boring to watch.
 
Zelda got another 30 second teaser, Pikmin 4 had no gameplay footage and only a 2023 release window, too many farming games, Nintendo Switch Sports Golf got delayed, Fire Emblem Engage was leaked beforehand and was the second Fire Emblem opening announcement in a row, the new voice over isn't great, Pikmin Bloom exists, and Tunic is the only good third party announcement that I can remember. And it had the ultimate sin. It was boring to watch.
I gotta say. Some of this is pretty laughable to be judging it to be a bad direct.

But no point in debating. This Direct is in the past and the future is coming.
 
September was alright, but it felt like one of the worst paced Directs in ages. Just like kind of all over the place with excitement and going way too in depth into stuff. Seeing Miyamoto talk about Pikmin Bloom is fun, but for the minute and a half in the Direct as a lead-in to a Pikmin 4 title card and concept art feels like the perfect encapsulation of the Direct being an issue for me. And then to once again somehow show even less of Tears of the Kingdom by the end as the "one last thing" really killed it for me.

We also didn't get new footage of Bayonetta 3, just a really awkward re-use of summer footage with a "stay tuned" message. Splatoon 3 got a pretty meaty segment for just a Splatfest which felt off to me compared to what they could have talked about for the next season or so of content. Resident Evil cloud versions got a whole minute (seriously how are these at all profitable enough for people to care for the Switch at this point). And then the game updates were kind of on the eh side too. Mario Strikers just got more of the same in a tiny segment, Switch Spots straight up had golf delayed with no indication of future sports, Mario Kart 8 Booster Pass showed off 2 courses with a stay tuned message.

Like independently these things wouldn't have been issues. But when they all piled on top of one another in addition to the massive focus on farming games (which fine, it's a Direct, it's going to have stuff like that), it really began to drag down for me. And Kirby's Return to Dreamland Deluxe is nice to have, but it definitely didn't have as much oomph to me as even Xenoblade Chronicles Definitive Edition did when it was a headliner back in September 2019 given the original still plays quite well and also just once I'd like Nintendo to use collections a bit more and include like the 3DS games and Return to Dreamland. Would have been sooooo good. And they didn't really show off how Kirby was different from the older version on top of that.

On their own, Fire Emblem Engage, Pikmin 4, Kirby's Return to Dreamland Deluxe, and a title and date of Zelda are really damn solid announcements. But Fire Emblem Engage was the only one to get announced and shown off without like as asterisk of "not as good as it could have been/lacking lots of information we have questions about". The fact that a new Direct will largely spend time addressing the questions of those 3 games it seems confirms to me their initial announcements were a bit odd and under-informative.

The announcements were kind of there in theory, but in execution and especially in regards to energy, the September 2022 Direct felt off and left me very "meh" even though it shouldn't have given what was announced. If even one of the other marquee Nintendo announcements had been better, I really wouldn't have felt that way I think, but damn did they just not actually want to talk that much about their own games.
 
Zelda got another 30 second teaser, Pikmin 4 had no gameplay footage and only a 2023 release window, too many farming games, Nintendo Switch Sports Golf got delayed, Fire Emblem Engage was leaked beforehand and was the second Fire Emblem opening announcement in a row, the new voice over isn't great, Pikmin Bloom exists, and Tunic is the only good third party announcement that I can remember. And it had the ultimate sin. It was boring to watch.
Look I said Octopath 2 in my post, it's not that hard to remember /s

But yeah the Pikmin Bloom stuff was pretty annoying and there were quite a few farming games (even though I do enjoy them on occasion and Harvestella is great, though that was actually announced in the Partner so doesn't fully count)
 
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I feel like the Theatrhythm demo that was just announced pretty much destroyed whatever possibility there was for a Direct this week considering they could've announced it there.

Also, the demo is releasing exactly 15 days before the game (Feb 1st to Feb 16th) - if Octopath follows the same path then 15 days before the 24th is February 9th, just like some people have been hinting.

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Alternatively, the Direct DOES happen this week and they either ignore Theatrhythm or just mention it in passing, and then SE releases a demo for Octopath 2 a bit earlier since it's a long RPG and not a rhythm game.

The former is more likely, but I choose to believe in the latter because that would mean a January announcement which is essentially a Team January win!
 
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I think many people have different barometers for what makes a good Direct for them. For me personally, if I come away with a game or two on the horizon that I am looking forward to, I'm satisfied. On that scale, we had Octopath Traveler 2, Fire Emblem Engage, Tales and Kirby, so September's Direct really surpassed my expectations.

I'd have liked to have seen more Zelda, but the content we had was more than sufficient for my tastes.
 
September Direct was great. Not as good as the February Direct, but I liked it more than any of the main directs from 2021.

That's not a particularly high bar to clear though, outside of the E3 direct.
 
I think many people have different barometers for what makes a good Direct for them. For me personally, if I come away with a game or two on the horizon that I am looking forward to, I'm satisfied. On that scale, we had Octopath Traveler 2, Fire Emblem Engage, Tales and Kirby, so September's Direct really surpassed my expectations.

I'd have liked to have seen more Zelda, but the content we had was more than sufficient for my tastes.

Agreed, if there is a few games that catch my interest I’m satisfied! Spoiler: there always is something.

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I think many people have different barometers for what makes a good Direct for them. For me personally, if I come away with a game or two on the horizon that I am looking forward to, I'm satisfied. On that scale, we had Octopath Traveler 2, Fire Emblem Engage, Tales and Kirby, so September's Direct really surpassed my expectations.

I'd have liked to have seen more Zelda, but the content we had was more than sufficient for my tastes.

Again, my big problem with the Direct was how stuff was presented. The games were mostly fine, but because the presentation felt all over the place and it generally lacked a really big blowout type moment for me personally (I like Fire Emblem Engage, but we'd known about it for ages which isn't Nintendo's fault). The games themselves were fine, I just didn't leave as excited as I did for most of the prior mainline Directs.

September Direct was great. Not as good as the February Direct, but I liked it more than any of the main directs from 2021.

That's not a particularly high bar to clear though, outside of the E3 direct.
Ah, Summer 2021 is still a really great Direct for me with Kazuya in Smash, Metroid Dread, WarioWare, Advance Wars, Shin Megami Tensei V, and the most we've seen of Tears of the Kingdom to this day besides the initial reveal (and a nice little Zelda highlight section for Skyward Sword HD and such). Especially since it was still largely happening in the shadow of peak Covid, I walked away from that one really happy to see Nintendo getting on a really solid schedule with a larger variety of smaller, but still exciting titles.
 
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I maintain people would have liked the Pikmin segment if the rest of the Direct didn't speed through troves of nearly identical games at 300 miles per hour
 
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