... i honestly am on the lowest point of mi silksong hype since ever.
Just not in the right mindset for it currently.
im really currently more curious about the development history of this game.
It and TotK have a interestingly converging development timeline.
Started as DLC ideas, moved to direct sequel, got announced 2019, will come till summer, and they are really quiet.
they reused the engine, old ideas, artstyle, ...
HK was huge but took shorter to develop with a smaller team. How much bigger is Silksong? Or what happend during development that they had to rework it a lot?