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Pre-Release Pokémon Scarlet and Violet — Pre-release Discussion Thread (UPDATE: new trailer, see threadmarks)

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Definitely an earlier build or some weird video editing issue:



why-not-both-why-not.gif
 
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Apparently the Windmill and Sunfloras moved at a much better framerate in the Japanese Trailer. Not checked it yet, but hopefully some of the roughness of the English trailer is a earlier build or something
Being material from an earlier build could be, yeah.
Japanese trailer does look a lot smoother in some shots actually, which is bizarre in it's own way but I'll take it.
Going through Twitter, it does feel like the japanese trailer was made with a newer build compared to the us one at least.
Everything looks great except the framerate and pop-in. C'mon Game Freak get your shit together.
don't forget the textures, lod, and aliasing
Framerate at the Sunflora part was bad (but if the Japanese trailer was better maybe it's a build issue)
It sounds like the most egregious stuff (Sunflora, windmill) looked much better in the Japanese trailer?
hopefully the final build will have an extra layer of polish.

@Dardan Sandiego

Sorry for the wall of tags, but what's probably happening with The Sunflora Discrepancy is this:

The non-Japanese trailers (US, UK) are showing an "outdated fork" of the game that was sent to the localization teams for translating as soon as the game was "content complete", but without the graphical touchups and refactors that occur near the end of development.

But that's just a theory... a game theory. I could be totally wrong.
 
Sorry for the wall of tags, but what's probably happening with The Sunflora Discrepancy is that non-Japanese trailers are showing an "outdated fork" of the game that was used for translating. My theory is that Game Freak sends the game to different localization teams as soon as it's "content complete", but not after graphical touch-ups and refactors have occurred.

But that's just a theory... a game theory. I could be totally wrong.
Would make sense. At least it is good if the framerate won't be THAT bad at release, haha. The Sunfloras in particular just looked really bad there.
Tho I am less bothered by framerate and moreso on the textures in the trailer
But oh well. As long as the game is fun, I do not mind TOO much. I do like that hte Pokémon have more textures now themselves.
 
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It's not the hardware, it's Game Freak. We don't need new hardware.
Even Nintendos own titles are having more and more frame rate problems which didn’t happen often before. I do think it’s time for new hardware. Also, if you look at 3rd parties, so many devs struggle with the Switch‘s performance. You can’t just say „but 1st party still looks ok“ because there are so many devs that don’t have the knowledge and the tools that Nintendo have.
 
Even Nintendos own titles are having more and more frame rate problems which didn’t happen often before. I do think it’s time for new hardware. Also, if you look at 3rd parties, so many devs struggle with the Switch‘s performance. You can’t just say „but 1st party still looks ok“ because there are so many devs that don’t have the knowledge and the tools that Nintendo have.
That's because devs aren't spending enough time on the ports. Dying Light, Nier Automata, No Man's Sky, hell, even Sonic Frontiers seems to run well from leaked gameplay. We don't need new hardware. We just need more time.
 
If Nintendo can survive the Wii generation with outdated hardware, they are fine now.

That said, a Pro would sure be nice - but there's no reason it would have to be a hard "Switch 2" vs just an optional upgrade.
 
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After enjoying the hell out of Legends I am not here for the technical aspect of Pokemon lol. It's good to see the framerate got better(JP version which is closer to the final version) but I just don't care. I'm sure there will still be framerate and pop-in issues and that's fine with me. If the gameplay is fun, which it looks like it will be then I'll be good.

The "Let's Go" battle command looks eh. Like it could be interesting but they just showed it off poorly. However, it makes more sense than what Legends had. The mechanics of the game are just different.

Lastly, Farigiraf is the stuff of nightmares.

No, it's just Game Freak. Other open world games on the system run much better with a lot more going on.
It's really, really not though.
Oh come on. I'm not saying the game looks technically bad because of the switch hardware. I'm saying that we can both say that game freak is technically challenged(as usual) and that the switch hardware is lacking in general.
Where did you see grass pop-in in this trailer? Are you sure you aren't making this up?
Go watch the part with the titan.
 
After enjoying the hell out of Legends I am not here for the technical aspect of Pokemon lol. It's good to see the framerate got better(JP version which is closer to the final version) but I just don't care. I'm sure there will still be framerate and pop-in issues and that's fine with me. If the gameplay is fun, which it looks like it will be then I'll be good.

The "Let's Go" battle command looks eh. Like it could be interesting but they just showed it off poorly. However, it makes more sense than what Legends had. The mechanics of the game are just different.

Lastly, Farigiraf is the stuff of nightmares.



Oh come on. I'm not saying the game looks technically bad because of the switch hardware. I'm saying that we can both say that game freak is technically challenged(as usual) and that the switch hardware is lacking in general.

Go watch the part with the titan.
Game Freak is technically challenged because their engine is garbage and they're rushing games. Sometimes games just need more time in the oven.
 
I think this is the first trailer for the games that actually left me feeling kind of disappointed? Just felt like a bunch of stuff we already knew + 1 new Pokemon. I guess picnics are new at least, looks like a combination of Amie + Camp so I'll try to avoid it.

As far as graphics go... Eh. It doesn't look great, especially compared to something like Xenoblade 3, but I at least like it more than Sw/Sh's style. Kind of miss PLA's style.
Where did you see grass pop-in in this trailer? Are you sure you aren't making this up?
The bit at 5:32 was really noticeable imo. Distractingly so.
 
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The JP trailer does look better from a performance standpoint at least, hopefully they polish things much more before launch date.

Game Freak is technically challenged because their engine is garbage and they're rushing games. Sometimes games just need more time in the oven.

Are you asking GF to wait to get their money?

For shame!
 
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Maybe now I can finally relive eating a sandwich with honey, goat cheese and walnuts over and over again. Thanks Pokémon.
 
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I cannot imagine taking ten minutes to make one imaginary sandwich
Yup we better be able to speedrun sandwich making, just like in real life

Game Freak is technically challenged because their engine is garbage and they're rushing games.
They really do need to do something about their dev schedule, but well the Pokemon franchise monolith must be fed
 
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Game Freak is technically challenged because their engine is garbage and they're rushing games. Sometimes games just need more time in the oven.
And sometimes the console is so old there isn't much you can do about it. That's my stance and I'm just going to agree to disagree at this point. This will not serve the thread well at all.
 
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Oh come on. I'm not saying the game looks technically bad because of the switch hardware.

But that's exactly what you were saying? You were saying it was because of the Switch hardware, and Game Freak.


That grass pop-in is rough as fuck. It really is about time for new hardware.
This is clearly saying the pop-in is due to the hardware.


[The grass pop-in]'s not the hardware, it's Game Freak.
It's both.
You're saying no, the pop-in is due to both the hardware, and Game Freak.
 
Well this comes off as unnecessarily fucking hostile.
Seriously did not notice any pop-in until looking for it.

Regardless, this is proven to be an earlier build with a lot of these graphical issues already fixed in the later builds, so there's not really much to worry about in terms of graphical fidelity.
 
But that's exactly what you were saying? You were saying it was because of the Switch hardware, and Game Freak.



This is clearly saying the pop-in is due to the hardware.




You're saying no, the pop-in is due to both the hardware, and Game Freak.

Yeah, that comment about hardware is from me champ. You need to chill.
 


maybe I overstated it a little bit but I resent the idea, intended or not, that switch is perfectly capable in open-world games and this is all because of those inept gamefreak developers

edit: rephrased to sound less accusatory of people's meanings

Hey, I'm #TeamDrake but you're comparing a game like BotW with its many moving parts to a game that has grass popping up literally two feet away from the character and saying the former is worse.
 
That's because devs aren't spending enough time on the ports. Dying Light, Nier Automata, No Man's Sky, hell, even Sonic Frontiers seems to run well from leaked gameplay. We don't need new hardware. We just need more time.
You’re proving my point here: Some studios don’t have the time to redo the level architecture and create more objects to reduce the field of view (Doom/Wolfenstein). They don’t have the time and money to adapt the title to the Switch’s limitations, trying to reach 30 FPS for games you can play at 60 frames, much better looking. You’re naming a few good titles, there are also so many bad ones: LA Noire, Outer Worlds, No more heroes, WWE, MK, Bloodstained, ARK, the list goes on. Not all would be better with a stronger chip, but some certainly would. Especially for smaller studios and indie devs. More time means more costs, and with Hardware from every other Publisher evolving, it means that it will take more and more time. How long after the original release do you want them to release the Switch versions? and that just because Nintendo wants to stick to a chip that was kinda outdated in 2017 already?
 
But that's exactly what you were saying? You were saying it was because of the Switch hardware, and Game Freak.



This is clearly saying the pop-in is due to the hardware.




You're saying no, the pop-in is due to both the hardware, and Game Freak.
I'm saying the switch hardware has shown to be technically weak, with pop in being one of the issues in multiple games. I'm also saying that game freak sucks lol.

Seriously did not notice any pop-in until looking for it.

Regardless, this is proven to be an earlier build with a lot of these graphical issues already fixed in the later builds, so there's not really much to worry about in terms of graphical fidelity.
My brother in christ you don't know that. It's still in the Japanese trailer. Why are you arguing in such bad faith?
 
That's because devs aren't spending enough time on the ports. Dying Light, Nier Automata, No Man's Sky, hell, even Sonic Frontiers seems to run well from leaked gameplay. We don't need new hardware. We just need more time.
I don't think new hardware is needed but all those games run at 30fps right? More powerful hardware would definitely be nice at this point.
 
You’re proving my point here: Some studios don’t have the time to redo the level architecture and create more objects to reduce the field of view (Doom/Wolfenstein). They don’t have the time and money to adapt the title to the Switch’s limitations, trying to reach 30 FPS for games you can play at 60 frames, much better looking. You’re naming a few good titles, there are also so many bad ones: LA Noire, Outer Worlds, No more heroes, WWE, MK, Bloodstained, ARK, the list goes on. Not all would be better with a stronger chip, but some certainly would. Especially for smaller studios and indie devs. More time means more costs, and with Hardware from every other Publisher evolving, it means that it will take more and more time. How long after the original release do you want them to release the Switch versions? and that just because Nintendo wants to stick to a chip that was kinda outdated in 2017 already?
There's just as many good/great ports as bad ones, the bad ports just get more press. You can make the argument that any game could run better with a better chip. The next system isn't gonna solve this problem. It's still gonna be underpowered compared to the Series X/PS5. We'll still be having this conversation years from now. I just think it's pointless is all.
 
the switch has some specific technical challenges that are pertinent to pop in and open world games. chief among them is the memory bus, and even the amount of memory in general

regardless of graphical grunt, new hardware will be a lot better equipped for this
 
I don't think new hardware is needed but all those games run at 30fps right? More powerful hardware would definitely be nice at this point.
There's nothing wrong with 30FPS though? I mean yeah it would be nice but it's not needed or necessary. However, this is probably a discussion for another thread.
 
Yeah, Switch hardware sucks, but Pokemon games don't have any justification to look as bad as they do. I agree that not every developer should be expected or can even afford to spend the time and resources that it takes to have their games run decently on heavily outdated hardware, but Pokemon isn't LA Noire, or No More Heroes, or ARK. Pokemon is the highest grossing media franchise in history, and while yes only a fraction of that comes from the games and the bulk of it is anime/merchandise/whatever, it's only thanks to the video games that the anime/merchandise/whatever exist. Hell, the games sell tens of millions of units anyway. GameFreak should have the resources necessary to make a competent game.

You're all mistaken if you think Pokemon games would be up to your standards if the Switch had better hardware. All that would happen would be that your standards for Switch games would rise, and GameFreak would still be doing the bare minimum, and so you would still think that Pokemon games look like shit by comparison.
 
Yeah, Switch hardware sucks, but Pokemon games don't have any justification to look as bad as they do. I agree that not every developer should be expected or can even afford to spend the time and resources that it takes to have their games run decently on heavily outdated hardware, but Pokemon isn't LA Noire, or No More Heroes, or ARK. Pokemon is the highest grossing media franchise in history, and while yes only a fraction of that comes from the games and the bulk of it is anime/merchandise/whatever, it's only thanks to the video games that the anime/merchandise/whatever exist. Hell, the games sell tens of millions of units anyway. GameFreak should have the resources necessary to make a competent game.

You're all mistaken if you think Pokemon games would be up to your standards if the Switch had better hardware. All that would happen would be that your standards for Switch games would rise, and GameFreak would still be doing the bare minimum, and so you would still think that Pokemon games look like shit by comparison.
Who said that?
 
You're all mistaken if you think Pokemon games would be up to your standards if the Switch had better hardware. All that would happen would be that your standards for Switch games would rise, and GameFreak would still be doing the bare minimum, and so you would still think that Pokemon games look like shit by comparison.
I understand this line of thinking, but better hardware could bring a lot of improvements that don't necessarily require more work
 
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When aiming sweeping arguments at multiple people in the thread with ‘you all’, please don’t accuse people asking you to clarify of ‘baiting’ you - Irene, Josh5890, Red Monster, PixelKnight
Who said that?
Not here to debate in the marketplace of ideas bro, just dropping by to say what I think. Try to bait someone else.
 
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There's nothing wrong with 30FPS though? I mean yeah it would be nice but it's not needed or necessary. However, this is probably a discussion for another thread.
Yeah like I said it's not needed, just as someone who typically plays most games at 60 or above 30 is definitely feeling a bit dated to me. And you're right, hardware stuff doesn't need to be discussed here so I won't say anymore on it.
 
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