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StarTopic Nintendo Direct Speculation |ST3| Speculate Chronicles 3

WHEN


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nathan drake is pretty cool but I don't imagine he knows much about what's happening in tokyo
I wonder if you know
How they live in Tokyo
If you seen it then you mean it
Then you know you have to go

I'm so sorry everyone
 
I still think it’s funny how many times in the last 5 years I’ve thought Metroid Prime would for sure appear on Switch in some way and then the year comes to and end as I begin the cycle anew.

Is the remake of MP1 this year still the prevailing rumor? Feels highly unlikely at this point.
I has appeared in 2017 and 2019!! But I get what you mean.

This time the rumors are much more solid than they were in 2018. We have a broader lineup of what happened with Metroid Prime 4 (and Trilogy - that became 1 Remakester) during 2018/2019.

I definitely believe Emily. And she said Remakester completed late last year, and the LinkedIn's kinda corroborate that(product testing, etc). Multiple people were told that it's gonna be a tent pole release of this holiday. I don't have any particular reason to doubt it.

Plans chance and it can be a situation similar to SM3DW+BF, which was expected to be holiday 2020 and got moved to Q1 2021.

I don't think we're in bad hands on the Switch-era as Metroid fans. We just gotta wait patiently. We got to know a new 2D Metroid was in development early on, so it made us expect it coming in 2019, then 2020, many gave up, and we still got Dread in 2021. It's just a thing of us getting anxious and expecting things way before they have any chance of happening - and I say that as someone tho thought MP4 would be late 2021/2022 when the reboot was announced, and that thought BotW 2 was 2020. Then 2021... Lol.
 
I prefer not knowing when EPD X will release a game than having a Prime 4 situation in which we have been waiting for the game 5+ years and it will probably end up being 6/7 years :(
In that case I'm kinda grateful it was announced right after starting development.
If it wasn't already announced, the Bandai Namco MP4 would just be cancelled and we would never even know it(unless it got leaked like that pitched Metroid by Next Level Games).
With it being publicly announced, they restarted development and reported to fans. So we know it will come and that's already much more than the uncertainty we have on the Wii U and 3DS eras.
 
I know, at E3 2019 we got excited on the Zelda trailer looking like they already had been developing it for awhile. But they probably weren't, just like hirings suggested. Full development of it must've started like late 2018. Just like BotW started January 2013 and not November 2011.
I really don't believe that BotW 2 entered development in late 2018.

Fujibayashi had no credits after BotW in March 2017 besides acting as a supervisor for the DLC's.

After Skyward Sword they developed A Link between Worlds. Folks working on this joined Fujibayashis team later on in 2013. In the meantime the 3D team back then prototyped BotW with the 2D game they made and with HD remakes/remasters that Wind Waker HD was a part of.

BotW 2 was surely in pre production after March in 2017 and full development probably started around late 2017 or early 2018 at the latest. They decided their ideas were too big for DLC and as we know they already knew what the DLC for BotW would look like because they announced it in February.

BotW 2 also uses the same engine.
The more logical reason is COVID, a more ambitious game then most people think it will be and probably some Drake related things.
 
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I still think it’s funny how many times in the last 5 years I’ve thought Metroid Prime would for sure appear on Switch in some way and then the year comes to and end as I begin the cycle anew.

Is the remake of MP1 this year still the prevailing rumor? Feels highly unlikely at this point.
HT4zdRa_d.webp

They aren't the only person who left around that time. Retro is definitely sitting on a finished game and the timing lines up with the recent reports.
 
In that case I'm kinda grateful it was announced right after starting development.
If it wasn't already announced, the Bandai Namco MP4 would just be cancelled and we would never even know it(unless it got leaked like that pitched Metroid by Next Level Games).
With it being publicly announced, they restarted development and reported to fans. So we know it will come and that's already much more than the uncertainty we have on the Wii U and 3DS eras.
If we believe rumors Retro pitched a Demo of Metroid Prime 4 which impressed Nintendo enough to give them the project, I don’t see why it wouldn’t have happened even if unannounced Nintendo already showed with Dread that they have had plans to expand the Metroid franchise since early on the Switch lifespan
 
I get the frustration around Nintendo's release schedule for their bigger names. That's been a recurring theme since N64 days - they've been too reluctant to expand for too long (but they're finally going in a better direction recently).

That being said, consider this: BotW was the trendsetter for Nintendo (adjacent) projects in the Switch era. It seems like Nintendo at large was upping their ambition: Mario Odyssey, Animal Crossing, 3D Kirby - I'm not completely sure but I remember a developer interview on the subject that BotW inspired Nintendo at large to think bigger. That'd definitely lead to longer dev times - especially if BotW2 is looking to up the ante again.

but please reggie, show me zelda next month k?
 
EPD is both discrete teams and one giant entity - yeah it's a funny meme, but it's also accurate. Small groups of senior staff are fixed in particular roles while most other staff move from project to project.

On EPD 8, let's not forget they also moved headquarters at the same time as the pandemic and started staffing up for 2 projects. Whatever's gone on there isn't business as usual, and I'm still of the opinion they had a cancelled Mario that became Bowser's Fury. But we know from their location change, the pandemic, and their hiring calls that things may well have changed somewhat and that they faced some disruption.

The other point to make is that development isn't just a technical and administrative process: it's also a creative process and that's far less predictable and routine a thing.
I get the frustration around Nintendo's release schedule for their bigger names. That's been a recurring theme since N64 days - they've been too reluctant to expand for too long.

That being said, consider this: BotW was the trendsetter for Nintendo (adjacent) projects in the Switch era. It seems like Nintendo at large was upping their ambition: Mario Odyssey, Animal Crossing, 3D Kirby - I'm not completely sure but I remember a developer interview on the subject that BotW inspired Nintendo at large to think bigger. That'd definitely lead to longer dev times - especially if BotW2 is looking to up the ante again.

but please reggie, show me zelda next month k?
They have talked with shareholders about this kind of thing - projects becoming more expensive and larger in scope. It sucks for the most demanding fans, but it's also simple business: Nintendo are not under any pressure to ship a single game a day sooner than they want to ship it. Whatever Retro finished last September, for example, looks set to have at least 12 months between development ending and the game actually releasing.
 
one of these things is not like the others

one of these things just doesn't belong
I know you don't like Animal Crossing: NH and how they designed the game but it still was a game that added tons of new features and a new gameplay focus/loop. Not unlike Zelda BotW for example.
 
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The other point to make is that development isn't just a technical and administrative process: it's also a creative process and that's far less predictable and routine a thing.
this is a very important point. I like to joke about the development hell of Nintendo Switch Sports, but that was very clearly the result of creative issues. I'd even argue it's a great indication that Nintendo allows teams to pursue ideas and change direction
 
9 isn't dead. it's more like a zombie, shambling around supporting tour and porting tour content to their gigaseller
 
EPD5 is just casually carrying the Switch. Splatoon 2, Octo Expansion, Animal Crossing New Horizons, Happy Home Paradise, and Splatoon 3. Truly the GOAT.
 
nathan drake is pretty cool but I don't imagine he knows much about what's happening in tokyo
This man said it all. I assume that no one has a general idea whats developing at EPD as a whole, there were some leaks in the past but that was just few months before the actual announcements and was probably leaked by someone from NOA side.
 
EPD5 is just casually carrying the Switch. Splatoon 2, Octo Expansion, Animal Crossing New Horizons, Happy Home Paradise, and Splatoon 3. Truly the GOAT.
 
Did you realize that when you try to figure out whats happening at EPD Tokyo and Retro at 11:59 and the clock strikes mindnight it's the same shit, different day.
 
one of these things is not like the others

one of these things just doesn't belong
Whether you like it or not, NH absolutely expanded the franchise in a major way (hell, the first like 30 hours of the game are spent building up to the point where the other AC games start).
 
I am getting off this site for personal reasons for some time. Guess I will be back in the future.

In the meantime I'll wish everyone on this forum a great time and some good September announcements!
Take care! Hope to see you around again relatively soon!
 
Given the unpredictability of game development, you really can’t set a standard of “EPDX should have released a new game by now”, but it’s totally fair to be disappointed in the overall output. Disappointment does not immediately equate to criticism.

Not that anyone is making that assumption in this thread, but I figured it’s worth bringing up regardless.
 
Personally I don't mind waiting 5 to 6 years for new open world Zelda and new 3D Mario if the standard remains high and if Nintendo branch out their single player offerings a bit. I've bought the Warriors spin offs and Fire Emblem and the Xenoblades and I lap up the Squeenix JRPG support, but more single player offerings outside of the RPG genre would be grand.

(Edit - goes without saying on the Zelda front that those 5 to 6 year gaps should have new 2D Zelda somewhere)
 
Personally I don't mind waiting 5 to 6 years for new open world Zelda and new 3D Mario if the standard remains high and if Nintendo branch out their single player offerings a bit. I've bought the Warriors spin offs and Fire Emblem and the Xenoblades and I lap up the Squeenix JRPG support, but more single player offerings outside of the RPG genre would be grand.
The biggest issue is probably that Nintendo biggest 3rd party supporters this gen are Konami, Square Enix and Koei Tecmo. Konami biggest support are JP only games which we don’t care in the West, SE is a company that almost only makes RPGs and Koei Tecmo is known for Musous and smaller titles plus Team Ninja big games that sadly skip Switch. This basically means that there is a clear void of single player non-RPGs/Musous Switch games outside of your once per year game like MH:Rise or NMH3 if Nintendo doesn’t make them in-house and due to resource issues plus a bigger focus on multiplayer games we don’t get that many from Nintendo some years
 
The biggest issue is probably that Nintendo biggest 3rd party supporters this gen are Konami, Square Enix and Koei Tecmo. Konami biggest support are JP only games which we don’t care in the West, SE is a company that almost only makes RPGs and Koei Tecmo is known for Musous and smaller titles plus Team Ninja big games that sadly skip Switch. This basically means that there is a clear void of single player non-RPGs/Musous Switch games outside of your once per year game like MH:Rise or NMH3 if Nintendo doesn’t make them in-house and due to resource issues plus a bigger focus on multiplayer games we don’t get that many from Nintendo some years
Sure, that's all true. It's also important to remember that Pokemon and Fire Emblem are co-owned series managed by independent studios, so it's not as if Nintendo are deliberately only greenlighting RPGs; but I'd also argue Nintendo creating titles in different genres and giving their weight to a variety of titles is important in their long term success. Game Freak and Intelligent Systems - and Square Enix on the third party front and Monolith Soft as a subsidiary - will all keep pumping out RPGs; there's a lot of depth and range there for that genre. That frees Nintendo up to explore other genres.
 
I am getting off this site for personal reasons for some time. Guess I will be back in the future.

In the meantime I'll wish everyone on this forum a great time and some good September announcements!
Take care! We both know that BOTW2 news are coming sooner rather than later and that's exciting.
 
The fact that Nintendo's biggest teams are taking this long to deliver new games is disappointing and concerning.

The 3D Mario Team has been missing since 2017 with zero announcements. Especially concerning since their involvement in Bowser's Fury was very minimal and Odyssey was reportedly finished in time for the Switch's launch and shelved for marketing reasons. Meaning the team has nothing to show for nearly 6 years.
Zelda Team will have taken 6+ years to release BOTW2, a same-engine sequel with heavy asset reuse.
Retro has been working on Prime 4 for 3+ years without any reveal, with one this year seeming more and more unlikely due to the lack of a big summer Direct.

I would have expected EPD8 to have a new title released by now, let alone have anything announced (especially if it is a same-engine sequel to Odyssey). I also would have expected BOTW2 to be out years earlier considering it's a same-engine sequel, with heavy asset reuse, that was announced over 3 years ago. And I would have expected Prime 4 to have been revealed last year at the earliest and this year at the latest.

These protracted development cycles are very concerning. COVID disruptions and HD dev costs only explain away so much.
When you think about it there were also 6 years between Skyward Sword and BOTW and there were 4 years between 3D World and Odyssey.

Then I know people like to play thaz down for some reason, but there was (and technically still is) Corona for the past 2+ years. For sure it mixed up plans especially for a company which takes their time until their games are in a finished state (for their core titles).

And I mean it is not only Nintendo, Sony and even Third Parties like Ubisoft or EA seemed to have a lot of trouble to keep up with the continuous release of big AAA games like in previous years. I‘m sure that the new God of War was internally delayed for at least one year for example.

The only difference is that Nintendo announces their games only couple of months before the release and that they go with that extremer every year. With Odyssey we at least knew a year in advance that a new Mario game is coming. But now with Switch this successful they don‘t need that. It is very much possible that they announce a completely new Mario game at E3 2023 and release it in early October.
 
I want to know how many developer interviews do we need where they say exactly how hard Covid impacted development before some people finally believe how hard Covid impacted game development across the industry. We even have some from Nintendo now with their Ask the Developer series where they even mention the point Covid entered the picture and how happy/lucky or not it happened when it did. If you take those stories and match that to what we know about Mario and Zelda development, it’s not hard to imagine at all why those two would be some of the most impacted.
 
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