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StarTopic Xenoblade 3 |ST| Σ Become One

Is there really no way to filter out completed quests from the quest list?
What am I missing here
 
I really hate no de-levelling your first time round, feels like you have to compromise on challenging main story boss fights if you go off and do side stories/become overlevelled.
Also doesn’t help that overlevelling drastically reduces the CP you obtain. Sidequests and/or landmarks should give a mix of both, or entirely CP, rather than dumping EXP on you.
 
I really hate no de-levelling your first time round, feels like you have to compromise on challenging main story boss fights if you go off and do side stories/become overlevelled.

Also doesn’t help that overlevelling drastically reduces the CP you obtain. Sidequests and/or landmarks should give a mix of both, or entirely CP, rather than dumping EXP on you.

At some point if you start doing a lot of side content you are basically forced to explore even more to find higher level zone to get CPs. This game is balanced strangely.




Also, what is the point of silver nopon coins? I have had 99 of them since chapter 2 and I've zero use for them.
 
At some point if you start doing a lot of side content you are basically forced to explore even more to find higher level zone to get CPs. This game is balanced strangely.




Also, what is the point of silver nopon coins? I have had 99 of them since chapter 2 and I've zero use for them.
Sliver Nopon coins can level up classes. So helps if you can’t get CP

And used for cooking too.
 
Holy shit I think I just met the best Hero in the whole game

A Consul-turned-pirate who references the Thames Captain from Xenogears and gives you a friggin’ Blue Mage class.

I am now suddenly much more motivated to go UM hunting.
Where???
 
Moebius enemies need to have a 25% health reduction across the board, O & P were way too much to deal with (although admittedly a lot of the difficulty was from lacking a full Break combo). Also did not expect Ethel and Cammuravi to go out the way they did. Very excited (and scared) for what comes next.
 
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Wait really, how? Is this doable in Chapter 4, have I somehow missed this?
Go to the class menu on any character and press Y to use nopon coins on any class to rank them up. Really useful for unlocking master skills and arts on classes you don't want to use.
 
So, how do we increase movement speed? I imagine you need to increase colony affinity, but do you get a little bit from every colony or you need specific colonies?
 
So, how do we increase movement speed? I imagine you need to increase colony affinity, but do you get a little bit from every colony or you need specific colonies?
It's specific colonies and there are only two upgrades for it.

The two are:
Colony Tau in Maktha (affinity level 1)
City (affinity level 5)

You can check which colonies give you what from the affinity chart page in the menu where it shows you the map.
 
There are many similarities between XC1 and XC3, this seems to be a consensus. The more serious tone of the story, some of the characters have similar traits etc... But Mio's arc in particular is so similar to Fiora's, isn't it, especially from the end of chapter 5? They're both the protagonist's romantic interest, they both meet (or apparently meet) tragic ends only to come back again, Fiora has Meyneth as her soul for a while and Shulk has Zanza as his counterpart, while Noah and Mio have N and M, even the alignments are similar... It's nothing bad or good, it's just something i've noticed and was thinking about. It fits with the cyclical nature of some aspects in the game's plot, i think. I'm still at chapter 6, we'll see how this goes ;)
 
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I really can't stop thinking about the end of Chapter 5 + beginning of Chapter 6....
 
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I'm really curious what the final traversal skill is, since I assumed it'd just be the ship. But apparently that's not it? And I don't think I've seen anything else it could be on any other map so far. Unless it's something wild like... black fog teleportation or something, since there seem to be a fair number of little areas out and about that have black fog around them that are inaccessable.
 
I'm really curious what the final traversal skill is, since I assumed it'd just be the ship. But apparently that's not it? And I don't think I've seen anything else it could be on any other map so far. Unless it's something wild like... black fog teleportation or something, since there seem to be a fair number of little areas out and about that have black fog around them that are inaccessable.

Where have you noticed little inaccessible areas that have black fog?
 
Where have you noticed little inaccessible areas that have black fog?
Off the top of my head, there's black fog around the clifftop above where you fight Teach in his quest that seems to lead up into the snowy area waaaaaaay above the first zone in the game. There's another spot of black fog on a floating island near Castle Keves that seems to be all by itself. And there's a spot up near the waterfalls in the first zone kind of near where you fight Gray that also seems to lead up higher somewhere that has black fog around it. And I swear there have been more? Maybe?
 
Yeah. After beating the game.

You really don’t need to play Xenoblade 1 or 2 to enjoy this game. It’s really it’s own thing. the little references just add a little more nostalgic enjoyment overall.

Haven’t done post-game where I feel more value would be found playing 1&2
 
Yeah. After beating the game.

You really don’t need to play Xenoblade 1 or 2 to enjoy this game. It’s really it’s own thing. the little references just add a little more nostalgic enjoyment overall.

Haven’t done post-game where I feel more value would be found playing 1&2
I agree, but I think it's ridiculous that some people don't wanna play 1&2 when they literally have all of them on the same platform lol. I think most people would get way more out of the game if they play 1 & 2 first.
 
I agree, but I think it's ridiculous that some people don't wanna play 1&2 when they literally have all of them on the same platform lol. I think most people would get way more out of the game if they play 1 & 2 first.

That's like a couple hundred hours investment, and there might be reasons why people have not bought or played those games already.
There was a reason it took me like three years to get around to buying 2, and I never would have done it if I hadn't played DE first. And it's not because it had "2" in the title.
 
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After beating the game.

I can confirm that 99% of plot theories about Xenoblade 3 were completely wrong lol

Interesting podcast discussions tho
 
I agree, but I think it's ridiculous that some people don't wanna play 1&2 when they literally have all of them on the same platform lol. I think most people would get way more out of the game if they play 1 & 2 first.
one could also simply play them after
 
I'm scared to google it for spoilers, are there any missables in the game? I'm currently at chapter 5 and it's asking me confirmation if I want to proceed with the story.
 
I'm scared to google it for spoilers, are there any missables in the game? I'm currently at chapter 5 and it's asking me confirmation if I want to proceed with the story.
I don't think anything is missable because of that, but it will lock you out of your ability to fast travel for some time, so you might want to do some of the quests in the area beforehand.
 
I agree, but I think it's ridiculous that some people don't wanna play 1&2 when they literally have all of them on the same platform lol. I think most people would get way more out of the game if they play 1 & 2 first.
Playing a game while people are still talking about it is a different experience that some feel FOMO over. Couple that with how long all the games are and it's a bit daunting just for a few references.
 
I just cannot bring myself to go finish the game when I have so much SHIT to DO and PLACES to SPLORE
 
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I know it's come in for some criticism, so I just want to say that I really love the music in this game. That was the biggest surprise for me: I knew I was in a tiny minority in disliking what the previous games did, so I had just expected more of the same.
So many of the tracks have stopped me in my tracks just to admire how heart stoppingly beautiful they are. The string arrangements are sublime. More importantly, the music perfectly matches the mood and atmosphere of the environments, drawing me into the game world.
That was my big complaint (amongst... others) with the previous games.

One of the other complaints was how repetitive it could be given how vast the landscapes are. But here, the music changes very frequently. As does the landscape, I suppose. There's an incredible amount of music here, and it's really surprising that not a single piece has missed for me so far.

The one thing I don't like is the menu music. Specifically that it exists. I really don't think it should. It's a perfectly fine piece of music though.
 
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I said it before when I was on chapter 4.

But now I can definitely confirm that Lanz and Ryen are nothing alike. Other then body frame lol

By the way Lanz is definitely the better character too. Probably contention for strongest in the Xenoblade 3. I feel he’s the only one that shared a strong connection to every single party member in a cutscene. Pretty remarkable
 
I’ve said it elsewhere, but I think Mio is the best character in XC3 by a distance. She carries the emotional and thematic weight of the game on her back for about 70-80% of the story‘s runtime.

Eunie is excellent too. Taion is a lot of fun as well. Lanz is pretty good, Noah too (but nothing special). I like Sena, she’s adorable, but she doesn’t get loads to work with on the critical path.
 
Chapter 4 and I have finally hit a wall in the game.

This Ethel and Cammuravi tag team fight is killing me. Level 38 and the best I can do it is get to halfway with one boss.

Gonna have to strategize better lol
 


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