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StarTopic Nintendo General Discussion |ST7 Apr. 2022| Launch Timing Update For ST7 Sequel

Which sport are you playing first in Switch Sports?


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Expecting absolutely nothing from ATLUS' internal studios except for games Nintendo paid, and being pleasantly surprised if anything makes it to Switch, should be the best approach.

The Switch is 5 years old and they made 1 new game for the system, Shin Megami Tensei V, and Nintendo is involved with it anyway. Their newest company pillar is launching on everything except Switch.

TMS - WiiU port of a Nintendo funded game
P5S - Koei Tecmo game
C:FB - PS4/PSV late port
SMT3 - PS2 cheap remaster
SMTV - Nintendo paid for it
P4AU - Arcade port by ArcSys
13S - Vanillaware game late port
People seem to want straight / definitive ports of Persona 3, 4, and 5 first though for better or worse. So from your list, Catherine and SMT3 are the two to look at here as they are normal Atlus games. SMT3 even launched at the same time as the PS4 version. If Persona 4 Golden especially ever gets a fresh round of ports, PlayStation 4 and Switch are likely destinations, with Xbox not terribly unlikely at this point too given rumors and Soul Hackers 2. New games are very much up in the air.

There’s four big Persona announcements left, one this month, one in September (likely Persona 6), and two in between. Plenty of time and opportunities for this to happen sooner than later.
 


Hell froze over and official Windows twitter account is talking about Persona 5, a game is NOT on PC right now.

The last time a Persona title hit PC, it also was released on Switch (Persona Arena Ultimax), just saying.

It's not coming to Switch. If Soul Hackers 2 is on Xbox but not on Switch, what makes you think that mainline Persona games will come to Switch? Besides, dosen't Windows Twitter always troll people online?
 
I am once again looking at the spines of my Switch cases and wishing Nintendo didn't publish third party games in Europe so that the third/first party split was completely transparent just by looking at my shelf.

Bravely 2, Dragon Quest 12, Triangle Strategy, Octopath Traveler and Shin Megami Tensei V making me look like even more of a Nintendo fanboy than I am, at least to the untrained eye.
 
I am once again looking at the spines of my Switch cases and wishing Nintendo didn't publish third party games in Europe so that the third/first party split was completely transparent just by looking at my shelf.

Bravely 2, Dragon Quest 12, Triangle Strategy, Octopath Traveler and Shin Megami Tensei V making me look like even more of a Nintendo fanboy than I am, at least to the untrained eye.
That’s never happening as long as SE remains committed to not wanting to localize their game out West for Nintendo.
 
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I find it funny how Danganronpa V3 was about to release on mobile last year? Then all of sudden, 1 day before release, it got delayed due to some urgent issues lol? I was so desperate to play it and then E3 2021 comes along, they announce Danganronpa collection for Switch with an extra 4th game that is still exclusive to Switch.

Fast forward today, V3 finally gets released on mobile lol.

 
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You awake thread?

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All said and done one heck of a roster. And there’s plenty of crazy dlc ones not shown here. SRW30 turned out pretty neat, can’t wait to actually start it. Kinda funny we got Not-Ultraman the spinoff and the son of Ultraman spinoff in the same game debuting XD
Hype for Dancouga, Getter devolution, Shinkalion and Votoms getting added next week
 
I don’t know why so many games have gotten quieter lately. 13 Sentinels, Kirby, Lego Marvel, and Diablo II all need volume boosts. I’ll probably be getting some new Bluetooth hearing aids soon. Hopefully those will pair well with the Switch.
 
I don’t know why so many games have gotten quieter lately. 13 Sentinels, Kirby, Lego Marvel, and Diablo II all need volume boosts. I’ll probably be getting some new Bluetooth hearing aids soon. Hopefully those will pair well with the Switch.
You will be getting what now
 
I still laugh at people saying the only reason P5 will never come to Switch is because it cannot run it.... despite being a literal PS3 game, developed for the PS3 in mind. Much like BoTW was developed with Wii U in mind, but got some Switch improvements.

I actually hear people say that it was redone completely for the PS4 and that later on, Persona 5R is actually a ground up remake lol
 
Has anyone played Demon Turf? The sequel just shadowdropped for $5 and Nintendolife says it's a strong improvement over the original, which is priced at $25..? So I'm almost considering skipping the first and going right to the second, unless the first is really good.
 
TIL Takashi Miike (director of family favorite feature films such as Audition, Gozu, and Ichi the Killer) directed the Ace Attorney movie.
 
Has anyone played Demon Turf? The sequel just shadowdropped for $5 and Nintendolife says it's a strong improvement over the original, which is priced at $25..? So I'm almost considering skipping the first and going right to the second, unless the first is really good.
I am also asking this question, this wasn’t remotely on my radar until mentions of it in this thread
 
Expecting absolutely nothing from ATLUS' internal studios except for games Nintendo paid, and being pleasantly surprised if anything makes it to Switch, should be the best approach.

The Switch is 5 years old and they made 1 new game for the system, Shin Megami Tensei V, and Nintendo is involved with it anyway. Their newest company pillar is launching on everything except Switch.

TMS - WiiU port of a Nintendo funded game
P5S - Koei Tecmo game
C:FB - PS4/PSV late port
SMT3 - PS2 cheap remaster
SMTV - Nintendo paid for it
P4AU - Arcade port by ArcSys
13S - Vanillaware game late port
In the five years since the Switch released how many new internally developed games did Atlus release? The only ones that come to mind are the two Persona Dancing games, SMTV, and the upcoming Soul Hackers 2. Out of those games only the Dancing games and SH2 are not on the Switch. Everything else has been remasters (Catherine, SMTIIIHD), or developed by outside studios (Persona 5 Strikers, 13 Sentinels) and almost all of those have released on the Switch.

I don't know where all this pessimism concerning Atlus is coming from but I feel it's unwarranted.
I know, it’s crazy. I’ve been wearing hearing-aids for almost 13 years now and I’m moving on to my 4th pair and apparently they have Bluetooth.
When we had to get hearing aids for my grandpa my aunt noticed they also had Bluetooth but didn't think much on it. A few weeks later and he figured out how to connect them to various devices around the house and uses that to ignore any talk he gets tired of.
 
Has anyone played Demon Turf? The sequel just shadowdropped for $5 and Nintendolife says it's a strong improvement over the original, which is priced at $25..? So I'm almost considering skipping the first and going right to the second, unless the first is really good.
I've been meaning to grab it for awhile now. I hear good things about it from the DK community.
Because it's now DKU now that Yooka Laylee makes an appearance. Yooka Laylee is DKU because of Roysten the Goldfish of Banjo fame makes an appearance in YL. Banjo is DKU because of Diddy Kong Racing.
 
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Has anyone played Demon Turf? The sequel just shadowdropped for $5 and Nintendolife says it's a strong improvement over the original, which is priced at $25..? So I'm almost considering skipping the first and going right to the second, unless the first is really good.
There's the very recent and very positive Nitro Rad review:



He primarily covers platformers and horror games, so the fact that he gushed about the game is pretty big. If you like platformers with fluid and expressive movement, akin to 3D Mario, then you'll likely have a lot to love about this one. Notably, though, he cranked the move dead zone (left stick sensitivity) all the way down to make the movement feel less stiff to great success, so if you do play the game, mess with that option.

Big caveat, though - this review was on the PS4 version. While the other consoles and PC run the game at 60 FPS, Demon Turf and Neon Splash are both 30 FPS on Switch. For a platformer that kinda performance gap matters a little more, so you may wanna skip the Switch version and get it on another console unless you really want the game portable. It's made deciding which physical copy to get, PS5 or Switch, pretty difficult, I won't lie.
 
I don't know where all this pessimism concerning Atlus is coming from but I feel it's unwarranted.
Because Atlus has gone from being the biggest Nintendo supporter of the big Japanese devs during the 3ds days from their next big multiplatform release (first one since Catherine) skipping the Switch, this shows that Atlus has not planned to incorporate in their big projects the Switch if they dont have Nintendo backing in some way. (This also follows their parent company strategy of big multiplatform games skipping the Switch if they are not Sonic)
 
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Has anyone played Demon Turf? The sequel just shadowdropped for $5 and Nintendolife says it's a strong improvement over the original, which is priced at $25..? So I'm almost considering skipping the first and going right to the second, unless the first is really good.
I didn't love the base game but no idea about the standalone DLC thing
There's the very recent and very positive Nitro Rad review:



He primarily covers platformers and horror games, so the fact that he gushed about the game is pretty big. If you like platformers with fluid and expressive movement, akin to 3D Mario, then you'll likely have a lot to love about this one. Notably, though, he cranked the move dead zone (left stick sensitivity) all the way down to make the movement feel less stiff to great success, so if you do play the game, mess with that option.

Big caveat, though - this review was on the PS4 version. While the other consoles and PC run the game at 60 FPS, Demon Turf and Neon Splash are both 30 FPS on Switch. For a platformer that kinda performance gap matters a little more, so you may wanna skip the Switch version and get it on another console unless you really want the game portable. It's made deciding which physical copy to get, PS5 or Switch, pretty difficult, I won't lie.

Oh I should try the deadzone thing. Will also add that it is not a perfect 30 FPS on Switch, getting particularly hairy in handheld mode if that is your preferred mode
 
Because Atlus has gone from being the biggest Nintendo supporter of the big Japanese devs during the 3ds days from their next big multiplatform release (first one since Catherine) skipping the Switch, this shows that Atlus has not planned to incorporate in their big projects the Switch if they dont have Nintendo backing in some way. (This also follows their parent company strategy of big multiplatform games skipping the Switch if they are not Sonic)
Atlus was a big 3DS supporter because development costs were cheaper compared to HD development. So far Atlus has been supporting the Switch pretty well and basing their future strategy on one game feels premature. Now if they announce a new Etrian Odyssey, Trauma Center/Team, or Devil Survivor and they skip the Switch then I'll be concerned, but for the time being all this doom and gloom is just tiring.
 
Would be cool if XSeed would port some of their stuff to Switch instead of always being the other way around. I don’t really buy the lack of resources argument anymore.
 
Has anyone played Demon Turf? The sequel just shadowdropped for $5 and Nintendolife says it's a strong improvement over the original, which is priced at $25..? So I'm almost considering skipping the first and going right to the second, unless the first is really good.
The new game is more of a standalone DLC than a sequel.
 
Its funny seeing the NH "fans" come out of the woodwork excited to play the game...
It's the same thing every time; a former Switch exclusive is announced for other systems and people come out of the woodwork with nonsense like "finally it will be playable," or "now it won't be held back by the Switch." Then once it's released everyone goes quiet and we find out later that it sold bad even by late port standards. We've seen it with Octopath Traveler, Bravely Default II, Daemon X Machina, and even with Travis Strikes Again.
 
It's the same thing every time; a former Switch exclusive is announced for other systems and people come out of the woodwork with nonsense like "finally it will be playable," or "now it won't be held back by the Switch." Then once it's released everyone goes quiet and we find out later that it sold bad even by late port standards. We've seen it with Octopath Traveler, Bravely Default II, Daemon X Machina, and even with Travis Strikes Again.
True. It shows why these games are exclusives. Without the marketing Nintendo gives them, there is a good chance they dont sell as well as they did.
 
Loved NMH3 on Switch and I can’t wait to replay it with better textures and resolution. It looked rough as hell on Switch.
 
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I ordered a small bottle of air freshener a while ago from some webstore and now it is stalking me to rate the product like three times a day lol
 
I don't know where all this pessimism concerning Atlus is coming from but I feel it's unwarranted.

Soul Hackers 2, a sequel of a 3DS game they aim to turn into "a new pillar" for the company, made by a development team who worked exclusively on Nintendo hardware for more than a decade, is releasing on every single platform currently on the market except for Switch while being built using assets from SMTV.
5 years into the generation they had all the time to add a Switch version in development if they really wanted to, they just don't want to.

Their best (only) effort on the platform is a game Nintendo paid.

It's pretty clear that ATLUS sees the Switch as a platform for low effort ports. At most it will get an old mainline Persona port (the rumored P4G and P3 "definitive") and very low budget games like EO.
 
I'm curious about 13 Sentinels, but 60€ still looks expensive imo
Same. The art looks great, but visual novels aren't my cup of tea outside of Ace Attorney, and the strategy gameplay looks suspect. Story just isn't very high in my list of priorities.
 
Soul Hackers 2, a sequel of a 3DS game they aim to turn into "a new pillar" for the company, made by a development team who worked exclusively on Nintendo hardware for more than a decade, is releasing on every single platform currently on the market except for Switch while being built using assets from SMTV.
5 years into the generation they had all the time to add a Switch version in development if they really wanted to, they just don't want to.

Their best (only) effort on the platform is a game Nintendo paid.

It's pretty clear that ATLUS sees the Switch as a platform for low effort ports. At most it will get an old mainline Persona port and very low budget games like EO.
Arent most devs sadly?
 
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