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- He/Him
Elden Ring is basically exactly what I want a BOTW2 open world to be, just obviously done through a "Souls" lens rather than a "Zelda" one. Keep all the physics craziness, NPCs, quests, awe, and mysterious places and such from BOTW1 and add in a new story and a bit of a plot (since that's something Zelda can do that Elden Ring doesn't much and leans more on lore).My other thoughts on the game aside, Elden Ring has probably the most awe-inspiring open world I've ever seen. I'm hopeful that with 5-6 years of development and using the same map Breath of the Wild 2 is able to replicate some of that same wonder.
Breath of the Wild is still my personal GOAT but I really wish the open world had more to find and more rewards for exploring.
But then, and this is the biggest #1 thing: Dungeons. Elden Ring has a gorgeous open world full of cool stuff, but also has classic massive Souls dungeons in it, but even bigger and better. I want BOTW2 to be like that. Imagine running around BOTW's world, and stumbling across like... say, the Spirit Temple in OoT in the middle of the desert, and it's a full-on massive dungeon. Maybe they'll have to be more like Hyrule Castle in BOTW due to how the physics and climbing works now, but that was still a great dungeon! I want more like that, themed around areas and environments, and then it'll be pretty much perfect IMO.