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Pre-Release Splatoon 3 — Pre-release Discussion Thread

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really intrigued that your little salmon buddy is a functional part of single player — interested to see how that ends up working
 
also I am miserable that tenta missiles came back
I don't think that made anyone happy lol. Even myself, who doesn't mind them and kinda enjoys how much people get in a tizzy over them. I just tolerate them.
good direct, tho story mode didn't get a lot of attention
It's more of the same. It's not going to live up to what people thought was coming after the announcement trailer, so they're not going to spend much time on it. As you noted, the Off the Hook DLC icon seems to imply that'll be similar to Octo Expansion as well (though I suppose there's still some room for experimentation there). All in all the single player stuff is pretty cookie cutter.
 
I didnt watch it, just checked shit at nintendoeverything

Im glad i didnt, wasnt very impressive lol. Im keepimg my opinions about the game.
 
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yeah i assume the big exciting single player content is going to come with the paid DLC later
 
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Absolutely amazing except for the return of Tenta Missiles and Wahoo World (but I'll forgive them since Ultra Stamp, Inkjet and Mahi Mahi are back)
 
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I want to know more about dropping into battle. You can do it when a friend is playing a public lobby, but I wonder if they'll also allow it for random joins, as that would address the issue of disconnects being so crippling. I don't think they would just make the normal battle search do it, since you don't always want to get dropped into the losing side with 1 minute left, but maybe an option you can enable?
Never mind, the website says this is just the same queuing feature that was in the last game. No dropping in mid-battle. Lame!
 
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My takeaways:

  • Biggest and most significant new addition seems to be 3-way Splatfest matches, which has big time POTENTIAL to be something real cool.
  • Splatsville seems like a very cool hub world, if anything to just walk around in.
  • Shame single player didn't get much of a spotlight.
  • Didn't quite like the designs of new hosts.
  • Big Man tho.
  • The smartphone app could go either way.

Still have to say that I'm probably not going to buy it,. but in no way because the game doesn't look dope or promising, but because I guess I'm not invested enough into the franchise, despite having massive respect for it.
 
I’m whelmed. Some really nice QoL features, and it looks to be more content-rich at launch… but there was nothing there that truly excited me. It’s like one of the more iterative CoD sequels, but with a 5 year wait instead of a 2-year one. The SP looks to be the same thing as the past 2 games but with a bit more narrative flair, which is - again - fine, but not exciting. That card game is something I already forgot about lol

It also sucks that the only two new MP modes - 3-team Turf War and the Big City Salmon Run - are limited time affairs. The series seems to be leaning so much more into the “make this your life” style of content and progression, and I really dislike that :(

And before y’all jump down my neck about it: I’m getting the game and will very likely enjoy it. Not being over-the-noon excited for something doesn’t mean it’s ‘not for me’ or that I think it’s crap. I was just hoping for more from this than a ‘refresh’ game with some QoL and customisation features that have been standard since before 2010.
 
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Yeah I'm probably in the minority here but

I dont really see why I need to buy Splatoon 3 based on this presentation.. I only ever really care for the multiplayer which will still will be fun, but what enhances Splatoon 3 over 2 here, I didnt see. And all the stuff around it just doesnt do it for me,
 
All I'm personally disappointed by is the lack of a new side-mode like Salmon Run, but who knows what game modes might come post-launch and scratch that itch.

Overall a bit more iterative than I'd like, but I understand why that is and wasn't holding out hope that a final presentation months before release would pull the rug out on the game lol
 
Also campaign-seeking folks... we got a DLC announcement! Is that confirmed to be a single player campaign like octo from any supplemental materials?
 
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The coolest things were the card game, new limited time modes, paid DLC, and new customization/matchmaking/QOL features. Pretty disappointed, but I was in regardless. Weird show because I was interested in the details and half the time they were like “and you can view our website for more details on how any of this works” 🙃 Lot of hope for that custom match feature, if it solves the three person group issue, that’ll be a colossal win.
 
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People thought 2 looked too similar to 1, but 2 introduced a whole third pillar to the game (PVE multiplayer, to go with the single player and PVP modes) and a significantly improved single player mode. It was a very worthy sequel, and just like the first, a phenomenal game.

This game seems like it doesn't have anything like that up its sleeve. Still looks great, but those criticisms of 2 that ended up being untrue could hit home here.

My big hope is that the gear finally makes sense. I'm not a stupid guy when it comes to builds - I've played MMOs and WRPGs at a high level - and yet I have never been able to understand what the hell is going on with Splatoon's gear system in either game and it has always been what pushed me away, even when I was still enjoying the PVP gameplay. So hopefully that's improved.
 
I hope the DLC is a big multiplayer mode, there is a lot of potential for base building or something in the Splatlands.
 
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After 32 years still surprised general impressions can vary this much, maybe I am just easily impressed.

I really liked what I've seen. Missed the boat on the first game, started too late with the second game and felt like a n00b. Now with the third maybe the die hards will drop the game and give little old me a chance 😎 so I stepped in at the right time it seems. The game seems even more intense than the second installment so I'll have to watch my excitement levels while playing.
 
Yeah I'm probably in the minority here but

I dont really see why I need to buy Splatoon 3 based on this presentation.. I only ever really care for the multiplayer which will still will be fun, but what enhances Splatoon 3 over 2 here, I didnt see. And all the stuff around it just doesnt do it for me,
Same. Nothing they showed is bad -- actually, they are all cool additions. But nothing is exciting either.
"Why didn't they spend more time talking about the campaign that most people will skip?"
The fact that they released a single-player-focused DLC suggests the Splatoon community actually cares about single-player content.
 
I'll never understand people who expect much different from a Splatoon sequel. It's a multiplayer first game, of course it's gonna be mostly the same as the previous games. It quite literally is the iterative sequel and that's just fine.
I think there's some folks here who aren't big into the series that are looking for something to make them fans. I enjoy the series and I know it'll be another quality game.
 
I think there's some folks here who aren't big into the series that are looking for something to make them fans. I enjoy the series and I know it'll be another quality game.

And the third option, people like myself who have bought 1 and 2, but don't really see enough in 3 to justify a day-one purchase.
 
This is on the game's website but can't find what it refers to specifically:

d4onb8a.png


...does the game require the LAN adapter? Would be a bold move if it did.
 
Same. Nothing they showed is bad -- actually, they are all cool additions. But nothing is exciting either.

The fact that they released a single-player-focused DLC suggests the Splatoon community actually cares about single-player content.
Do we know how well it sold?
 
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I'll never understand people who expect much different from a Splatoon sequel. It's a multiplayer first game, of course it's gonna be mostly the same as the previous games. It quite literally is the iterative sequel and that's just fine.
A new mode playing with the established rules and/or giving a "Splatoon twist" to existing F/TPS rules / games (like Salmon Run did for the horde mode)
 
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It's more of the same. It's not going to live up to what people thought was coming after the announcement trailer, so they're not going to spend much time on it. As you noted, the Off the Hook DLC icon seems to imply that'll be similar to Octo Expansion as well (though I suppose there's still some room for experimentation there). All in all the single player stuff is pretty cookie cutter.
"They didn't show it because it would disappoint people" is a really tenuous argument for judging something based on so little footage. From what we could see, they expanded the types of levels/challenges beyond the previous games, exactly like people were asking for after Octo Expansion. We know it has a new gameplay mechanic with Little Buddy. And that's about it! As with everything else in Splatoon 3, if someone was waiting for the trailer that shows they totally overhauled the game modes, that's not happening, but besides that the "we haven't seen x so it's bad" argument makes no sense because what else is to be expected from story mode besides beefing it up and polishing it, aka exactly what we're getting?
 
I'll never understand people who expect much different from a Splatoon sequel. It's a multiplayer first game, of course it's gonna be mostly the same as the previous games. It quite literally is the iterative sequel and that's just fine.
It’s uncommon for Nintendo EPD is what I’d say. There’s a reason people always bring up the “one release per system” thing, cause when you look at Mario Kart, they always have a lot new content and ideas for a new iteration.
 
I'll never understand people who expect much different from a Splatoon sequel. It's a multiplayer first game, of course it's gonna be mostly the same as the previous games. It quite literally is the iterative sequel and that's just fine.
Iterative sequels are fine, but this is coming 5 years after the previous game and isn’t even coming out on a new console. It’s got about as much ‘new’ to it as a typical CoD sequel, and those get crap all the time for not innovating much.

And much like CoD, tons of people are fine with that, but Multiplayer titles and non-iterative sequels are not mutually exclusive.

I think there's some folks here who aren't big into the series that are looking for something to make them fans. I enjoy the series and I know it'll be another quality game.
Let’s stop this. Deflecting any and all criticism with “well they’re just not fans of the franchise” is needlessly exclusionary rhetoric. If they are fans of the franchise, then you’re just saying they aren’t for no reason. If they aren’t, then you’re pushing them away by saying that the franchise can ‘never’ be for them.
 
Overall this looks like it added more quality of life updates if anything nothing really different.

Shame
 
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recap


Highlights of the Splatoon 3 Direct presentation include:
  • Return of the Mammalians: The completely new Story Mode is ideal for getting the hang of battles and weapons, while setting out on an adventure to discover the secrets of Alterna, the Fuzzy Ooze, and how it connects to the title’s theme. As Agent 3, the latest recruit of the New Squidbeak Splatoon, players will battle with the Octarian Army, whose members are covered in hair for some reason. Along with their Smallfry buddy, players can explore many stages, each one full of twists and turns.
  • Improved Turf War Gameplay: Naturally, in a place called Splatsville, Turf War is the locals’ favorite pastime. Two teams of four compete to ink the most turf on the map within three minutes. New techniques have been introduced, like the Squid Surge where players can swim up walls in a single burst, and the Squid Roll, which makes it possible to jump out of ink while turning around. When the players’ character glows while executing the move, it also repels ink from opponents.
  • Salmon Run: The Salmon Run mode returns, which allows up to four players to work together and collect Power Eggs from the Salmonids advancing on them. Now, Salmon Run can be played at any time! Players will encounter ferocious creatures called Boss Salmonids, including the new Slammin’ Lid and the Big Shot. Plus, watch out for Cohozuna, a new King Salmonid super-giant Salmonid! When battling a King Salmonid, the tank on players’ backs will transform into an Egg Cannon. Collect the Golden Eggs and deal massive damage to the King Salmonid and give it the boot! Plus, Big Runs are coming in the future … an event when Salmonids invade the city in which Inklings and Octolings live!
  • New and Returning Battle Stages: Turf War battles will play out across a variety of exotic locations. There are stages specific to the Splatlands like Eeltail Alley, Scorch Gorge, Mincemeat Metalworks and Undertow Spillway. There’s also the new Hagglefish Market, a pier filled to the brim with vibrant street vendors. Several stages from Greater Inkopolis also make a return, such as Museum d’Alfonsino, Hammerhead Bridge and Mahi-Mahi Resort. A total of 12 stages await at launch, including the ones shown off in the presentation. More stages will be added in free post-launch updates.
  • The Deep Cut Trio: Deep Cut is a popular trio who hosts the Splatsville news program Anarchy Splatcast. They provide information on battle stages currently available, as well as other news bulletins. For the first time in the series, these updates can even be read on the go while exploring Splatsville!
  • Splatfests Return: In these online events, players vote for their favorite choice out of three in an announced theme. The team they represent is based on that choice, and the winner is decided via battles over a set period of time. Splatfests will consist of two halves. In the first half, the three teams will compete in 4-v-4 Turf War battles. The second half includes the new Tricolor Turf War battles, a mode where three teams fight at the same time. Can the first-place team defend themselves in this unique 4-v-2-v-2 match type?
  • Tableturf Battle: The Tableturf Battle Dojo in Splatsville’s vacant lot is the home of Tableturf Battle, a new mode in Splatoon 3. In this 1-v-1 competitive card battle spinoff of Turf War, players can ink different shapes with different cards, charge up power, then unleash it all at once with a special comeback attack. There are over 150 cards to collect.
  • The Splatlands’ Main Weapons: New Splatlands-specific weapons have been added in Splatoon 3. The bow-like Tri-Stringer can fire in three directions simultaneously and unleash charged shots that briefly freeze before exploding. The Splatana Wiper sends blades of ink flying with the centrifugal force generated by swinging it. If swung after charging up, it’ll transform into a charged slash. Plus, all main weapon types from previous Splatoon games will be available in Splatoon 3 from the start.
  • New Special Weapons: There are special kinds of weapons that can be unleashed after inking enough turf, and Splatoon 3 brings some new and unique special weapons. These include the Tacticooler – when it’s activated, a fridge appears with stat-boosting beverages for the team. There’s also the Wave Breaker that unleashes sonic waves around the area. And the Reefslider is a shark-shaped, ink-propelled float which charges forward creating an ink explosion on opponents. Some familiar special weapons from the Splatoon series, like the Tenta Missiles, Inkjet, Ink Storm, Ultra Stamp and Booyah Bomb, will make their return. Special weapons are paired with main weapons, so players can find the combo that suits their splatting style.
  • Battle Modes: In Anarchy Battles, players compete for rankings in objective-based battles. There are four separate modes, which are on rotation: Splat Zones, Tower Control, Rainmaker and Clam Blitz. Wanna take on a challenge solo? Select Anarchy Battle (Series). But if players want to team up with friends, joining Anarchy Battle (Open) is the way to go.
  • Lobby Features: The Splatsville lobby is host to a number of features. Online friends appear as 3D holograms. In battle, it’s easy to join as an ally or drop in as an opponent. And by forming a team and playing, players can see what friends are up to at any given moment. The lobby also includes a Memory Player, which can replay recent battles.
  • Customizing With the Catalog: When battles start, Splashtags appear. These can be customized with a title, background and badge. Additionally, the emote a character performs when winning a battle can be customized. All of these and more can be obtained via the in-game catalog, which will be available at Hotlantis, a general store on the edge of Splatsville. Players can exchange points earned from battles for various items, like seasonal gear and ability chunks. After the catalog’s initial launch, updates will be released every three months for two years.
  • SplatNet 3 Connected: SplatNet 3 is an online service for Splatoon 3 within the Nintendo Switch Online app that can be used with a smart device. It contains features like checking battle records, ordering special in-game gear from the SplatNet Gear Shop and much more. A new feature is Crusty Sean’s Wandercrust. It’s possible to support Crusty Sean’s journey using Inked Points earned during battles. SplatNet 3 will be available at launch.
  • New amiibo Inkoming: New Splatoon 3 amiibo figures are arriving this holiday, including separate amiibo figures for Inkling (Yellow), Octoling (Blue) and Smallfry which will be available at select retailers for a suggested price of $15.99 each. Scanning the amiibo in-game will allow players to save their favorite gear combinations as Fresh Fits to easily swap outfits. Additionally, the amiibo come with exclusive gear, and it’s possible to snap in-game photos together with them. Plus, some Splatoon 2 amiibo figures will be relaunching soon: Both the Callie & Marie 2-Pack and the Pearl & Marina 2-Pack will be restocked at select retailers at a suggested price of $24.99 each.
  • Post-Launch Updates: After the game launches, a free in-game season catalog will be distributed every three months for two years. Additional weapons will also be added around the same time as each in-game catalog. In addition, X Battle and League Battle are planned for future updates. X Battle is unlocked after attaining an extremely high rank in Anarchy Battle. In League Battle, players can compete every two hours in teams based on their Anarchy Battle results. Large-scale paid DLC is also planned for the future. More details will be shared at a later date.
  • The Splatoon 3 Enter the Splatlands Invitational 2022 Tournament: At PAX West on Sept. 5, the top players from this summer’s Splatoon 2 Inkopolis Showdown 2022 tournament have been invited to Seattle to compete in North America’s first-ever Splatoon 3 Invitational. Be sure to follow the official Nintendo Versus Twitter account for all the fun updates! And to learn about more research findings straight from the Squid Research Lab as soon as they’re uncovered, follow the official Splatoon North American Twitter account.
 
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"They didn't show it because it would disappoint people" is a really tenuous argument for judging something based on so little footage. From what we could see, they expanded the types of levels/challenges beyond the previous games, exactly like people were asking for after Octo Expansion. We know it has a new gameplay mechanic with Little Buddy. And that's about it! As with everything else in Splatoon 3, if someone was waiting for the trailer that shows they totally overhauled the game modes, that's not happening, but besides that the "we haven't seen x so it's bad" argument makes no sense because what else is to be expected from story mode besides beefing it up and polishing it, aka exactly what we're getting?

People want a classic: something along the quality standard of Titanfall 2, Halo 3, Half-Life 2 etc, and its ok to hold Nintendo to that standard.
 
I'm rewatching it and the Friend/Lobby stuff is really good. Getting to jump in your friend's matches when you see them online rather than having to set up a lobby, especially if you don't know each other outside of the game well, is great.
 
The app seemed more or less the same to me, did I miss something?
Adding exclusive items to the app, that extra mode, etc. It just feels like stuff that should be in the actual game.

EDIT: The exclusive items aren’t new, but I still don’t like it lol
 
"They didn't show it because it would disappoint people" is a really tenuous argument for judging something based on so little footage. From what we could see, they expanded the types of levels/challenges beyond the previous games, exactly like people were asking for after Octo Expansion. We know it has a new gameplay mechanic with Little Buddy. And that's about it! As with everything else in Splatoon 3, if someone was waiting for the trailer that shows they totally overhauled the game modes, that's not happening, but besides that the "we haven't seen x so it's bad" argument makes no sense because what else is to be expected from story mode besides beefing it up and polishing it, aka exactly what we're getting?
I'm not claiming it's bad, let's make that clear. I expect to enjoy it.

That was also hastily written, and I don't think it expressed my thoughts well. I think there's just not much to really show. We already know what it is.
 
Quoted by: LiC
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Please add me on Switch so we can play together later!

SW-2796-0364-5991

Would love to be part of this.
 
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