Giancarlo
Nintendo connoiseur
Golden Sun reboot? why not a a Golden Sun 4?Emily did say Nintendo was still interested in Golden Sun. a new system launch would be the best time to put out a reboot
Golden Sun reboot? why not a a Golden Sun 4?Emily did say Nintendo was still interested in Golden Sun. a new system launch would be the best time to put out a reboot
because it's been 14 years since Dark Dawn, which itself came 8 years after The Lost Age. essentially, ain't no one remember that story and telling people to just play the NSO versions to get caught up ain't gonna help numbersGolden Sun reboot? why not a a Golden Sun 4?
I've always thought MediaVision had the mold in Digimon Cybersleuth. Vita graphics but clean, cinematic specials (replace with summons) and decent environment. Add modern feature/tech and done.doesn't help that the presentation was dry as a motherfucker. a reboot can fix a lot of problems and restart the series. doesn't even have to break the bank; personally, I want more Vita spec rpgs with modern lighting. shit would look fire
Nintendo's preferred choice when it comes to bringing back dormant IP seems to be doing double-pack remakes. So far they've done it with Advance Wars, Famicom Detective Club, and Another Code.Golden Sun reboot? why not a a Golden Sun 4?
There was no choosing between Alpha Dream and NLG. The two events are separated by years. Alpha Dream just couldn't keep up with modern development, took out loans, and had games fall through. Cing might have been the sameI feel like Nintendo really like Cing but couldn't save them from bankruptcy because they were busy developing the 3ds and don't have to resort available to acquired them. Maybe the same thing happened with alpha dream were Nintendo were forced to choose between the a NLG with a proven track record of bangers on their hardware versus a studios that have been doing nothing but porting their tittles to a console Nintendo no longer interest in supporting.
I feel like Nintendo really like Cing but couldn't save them from bankruptcy because they were busy developing the 3ds and don't have to resort available to acquired them. Maybe the same thing happened with alpha dream were Nintendo were forced to choose between the a NLG with a proven track record of bangers on their hardware versus a studios that have been doing nothing but porting their tittles to a console Nintendo no longer interest in supporting.
Yeah, if I'm not mistaken the last game they released was "Kedama no Gonjiro: Fit and Run" - a mobile game published by ForwardWorks, a studio that's literally owned by Sony, and in 2018-2019 they were hiring for a multiplatform PS4/Switch game.AlphaDream was trying to make multiplatform HD games, it didn’t work out and they closed. I dont see what Nintendo should have done in such scenario
I don't see that as splitting from Nintendo. they were just looking for new revenue sources. they're still a third party company who made lower budgeted works for Nintendo. that couldn't keep the lights on foreverYeah, if I'm not mistaken the last game they released was "Kedama no Gonjiro: Fit and Run" - a mobile game published by ForwardWorks, a studio that's literally owned by Sony, and in 2018-2019 they were hiring for a multiplatform PS4/Switch game.
It seems like they wanted to split from Nintendo and it didn't work out for them, the onus wasn't on Nintendo to save them
For 20 years they developed games exclusively for Nintendo consoles that were also published by Nintendo themselves (obviously). Suddenly they decide to make a multiplatform game that would've been published by somebody else, to me that sounds like splitting up. I'm not saying they would've fully stopped working with Nintendo, they most likely would've been like Good-Feel where they work on both independent and Nintendo-published games.I don't see that as splitting from Nintendo. they were just looking for new revenue sources. they're still a third party company who made lower budgeted works for Nintendo. that couldn't keep the lights on forever
Pretty interesting to see this Dev Interview. Its on Nintendo's website so I dont know if Namco or Nintendo did the interview.
Kensuke Tanabe is problaby producing Warioware Move It, the Paper Mario the Thousand Years Door remake and Metroid Prime 4,isnt tanabe producing those titles? epd6 dont have internal developers
Pretty interesting to see this Dev Interview. Its on Nintendo's website so I dont know if Namco or Nintendo did the interview.
The problem with Pokemon games is not that they're open world now. Sword&Shield are some of the most linear Pokemon games ever and yet they feel rushed and incomplete. The problem is Game Freak's development.I might get burned for this…I long for the days when the Pokémon games were sprite based. I believe making their games completely open world does a huge disservice to the overall quality. Maybe I’m just old-fashioned, but I wish they would go back to the roots.
sprites aren't going to fix Game Freak's problemsI might get burned for this…I long for the days when the Pokémon games were sprite based. I believe making their games completely open world does a huge disservice to the overall quality. Maybe I’m just old-fashioned, but I wish they would go back to the roots.
That’s not at all what I was saying.sprites aren't going to fix Game Freak's problems
well you did say going open world was a disservice to the quality. if you mean performance, we've already seen GF struggle with performance on non-open worlds. this started back on the DS even! if you mean quality of the gameplay and mechanics, well, I disagree. but not only that, Pokemon's biggest problems, for years, haven't been world design but encounter and combat design. the rail-roading kept getting worse until we got the absolute worst of it in Gen 7. and their refusal to craft a modicum of difficulty has reduced any weight of battles in single player unless you go in strapped to a Jigsaw death machine that will rip your toenails off for the slightest provocation.That’s not at all what I was saying.
Pretty possible at this point.What about the possibility of NST being able to revisit 1080 or Wave Race?
let them make a new Disaster Day of Crisis game, with Monolith Soft providing the character art and musicPretty possible at this point.
Still hoping they do their own Western action game eventually though (Yes, Project H.A.M.M.E.R. probably was going to suck but still).
That would be a funny combination considering how Disaster was a stereotypical American disaster/action movie.let them make a new Disaster Day of Crisis game, with Monolith Soft providing the character art and music
It’s up to them and Nintendo. It could be 0 or it could be 100% chance.What about the possibility of NST being able to revisit 1080 or Wave Race?
It's likely going to be both, but it will still be called Golden Sun 4 anyways.Golden Sun reboot? why not a a Golden Sun 4?
Both NLG and Alpha Dreams would be small fries for Nintendo to buy at the same time. Alpha dreams is just a new Rare situation, they could have easily acquired both if they wanted to, but choose not to, while they must have been impressed with NLG to want to acquire that studio. Nintendo have the money to buy a lot of studios for the same kind of cash that Sony buys studios, but prefers to use the money to expand their internal development centers and hire new devs directly instead.I feel like Nintendo really like Cing but couldn't save them from bankruptcy because they were busy developing the 3ds and don't have to resort available to acquired them. Maybe the same thing happened with alpha dream were Nintendo were forced to choose between the a NLG with a proven track record of bangers on their hardware versus a studios that have been doing nothing but porting their tittles to a console Nintendo no longer interest in supporting.
Absolutely crucial to remember that they didn't acquire them because they wanted to acquire a studio, they did so because the owners wanted to get out and sell.Both NLG and Alpha Dreams would be small fries for Nintendo to buy at the same time. Alpha dreams is just a new Rare situation, they could have easily acquired both if they wanted to, but choose not to, while they must have been impressed with NLG to want to acquire that studio. Nintendo have the money to buy a lot of studios for the same kind of cash that Sony buys studios, but prefers to use the money to expand their internal development centers and hire new devs directly instead.
Generally, I think part of it is that some people get "the good brain chemicals" from seeing those "Platform x Studio: Welcome to the Family" graphics. With Nintendo specifically, there's also probably also a bit of fanboyism at play in that a certain kind of person sees Xbox and Playstation making these big purchases and feels left out that their preferred box isn't also making similar moves. The kind of concerns you have when you spend more time talking about video games than you do playing them, imo.I don't really understand people's obsession with acquisitions. If Alpha Dream and Cing went under is because they had a lot of debt and, hence, were terrible purchases. The better option is for Nintendo to hire employees from those companies into their already existing internal teams.
Yeah and with Nintendo it could be that they don't want to go too global like Sony has done with Playstation, if you want to buy out tons of western studios that can lead to it making sense to move you company HQ to say the USA and do your business mainly from there. With Nintendo having few western studios under their belt they can continue to operate from Kyoto without any issues.Generally, I think part of it is that some people get "the good brain chemicals" from seeing those "Platform x Studio: Welcome to the Family" graphics. With Nintendo specifically, there's also probably also a bit of fanboyism at play in that a certain kind of person sees Xbox and Playstation making these big purchases and feels left out that their preferred box isn't also making similar moves. The kind of concerns you have when you spend more time talking about video games than you do playing them, imo.
I also think when it comes to Nintendo, there's maybe an element of not wanting to deal with all the "this studio is basically a 1st party in practice but is still technically a 3rd party and it'd be easier to talk about if they were all actually just 1st party" cases. Again, more of a problem for people that talk about video games more than they play them.
I think the next one for the future could be between mercurysteam, intelligent systems, hal laboratory, greezo, game freak, good feel or even eighting.Just to go down the list of Nintendo acquisitions:
- Retro Studios: Nintendo had a stake in the company from day one, as an alliance between them and Jeff Spangenberg. They just bought out Spangenberg's part of the company as part of the salvaging operation, when it became more than clear he wasn't managing the studio well at all.
- Monolith Soft: Their relationship with Namco was souring due to the executive that championed their work at Namco retiring. Since a managing director at Nintendo was already pretty fond of them, with Monolith having already done a few Nintendo exclusive projects on top of that, they used that connection to push for Nintendo to purchase a controlling stake in them.
- 1-Up Studio: Their work on Super Mario 3D Land seems to be what directly led to their restructuring into a Nintendo support studio (primarily for EPD Tokyo stuff) after years of working closely with Nintendo, going back to their very first game being published by them.
- Next Level Games: The owners wanted to sell the company. By this point, NLG had been making games exclusively for Nintendo for a decade, with almost every game they delivered being a million-seller and Nintendo directly approaching them to produce projects like Luigi's Mansion 2.
- SRD: Not sure what prompted this purchase, since Toshihiko Nakago hasn't retired yet, but maybe they just wanted to get it out the way before he does, who knows? In any case, SRD has exclusively worked as a support studio for Nintendo, programming on countless games going back to the Famicom.
- Nintendo Pictures: I think Dynamo Pictures is the only company that didn't have strong ties to Nintendo prior to the purchase. They made the Pikmin shorts, and Miyamoto praised their work on that project, but Dynamo was pushing out work for dozens of companies. No special bond here, as far as I can tell. This was a case of Nintendo expanding their multimedia efforts, needing a good company under their belt that can help manage and lead those efforts, and knowing from past dealings that Dynamo fit the bill perfectly due to their experience with everything from gaming cutscenes to film to VR to live performances.
Hal Laboratory(maybe), Inteligent Systems(maybe), Grezzo(maybe), Mercury Steam(no, Nordisk game have a 40% share on Mercury Steam), Good Feel(maybe), Game Freak(already is partly owned by Nintendo trough Pokemon)I think the next one for the future could be between mercurysteam, intelligent systems, hal laboratory, greezo, game freak, good feel or even eighting.
Actually, i think mercurysteam could be a case like monolith soft.Hal Laboratory(maybe), Inteligent Systems(maybe), Grezzo(maybe), Mercury Steam(no, Nordisk game have a 40% share on Mercury Steam), Good Feel(maybe), Game Freak(already is partly owned by Nintendo trough Pokemon)
Hal Laboratory(maybe), Inteligent Systems(maybe), Grezzo(maybe), Mercury Steam(no, Nordisk game have a 40% share on Mercury Steam), Good Feel(maybe), Game Freak(already is partly owned by Nintendo trough Pokemon)
Game Freak is fully independent. The two companies (and Creatures) share ownership of the Pokémon franchise via The Pokémon Company, and Game Freak specifically has an ongoing initiative to develop original IP outside of that series.Game Freak(already is partly owned by Nintendo trough Pokemon)
I'd say the next one will actually probably be Camelot. The Takahashi brothers have gotta be getting close to retirement age, and Camelot's a small (fewer than 50 employees, iirc) studio that's proven it can make multi-milion sellers on comparatively shoe-string budgets.I think the next one for the future could be between mercurysteam, intelligent systems, hal laboratory, greezo, game freak, good feel or even eighting.
this is missing (most notably) NERD (formerly Mobiclip) and all those non-dev companies they bought that nobody cares aboutJust to go down the list of Nintendo acquisitions:
- Retro Studios: Nintendo had a stake in the company from day one, as an alliance between them and Jeff Spangenberg. They just bought out Spangenberg's part of the company as part of the salvaging operation, when it became more than clear he wasn't managing the studio well at all.
- Monolith Soft: Their relationship with Namco was souring due to the executive that championed their work at Namco retiring. Since a managing director at Nintendo was already pretty fond of them, with Monolith having already done a few Nintendo exclusive projects on top of that, they used that connection to push for Nintendo to purchase a controlling stake in them.
- 1-Up Studio: Their work on Super Mario 3D Land seems to be what directly led to their restructuring into a Nintendo support studio (primarily for EPD Tokyo stuff) after years of working closely with Nintendo, going back to their very first game being published by them.
- Next Level Games: The owners wanted to sell the company. By this point, NLG had been making games exclusively for Nintendo for a decade, with almost every game they delivered being a million-seller and Nintendo directly approaching them to produce projects like Luigi's Mansion 2.
- SRD: Not sure what prompted this purchase, since Toshihiko Nakago hasn't retired yet, but maybe they just wanted to get it out the way before he does, who knows? In any case, SRD has exclusively worked as a support studio for Nintendo, programming on countless games going back to the Famicom.
- Nintendo Pictures: I think Dynamo Pictures is the only company that didn't have strong ties to Nintendo prior to the purchase. They made the Pikmin shorts, and Miyamoto praised their work on that project, but Dynamo was pushing out work for dozens of companies. No special bond here, as far as I can tell. This was a case of Nintendo expanding their multimedia efforts, needing a good company under their belt that can help manage and lead those efforts, and knowing from past dealings that Dynamo fit the bill perfectly due to their experience with everything from gaming cutscenes to film to VR to live performances.
here we go again dot gifI think the next one for the future could be between mercurysteam, intelligent systems, hal laboratory, greezo, game freak, good feel or even eighting.
Absolutely crucial to remember that they didn't acquire them because they wanted to acquire a studio, they did so because the owners wanted to get out and sell.
That gets overlooked too much in these casual fan discussions that are often weighed down by "why isn't MY favoritesports teamplatform holderdrafting hot picksacquiring studios for the great console warsplayoffs" vibes. That's how you end up with scores of people going "so why didn't they buy X/Y/Z" or "they might scoop up X/Y/Z next!" constantly because it just gets presented as "Nintendo bought studio they worked with a lot" without the key(!) bit of contextual info that makes clear this isn't a acquisition bandwagon scenario.