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StarTopic Nintendo First Party Software Development |ST| Nintendo Party Superstars

Oh snap! That's definitely a typo/mistake. AW was always intended for 2021, not 2020. I went ahead and edited it.

@Hidden04 @Miraj @Hero of Legend @Dark Cloud @MetalLord

Huge apologies for the confusion. I'll try to be more careful next time.
Oh btw, I was kinda curious, how has Nintendo adapted to WFH? I remember on Era, we heard stories about how Nintendo was hit hard by COVID, and that different project were delayed.
 
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Oh btw, I was kinda curious, how has Nintendo adapted to WFH? I remember on Era, we heard stories about how Nintendo was hit hard by COVID, and that different project were delayed.
Didn’t Sakurai say that he had to pay out of his own pocket for WFH equipment for the Smash team? I find that so odd. Shouldn’t Nintendo or Bamco have covered that, since Sora is just Sakurai and his wife, and the rest were hired by the two companies?
 
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Oh btw, I was kinda curious, how has Nintendo adapted to WFH? I remember on Era, we heard stories about how Nintendo was hit hard by COVID, and that different project were delayed.
we know from some interviews etc (Jump-Rope Challenge!) that they (NCL) transitioned (at elast in part) to WFH.
 
Big Brain Academy: Brain vs. Brain credits from the demo (Nintendo only):

Staff
Sayako Doi (Music)
Shuntaro Furukawa (Executive Producer)
Kouichi Kawamoto (Producer)
Noriko Kitamura
Kae Konishi (Art)
Kenta Kubo (Director)
Takafumi Masaoka (Programming)
Takayuki Shimamura (Co-Producer)
Masaru Tajima (Sound/Music)
Shinya Takahashi (General Producer)
Kazuki Tsuda
Masami Yone (Sound/Music)

Looks like BBA is under Kawamoto now instead of Kimura. Kenta Kubo returns, presumably as director. Ryhthm Heaven leads Masami Yone and Takafumi Masaoka are here as well.
 
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It’s okay Emily. I’ll forgive you if you spill all the beans on a Star Fox title for Switch :p

I’ll never give up hope ;__;
I'm right there with you.

I remain encouraged that Star Fox is clearly important enough to Nintendo that it's still a brand they're actively merchandising (which is more than what we can say for other brands like F-Zero and Kid Icarus). It only needs a solid mainstream title to really get things going again.

C'mon, Next Level Games...!
 
Yeah Star Fox is still an important brand to them that we see them use in small ways. (Icons on Switch OS, Starlink crossover, merch items)

Doesn't mean much though since it could still be another 5 years until a new game, but I guess it's comforting NCL still has an interest in it.
 
Big Brain Academy: Brain vs. Brain credits from the demo (Nintendo only):



Looks like BBA is under Kawamoto now instead of Kimura. Kenta Kubo returns, presumably as director. Ryhthm Heaven leads Masami Yone and Takafumi Masaoka are here as well.
is there anything left that Kawamoto doesn't do? what's next? Kawamoto Zelda? :O
 
Quoted by: N75
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I guess (almost?) all of the blue ocean/Touch Generations software is under Kawamoto/EPD4 now? Are they going to take Nintendogs away from Yabuki? D:

edit: Also, do we expect Ryota Kawade to be working on video games again now that Fire Emblem 0 is done?
 
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  • Masami Yone has worked on every Rhythm Heaven game
  • indieszero is known for developing the Theatrhythm games
  • Clearly this means that the next Rhythm Heaven will be co-developed by EPD 4 and indieszero. Sorry Sakamoto 😁.

is there anything left that Kawamoto doesn't do? what's next? Kawamoto Zelda? :O
Well he did work on Four Swords Adventures....
 
Yeah Star Fox is still an important brand to them that we see them use in small ways. (Icons on Switch OS, Starlink crossover, merch items)

Doesn't mean much though since it could still be another 5 years until a new game, but I guess it's comforting NCL still has an interest in it.

Even there, I don't think it'll be THAT much longer of a wait. Even accompanying merch/collaborations still needs a flagship product to be directly marketed around. Whether you go by Star Fox 2's first Official Release in 2017, or the Starlink collab in 2018, we're already well past the halfway point of a 5 year gap since the last notable Star Fox appearance(s).

Perhaps we'll be surprised come next year. Or at least, that's what I hope!
 
Even there, I don't think it'll be THAT much longer of a wait. Even accompanying merch/collaborations still needs a flagship product to be directly marketed around. Whether you go by Star Fox 2's first Official Release in 2017, or the Starlink collab in 2018, we're already well past the halfway point of a 5 year gap since the last notable Star Fox appearance(s).

Perhaps we'll be surprised come next year. Or at least, that's what I hope!
I was surprised that Nintendo's Amazon storefront has a Star Fox section. Sure it's just some t-shirts, but it's still notable they bothered.
 
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I guess (almost?) all of the blue ocean/Touch Generations software is under Kawamoto/EPD4 now? Are they going to take Nintendogs away from Yabuki? D:

edit: Also, do we expect Ryota Kawade to be working on video games again now that Fire Emblem 0 is done?
The Dream would be for Kawade to be put back in the director chair for the next Paper Mario and make a game like the first two 👀

Realistically, though, if he works on any future IS projects I'm betting it's still gonna be FE related.
 
It'd still be produced by Tanabe

And still beholden to whatever the Mario brand managers allow them to do.
True, but I am curious how much of PM's current direction gameplay-wise is due to Tanabe and how much is due to IS's artistic decisions. Even if Paper Mario can never be quite the same again, I can't imagine there would be any reason why the Mario Shadow Council would object to TTYD style gameplay.
 
True, but I am curious how much of PM's current direction gameplay-wise is due to Tanabe and how much is due to IS's artistic decisions. Even if Paper Mario can never be quite the same again, I can't imagine there would be any reason why the Mario Shadow Council would object to TTYD style gameplay.
I think it's Tanabe's and IS's desire to try something different. the biggest problem right now is that pesky "rpg" label that they seem attached to. ditching the combat is the last step they need to take with this direction. but I guess then they have to come up with some sort of "interactivity"
 
Origami King was my second Paper Mario (after Super), and in terms of graphics, art direction, story and music... I thought it was great. I really enjoyed the art direction and character writing, and how emotional it got at times. I also appreciate it had quiet moments where characters just chilled. But the battle system really didn't click for me, and felt like achore. I would rather they just go full action RPG at this point instead of finding new ways to make tedious quasi-turn based systems.

If Tanabe or the staff aren't keen on old school turn-based battles anymore, I'd rather they drop these half-measures and just go full action battle instead.
 
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Kawade had stopped working on Paper Mario long before the FE card game became a thing. I wouldn't be surprised if he does his own thing as he seems to be a producer now.

Even if he does return, the series won't magically be "fixed". There are too many factors at this point that can't be controlled by a single person.
 
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Kawade should bring over Cipher as a digital release on Switch and mobile and then work on a sequel to Card Hero 👀
 
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Well now that the Brain games are on Switch maybe indieszero can make us SNES Remix? Please?
 
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Yeah even if Kawade came back and/or they went ahead and made it an RPG again, Nintendo is still literally forbiding contractors from making unique versions of Koopas, Toads, Goombas, etc just as they did back in the GCN era. So it still won't be the same.
 
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A digital version of Cipher really isn't a terrible idea; but it'd probably be a mobile-only affair, and on that market it'd be competition for Heroes, so... maybe it won't happen.



Frankly, it really does feel like the best you're going to get with 'Classic Paper Mario' is a remake of 64 or TTYD. The Mario & Luigi remakes mostly stuck with the original designs (with a few cherry-picked exceptions); so it feels like rereleases are by and large unaffected by whatever mandates brand new titles are forced to deal with, even remakes.

Essentially, you'd see basic enemies like Goomba and Hammer Bro updated to their modern designs, but original characters would keep their unique designs.
 
Frankly, it really does feel like the best you're going to get with 'Classic Paper Mario' is a remake of 64 or TTYD. The Mario & Luigi remakes mostly stuck with the original designs (with a few cherry-picked exceptions); so it feels like rereleases are by and large unaffected by whatever mandates brand new titles are forced to deal with, even remakes.

Essentially, you'd see basic enemies like Goomba and Hammer Bro updated to their modern designs, but original characters would keep their unique designs.

I'm still not entirely sure what the exact limitation is and why characters like Professor Toad and Captain T. Ode are seemingly okay but ones like Koops or Goombella aren't... but if they can't modify existing characters and species too much I still think they should just go with unique existing characters as partners like they did with Kamek and Bowser Jr. in Origami King. They can turn Donkey Kong, Wario and Wart into partners!
 
I'm still not entirely sure what the exact limitation is and why characters like Professor Toad and Captain T. Ode are seemingly okay but ones like Koops or Goombella aren't... but if they can't modify existing characters and species too much I still think they should just go with unique existing characters as partners like they did with Kamek and Bowser Jr. in Origami King. They can turn Donkey Kong, Wario and Wart into partners!
Ha! Wario and Donkey Kong in Paper Mario, that'd be the day.

But yes, Paper Mario could be doing so much better in regards to NCP and enemy variety if they actually pulled from all the main series Mario material they have available.
 
It's weird how Toadsworth was phased out even from mainline games, but Toadette is still around despite both being created internally.
 
Ha! Wario and Donkey Kong in Paper Mario, that'd be the day.

But yes, Paper Mario could be doing so much better in regards to NCP and enemy variety if they actually pulled from all the main series Mario material they have available.
Paper Mario's lack of originality is unjustifiable when they could just be pulling more obscure species from the mainline games; Piantas (Sunshine), the gears (Galaxy 1), Woodles (Galaxy 2), literally any new Odyssey species, etc. Not to mention side character alike others are saying such as Wario, Walking, Daisy, etc. Fuck it, why not the WarioWare cast? That'd be new.

Instead they have an insistence yo stick with the more boring SMW-style.
 
Speaking of Nintendogs. Why did the franchise that is perfect for mobile not gotten an entry for smart devices already?!

Probably a question of resources. We assume that Nintendogs is under Kosuke Yabuki/EPD 9 which have been busy with Arms, Mario Kart Tour and probably/hopefully the next console Mario Kart.
 
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Speaking of Nintendogs. Why did the franchise that is perfect for mobile not gotten an entry for smart devices already?!
because Nintendogs on mobile does nothing to promote Nintendo content on their own systems (which is their big thing ...and why it was really exciting that they signed off on a Pikmin app!).

Dr. Mario at least pushed the Mario brand some more, for example.
 
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It's weird how Toadsworth was phased out even from mainline games, but Toadette is still around despite both being created internally.

My guess is that he just struggled to maintain relevance in a world where Peach has no shortage of other chars that fall into that same niche of being "Peach's attendant". You got a vanilla Toad, if you just want somebody to run to the Marios to tell 'em that she's in trouble again. You got Toadette, if you want someone that can also serve that same function (even be a sort of "second-in-command"), along with an additional feminine touch. And then you got Blue!Toad, if you want someone that could either a) be questing right along side her if we're doing a SMB2/USA reprise (see: 3D World), or b) at least being depicted as helping the Marios directly.

Toadsworth may have had a unique design and characterization, but clearly, that was never going to be enough. And that only goes doubly so now, in an age where marketability is king.

Paper Mario's lack of originality is unjustifiable when they could just be pulling more obscure species from the mainline games; Piantas (Sunshine), the gears (Galaxy 1), Woodles (Galaxy 2), literally any new Odyssey species, etc. Not to mention side character alike others are saying such as Wario, Walking, Daisy, etc. Fuck it, why not the WarioWare cast? That'd be new.

Instead they have an insistence yo stick with the more boring SMW-style.

Let's be honest: those same sins you speak of can apply just as much to mainline Mario as it does its closely-knitted spinoffs. For example: Look how long it took Chargin' Chucks to come back into the mainstream. Then as soon as they did (in 3D World), it wasn't a surprise when they finally started appearing in M&L and PM, as well.

So, it honestly wouldn't surprise me at all if, especially as time went on, this "shadowy cabal" that governs Mario content has had a pretty tight leash on what content is okay for collaborators/contractors to use (or not). That "wild west" era of the early 00s, where IntSys and AlphaDream both were able to get away with so much, has long since past.
 
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I'm still not entirely sure what the exact limitation is and why characters like Professor Toad and Captain T. Ode are seemingly okay but ones like Koops or Goombella aren't.

Seems clear to me. Professor Toad and Captain T. Ode are at their core basic toads just wearing costumes. It's not the same thing as actually altering their core characteristics like giving them hair or a specific gender or stuff like that.

That is what Nintendo is trying to do now: all the goombas, toads, koopas, etc can't be unique at their core anymore, they can wear a funny hat/coat at best and that's it. There's a clear difference between these:

150px-PMTOK_MarineToad.png
200px-PMOK_Professor_Toad.png

and these


TheTravelingSisters.png
 
Seems clear to me. Professor Toad and Captain T. Ode are at their core basic toads just wearing costumes. It's not the same thing as actually altering their core characteristics like giving them hair or a specific gender or stuff like that.

That is what Nintendo is trying to do now: all the goombas, toads, koopas, etc can't be unique at their core anymore, they can wear a funny hat/coat at best and that's it. There's a clear difference between these:

150px-PMTOK_MarineToad.png
200px-PMOK_Professor_Toad.png

and these


TheTravelingSisters.png

Seems extremely arbitrary to draw the line at the visual design of these characters. Both T. Ode and Prof. Toad, even Bobby, are definitely more "unique at their core" than the traveling sisters but their uniqueness is expressed through their character and dialogue rather than some visual changes. Not sure why Nintendo is so desperate to maintain consistency at this level.
 
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Speaking of RPGs, I wonder what the Mario & Luigi producer at Nintendo has been working on ever since AlphaDream cratered.

Are we also assuming that Toshiharu Izuno has left or been moved? He was apparently the head of EPD 2 but hasn’t been credited since Bowser’s Inside Story DX.

Otani has an interesting resume. Could he be working on Prime again? Or maybe another Monolith Soft project?
 
Quoted by: N75
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Otani has an interesting resume. Could he be working on Prime again? Or maybe another Monolith Soft project?
He seemed to work under Tanabe until the restructuring in the early 2000’s and was then moved to SPD 4 (?).

Grezzo’s next game is a posibility if it isn’t Zelda. EPD 2 handled Ever Oasis.

Prime 4 will probably be Tanabe and Risa Tabata again.
 
Speaking of Toadsworth, I'd love to see him brought back tbh. Even if just for spin offs. I'd love for him to be playable in Mario Kart.
 
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Next month is Game Awards then Nintendo Direct in 2-3 months. We’ll get our “deep dive” into Kirby in the first direct. Can’t wait to see more.
 
Next month is Game Awards then Nintendo Direct in 2-3 months. We’ll get our “deep dive” into Kirby in the first direct. Can’t wait to see more.
Same, can't wait to see more Kirby and I'm hoping Advance Wars turns out well.
 
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I would love for monolith soft to take up the idea of developing new installments of Earthbound, but this time with an aesthetic more similar to that of Mother in Smash, or an evolution of the pixel art in Mother 3. Even if they started with a remaster / remake to see the reception, that would be fine.

It is a second saga that I think they could take with very good results.
 
I would love for monolith soft to take up the idea of developing new installments of Earthbound, but this time with an aesthetic more similar to that of Mother in Smash, or an evolution of the pixel art in Mother 3. Even if they started with a remaster / remake to see the reception, that would be fine.

It is a second saga that I think they could take with very good results.
Funny you say that:

beramp2xr14t45nvctve.jpg

 
I would love for monolith soft to take up the idea of developing new installments of Earthbound, but this time with an aesthetic more similar to that of Mother in Smash, or an evolution of the pixel art in Mother 3. Even if they started with a remaster / remake to see the reception, that would be fine.

It is a second saga that I think they could take with very good results.
Funny you say that:

beramp2xr14t45nvctve.jpg


I don't think it really requires the Mother name, but I'd definitely be interested to see what Honne's Mother pitch [2] [3] would have become; perhaps he could be given a shot at it with the Mother-IP elements removed.

It's worth noting that even this pitch made use of felt, rather than the clay aesthetic known to be used in marketing material used for the series.
An aesthetic Honne is no stranger to:
6sjbt.png


I say this pretty much any opportunity I get, but we really need Honne in charge of some games again
 
2022 has gotten full of new first party titles, so I wonder if the next Nintendo Direct will focus mainly on already announced games that don't have a full release date (Kirby, Splatoon 3, Advance Wars). There is a chance that there could be more titles that have been announced tho. I do hope we next Odyssey 2 next year.
 


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