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StarTopic Nintendo First Party Software Development |ST| Nintendo Party Superstars

This is the most incredible sentence I have ever read.


Something about this pricks my ears up. Maybe DeNA is just Nintendo's cloud services partner, effectively, and the system applications side is just integration there. But it feels like Nintendo is due to try AR in the main console again, and Nintendo Systems may also function as a holding company for patents/technology in common between Ninty and DeNA.


Nintendo Systems is a joint company with DeNA. Do Nintendo Systems employees count toward the total for the purposes of these reports? Genuinely asking.
yes but no,its counts, but since the initial staff was transfered from nintendo proper, the number wont go up,only a small part and the new hires
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Nintendo Co., Ltd. College Recruit Hires for Technology (Engineering, Design, Planning, Sound)

2019 - 58
2020 - 61
2021 - 83
2022 - 98
2023 - 103
 
so do we have any info about who developed the mobile games nintendo released? i tried to find credits but couldnt, and in the thread I see that all EPD are credited, but not sure if its a co-development or just as producers.
 
so do we have any info about who developed the mobile games nintendo released? i tried to find credits but couldnt, and in the thread I see that all EPD are credited, but not sure if its a co-development or just as producers.
Mario Run,Mario Kart and Miitomo - Nintendo
Fire Emblem - IS
Dr Mario - Line/NHN with nintendo
Animal Crossing - NDCUBE Tokyo with nintendo
Dragalia - Cygames
 
so do we have any info about who developed the mobile games nintendo released? i tried to find credits but couldnt, and in the thread I see that all EPD are credited, but not sure if its a co-development or just as producers.

We're only aware of a few staff members per-game via patents or award listings since none of the Nintendo published mobile games include credits (with the exception of Dragalia Lost, which recieved a 10 minute credits roll during the shutdown period that even then only includes voice cast and music credits).

I think EAD Ninja would be more equipped to give the specifics but outside of the overarching support from the Smart Device Production Group and DeNA I believe it looks something like:
  • Miitomo - EPD Production Group 7
  • Super Mario Run - EPD Production Group 10
  • Fire Emblem Heroes - Intelligent Systems
  • Animal Crossing: Pocket Camp - EPD Production Group 5 / NDcube (co-development)
  • Dragalia Lost - CyGames
  • Dr. Mario World - EPD Production Group 7 (?) / NHN Entertainment (co-development) / Line (network services)
  • Mario Kart Tour - EPD Production Group 9 / Bandai Namco (major support)
 
Mario Run,Mario Kart and Miitomo - Nintendo
Fire Emblem - IS
Dr Mario - Line/NHN with nintendo
Animal Crossing - NDCUBE Tokyo with nintendo
Dragalia - Cygames
We're only aware of a few staff members per-game via patents or award listings since none of the Nintendo published mobile games include credits (with the exception of Dragalia Lost, which recieved a 10 minute credits roll during the shutdown period that even then only includes voice cast and music credits).

I think EAD Ninja would be more equipped to give the specifics but outside of the overarching support from the Smart Device Production Group and DeNA I believe it looks something like:
  • Miitomo - EPD Production Group 7
  • Super Mario Run - EPD Production Group 10
  • Fire Emblem Heroes - Intelligent Systems
  • Animal Crossing: Pocket Camp - EPD Production Group 5 / NDcube (co-development)
  • Dragalia Lost - CyGames
  • Dr. Mario World - EPD Production Group 7 (?) / NHN Entertainment (co-development) / Line (network services)
  • Mario Kart Tour - EPD Production Group 9 / Bandai Namco (major support)
I see so its like I thought, thank you for the help guys
 
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we had a whole multi-page discussion about this a few months back here. a theory is that epd1 is/has been restructured into something different with all the external collabs now collected under epd2 instead of being spread betweeen then. that may be what yamagami is up to there since he's been MIA for the longest time and yokota is now a producer in the other group.
interesting. i really wish nintendo, sega, SE, konami, capcom and all jp companies with those internal divisions shared how they are made. also its intersting to me how bandai namco ended up being the only one not having that structure anymore, with them doing the spin-off from the division to bandai namco studios
 
interesting. i really wish nintendo, sega, SE, konami, capcom and all jp companies with those internal divisions shared how they are made. also its intersting to me how bandai namco ended up being the only one not having that structure anymore, with them doing the spin-off from the division to bandai namco studios
Bandai Namco Entertainment (BNEI)/Studios (BNSI) doesn't really have all that different of a corporate structure from Nintendo or other Japanese developers though. When BNSI separated from BNEI, the result is that pretty much all of BNEI's developers were moved to an operationally independent subsidiary. It's probably mostly a corporate leadership-related change and doesn't further clarify which developer worked on the game, cause BNSI is still just one developer, like Nintendo is one developer. They even took it a step further... Namco Tales Studio was originally its own studio responsible for Tales of games, but they were merged into BNSI.

In the end, BNEI is still responsible for the planning and producing of all Bandai Namco games (through their IP Business Divisions), but since they have no developers it kind of works kind of like a fully external EPD. This would be like if Nintendo spun-off all of their in-house developers (not just a Zelda team or a Splatoon team) to form a new company called "Nintendo Studios". Production Groups in charge of projects would still exist in the original Nintendo company, but now only work on an external basis with "Nintendo Studios", like they currently do with ND Cube and Monolith Soft.
 
In the end, BNEI is still responsible for the planning and producing of all Bandai Namco games (through their IP Business Divisions), but since they have no developers it kind of works kind of like a fully external EPD. This would be like if Nintendo spun-off all of their in-house developers (not just a Zelda team or a Splatoon team) to form a new company called "Nintendo Studios". Production Groups in charge of projects would still exist in the original Nintendo company, but now only work on an external basis with "Nintendo Studios", like they currently do with ND Cube and Monolith Soft.
EPD is much more like PlayStation Studios/SIE Worldwide Studios than BNS. It's the entity that handles all worldwide game development, production, and content strategy at Nintendo, including dealing with subsidiaries like Retro. Even games like Fire Emblem and Kirby can all be considered EPD games since EPD is the entity that devs like Monolith Soft and Intelligent Systems report to on these projects.
 
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Bandai Namco Entertainment (BNEI)/Studios (BNSI) doesn't really have all that different of a corporate structure from Nintendo or other Japanese developers though. When BNSI separated from BNEI, the result is that pretty much all of BNEI's developers were moved to an operationally independent subsidiary. It's probably mostly a corporate leadership-related change and doesn't further clarify which developer worked on the game, cause BNSI is still just one developer, like Nintendo is one developer. They even took it a step further... Namco Tales Studio was originally its own studio responsible for Tales of games, but they were merged into BNSI.

In the end, BNEI is still responsible for the planning and producing of all Bandai Namco games (through their IP Business Divisions), but since they have no developers it kind of works kind of like a fully external EPD. This would be like if Nintendo spun-off all of their in-house developers (not just a Zelda team or a Splatoon team) to form a new company called "Nintendo Studios". Production Groups in charge of projects would still exist in the original Nintendo company, but now only work on an external basis with "Nintendo Studios", like they currently do with ND Cube and Monolith Soft.
Oh what i mean is that Nintendo EPD still is nintendo, its just an internal division, while Bandai Namco Entertainment and Bandai Namco Studios became two different companies, with the devs going to BNS and the publishing and corporate side being on BNE
 
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Is online multiplayer speculation or sourced?
speculation. but even if it gets the Pikmin 1/2 treatment, the game is still being ported to Switch, which allows them to add more features like online. F-Zero is an IP that's struggling for relevance as it is. not putting in online for a racing game these days, well I ask why are you wasting your money to start with?
 
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This part is interesting too

  • The studio has around 85 full-time employees, Ishii says, and tends to develop about two or three games at a time.
  • Jet Dragon was partially born from a desire to make a mobile game and help the team gain expertise developing on the Unity engine, but the company still plans to focus on more traditional console games, Ishii says.
 
I mean, they alive because of it.

I still expect their next game to be a new IP though
i dont consider lm to be part of the mario factory "designation", it has a completely different flavour. But strikers? yeah you can imagine how hard i was coping when it was announced.

I don’t think that’ll be the same anymore after Mario Strikers. They need to be the Luigi’s Mansion and new IP group
I HOPE SO. I hope its an ambitious one.
 
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its all brilliant. it depresses me that nlg actually likes being a mario factory.
They did do Punch-Out
Probably can't return to it right now

And then they did Metroid
People probably would've preferred the mario factory

As long as they don't get stuck on a LM/Strikers conveyor belt like Camelot with Tennis and Golf...

NLG should work on Mario Hockey
Nah let the Canadians do futbol and then MercurySteam can do hockey
 
Nah let the Canadians do futbol
at least the spanish have won a world cup lol

And then they did Metroid
People probably would've preferred the mario factory
would they tho? Strikers wasnt any better received than federation force. Like i said earlier, lm is not a franchise that falls within the "mario factory" shit, but we are all hoping that nlg will be a little more audacious on the next console.
 
at least the spanish have won a world cup lol
And I'm sure there are four or five Canadians who would be upset by that

would they tho? Strikers wasnt any better received than federation force.
Everyone 1-2 Switch was better received than Federation Force
At least no one cared about that IP so people just saw it as some joke

FF showed up, caused a huge backlash, had Nintendo try some damage control, have it not work, release, bomb, and be forgotten

Strikers hasn't impressed people, but it was well received enough upon reveal and is the best selling in the series

Like i said earlier, lm is not a franchise that falls within the "mario factory" shit, but we are all hoping that nlg will be a little more audacious on the next console.
If the dev goes from handling different IP to pumping out alternating sequels from two different Mario sub-series, that's a Mario factory to me.

Doesn't mean the games will inherently be bad. But yeah, I hope they mix it up in between games

Even if with just a different Mario branch, but hopefully with an actually different IP.
 
at least the spanish have won a world cup lol


would they tho? Strikers wasnt any better received than federation force. Like i said earlier, lm is not a franchise that falls within the "mario factory" shit, but we are all hoping that nlg will be a little more audacious on the next console.
Federation Force is a poison pill that far exceeds whatever reception Strikers has gotten. If they were to return it would have to be years from now & completely rethought.

I’m curious what they will do after LM4 & a possible Strikers sequel.
 
That's Carmen Sandiego, from the 2019 Netflix series.

syTfhVR.png


Some of the concept artwork shown there must be for that. Maybe a former artist for the show joined NLG and used it as part of their portfolio.
I was going to suggest it was Carmen Sandiego from the 1985 video game hit sensation Where in the World is Carmen Sandiego, but, you know, your answer has a specificity for the design and likely origin of the art.

people joke about this, but i think its funny because it would be the first well received star fox game lmao
Hideki Kamiya was on record as wanting to make a Star Fox, and I could see such a title being well-received, though I'm not sure how well it would rocket the series' fortunes. Next Level Games would certainly do some great animation work, which would be a strength. I do feel the characters are a marketable aspect of the series.
 
Hideki Kamiya was on record as wanting to make a Star Fox, and I could see such a title being well-received, though I'm not sure how well it would rocket the series' fortunes. Next Level Games would certainly do some great animation work, which would be a strength. I do feel the characters are a marketable aspect of the series.
I think it would do a lot better than the recent Star Foxes anyway. hammers on what makes the IP notable right now (the characters), uses in-vogue gameplay concepts that are already familiar to Star Fox through spinoffs or other games (like third person shooting), and even allows for classic Star Fox gameplay to supplement that tps gameplay (Mass Effect had vehicle sections that you could easily make more Star Fox-y).

it'd be a hell of a lot more expensive, but the rewards are much greater
 


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