The glider is a dungeon item in my opinion. Every thing about this room reminds me of the dungeons we see in the artbook- the maze pattern in the middle is also seen on the walls of the gerudo dungeon in the artbook, and there is a small key on the desk.
I believe whoever owns this room is an explorer that has been to some of dungeons that we might find in this game, and he brings back sketches and artifacts to this room to research them.
We see a sketch of the glider in this room- why have a drawing of one of Link's arm abilities?
Also, the glider feels OP to have at the beginning. It would be cool to find it as a dungeon reward.
Will they show him?
Why am I only now realizing how strange of a kids show Powerpuff girls really was?
Yeah, a character named Rauru has big implications. It was the thing that got me most excited from the art book. I also feel it’s increasingly likely that we do tie some of the sky islands to the sacred realm because the Rauru from OOT was the light sage and he stayed behind in the temple of light which was supposed to be in the middle of the sacred realm.I hope they show Rauru if only for the fandom to fully freak out over his name. There's something big there, we're dealing with Ganondorf, specifically, going off of the round ears, OOT Ganondorf, and he's been sealed, presumably by a figure named after a OOT sage, the implications and parallels are already massive, but they become even bigger when you realize that historically speaking:
Ganondorf appearing in a game always = a strong connection to Ocarina of Time.
If we hear a voice refer to Link as the "Hero of Time" tomorrow I'm gonna faint.
I completely agree with you that’s what the mural is showing. I am curious what people who stayed pure from the leaks will think, as so many thought Rauru on the mural was actually Hylia.I guess it's never explicitly stated that Rauru's real form is a human. He can take the form of an owl so maybe he has a human form as well in OoT. So it could very well that the Rauru in TotK is the same one from OoT. I think the mural depicts Rauru and Hylia making a pact or agreement. Link and Zelda will be their counterparts in present day.
I completely agree with you that’s what the mural is showing. I am curious what people who stayed pure from the leaks will think, as so many thought Rauru on the mural was actually Hylia.
Yeah, I never bought that either. If Nintendo physically shows Hylia in a game she will look like Zelda, just a little more extravagant. One of my early theories on Zelda’s hair cut was Nintendo doing that so Hylia and her would look more different — on top of Zelda getting to have a more adventurous look that showed change.Yeah, I never understood the reasoning behind that.
"I know who the figure in the mural is! It's Hylia!"
"Oh, the human woman one that looks like Zelda?"
"No! The one with the animal head! That's Hylia. Here's my round about logic to explain why".
BotW feels like a reboot, something I like personally. They even put it separate in the official timeline.Maybe I’m in the minority but I liked that BotW’s only connections to past games were pretty vague, the most clear it got being Urbosa name dropping Nabooru.
But yeah I’m not sure I want OoT connections being a huge part of the story, I liked the pretty clean break and would rather TotK flesh out its own world and mythos and do interesting things with that (Zonai, their tech, the underground people…)
Maybe I’m in the minority but I liked that BotW’s only connections to past games were pretty vague, the most clear it got being Urbosa name dropping Nabooru.
But yeah I’m not sure I want OoT connections being a huge part of the story, I liked the pretty clean break and would rather TotK flesh out its own world and mythos and do interesting things with that (Zonai, their tech, the underground people…)
BOTW had some pretty overt references. There's the Temple of Time, Lon Lon Ranch ruins, the voice in the Master Sword, the giant Goddess Statue. I didn't think BOTW to be more or less connected to past games than say Twilight Princess.
BOTW had some pretty overt references. There's the Temple of Time, Lon Lon Ranch ruins, the voice in the Master Sword, the giant Goddess Statue. I didn't think BOTW to be more or less connected to past games than say Twilight Princess.
If Rauru in TotK is the same as the one in OOT, I don't think they will directly say it. We might some mention about how he built the Temple of Time or how he helped a hero out in the distant past and it will be up to the player to make that connection.
Most of these amount to Easter egg references, including Lon Lon Ranch. When you find its ruins in Breath of the Wild, the implication is that 100 years have passed since its last use; if that's the case, then Lon Lon Ranch would have to have existed for 10,000 years if it is indeed the same ranch seen in OoT.
Which, hey, could be the case. This is just my onion
To me it all comes down to the timeline. Nintendo made every Zelda before SS adhere to a certain timeline. Which was cool!Regardless, the point is still the same, I didn't find BOTW to be more or less connected to past games than other Zelda games. Aside from Direct sequels, the only one that is more overtly connected to past games is Wind Waker. Twilight Princess wasn't deeply connected to OoT or Wind Waker. Skyward Sword is connected to other Zelda games primarily because of the Master Sword but aside from that, there wasn't much connection to other games.
Even as a guy who overall likes the timeline(s), I think what they did is a nice way of having their cake and eating it too.Maybe I’m in the minority but I liked that BotW’s only connections to past games were pretty vague, the most clear it got being Urbosa name dropping Nabooru.
But yeah I’m not sure I want OoT connections being a huge part of the story, I liked the pretty clean break and would rather TotK flesh out its own world and mythos and do interesting things with that (Zonai, their tech, the underground people…)
Oh, yeah. If we're talking overt connections, like Wind Waker style, Breath of the Wild is pretty tenuously connected if at all. But in terms of references, familiar sights, and general vibes, it feels like it's got the DNA of several major Zelda titles.Regardless, the point is still the same, I didn't find BOTW to be more or less connected to past games than other Zelda games. Aside from Direct sequels, the only one that is more overtly connected to past games is Wind Waker. Twilight Princess wasn't deeply connected to OoT or Wind Waker. Skyward Sword is connected to other Zelda games primarily because of the Master Sword but aside from that, there wasn't much connection to other games.
To me it all comes down to the timeline. Nintendo made every Zelda before SS adhere to a certain timeline. Which was cool!
But I like that BotW subverted that and alluded to all branches of the timeline making it impossible to place with certainty, added to a “mythical” quality of it
That’s what I meant, they forced them into a timeline when SS releasedNo they didn't. The timeline we know today was only established around when Skyward Sword was released. Nintendo used to only roughly give ideas of when each game took place. Before Zelda I and II for A Link to the Past. A few hundred years after OoT for Wind Waker and Twilight Princess. The first game in the timeline for Skyward Sword. They did so that the new game didn't have to strictly adhere to the fiction or lore of a previous game. The games were set far enough apart so they could wipe the slate mostly clean for the story which some hints here and there for fans of the series.
That's not different than what they did for Breath of the Wild did. BOTW is set some undefined time away from all the previous games so they don't have to strictly adhere to previous Zelda lore and stories. That's what they have been doing with the series since A Link to the Past.
In BotW, Ganon does not throw malice in the cutscene, and enemies respawn from the air, btw. So this is something new.
A comment before the final trailer tomorrow:
From the February trailer direct we can see what I believe it is the blood moon cutscene and malice is thrown away from the same direction of the castle, and considering this is maybe a frecuent played scene, Hyrule Castle seems to be the last area of the game again, and maybe Ganondorf is the source. I wonder, if this is true, why did they cut that part. Rehydrate Ganondorf? True Ganondorf form?
In BotW, Ganon does not throw malice in the cutscene, and enemies respawn from the air, btw. So this is something new.
Oh, and that cut of the bosskoblin with blue bokoblins with a sky that looks like the blood moon does not give me the same vibe as the other cuts from the blood moon scene.
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Edit: another thing that I wanted to mention, is that I finally accepted/realize that this game went from a playground measure in km2 to be one in km3 (in a very oversimplified and silly way to say). Now we’ll have a big cube to explore with the different altitudes of the sky islands. I wonder, what’s gonna be there on the heights, let’s say, the highest island.
LmaoWhy am I only now realizing how strange of a kids show Powerpuff girls really was?
A comment before the final trailer tomorrow:
From the February trailer direct we can see what I believe it is the blood moon cutscene and malice is thrown away from the same direction of the castle, and considering this is maybe a frecuent played scene, Hyrule Castle seems to be the last area of the game again, and maybe Ganondorf is the source. I wonder, if this is true, why did they cut that part. Rehydrate Ganondorf? True Ganondorf form?
Yeah, looks dorky. Wonder what that's aboutWas that one shot of a town in the last trailer the mushroom people from the art book? They had some mushroom looking structures at the entrance and I think the one person had a mushroom hat?
Yeah, looks dorky. Wonder what that's about
I hope it has some connection to a real world area (mushroom caves) and not just a weird fashion trend in Hateno.
You know what, I'm going all in on this predictionI went back to look at the art book again and I forgot one of them images was Impa standing up right and walking, I wonder if she’ll be a potential companion? I imagine one of the Sheikah will be it’s just a question of who or how many
Underground clip shows a Z coordinate at -479.A live action TV spot has leaked on Reddit and it contains new footage.
specifically, the two things that stood out to me were an ability that looked like some sort of light magic, and Link fighting Gleeok on the bridge with the Gleeok named as Flame Gleeok, implying the existence of other Gleeoks.
Which would make sense, not only because of BotW's approach to overworld bosses, but because multiple Gleeoks appeared in the original Zelda