• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.
  • Do you have audio editing experience and want to help out with the Famiboards Discussion Club Podcast? If so, we're looking for help and would love to have you on the team! Just let us know in the Podcast Thread if you are interested!

Pre-Release The Legend of Zelda: Tears of the Kingdom Pre-Release Discussion Thread

Status
Not open for further replies.
I wonder how stamina will work regarding bullet time and gliding. Given the setting, we will obviously spend much more time in the air. If we got aerial combat and use those new fancy bow aiming moves from the patents, it would be weird for it to work the same way as in BOTW. We would just spend all our time in slow motion until running out of stamina a few seconds later and the only thing left would be to wait 2 minutes to reach the surface until crashing on the ground. It can't obviously work like this.
I could see something like:
  • Bullet time is now something you actively use and not the default state of aiming in mid-air.
  • Free fall also counts as resting time for stamina (after all you are just falling, that should be even more resting than standing on the ground).
  • The glider doesn't use stamina anymore but some new glider-related moves do.
 
I wonder how stamina will work regarding bullet time and gliding. Given the setting, we will obviously spend much more time in the air. If we got aerial combat and use those new fancy bow aiming moves from the patents, it would be weird for it to work the same way as in BOTW. We would just spend all our time in slow motion until running out of stamina a few seconds later and the only thing left would be to wait 2 minutes to reach the surface until crashing on the ground. It can't obviously work like this.
I could see something like:
  • Bullet time is now something you actively use and not the default state of aiming in mid-air.
  • Free fall also counts as resting time for stamina (after all you are just falling, that should be even more resting than standing on the ground).
  • The glider doesn't use stamina anymore but some new glider-related moves do.
Falling should not rest even more then standing. While falling the force from the air you fall through are huge, its quite draining and exhausting.

As far as i remember, strong wind blocked arrows? Maybe im misremembering.

But they for shure have to tweak the physics in many areas for this game and its new mechanics. Im really curious what changes we will see.
 
Falling should not rest even more then standing. While falling the force from the air you fall through are huge, its quite draining and exhausting.

As far as i remember, strong wind blocked arrows? Maybe im misremembering.

But they for shure have to tweak the physics in many areas for this game and its new mechanics. Im really curious what changes we will see.

I remember seeing someone tweaking the physics setting in an emulated version of the game and projectiles, arrows included, were affected by it. So yeah you might want to not face the wind when fighting mid-air.

And yeah I guess the air pressure when falling is huge, but my point was more about not directly using your muscles. Even forgetting that, Botw is not without weird situations like stamina not being drained when in water but not swimming, same with climbing.
 
It's pretty widely accepted that the Great Plateau is meant to be the part of Skyloft that fell down at the end of Skyward Sword. It's called the Birthplace of Hyrule in-game, and has the game's biggest Goddess Statue and the Temple of Time.

But it is not possible, since the original statue of the goddess in Skyloft (in the Temple of Hylia) is the one found in the Forgotten Temple in Breath of the Wild.
Great Plateau is the place where the Kingdom of Hyrule was founded, but the place of arrival of Zelda, Link and the original statue of the Goddess does not have to coincide with the place where Hyrule was founded after walking a bit (Great Plateau ).


And yet OoT’s Temple of Time—which was originally SS’s Sealed Temple—is supposed to be right next to that, so the Great Plateau having evidence of being where Hyrule Castle Town Market was in OoT is just another point towards the Great Plateau being the fallen portion of Skyloft.

It’s frustrating, because things just don’t add up the way they should. The Great Plateau clearly should be where the Sealed Temple is…but then the Forgotten Temple is also a thing that’s in a totally different region of Hyrule. We’re either missing some key information here, or Nintendo gave little thought to the geography of the game (which I find hard to believe).

Maybe the Forgotten Temple is actually a recreation of the Sealed Temple in a different location, not the original? After all, we know OoT’s Temple of Time was built over the Sealed Temple, so by the time of BotW there shouldn’t be anything like the Sealed Temple anyway, since it already became the Temple of Time… So why would it still exist as the Forgotten Temple?? It doesn’t make sense at all, but it being a recreation of the original Sealed Temple would explain some things at least.

Why we know OoT’s Temple of Time was built over the Sealed Temple?
I don't remember where that information appeared, I would like to know more about it, thanks.


This is true but even so, major things generally tend to mostly line up with where they should be in Zelda games, like the general regions of Hyrule and such. And while the exact placements for geographical features aren’t always going to line up exactly relative to other locations, Nintendo’s usually pretty clear when one particular location is supposed to be the same location from another Zelda game. Case in point, there are multiple points of evidence that suggest the Great Plateau is indeed supposed to be the fallen portion of Skyloft—most notably the fact that it’s literally stated that that is the birthplace of Hyrule.


Yes, it’s explicitly stated in both The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Encyclopedia.

But that Great Plateau is the place where the Kingdom of Hyrule is born does not mean that it is the place where the Temple of Hylia falls (along with the Sealed Temple). Since after reaching the lower lands, Zelda, Link and other people were able to move and put the center of the Kingdom or set the Kingdom in a different place than the place where the Sealed Temple fell (Temple of Hylia, called the Forgotten Temple in BOTW ).
 
Last edited:
But it is not possible, since the original statue of the goddess in Skyloft (in the Temple of Hylia) is the one found in the Forgotten Temple in Breath of the Wild.
Great Plateau is the place where the Kingdom of Hyrule was founded, but the place of arrival of Zelda, Link and the original statue of the Goddess does not have to coincide with the place where Hyrule was founded after walking a bit (Great Plateau ).
The argument against this take is that the sealed temple became the temple of time. The master word was sealed in it at the end of SS and stayed this way until Ocarina of time. The great plateau clearly shows to have the remains of the marketplace in OOT, proving that it's not supposed to be "another template of time".
Also, the shape of the great plateau is nothing natural with those huge vertical cliffs. But you can also counter that by saying the chunk of Skyloft that landed at the end of SS was originally from the surface anyway and was perfectly fitting in that hole in the ground.

It's kind of an unsolved mystery as we got many contradictory hints (probably on purpose imo).
 
It’s too bad that we’re unlikely to get much of a re-established Castle Town or to see much of a restored castle given it’s quickly ripped from the ground. Would have liked to see how it’s changed.

I wonder if we’ll see a big settlement arise on The Great Plateau. If there’s a repaired path up, that seems like a decent candidate for a changed area. Not TONS of potential combat/exploration, although Nintendo could certainly cook up a surprise.

I would like to know more about Great Plateau in this sequel as I said in a previous message.


"I would like to know what you think of Great Plateau.
Great Plateau is a mysterious place, surrounded by a great wall that seems to be much bigger even than the walls of any other place in the kingdom, being a giant construction with 3 small buildings (in poor condition at the moment) and in each of those constructions there are a logo, Farone, Eldin and Lanayru, in addition to the Temple of Time.
Where the entrance gate of the great wall is supposed to be, there were some very large stairs to climb to the Great Plateau.
Also inside is a place called Mount Hylia and the tomb of the King of Hyrule is located there.
Even in the most recent time they decided to build the Shrine of Resurrection there.

It seems like a very emblematic place but nobody is willing to talk about it (neither characters or stories in the game, nor people who make theories about this place or analyze the place looking for conclusions).

The old man says that it is the place where the Kingdom of Hyrule was founded, he is the only character that seems to speak a little about that place. But it's strange because according to what can be deduced from Skyward Sword, Hyrule begins to be founded after Link and Zelda come down from the heavens and the Temple of Hylia returns to earth from the sky, and the Temple of Hylia can be found in BOTW (called Forgotten Temple in BOTW).
Although we can assume that Link and Zelda and other people who descended from the sky traveled through the lands and the kingdom could begin to be founded in a different place than the Temple of Hylia.

Could someone share their conclusions on this topic or if they know of articles, videos or any other type of information about the Great Plateau? What do you think? Thank you."
 
0
RE: Stamina in air. I suspect that there will be some way of stamina recovery or slowdown while in mid-air - surely we won't be suspended in slow-mo/skydiving/paragliding all the time and have 2 of them drain stamina? I suspect that maybe there will be a launch ability other than phasing that can make Link gain upwards mobilit .

I was thinking how Naydra/Vah Medoh worked in terms of combat - you had wind gusts that carried you upwards that didn't drain stamina, while you then could drop down into slow-mo.

I just had another aerial combat idea: Homing arrows. Could be cool.
 
I think Hyrule Castle could work as a half of a final dungeon, where the second half is what's underneath it, a.k.a Ganon's Tower or something. I think it could be cool to land on it from the sky, and work your way downwards.
Reverse Paper Mario 64 😩😩😩
 
Why we know OoT’s Temple of Time was built over the Sealed Temple?
I don't remember where that information appeared, I would like to know more about it, thanks.
It was very strongly implied in Skyward Sword, with the Sealed Temple being essentially a second Temple of Time (by which I mean the original ancient Temple of Time in Lanayru Desert that had its Gate of Time destroyed by Ghirahim), being the resting place for the Master Sword until Ocarina of Time, having its own Gate of Time (which OoT’s Door of Time is implied to be one and the same, since it shares the same name in Japanese), being the location with access to the Sacred Realm where the Triforce was originally hidden (and then returned to prior to OoT), and having the emblems of the six Sage Medallions from OoT on its ceiling. This was then confirmed in both The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Encyclopedia, which you can read for yourself here:
ppp6xRP.jpg

6Qljnv6.jpg

But that Great Plateau is the place where the Kingdom of Hyrule is born does not mean that it is the place where the Temple of Hylia falls (along with the Sealed Temple). Since after reaching the lower lands, Zelda, Link and other people were able to move and put the center of the Kingdom or set the Kingdom in a different place than the place where the Sealed Temple fell (Temple of Hylia, called the Forgotten Temple in BOTW ).
This isn’t the case, because the Hyrule Historia states (as highlighted above) that when establishing the Kingdom of Hyrule, Hyrule Castle was built in the middle of Hyrule where the new Temple of Time was located (which matches up with the Sealed Grounds being in the center of what will become Hyrule in Skyward Sword) in order to protect the Triforce. In other words, Hyrule was indeed born from the very place that’s implied at the end of Skyward Sword—the Sealed Grounds where the ending takes place, which housed the Triforce, Master Sword, and Sealed Temple (which later became the new Temple of Time).

So with all of the above confirmed, it’s obvious that the Great Plateau is supposed to be the very same Sealed Grounds from Skyward Sword—it’s got the Temple of Time and the remnants of Castle Town Market from OoT (which was built right next to the Sealed Temple/Temple of Time), it’s located in central Hyrule directly adjacent to the Faron region, and it’s surrounded by an odd wall and raised from the surrounding terrain that makes it look as if the whole plateau is a separate landmass that was placed there from above, which is exactly what happened with the Sealed Grounds.

With all that in mind, what’s the most logical conclusion? That, despite all the evidence above, the Great Plateau is somehow not supposed to be the Sealed Grounds and the Forgotten Temple is supposed to be it instead, even though it’s far removed from where it should be in Hyrule and is clearly not where the Temple of Time is located? Or that there’s simply another explanation for the Forgotten Temple being the way it is, like being a replica designed to honor the original Sealed Temple after it was rebuilt into the Temple of Time? The latter seems by far to be the most likely scenario to me. Perhaps the giant Goddess Statue is even the exact same one from Skyward Sword, but it was moved far to the north where the Forgotten Temple was built. We may not have all the answers at the moment, but given the information that we do currently have, I’d say it’s a much bigger leap in logic to assume that the Forgotten Temple is literally supposed to be the same Sealed Temple in the same location as in Skyward Sword when all the other evidence points towards the Great Plateau being that instead.
 
With all that in mind, what’s the most logical conclusion? That, despite all the evidence above, the Great Plateau is somehow not supposed to be the Sealed Grounds and the Forgotten Temple is supposed to be it instead, even though it’s far removed from where it should be in Hyrule and is clearly not where the Temple of Time is located? Or that there’s simply another explanation for the Forgotten Temple being the way it is, like being a replica designed to honor the original Sealed Temple after it was rebuilt into the Temple of Time? The latter seems by far to be the most likely scenario to me.
I like the replica idea. The only extra info about the Forgotten Temple I could find is from Creating a Champion.

The Forgotten Temple was constructed in order to keep a record of the heroes throughout history who aided the royal family of Hyrule in the countless ancient battles against Ganon, who unleashed the Calamity on a recovering world.

If this temple had a deliberate intention behind its construction - to serve as a library - then it probably isn't the ruins of the Sealed Grounds but designed to look like it.

I'd like to believe the BotW ToT is the same as the OoT one, it's definitely designed to be. It's also possible that it is yet another replica, after all there's a Goddess Statue there. It may have been rebuilt and fallen into ruin again in the long period between OoT and BotW. But if King Rhoam says that the Great Plateau is the birthplace of Hyrule then I'm inclined to believe that this is where the Kingdom of Hyrule started and expanded from.
 
I like the replica idea. The only extra info about the Forgotten Temple I could find is from Creating a Champion.

The Forgotten Temple was constructed in order to keep a record of the heroes throughout history who aided the royal family of Hyrule in the countless ancient battles against Ganon, who unleashed the Calamity on a recovering world.

If this temple had a deliberate intention behind its construction - to serve as a library - then it probably isn't the ruins of the Sealed Grounds but designed to look like it.

I'd like to believe the BotW ToT is the same as the OoT one, it's definitely designed to be. It's also possible that it is yet another replica, after all there's a Goddess Statue there. It may have been rebuilt and fallen into ruin again in the long period between OoT and BotW. But if King Rhoam says that the Great Plateau is the birthplace of Hyrule then I'm inclined to believe that this is where the Kingdom of Hyrule started and expanded from.
Yeah, exactly! Given the purpose of the Forgotten Temple, it being a replica makes sense.

And I have no doubt that BotW’s Temple of Time is in the same location as OoT’s (and therefore SS’s Sealed Temple), but I think it may have been rebuilt again at least once. Especially if BotW is supposed to take place in the Child Timeline, after TP and FSA (which is my personal theory), since the Temple of Time was already in ruins by TP.
 
So with all of the above confirmed, it’s obvious that the Great Plateau is supposed to be the very same Sealed Grounds from Skyward Sword—it’s got the Temple of Time and the remnants of Castle Town Market from OoT (which was built right next to the Sealed Temple/Temple of Time), it’s located in central Hyrule directly adjacent to the Faron region, and it’s surrounded by an odd wall and raised from the surrounding terrain that makes it look as if the whole plateau is a separate landmass that was placed there from above, which is exactly what happened with the Sealed Grounds.

Great!

There are just a couple of things that don't add up to me.

The original statue next to the Temple of Hylia when they fall they fit perfectly into a hole in the ground (sealed ground), they don't stick out like the Great Plateau does. And the Great Plateau wall is more similar to the walls of Hyrule Town, the market and Hyrule Castle in OOT, but the statue of Hylia when it falls, fits perfectly into the ground with a spiral shape (don't stick out).

On the other hand, in Ocarina Of Time, Castle Town of Hyrule and Hyrule Castle do not have their location adjacent to Farone (although in OoT it is not specified which region is, I assume that Farone is where Lost Woods, Kokiri Forest and Deku Tree).
 
Quoted by: Tye
1
Great!

There are just a couple of things that don't add up to me.

The original statue next to the Temple of Hylia when they fall they fit perfectly into a hole in the ground (sealed ground), they don't stick out like the Great Plateau does. And the Great Plateau wall is more similar to the walls of Hyrule Town, the market and Hyrule Castle in OOT, but the statue of Hylia when it falls, fits perfectly into the ground with a spiral shape (don't stick out).

On the other hand, in Ocarina Of Time, Castle Town of Hyrule and Hyrule Castle do not have their location adjacent to Farone (although in OoT it is not specified which region is, I assume that Farone is where Lost Woods, Kokiri Forest and Deku Tree).
When it comes to the Great Plateau not being flush with the ground, it may just come down to a different artistic interpretation. After all, BotW’s Hyrule is much, much larger and more detailed than any other version of Hyrule seen before it, so it’s understandable that not everything is going to look the same as in previous games. And for all we know, there could have been some sort of event in BotW’s past that caused the Skyloft portion of the Sealed Grounds to raise up some. Again, we don’t have all the answers, but the evidence points towards the Great Plateau being the same location as the Sealed Grounds, and it appears to be a separate piece of land like that as well, even if the exact depictions differ between games—but that’s just normal for Zelda games, as locations never look exactly the same even when they’re supposed to be the same, like the Temple of Time between OoT and TP.

As for OoT’s Temple of Time not being adjacent to Faron…like you said, the regions aren’t specified in OoT, so it’s entirely possible that OoT’s Hyrule Field is actually the Faron region and the Lost Woods is either part of it further southeast or in a different region entirely. You would assume that the Lost Woods would be the Faron region, but the Lost Woods are also notorious for moving around between Zelda games, as some games have it in the southeast where the the Faron region should be, but others have it way to the north or northwest. Ultimately, we have to accept that many locations are going to vary in their exact positions from game to game for game design reasons, and there may be no other explanation for it than that. But when the games and official supplemental material strongly imply or even outright confirm something, there’s not much reason to believe otherwise.

Hopefully we’ll have some more concrete answers regarding BotW stuff once TotK releases, though.
 
Also along the lines of aerial combat, when we kill an enemy in mid-air sky diving down to the surface, will their monster parts fall all the way to the surface? Their terminal velocity will have to match ours in order to snatch them up. There will have to be way to collect them mid-air and catch them some how, as I am assuming maneuvering around side to side while falling will be limited. A dragon scale always at least seemed worth my time to go and pick it up, but I’m not traveling all the way to the surface and searching the ground for a few Keese eyeballs and wings.
 
0

Looks like Nintendo Japan put up a new Zelda portal a week after the TotK trailer.

EDIT: It is an official English translation of the Japanese Zelda portal, and may be no different than the Japanese Zelda portal present before the TotK trailer.
 
Last edited:

Looks like Nintendo Japan put up a new Zelda portal a week after the TotK trailer.
Immediately when to History to see if they slipped BoTW to the timeline somewhere. No such luck lol
This has been up in Japanese for months now (if not years, I don’t remember exactly how long it’s been); it’s only the English language version that’s new.

And yeah, BotW probably won’t get an exact timeline placement until sometime after TotK releases at the earliest, unfortunately.
 
This has been up in Japanese for months now (if not years, I don’t remember exactly how long it’s been); it’s only the English language version that’s new.

And yeah, BotW probably won’t get an exact timeline placement until sometime after TotK releases at the earliest, unfortunately.

Saw “new Zelda portal” and hoped it had some updates to the stuff with it. I’ve poured over both the English and Japanese sites in the past trying to catch a hint. But you’re right. Probably won’t know until several months or more after TotK.
 
0
This has been up in Japanese for months now (if not years, I don’t remember exactly how long it’s been); it’s only the English language version that’s new.

And yeah, BotW probably won’t get an exact timeline placement until sometime after TotK releases at the earliest, unfortunately.
I wasn't really familiar with the previous Japanese version of the site but I think theyve made other changes, maybe not. I edited my previous post to clarify.
 
Last edited:
0
I just did the Shrine Quest that leads to the Sprint of Courage and it raises so many questions about the Zonai. The SoC is located inside the jaws of the structure of a giant dragon and it there’s a statue of Hylia inside. Plus so many other things pertaining to dragons.

So what is it about this race that’s so important that TotK is seemingly focusing on them so much? So let’s look at the facts:

-They’re an ancient race from 10,000+ years ago
-They have a fascination with Dragons
-They know of the Goddess Hylia
-They were a barbaric tribe

Were they representatives of Hylia and the dragons or did they just simply worship her and the dragons? This is getting more excited for TotK as I really want to know who the Zonai are.
 
0
I remember seeing someone tweaking the physics setting in an emulated version of the game and projectiles, arrows included, were affected by it. So yeah you might want to not face the wind when fighting mid-air.

And yeah I guess the air pressure when falling is huge, but my point was more about not directly using your muscles. Even forgetting that, Botw is not without weird situations like stamina not being drained when in water but not swimming, same with climbing.
The "muscles not using" is not correct. First you would need to be tretty special to not use fhem as a reflex. Then you have to use them to keep the right position. Then breathing would be pretty hard and would need your muscles.


But i get what you mean. I still dont like the idea of passive stamina regain in the air. Shure, botw had alot of situations,but flying through the air is such a big part of totk that it would feel off to me to be honest.

Im just really curious. But hey, its just...what...7,5months out? Yay
 
0
I'm betting that paragliding won't use stamina at all. So much of the game is going to take place over what is essentially an endless pit, so it's a lot worse for players to run out of stamina in mid air. Yeah, you can travel really far distances from the sky islands to the surface, but you can already do that in BotW with an increased stamina gauge and potions. It's simply more fun for the player to do whatever they want in the air without having to worry about constantly plummeting 300 feet to surface.
 
I'm betting that paragliding won't use stamina at all. So much of the game is going to take place over what is essentially an endless pit, so it's a lot worse for players to run out of stamina in mid air. Yeah, you can travel really far distances from the sky islands to the surface, but you can already do that in BotW with an increased stamina gauge and potions. It's simply more fun for the player to do whatever they want in the air without having to worry about constantly plummeting 300 feet to surface.

I have to disagree about it being more fun, from my own experience I have found limitless exploration in 3D rather dull. If there are secrets to be found in the environment by navigating then I really hope they require some planning and thinking to find out, if all obstacles would be avoidable by infinite flight there wouldn't be a challenge in them anymore.

It comes down to preference though, I really like the breakable weapon mechanics as well and was never bothered in games by stamina meters or time challenges.

Still, infinite float is always better than infinite flight ofcourse but I expect there will be a difference in the game between the 2. I wonder how they will tackle it.
 
Re: Zelda lore.

Tbf, I don't think anyone in the Zelda team huuuuugely cares about it, and inconsistencies has been all over the places for years, so I wouldn't really look too much into it (and I think no better point to prove it that they happily swapped Kakariko and Great Hyrule Forest locations close to development's end) . Anyway, if someone wanted to go down the rabbit hole, even though the OoT Temple of Time would be the same place as the Sealed Grounds, I mean, canonically the Wind Waker's flood is part of BOTW timeline, so there are several Hyrules. Both the Forgotten Temple and the Great Plateu could have been the place 'were the Kingdom of Hyrule was born' (gosh, BOTW is so far on the timeline that it could even be several other Kingdoms of Hyrule we don't know yet or even ever will).
 
I am for stamina use for whatever thing you use to get from one sky island to another, simply because i want a Zelda version of this:

AdvancedUnpleasantCanadagoose-max-1mb.gif
 
I'm betting that paragliding won't use stamina at all. So much of the game is going to take place over what is essentially an endless pit, so it's a lot worse for players to run out of stamina in mid air. Yeah, you can travel really far distances from the sky islands to the surface, but you can already do that in BotW with an increased stamina gauge and potions. It's simply more fun for the player to do whatever they want in the air without having to worry about constantly plummeting 300 feet to surface.
The new flying platform is able to take that role though, and possibly just shows up automatically if you retain a feet first drop for a few seconds. (which is a completely optional posture now for long distance falling) I'm wondering if the paraglider is even a mandatory item in this game, with acquiring the wing being the glider's equivalent of getting you beyond the opening area.
 
Last edited:
0
I mean, canonically the Wind Waker's flood is part of BOTW timeline
Do we know that? The only reference I see people making to the flood is the rock salt description, which doesn't seem like a smoking gun to me. If Hyrule's anything like earth, landmasses and oceans changed over millions of years. You can have rock salt without it needing to come from Wind Waker's flood specifically.
 
Do we know that? The only reference I see people making to the flood is the rock salt description, which doesn't seem like a smoking gun to me. If Hyrule's anything like earth, landmasses and oceans changed over millions of years. You can have rock salt without it needing to come from Wind Waker's flood specifically.
Well, BOTW literally has the Hero of Winds armor set, the Sea-breeze boomerang, and WW's Hero's Shield - and, on top of that, Koroks and Ritos exists. The armor set even explicitly references the Great Sea. Being said that, again, not even Aonuma nor Fujibayashi deeply cares about timeline and they're quite open about embracing irreconcilable inconsistencies:

Hyrule's history changes with time. When we think of the next game and what we want to do with it, we might think, 'Oh, this'll fit well', and place it neatly into the timeline, but sometimes we think, 'Oh crap' and have to change the placement. Actually, the decided history has been tweaked many times.
Source
 
Well, BOTW literally has the Hero of Winds armor set, the Sea-breeze boomerang, and WW's Hero's Shield - and, on top of that, Koroks and Ritos exists. The armor set even explicitly references the Great Sea.

It also has armor from Twilight Princess that specifically names the Twilight Realm. I’m playing the game and staring at Zant’s Helmet right now. Remnants of the Twili Mirror are even in the game. There’s proof for all three timelines littered throughout the game. I’m sure it fits somewhere, but I don’t think we’ll be getting a definitive answer until sometime after TotK.
 
It also has armor from Twilight Princess that specifically names the Twilight Realm. I’m playing the game and staring at Zant’s Helmet right now. Remnants of the Twili Mirror are even in the game. There’s proof for all three timelines littered throughout the game. I’m sure it fits somewhere, but I don’t think we’ll be getting a definitive answer until sometime after TotK.

Oh, yes, definitely! The assumption is that BOTW happens, somehow, across all timelines - maybe so, so much time has gone that all the events has finally happened across all timelines. This is even referenced in the Zelda's website, where it is stated that BOTW is the last game in the timeline, and even though it points out the split, it marks BOTW as independent of them.

XA80LIB.png
 
Yeah, the Grwat Flood is not more canon than any other timeline. And Koroks and Rito can exist without the flood in any other timeline. I actually think the Rito in this timeline could easily be explained as descedents of the Fokka of the Downfall timeline. Also remember there was another flood in Hyrule WAY before WW. The desert in Skyward Sword was also part of an "Ancient Sea"

The WW timeline really is in no way mergable with the other timelines in an easy way.
 
Dreaming about this game is a weekly occurrence for me now.

That said I hope the one mechanic they don't use again in BotW is flurry rush. It really was way too OP.
 
Well, BOTW literally has the Hero of Winds armor set, the Sea-breeze boomerang, and WW's Hero's Shield - and, on top of that, Koroks and Ritos exists. The armor set even explicitly references the Great Sea. Being said that, again, not even Aonuma nor Fujibayashi deeply cares about timeline and they're quite open about embracing irreconcilable inconsistencies:


Source
I mean... having a bunch of DLC armor is whatever. I don't think the world of Xenoblade is canon in Zelda, or the Nintendo Switch, but there are clothes sets referencing those things too. I'm not sure how much we're supposed to read into those. And both the Rito and Korok evolved magically with the help of a divine guardian, so that's not really timeline-dependent.
 
0
Oh, yes, definitely! The assumption is that BOTW happens, somehow, across all timelines - maybe so, so much time has gone that all the events has finally happened across all timelines. This is even referenced in the Zelda's website, where it is stated that BOTW is the last game in the timeline, and even though it points out the split, it marks BOTW as independent of them.

XA80LIB.png
I believe this is because they said they didn't want to officially commit to any particular timeline and wanted to leave it open to fan interpretation. And I think "all the timelines merged...somehow" is a fair enough fan interpretation. But if I had to stick it on just one timeline, it's Child for sure.
 
Same.

It's unreal that this is a thing now. I spent time thinking about "BotW2" every day for the past three years, and now name, date and a new teaser is in out hands.
yeah. I still need to realize that the game is only 7 months away now.
 
0
I believe this is because they said they didn't want to officially commit to any particular timeline and wanted to leave it open to fan interpretation. And I think "all the timelines merged...somehow" is a fair enough fan interpretation. But if I had to stick it on just one timeline, it's Child for sure.
And I think it's downfall because of many references about Rito in the Zora dimain, which wouldn't make sense in a timeline where she didn't even had any job as sage. But as you said: It's all about fan interpretation. IMO Adult timeline (so WW timeline) makes the least sense because they are in a completelly new hyrule and old hyrule and ganon are completelly gone there. Changing that wlould make the wish to the triforce at the end of WW worthless.
 
I have to disagree about it being more fun, from my own experience I have found limitless exploration in 3D rather dull. If there are secrets to be found in the environment by navigating then I really hope they require some planning and thinking to find out, if all obstacles would be avoidable by infinite flight there wouldn't be a challenge in them anymore.

It comes down to preference though, I really like the breakable weapon mechanics as well and was never bothered in games by stamina meters or time challenges.

Still, infinite float is always better than infinite flight ofcourse but I expect there will be a difference in the game between the 2. I wonder how they will tackle it.
I'm all for limitations as well. I also like the breakable weapons and limited stamina in BotW. I was just pointing out that the way stamina works in BotW wouldn't work in TotK. The solution is not just to give up on stamina and not replace it with another feature. I see 2 ways to adapt the system for the sky:
  • As said previously, the methods to spend and regen stamina are altered. Old BotW actions don't use stamina anymore, new TokT actions are using stamina, stamina regen while falling, etc...
  • Introducing a new resource to manage, abstract or not. You said there would be no more challenge and planning if we were to get infinite stamina (and I don't say we should of course) but that's only true for BotW. Before, the major use of stamina was climbing, we had to plan our routes and resting points so we can climb higher and higher. But in TokT, we are not climbing but falling. With that many islands at different heights, your resource is literally how high you are in the sky. If you fall for too long, Link will be too low to reach certain islands. Regaining stamina while falling wouldn't be a problem because, by the time your stamina is up again, it would be too late.
I don't believe in a solution where we automatically get a game over if Link has 0 stamina left and falls for too long because I could see many cases where it's intended by players. It would ruin creativity in the gameplay. We don't know yet how that Zonai plane is working, but the fact it exists shows that traveling in the "old" Hyrule will be simplified quite a lot. Those challenges have already been done in BotW. If we want to avoid a BotW 1.5 feel but still use the old map, it means we need a lot of gameplay change. That's why I think that everything that requires thinking and planning in BotW will be trivialized and give space to new features in the sequel.
 
0
And I think it's downfall because of many references about Rito in the Zora dimain, which wouldn't make sense in a timeline where she didn't even had any job as sage.
I never saw this as a problem because we know Child Link traveled back in time, told the Royal Family what happened in the Adult Timeline, and showed the Triforce of Courage as proof. So it stands to reason that the Princess of the Zora and the leader of the Gerudo would be honored for their deeds regardless.

Meanwhile, in the Master Sword bequeathing ceremony, Zelda says the blade traveled from the sky, through time, and into twilight. Seems like a clear SS - OoT - TP reference to me.
 
I just want to point out that the stamina metter in BOTW is the best piece of UI made this entire generation. It's just perfection.
I disagree. A bar under the hearts, like in the Souls games, would be much less obtrusive. Always seeing that green circle next to Link gets annoying.
 
I never saw this as a problem because we know Child Link traveled back in time, told the Royal Family what happened in the Adult Timeline, and showed the Triforce of Courage as proof. So it stands to reason that the Princess of the Zora and the leader of the Gerudo would be honored for their deeds regardless.

Meanwhile, in the Master Sword bequeathing ceremony, Zelda says the blade traveled from the sky, through time, and into twilight. Seems like a clear SS - OoT - TP reference to me.
That's just the english cutscene tho (or rather it's more in English in the background but you can't hear it). In the Japanese and German version she referenced "if the hero crosses the oceans or connects/(makes a link) to the past". So she references all three timelines in her speak. Let's be honest... the English localization in BotW has a mlot of confusing stuff
 
That's just the english cutscene tho (or rather it's more in English in the background but you can't hear it). In the Japanese and German version she referenced "if the hero crosses the oceans or connects/(makes a link) to the past". So she references all three timelines in her speak. Let's be honest... the English localization in BotW has a mlot of confusing stuff
Got a source on that? Cause everything I'm seeing when Googling it says that the Japanese text is pretty much the same as the English.

"空を舞い 時を廻り 黄昏を染まろうとも・・・結ばれし剣は 勇者の魂と共に"

Google translate gives me

"Soaring in the sky, going around time, even if the twilight is dyed... the bound sword is with the hero's soul"
 
Got a source on that? Cause everything I'm seeing when Googling it says that the Japanese text is pretty much the same as the English.

"空を舞い 時を廻り 黄昏を染まろうとも・・・結ばれし剣は 勇者の魂と共に"

Google translate gives me

"Soaring in the sky, going around time, even if the twilight is dyed... the bound sword is with the hero's soul"

That's just the FIRST line she said. She is talking in the background without subtitles later in the scene. You can't hear her well in English, but in Japanese and German you can clearly understand what she is saying. I'm German I can absolutelly confirm this for the German version.

The first line, the one you quote is still there, what I'm saying is, there are ADDITIONAL lines in the background.
 
Status
Not open for further replies.
Staff Communication
Please note that this thread is completely spoiler-free, and that includes tagged spoilers. If you want to discuss spoilers, we refer to the spoiler thread.
Last edited:


Back
Top Bottom