linkwashere
Space Warrior
This looks amazing, the detail on the leafs in the bottom right corner is bonkers for a Switch.
And here is another "it looks too great for the Switch" these people were saying the same for Rabbids 2 etc.
Monster Hunter Rise, Rabbids 2 and now this.And here is another "it looks too great for the Switch" these people were saying the same for Rabbids 2 etc.
So they're saying this looks like a launch title for the....And here is another "it looks too great for the Switch" these people were saying the same for Rabbids 2 etc.
Not you, but I’ve seen people already claiming it has to be a Switch 2 game because graphics are too good for SwitchI am just praising the art and the attention to detail of the developers here, I am not doubting this is for Switch.
no my name isnt always disappointed?to be fair. aren't you always disappointed?
here.... have this retroactive yeahNintendo Direct Speculation |ST2| Fami's Summer Gameguess
I hope Nintendo announces the direct next week. I’m getting way too giddy and excited with Nate’s hints. Especially if the Direct is June 14th Nintendo will announce it next week. We’re soooo closefamiboards.com
I didn't realize when Pokemon and 3H Released that launch titles BoTW and MK8 Deluxe were wiped from existencepokemon and fire emblem 3h damaged how people see the switch, to them its not even HD, its barely on the level of a wii game.
people dont make sense. You can point several arguments to any subject, they will just ignore and follow what suits their mind.I didn't realize when Pokemon and 3H Released that launch titles BoTW and MK8 Deluxe were wiped from existence
for real tho - that's a problem on "people"'s side lol
absolutely loving this new camera angle holy smokes.
absolutely loving this new camera angle holy smokes.
if ya'll havent played Tinykin yet i highly recommend it
hey thanks i missed that thread! will do.On that note, come join the small guys community
Small Guys Games / Herd-like ST | Current Hype: Tinykin is out Now! (Pikmin + Mario)
https://www.tinykingame.com/ Shout-out to @Raytro for putting this on my radar a couple months back. In their words: one of my most anticipated game of 2022. Tinykin is a game with a Pikmin inspiration, kinda. But it is more of a platformer game. Which is looking great because I'm a HUGE...famiboards.com
At least we got actual gameplay / in-engine and a promise of the game out in a yearNormally I hate announcements like this where they barely show anything off but with a series like Pikmin I'm just happy we've got confirmation we're getting a 4th.
any guesses on what the time on the clock means?
Game already delayed to 2043, ripI noticed that. 10:08:43. Maybe the hr/sec are a hint to the target launch date? But October 8 is not a Friday...
I feel like this is going to be a horror game. A lot of the creatures are horrifying enough from an aerial view. Staring up at giant Bulborbs from the Pikmin's perspective is going to be absolutely terrifying.
Pretty good chances I could’ve told myself.What are the chances of seeing Pikmin 4?
Pikmin 3 release date was July 13th 2013. Pikmin 4 release date should be July 12th 2023 (Friday). That way, the Pikmin will never be on 10 year sleep without new game. I am sure some people talked about this earlier, even Raccoon, that Nintendo would never put Pikmin on 10 year long haitus.
For sure. Pikmin games have always had good looking weedslooks like a switch game to me. probably gonna be cross-gen but I don't see anything out of the ordinary here
looking back at the trailer, I wonder if the stopped pocketwatch is hinting at some sort of change to the time mechanic. personally I like the day system, and it's only been particularly high-stakes in the first game, but they've shaken up the structure in each game so far, so I'm excited for whatever's in this one. e.g. ...what if you didn't have to leave the planet overnight?Looks great! Please let me get rid of the timer, at least until im comfortable enough with the mechanics to turn it back on
you can just restart the dayLooks great! Please let me get rid of the timer, at least until im comfortable enough with the mechanics to turn it back on
I understand that, but i have a very hard time multi tasking, and i found that there was a lot to keep track of in pikmin 3. Because it took me a lot longer to come to grips with the mechanics, it ended up being very frustrating for me, and made me really dislike it. I want to be able to get good at these games, and enjoy it, so an easy mode that removes the timer would make it more accessible for me.you can just restart the day
time management is literally the point of the game you know
Eh, I wouldn’t look too much into it. Pikmin always ends up being the best looking Nintendo game on their respective console. Pikmin 3 on the Wii U looked insane…that pizza man.The game looks suspiciously too good for the Switch and they're holding off to show ANY gameplay despite it being scheduled for next year?
Hmmmm.
Yeah... if they really wanna penetrate the mainstream they will have to change the gameplay style. An even more immersive Pikmin is a dream come true.Fixing the camera angle will make this game a lot more well-loved and appeals to new players way more. I am down for that change, especially since the visual style of Pikmin is at odds with itself. It tries to present the characters as tiny, but you never get to see small everyday objects tower above the camera. It just is at odds with itself in that regard.
But being able to actually see the scale of the characters and every day objects. That's a game changer, and can save Pikmin from dying as a niche series. We could maybe even expect 5 million plus from it.
My guess is that it will be less challenging from a strategic/multitasking standpoint, and moreso challenging in combat.I think they're trying to target a largest audience with the dandori thing making the game more accessible but I hope that it will propose some challenges for the fans. Pikmin 3 DX was already not that challenging for an average experienced player even in its spiciest level of difficulty.
"Strategically planning deploying and commanding" I think it means less real time gameplay.My guess is that it will be less challenging from a strategic/multitasking standpoint, and moreso challenging in combat.
Pikmin 3 had a little bit of this, but I assume with enemies, you are now going to require hitting certain parts of it in order to avoid losing Pikmin. That kind of precision is both untenable for new players, and makes the game a cakewalk for veteran players in Pikmin 3. But with enemies appearing larger, there will be a much greater challenging moving, and hitting a specific part(like a bulborbs eye).