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Pre-Release Pokémon Scarlet and Violet — Pre-release Discussion Thread (UPDATE: new trailer, see threadmarks)

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This... not so much.

little doubt about it imo. the biggest evidence of that is the big central area showcasing a bunch of types/symbols in a whole circle

gs1iCHP.png


kind of feels like a set-up for 'these are the challenges trainers will have to face here' type of deal
 
Game looks way better than Legends, on top of having big cities and actually being fully open world this time:


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This comparison is very telling. Arceus looks more like Oblivion, and S/V looks more like Skyrim. It's obviously the same technological framework, but the latter is much more complete.

Besides the lighting it seems that Arceus doesn't have much in the way of automated distant LOD generation (just like Oblivion). That's why, in the distance, it's mainly terrain maps. For S/V there's much more granular detail in the distance (more like Skyrim).

Maybe someone with more technical knowledge could chime in on this.
 
Would it be silly to expect a new type? It would freshen things up in my opinion. Cosmic or Sound two of the possible typings that make the most sense. A lot of older pokémon also would convert those, like Clefairy and Elgyem to cosmic, Exploud and Kricketune (delelele wooop) to sound.
 
I always did rather like the idea of a Space type. We have a lot of mons with supposedly extraterrestrial origin. I also want an Artificial type for mons that arise from manmade objects (like golems) but I can’t think of a snappier name for it at the moment.
gs1iCHP.png


kind of feels like a set-up for 'these are the challenges trainers will have to face here' type of deal
That seems more like an aesthetic choice, because I highly doubt you’ll be fighting 18 different gym leaders.

Apparently that place seems to be based on Guel Park in Spain.

Also a layman: S/V immediately struck me as better looking than SwSh and PLA.
 
That seems more like an aesthetic choice, because I highly doubt you’ll be fighting 18 different gym leaders.

That depends entirely on the scale of the world. If it's huge, 8 will feel really sparse. It's not difficult to imagine a world big enough to justify that, if they're the major challenge and it really is fully open.

Would it be silly to expect a new type? It would freshen things up in my opinion. Cosmic or Sound two of the possible typings that make the most sense. A lot of older pokémon also would convert those, like Clefairy and Elgyem to cosmic, Exploud and Kricketune (delelele wooop) to sound.

I wouldn't expect one, no. If nothing else, the big sun wheel clock thing we've already seen in the plaza which has icons for all the types is spaced so that you'd have 18 on the full wheel, which is obviously how many we have right now.
 
I always did rather like the idea of a Space type. We have a lot of mons with supposedly extraterrestrial origin. I also want an Artificial type for mons that arise from manmade objects (like golems) but I can’t think of a snappier name for it at the moment.

That seems more like an aesthetic choice, because I highly doubt you’ll be fighting 18 different gym leaders.

Apparently that place seems to be based on Guel Park in Spain.

Also a layman: S/V immediately struck me as better looking than SwSh and PLA.

i mean it's a big pile of symbols right in front of the biggest building of the town, one that quite reminds me of gym buildings and the like from SwSh. it also has from what i can see a pokemon battle ground thing depicted in the middle of the circle, so that's likely related.

it could also be the big starting point for the gym challenge like SwSh of course. either way it definitely feels very important
 
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This comparison is very telling. Arceus looks more like Oblivion, and S/V looks more like Skyrim. It's obviously the same technological framework, but the latter is much more complete.

Besides the lighting it seems that Arceus doesn't have much in the way of automated distant LOD generation (just like Oblivion). That's why, in the distance, it's mainly terrain maps. For S/V there's much more granular detail in the distance (more like Skyrim).

Maybe someone with more technical knowledge could chime in on this.
The trees are much more varied instead of having one model copy pasted everywhere, and they render at much further distance, then because of the fact the game is fully open world they actually had to design everything you see, whereas in Legends the map abruptly ends and thus its borders are merely approximated since you won’t actually get to be there from up close, this in turn means that the detail is consistent from mostly all distances and PoVs
 
I think they’ve tried to make it as clear as possible that this game isn’t structured like Arceus by calling it open world in many different places; “Various towns blend seamlessly into the wilderness with no borders.”

Would there even be a purpose to other towns beyond the starting one with Arceus’ structure?

I think a hub town works very well with an open world concept, especially since GF will be trying not to alienate kids. If you always have a place you can go to, it gives you a structure as opposed to wandering aimlessly in the world (which we know it's also cool, but might make kids frustrated).

I think the town we saw in the trailer will be a hub because 1- it's huge by Pokemon standards, 2- the MC designs indicate they're students of some kind, so they are probably tied to an institution that I'm betting is located on that town and 3- I think they are probably iterating on that aspect of Arceus.

When I say hub I'm not saying all the gym battles will happen there though, I don't agree with that. I think you will have a reason to go back there constantly, but there will be other towns to explore and gyms are probably the main reason you're looking for them.
 
I wouldn't expect one, no. If nothing else, the big sun wheel clock thing we've already seen in the plaza which has icons for all the types is spaced so that you'd have 18 on the full wheel, which is obviously how many we have right now.
I don't think they'd reveal the new type in the debut video with that wheel thing. If there really is a new typing, that wheel should be a misdirection.

But yeah, it's pretty unlikely that we get a new type anyway.
 
I don't think they'd reveal the new type in the debut video with that wheel thing. If there really is a new typing, that wheel should be a misdirection.

But yeah, it's pretty unlikely that we get a new type anyway.
I could see it playing out where the town celebrates all the typings, but over the course of the story a new typing is discovered.
 
A slew of fresh designs and meaningful exploration this time. I do enjoy the hype of a new generation. Going to try a blackout for maximum surprises.
 
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little doubt about it imo. the biggest evidence of that is the big central area showcasing a bunch of types/symbols in a whole circle

gs1iCHP.png


kind of feels like a set-up for 'these are the challenges trainers will have to face here' type of deal

I wonder whether this is related to the new battle 'gimmick' from this generation. In the Japanese logos there is a sun- or star-shaped symbol (since gen 6 they always include some visual references to that gen's new mechanic in the Japanese version of the logos):

VvPf6tHvZVpqaYufI1cdmATzYSBH_sEGOdCrcX9Zq_c.jpg


And then in the quoted picture we have sort of like a sun-shaped (sundial?) emblem with all 18 types, and in the inner circle all 7 colours of the rainbow are sort of mixed up (this isn't the only reference to the rainbow in that trailer, btw).

I'm thinking that the new mechanic might be related to type-changes during battle.
 
I wonder whether this is related to the new battle 'gimmick' from this generation. In the Japanese logos there is a sun- or star-shaped symbol (since gen 6 they always include some visual references to that gen's new mechanic in the Japanese version of the logos):

VvPf6tHvZVpqaYufI1cdmATzYSBH_sEGOdCrcX9Zq_c.jpg


And then in the quoted picture we have sort of like a sun-shaped (sundial?) emblem with all 18 types, and in the inner circle all 7 colours of the rainbow are sort of mixed up (this isn't the only reference to the rainbow in that trailer, btw).

I'm thinking that the new mechanic might be related to type-changes during battle.

As long as Megas never return, I'm cool with whatever
 
Most of the modern Pokémon games have some huge city that dwarfs the others - Castelia, Lumiose, Hau'oli, Wyndon. I wouldn't take that to mean SV's is necessarily a "hub" in the way other types of games might use the word.
 
I honestly don't think that SV needs any type of level scaling, at least in the wild. They don't need to go full XCX with it but it's fine to have some stronger Pokémon in early areas and vice versa. People are going to want to explore, so there's going to have to be some obedience mechanic applied anyway, and they can just make fleeing more consistent like in Arceus. It'd be great if you could catch pre-evolutions of late-game Pokémon early by wandering into high level areas, and seeing a mix of Pokémon evolutionary lines across areas makes them feel alive and natural.
 
Am I the only one that isn’t too crazy about it going open world?

Don’t get me wrong. I have nothing against open world. I loved BoTW and I love Xenoblade, but, I kinda like the more linear structure of classic style Pokémon?

Not saying it should be all corridors or straight routes, like I’d like for routes to be a bit more open so you can get to the next town in a more dynamic fashion… but I guess I don’t get why everything needs to be open world.
 
That makes more sense with being a fire type and I see the shape in the tail, but the eye/muzzle area looks like apple flesh, like they sliced it open at the head. The stem is more apple than pepper as well. It's like they started with the idea of making him a pepper but then the head turned into an apple. Oh well, I love him regardless.
Fuecoco is probably based on a stuffed pepper dish, so the white part would be the stuffing.
 
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there are two shields in the trailer with oranges and grapes. probably it will take on the importance of our citrics and wine, maybe they are two new teams fighting each other to be the most important in the region?

2jucRJp.jpg

its true that those two are really important fruits in the region that make most of the exports... im thinking in olives for DLC lol
I'm not sure if I believe the two schools competing yet. largely it sounds too cool for GF to do.
The trees are much more varied instead of having one model copy pasted everywhere, and they render at much further distance, then because of the fact the game is fully open world they actually had to design everything you see, whereas in Legends the map abruptly ends and thus its borders are merely approximated since you won’t actually get to be there from up close, this in turn means that the detail is consistent from mostly all distances and PoVs
nah, the trees are pretty samey in SV too. Legends was just a technological issue, not a design one. Legends was made before GF sorted out how to draw more objects into the distance
 
Am I the only one that isn’t too crazy about it going open world?

Don’t get me wrong. I have nothing against open world. I loved BoTW and I love Xenoblade, but, I kinda like the more linear structure of classic style Pokémon?

Not saying it should be all corridors or straight routes, like I’d like for routes to be a bit more open so you can get to the next town in a more dynamic fashion… but I guess I don’t get why everything needs to be open world.
I am convinced they don't have the time/resources/chops to fill an open world with interesting shit to do/see, but designing towns on top of the wide-open areas will probably help with that? I dunno, there is a lot still to be said about what the structure of this game will be
 
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Am I the only one that isn’t too crazy about it going open world?

Don’t get me wrong. I have nothing against open world. I loved BoTW and I love Xenoblade, but, I kinda like the more linear structure of classic style Pokémon?

Not saying it should be all corridors or straight routes, like I’d like for routes to be a bit more open so you can get to the next town in a more dynamic fashion… but I guess I don’t get why everything needs to be open world.
I think it's still possible to have a linear gameplay structure coupled with an open world design, e.g. RDR2's main storyline. Up until now GF also only mentioned the latter. The former is totally up to our speculation. Looking forward to May or around E3 to know more.
 
Am I the only one that isn’t too crazy about it going open world?
For Pokemon I don't really mind whether it's linear or open-world. But I can say that the open-level approach of Arceus was better than the underbaked route and Wild Area design of SwSh. So I'm hopeful GF can make the open world worth it. On that note, I'm seeing some cool little animations like Drifloon dancing in the breeze. I hope there's a lot more of those little touches to make the Pokemon seem more alive.

I think it's still possible to have a linear gameplay structure coupled with an open world design, e.g. RDR2's main storyline
As long as S/V doesn't copy RDR2's mission design, we're good
 
the good thing about open world is that the gating will have to be more natural. maybe we'll actually get gyms in any order. unless they have people blocking the gym saying "you gotta have x badges"



 
the good thing about open world is that the gating will have to be more natural. maybe we'll actually get gyms in any order. unless they have people blocking the gym saying "you gotta have x badges"
There will be a perimeter of Psyduck/dancing men around the whole region that will slowly push outwards as you get more badges
 
I think it's still possible to have a linear gameplay structure coupled with an open world design, e.g. RDR2's main storyline. Up until now GF also only mentioned the latter. The former is totally up to our speculation. Looking forward to May or around E3 to know more.

I'm not convinced, but I could be.

The best approach for me would be larger open areas but still tackled in a mostly linear way If they wanted to make a bunch of slightly larger SwSh DLC or Xenoblade style areas with trainers worked in and a couple of gyms scattered in them that you have to find, that'd work for me.
 
hype hype hype!
Fuecoco will keep the Fire starter tradition intact (well except for Gen VI...how could i turn down Froakie?)
I hope they keep more gameplay mehcanics of PLA outside the open world, but by reading the description the catching mechanic will be the classic one...
Can't wait to know more.
I was also not expecting anothe EU based region
 
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The boundaries will probably work like in Legends, you will need certain abilities akin to HMs to trasverse certain linda of terrain. That's how it's always been in Pokémon and it still works naturally with an open world
 
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For Pokemon I don't really mind whether it's linear or open-world. But I can say that the open-level approach of Arceus was better than the underbaked route and Wild Area design of SwSh.

Very well said. I'd far prefer they commit to one and do it well versus the weird hodgepodge that Sw/Sh was. I understand why that was that way and the DLC demonstrated the evolution there, but I prefer they do that kind of experimenting in side-games like Legends.

I hope this is finally the gen we see them stop burning resource on throw-away gimmicks as well and actually commit to ideas that build the series forward. Watch the star in the logo be some weird bigger-than-gigantamax calling on the gods in the stars move tho.
 
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There will be a perimeter of Psyduck/dancing men around the whole region that will slowly push outwards as you get more badges
The replacement for the Elite 4 will be the Psyducks closing in again Fortnite style and you have to beat 4 elite trainers before they get to the centre. They did say they want to appeal to kids!
 
Maybe. When you're favourite series is one that's had to fight an uphill battle for 12 years within the Nintendo fanbase against popular, long-established Nintendo IP and struggle to carve out its own place amidst Nintendo fans who'd mostly only care about Mario, Zelda and Pokemon, it's easy to feel the way I do.

For you and Nintendo fan's who's favourite franchises are the latter, they'll never understand what this is like. It's a different world when you're the underdog.
You think Xenoblade fans are oppressed? Try being a BoxBoy fan
 
You think Xenoblade fans are oppressed? Try being a BoxBoy fan
I'm stuck as a god damned Pikmin fan

...and an F-ZERO fan, a Punch-Out fan, a Star Fox fan, and a fucking Mii fan

meanwhile xenoblade is getting new shit worked on pretty much all the time

edit: also a Chibi-Robo fan, Katamari fan, EarthBound fan, etc
 
All the oppressed videogame players will be on my prayers tonight. Your struggle is seen.
 
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I find myself strangely unexcited for this. It looks really cool, but I'm feeling a bit...Pokemoned out? I just put 50+ hours into Arceus. BD/SP just came out a few months ago. This is...a lot.

It's going to sell like crazy, though.
 
I'm stuck as a god damned Pikmin fan

...and an F-ZERO fan, a Punch-Out fan, a Star Fox fan, and a fucking Mii fan

meanwhile xenoblade is getting new shit worked on pretty much all the time

edit: also a Chibi-Robo fan, Katamari fan, EarthBound fan, etc
Isn't there a rumor that NLG is working on the next Pikmin game? If true, you will get your wish! (honestly, I hope that rumor is true because I want to see their animation skill applied to the world of Pikmin).
 
I find myself strangely unexcited for this. It looks really cool, but I'm feeling a bit...Pokemoned out? I just put 50+ hours into Arceus. BD/SP just came out a few months ago. This is...a lot.

It's going to sell like crazy, though.
I go through peaks and valleys with my Pokemon interest. Like in 2019, I did 11 different runs through Pokemon games. In 2020? Only 1. Last year? 3. This year? Just Arceus so far, so I'm ready for some Scarlet & Violet action.
 
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Isn't there a rumor that NLG is working on the next Pikmin game? If true, you will get your wish! (honestly, I hope that rumor is true because I want to see their animation skill applied to the world of Pikmin).
That rumor came from the same guy that said Mario Kart 9 was happening this year.
 
I find myself strangely unexcited for this. It looks really cool, but I'm feeling a bit...Pokemoned out? I just put 50+ hours into Arceus. BD/SP just came out a few months ago. This is...a lot.

It's going to sell like crazy, though.

Yeah weird announcement time, but I think by the fall I'll be ready for more
 
To be honest, Game Freak earned a lot of goodwill from me with PLA. I'm still concerned about the relatively short gap between PLA and SV, but I'm far more excited than I otherwise would have been.
 
To be honest, Game Freak earned a lot of goodwill from me with PLA. I'm still concerned about the relatively short gap between PLA and SV, but I'm far more excited than I otherwise would have been.
Same here. Btw to anyone thinking about passing on Arceus because SV comes out later this year dont skip it, its really good.
 
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