looks like they're borrowing models/animations from new snap, which is great
doesn't seem like it? but will take some asset rips to determine thatlooks like they're borrowing models/animations from new snap, which is great
those pelipper walking around and the scales on the seviper look really familiar to medoesn't seem like it? but will take some asset rips to determine that
Are New Snap's models completely different from the mainline games? I was under the impression that they were based on the main models.doesn't seem like it? but will take some asset rips to determine that
they're based on the Creatures models but retextured and reanimatedAre New Snap's models completely different from the mainline games? I was under the impression that they were based on the main models.
I'm trying to find screenshots of seviper in NPS, but every single image is tiny as fuck for some reasonthose pelipper walking around and the scales on the seviper look really familiar to me
oh god im having bdsp flashbacksRegardless of the model, at least Serviper is moving vaguely like a snake and not a Roomba
I've been wondering about this myself. Would certainly help explain how Game Freak is able to put this out as fast as they are.I wouldn't be surprised if Bandai Namco is helping on the visual assets, they did it for several Nintendo games in the past.
Hey there are flying Staravias and StaraptorsI’m glad bird Pokémon are actually flying and doing stuff not just hopping around like in Arceus.
Any guesses as to who the Director and Producer are for Scarlett and Violet?
I'm assuming Masuda doesn't have a major role given he served as the Director for BDSP.
Very likely Ohmori. I'd bet it all on it tbhAny guesses as to who the Director and Producer are for Scarlett and Violet?
I'm assuming Masuda doesn't have a major role given he served as the Director for BDSP.
those pelipper walking around and the scales on the seviper look really familiar to me
Seviper only appears at night in New Snap, so I had to crank up the brightness on these photos to get the scales to show up.they're based on the Creatures models but retextured and reanimated
I'm trying to find screenshots of seviper in NPS, but every single image is tiny as fuck for some reason
this is the best I can find, and the pattern doesn't look the same, but I can't find a clearer image
Legends will probably remain fairly different, I imagine, since its core gameplay loop probably won't be included in Gen 9 (though man I'd love if the Pokedex completion tasks came back in some form). And yeah the action elements will remain the sameSo what do we think the franchise will look like going forward?
Traditional remakes are probably going to continue being outsourced, and if GF puts out a new gen every 3 years that gives them time to make other stuff because they're ninjas.
Maybe they will keep doing Legends games tying in with the remakes? I'd like that, but I think it would depend on how different gen 9 really is from Legends. All that open world stuff could lead to over saturation really quick. Maybe Legends will focus more on the action aspects and become primarily an action game maybe?
Don't know what Game Freak will actually do, but that's the direction I want them to go in yeah. Alternate new gens and Legends style games. There's a lot of interesting lore they can explore with the latter format, while still keeping traditional gameplay going strong with the former.So what do we think the franchise will look like going forward?
Traditional remakes are probably going to continue being outsourced, and if GF puts out a new gen every 3 years that gives them time to make other stuff because they're ninjas.
Maybe they will keep doing Legends games tying in with the remakes? I'd like that, but I think it would depend on how different gen 9 really is from Legends. All that open world stuff could lead to over saturation really quick. Maybe Legends will focus more on the action aspects and become primarily an action game maybe?
Battle system will be back to normal, definitely. There's no way they're going to mess with the competitive that muchI do hope the battle system is back to normal. No strong/agile style moves, no Pokemon hitting you twice in a row, none of that aggravating filth.
We know abilities are back, so it stands to reason that everything else is back to normal tooI do hope the battle system is back to normal. No strong/agile style moves, no Pokemon hitting you twice in a row, none of that aggravating filth.
Seviper only appears at night in New Snap, so I had to crank up the brightness on these photos to get the scales to show up.
From what I can tell by the trailer, Seviper's scales in SV are smaller, and the pattern is more fine. You can compare the scales by the hexagonal markings on its back.
That's all that really needs to stay, honestly. Though I'm curious how they'll handle overworld seamless encounters without the Pokemon attacking you. They could just make it so that you're never aggro'd by Wild Pokemon, but I can't imagine that would go over well (I'd honestly be fine with it personally but there's a strong case to be made against the idea)I think it will keep some aspects of the catching and the in field battles of Legends and thats about it
Yep, hope it returns to normal.I do hope the battle system is back to normal. No strong/agile style moves, no Pokemon hitting you twice in a row, none of that aggravating filth.
They've sure been releasing a lot of games, but frequently at the cost of said game's quality. It's not really something to be lauded.Game Freak is legendary studio in efficiency,they releasing their 7th switch game,they made a new generation in 3 years with covid, while developing another big scale game and two expansions,both releasing in the same year,insane for a studio with 150 employees
I could see the trainer attacking carry over if it was a little less ubiquitous and most Pkmn went on their way generally (given we're in urban environments a bit more and Pkmn more used to humans than they were in Legends time. I think seamless probably means "on the game terrain" rather than a magical battle arena as per SwSh etc... but there could be some kind of battle transition stillThat's all that really needs to stay, honestly. Though I'm curious how they'll handle overworld seamless encounters without the Pokemon attacking you. They could just make it so that you're never aggro'd by Wild Pokemon, but I can't imagine that would go over well (I'd honestly be fine with it personally but there's a strong case to be made against the idea)
Maybe they'll have it so that you automatically throw out a Pokemon when a Wild Pokemon touches you? That could possibly work if a bit awkwardly.
Director is definitely Ohmori. Masuda doesn't direct the big main games of the generation anymore. In fact, Let's Go was supposed to be his last go as director period; but he ended up co-directing BDSP anyway.Any guesses as to who the Director and Producer are for Scarlett and Violet?
I'm assuming Masuda doesn't have a major role given he served as the Director for BDSP.
probably have the pokemon attack you, giving them a preemptive strike against your pokemonThat's all that really needs to stay, honestly. Though I'm curious how they'll handle overworld seamless encounters without the Pokemon attacking you. They could just make it so that you're never aggro'd by Wild Pokemon, but I can't imagine that would go over well (I'd honestly be fine with it personally but there's a strong case to be made against the idea)
Maybe they'll have it so that you automatically throw out a Pokemon when a Wild Pokemon touches you? That could possibly work if a bit awkwardly.
I think GameFreak's natural enemy, trees, are still causing them problemsdo people actually think it’s ugly or is it trolling. I feel like I’m missing something
Voice acting is something I'm just literally never expecting from the series at this point. For whatever reason Pokemon just doesn't seem to be interestedI think PLA is nearly perfect, but if I could make any changes to it, I think I’d change three things.
1) a true open world
2) better visuals
3) voice acting
SV obviously has the open world, which is great. The visuals are improved from PLA, even if it’s not a massive leap. All that remains to be seen is the voice acting.
Yeah, it's a bit of a shame Arceus seems to be getting so little time in the spotlight. Still though, I imagine the game will still keep a lot of unique elements that'll make it feel distinct and a worthwhile offering by itself. Like, I can't imagine SV having as much of an emphasis on Pokedex completion or exploration, even with the open world.This announcement kinda takes the wind out of Arceus imo. Makes it seem like not a big deal.
Basically a month after its release “oh here’s the next one, except it’s actually a new generation and TRUE open world and better looking!” Lmao
Like we all figured Arceus was a stepping stone. I just didn’t think said stone would be crossed so quickly lol
I’m not expecting VA either. I just really, really want it.Voice acting is something I'm just literally never expecting from the series at this point. For whatever reason Pokemon just doesn't seem to be interested
I honestly hope Pokemon never is that visually noisy. Part of the reason Arceus has its claws in me is that it being so visually simple is so much easier to process after a full workday. Simpler times.
People are tripping. This looks GREAT. Also won't run at 360p like Xenoblade 3 will in handheld.
do people actually think it’s ugly or is it trolling. I feel like I’m missing something
Lol what the hell. I love monoliths worlds and play many other games but Pokémon. Different games have different vibes my friend, no need to be so rude and childish.The typical Nintendo fan, lol. Loves his simple vibrant colours designed for babies. Goo goo ga ga.
Don't deny you'd blow your load if Game Freak made a world anywhere near as good as Monolith's.
Lol what the hell. I love monoliths worlds and play many other games but Pokémon. Different games have different vibes my friend, no need to be so rude and childish.