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StarTopic Nintendo First Party Software Development |ST| Nintendo Party Superstars

“Large part” and “again” need clarification. Now there can be some grounds for speculating that Nintendo may offload the entire DLC to NBG to save resources for other things, but this would be a jump from their previous support role. A huge jump actually.

I meant compared to what they did for MK8
 
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If Nintendo wants to move away from outsourcing then they should probably start ,either looking for or making, a gaas support team to handle a lot of this work.

It doesn't seem logical or even possible for Nintendo to eliminate outsourcing, but rather I think Nintendo wants to be able make sure they can internally develop (with outsourcing on the latter production end) certain key titles simultaneously and still be able to explore new IPs (or even old IPs).
 
Sure I mentioned as much after that I should have probably included less in there rather then eliminate. They are trying to be more autonomous with to do as you say. Perhaps we’ll see Smash eventually get brought back into the fold for instance. But I was also thinking that with more gaas, or at least longer, support for their titles. Nintendo should look into getting a team (acquired or built) setup that does a lot of the heavy lifting in that department.
 
So assuming NLG is doing Mario Strikers, that means Grezzo is the one team that has gone the longest without announcing/releasing something? (Besides EPD teams)

Hopefully we get an announcement from them this year and a release in 2023.
Grezzo did Miitopia, but we don't know what Good-Feel is doing. It's been 3 years since Yoshi's Crafted World, so if a new Nintendo / Good-Feel project is in development it should be announced soon.

That's a big if though. Personally, I think that with the change of leadership Nintendo might be done with some of the smaller devs of the Iwata's years, including Good-Feel (and, for that matter, Arzest -- good riddance). Hopefully, I'm wrong and we'll see a new Wario or Yoshi game this year.
 
Grezzo did Miitopia, but we don't know what Good-Feel is doing. It's been 3 years since Yoshi's Crafted World, so if a new Nintendo / Good-Feel project is in development it should be announced soon.

That's a big if though. Personally, I think that with the change of leadership Nintendo might be done with some of the smaller devs of the Iwata's years, including Good-Feel (and, for that matter, Arzest -- good riddance). Hopefully, I'm wrong and we'll see a new Wario or Yoshi game this year.
good feel is doing a self-published title, but they're probably also doing contract work for someone to keep the lights on
 
In the same article where they announced their self-published Goemon-inspired game, Good-Feel's president mentioned that they'd still be focusing on contract work in addition to their self-published titles:

Etsunobu Ebisu: “We want to release self-published titles regularly while mainly focusing on contract development. To that extent, an original title is currently in the works at the Osaka office that we opened earlier this year.”

Maybe they're done with Nintendo after Crafted World? Or maybe they aren't, and Good-Feel will have something to show by 2023. Time will tell!
 
In the same article where they announced their self-published Goemon-inspired game, Good-Feel's president mentioned that they'd still be focusing on contract work in addition to their self-published titles:



Maybe they're done with Nintendo after Crafted World? Or maybe they aren't, and Good-Feel will have something to show by 2023. Time will tell!

DK time!
 
That's a big if though. Personally, I think that with the change of leadership Nintendo might be done with some of the smaller devs of the Iwata's years, including Good-Feel (and, for that matter, Arzest -- good riddance). Hopefully, I'm wrong and we'll see a new Wario or Yoshi game this year.
It's possible they might drop some, perhaps, if they don't like the level of quality or don't see much benefit in the relationship, but their work with Good-Feel seems like one they might want to nurture, even if Good-Feel is trying to grow outside of that.

Cranky's Crocheted Canard
 
Well, I think we can probably say that Nintendo are done with Vitei at least; they turned down pitches for both a Tank Troopers port and an F-Zero game early into the Switch's life.
 
Does anyone think Nintendo should try and develop a new IP similar in tone to series like Fire Emblem or Metroid completely in-house? It'd be interesting to see something like that from EPD internal. They have Zelda and to a lesser degree, Star Fox.
 
Does anyone think Nintendo should try and develop a new IP similar in tone to series like Fire Emblem or Metroid completely in-house? It'd be interesting to see something like that from EPD internal. They have Zelda and to a lesser degree, Star Fox.

I don't personally see much of a need for them to. But if they can think of some kind of fun gameplay concept that fits a tone like that, then sure!
 
Well, I think we can probably say that Nintendo are done with Vitei at least; they turned down pitches for both a Tank Troopers port and an F-Zero game early into the Switch's life.
I think that's largely due to Miyamoto's departure from EAD/EPD. Veti had a good relationship with EAD having worked together on Steel Diver, its sequel, and Tank Troopers. But It's likely that Takahashi wanted to focus on strengthening EPD's internal development and strengthening relationships with their larger, more successful partners such as IS, MonolithSoft, and HAL, along with smaller indies in the west like SFB.
 
In the same article where they announced their self-published Goemon-inspired game, Good-Feel's president mentioned that they'd still be focusing on contract work in addition to their self-published titles:



Maybe they're done with Nintendo after Crafted World? Or maybe they aren't, and Good-Feel will have something to show by 2023. Time will tell!
They are a decently sized studio, so unless this Goemon thing is a big production(unlikely given that it's self published), I'd guess that something else is in the pipe. Whether it's for Nintendo or not who knows.

It does feel like something changed with their relationship though. Monkey Barrels being a Switch exclusive yet not mentioned or marketed by Nintendo was pretty strange.
 
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Sure I mentioned as much after that I should have probably included less in there rather then eliminate. They are trying to be more autonomous with to do as you say. Perhaps we’ll see Smash eventually get brought back into the fold for instance. But I was also thinking that with more gaas, or at least longer, support for their titles. Nintendo should look into getting a team (acquired or built) setup that does a lot of the heavy lifting in that department.
When was Smash in the fold? It was always developed externally.
 
When was Smash in the fold? It was always developed externally.

Iwata envisioned incubating the series since Brawl which he wanted to set up in the Tokyo office. Instead, they decided to create a Project Sora subsidiary and use an adhoc developer structure. Obviously, for posterity, it makes a lot of sense to create a permanent home for such a big IP.

I think that's largely due to Miyamoto's departure from EAD/EPD. Veti had a good relationship with EAD having worked together on Steel Diver, its sequel, and Tank Troopers. But It's likely that Takahashi wanted to focus on strengthening EPD's internal development and strengthening relationships with their larger, more successful partners such as IS, MonolithSoft, and HAL, along with smaller indies in the west like SFB.

I don't think it was Miyamoto's departure, but rather Sugiyama (and subsequently Imamura) who were the direct points that pseudo merged EAD and Vitei at the time.
 
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I’m surprised We don’t have an Answer as to who is making Strikers.

Maybe it isn’t NLG lol

Probably is. Nintendo does that every once and a while
if it isn't, the devs stepped up their animation game immensely. so it's probably NLG
The animation style when we see in-game footage screams NLG. Especially Mario's celebration and Luigi being kicked by Mario into the electric fence, both near the start of the gameplay footage in the reveal.
(At 0:55)
 
RE: Good-Feel and contracted development

They've worked exclusively with Nintendo for over a decade when it comes to contracted projects, and their self-published game was Switch first, windows later, and their next self-published game is for Switch, too. I'd be surprised if they've been contracted elsewhere, or if Nintendo let them go.
 
The animation style when we see in-game footage screams NLG. Especially Mario's celebration and Luigi being kicked by Mario into the electric fence, both near the start of the gameplay footage in the reveal.
(At 0:55)

Yeah it's probably NGL, but if it's them it could look better, am not saying game looks bad or anything but for NGL it's rather lower, but hey we've all seen how much LM3 was upgraded since first trailer that was year before launch but we have some more months on Strikers too.
 
Strikers is alsoa multiplayer game that requires 60fps. Wouldn't discard a sacrifice in graphics for performance.
 
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Yeah it's probably NGL, but if it's them it could look better, am not saying game looks bad or anything but for NGL it's rather lower, but hey we've all seen how much LM3 was upgraded since first trailer that was year before launch but we have some more months on Strikers too.
Strikers is a 60fps, I'm sure the final graphics are gonna be upgraded as always with Nintendo games but 60fps multiplayer game comes at a cost on Switch.
 
Wait is Strikers actually 60? Oh yeah then. I've seen people talking about 30fps.
The gameplay is 60fps but when it does the close up shots to the characters, it is 30fps (going off the youtube trailer).
My guess is the close up shots are from a replay mode where you can rewatch a previous match with probably has higher fidelity and therefore runs at 30fps.
 
Camelot are doing pretty good looking games to be honest. Mario Tennis Aces looks clean and with the final update the game has enough content but it should have been there day one.
But they need to expand, even ND cube has more staff. If Camelot wasn't "independent" I'm sure Nintendo would have hired more people.
 
I know that Grezzo is the Zelda remake/spinoff now
I’m not sold on Grezzo working on either of those things next based on the job recruitments for their upcoming game. At best the description could fit a Tri Force Heroes sequel, but I think it’ll just be something that isn’t Zelda.
 
I’m surprised We don’t have an Answer as to who is making Strikers.

Maybe it isn’t NLG lol

Probably is. Nintendo does that every once and a while

It's 99.99% NLG but I also found it weird that they didn't announce the devs until I went back and saw that there was some confusion about the developer of LM3 as well.
 
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Hot take, but since they're seemingly no longer affiliated with Sony, maybe Nintendo and Camelot should consider roping in Clap Hanz, either as a support team, or outright merging/absorbing them back into Camelot. After all they were born from Camelot after making the original Hot Shots Golf on PS1.

Camelot have 40-odd folks with Clap Hanz at just over 20. So that'd be a 50% increase of staff right there. Actually I'm shocked Clap Hanz even managed to make the PS4 Golf games unless Japan Studio did the heavy lifting on those.
 
Hot take, but since they're seemingly no longer affiliated with Sony, maybe Nintendo and Camelot should consider roping in Clap Hanz, either as a support team, or outright merging/absorbing them back into Camelot. After all they were born from Camelot after making the original Hot Shots Golf on PS1.

Camelot have 40-odd folks with Clap Hanz at just over 20. So that'd be a 50% increase of staff right there. Actually I'm shocked Clap Hanz even managed to make the PS4 Golf games unless Japan Studio did the heavy lifting on those.
do we know what clap hanz is working on now?
 
do we know what clap hanz is working on now?
Since Clap Hanz Golf, dunno. Best guess is a Switch (at minimum as is common with Apple Arcade exclusives) port. But yeah I doubt they're working with Sony anymore if they out of nowhere went solo, especially with Sony more or less giving Japan the middle finger these days.
 
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Hot take, but since they're seemingly no longer affiliated with Sony, maybe Nintendo and Camelot should consider roping in Clap Hanz, either as a support team, or outright merging/absorbing them back into Camelot. After all they were born from Camelot after making the original Hot Shots Golf on PS1.

Camelot have 40-odd folks with Clap Hanz at just over 20. So that'd be a 50% increase of staff right there. Actually I'm shocked Clap Hanz even managed to make the PS4 Golf games unless Japan Studio did the heavy lifting on those.
That's what i've been thinking as well.

But I reckon Clap Hanz should take over the Mario Golf series, while Camelot make a new ip or golden sun.
 
That's what i've been thinking as well.

But I reckon Clap Hanz should take over the Mario Golf series, while Camelot make a new ip or golden sun.
Not a bad idea. But I think another reason for Camelot's fall is their weird change of roles. By that I mean the person who directed all the N64 and GC Golf and Tennis games, Haruki Kodera, while still there, is only a programming lead these days. One of the Takahashi brothers (the bosses) took over as director beginning with Mario Tennis Open.

Why on Earth would you remove the director of your best entries and not reconsider returning said person that role when the later entries have been, ahem, under par?

Just once I want to see Haruki Kodera back in the saddle to bring the Golf and Tennis games back to their glory days. Toadstool Tour and Power Tennis still hold up immensely IMO.
 
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Yeah it's probably NGL, but if it's them it could look better, am not saying game looks bad or anything but for NGL it's rather lower, but hey we've all seen how much LM3 was upgraded since first trailer that was year before launch but we have some more months on Strikers too.
Strikers is is gonna be more twitchy than Luigi's Mansion. they can't go all crazy as they did with LM2/3 because response needs to be quick
 
Or let Grezzo make a new game, whether for an existing or new IP. I think it's weird that most people online seem to only want them to remake or remaster games when they are capable of developing new games, too.
 
Ever Oasis can stay dead. Not everything created should come back. It was a complete flop then. Same with stuff like Codename STEAM. Someone has to make new 2D Zelda games and they should try to make a new IP on Switch if they want.
 
Aces is probably the best playing Mario Tennis since the orignal on N64 (I was surprised by how well that one holds up when I played it on NSO). In the end it really just got let down by the slow dripfeed of content; and even then the final package is still lacking in extra modes and especially courts. Still confused about why the latter ended up being a problem when footage from three months before launch showed a court not available in the final game, or more accurately only available as a boss battle arena.

Super Rush has the same issue of lacking extra modes (they threw in a few in that final update, but it still doesn't hold up to World Tour) but the story mode is also even more of a letdown and especially feels rushed towards the climax. Support for the game isn't over yet though; monthly costumes are still releasing; and i'm still skeptical about the potential for a paid DLC pack of Toadstool Tour course remakes. Looking at the state of Ultra Smash on Wii U I think Mario Golf's HD debut and console return could've turned out way worse.

Still wish Camelot would get the support and additional manpower they clearly need to make these games more feature-full from the outset. Gotta wonder what their next game will be at this point; they haven't worked on anything that isn't tennis or golf since Dark Dawn (yes, even on Sports Superstars they only produced the tennis and golf portions; Bandai Namco developed the other three sports).
 
I wished they would stop with half ass story modes and go all out on the side modes.
Exactly. I hope Strikers doesn’t have a story mode because it doesn’t need one at all, just pack in more multiplayer content. But the earlier Strikers games had no story mode so it’s unlikely this would.
 
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Breaking down EPD internal development -- currently we have about 8 steady core groups.

AC team
Splatoon team
2D Mario team
3D Mario team
Mario Kart team
3D Zelda team
Kawamoto Casual Team #1
Kawamoto Casual Team #2

Miitomo/Dr. Mario World Team

The only imminent change I foresee is if the Tokyo unit erects that second full production unit next to 3D Mario (Donkey Kong?).
 
yoshis crafted world had a tough development cycle and ended up just kind of okay

i would still expect they are contracted to make warioland or something by 2023 but i wouldnt be surprised if nintendo put them on ice for a while
 


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