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That's what I do every time Sony or Square do a presentationI hate that I have to sit through a 2 hour showcase for a system I donβt own just for the small chance to see an advertisement for a game that may or may not exist
![Person shrugging :person_shrugging: π€·](https://cdn.jsdelivr.net/joypixels/assets/7.0/png/unicode/64/1f937.png)
That's what I do every time Sony or Square do a presentationI hate that I have to sit through a 2 hour showcase for a system I donβt own just for the small chance to see an advertisement for a game that may or may not exist
... Just .. don't? There will be at least two threads the nanosecond it actually shows up in any show, I promise you wont miss.out on anything by actually doing something you enjoy with your timeI hate that I have to sit through a 2 hour showcase for a system I donβt own just for the small chance to see an advertisement for a game that may or may not exist
I'm not afraid of missing Silksong news, I'm afraid of missing the surprise of seeing the trailer pop up unexpectedly.
Yeah that's right, I'm diligently watching presentations for the specific purpose of being surprised by a thing. Yes, I know how dumb that is.
Btw this was the actual calendar reminder I set:
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I'm not afraid of missing Silksong news, I'm afraid of missing the surprise of seeing the trailer pop up unexpectedly.
Yeah that's right, I'm diligently watching presentations for the specific purpose of being surprised by a thing. Yes, I know how dumb that is.
Btw this was the actual calendar reminder I set:
![]()
Unfortunately for us, he is plugged inReally thought this was gonna be the one. I just figured Schreier wasnβt plugged in or something. I am sad.
Let's be honest, we know what option it's going to be.Well, it's either the Direct or utter despair. We're in for some more drama, folks.
The Xenoblade title screen at night makes for a very lovely phone lock screen background. Kudos on the excellent choice.I'm not afraid of missing Silksong news, I'm afraid of missing the surprise of seeing the trailer pop up unexpectedly.
Yeah that's right, I'm diligently watching presentations for the specific purpose of being surprised by a thing. Yes, I know how dumb that is.
Btw this was the actual calendar reminder I set:
![]()
I havenβt been following Silksong that closely but Iβm getting big Sports Story vibes from it.Yeah, the game is in development hell. Probably due to scope creep. It explains the weird radio silence, the delays, all of it. The game was "nearly finished" two years ago and it's clear that statement was either bullshit or the game was so bad they had to go back to the drawing board. I have no faith in this coming out anymore, much less actually being good.
My question is why? Plenty of devs have made great games and failed to follow them up. No game dev is perfect.Man, I'm not getting these vibes at all. I get that it is frustrating to not have any updates, but if there's any dev team I trust to make something great, it's Team Cherry.
A game like Hollow Knight is very easy to just keep expanding not only the scope of, but the details as well. I imagine that on top of expanding the world, they have also been adding small story details throughout the entire thing, interesting new tools and whatnot.
Ultimately it's impossible to predict what is really happening as only Team Cherry has knowledge on the game.
I literally do not understand thisYeah, the game is in development hell. Probably due to scope creep. It explains the weird radio silence, the delays, all of it. The game was "nearly finished" two years ago and it's clear that statement was either bullshit or the game was so bad they had to go back to the drawing board. I have no faith in this coming out anymore, much less actually being good.
Isnβt it a 3 man team?they're a tiny team, they don't work for anyone, they don't owe anyone anything. it'll come out when it comes out.
they also have playtesters and of course contractors, but the core creative and programming team is threeIsnβt it a 3 man team?
Since I havenβt heard anything of hiring from team cherry, with the exception of music.
Itβs understandable if itβs still only 3 people working on a sequel thatβs 2-3 times bigger than base hollow knight, plus they donβt have to rush the game, since they no longer have to worry about kickstarter.
I have my concerns re: scope creep, but to say that the game won't be good because the game was delayed a year is... a stretch. This stuff takes time, especially with a small dev team like Team Cherry. Good or bad, it'll come when it's ready.Yeah, the game is in development hell. Probably due to scope creep. It explains the weird radio silence, the delays, all of it. The game was "nearly finished" two years ago and it's clear that statement was either bullshit or the game was so bad they had to go back to the drawing board. I have no faith in this coming out anymore, much less actually being good.
i completely agree with you but they really need to better communicate this to the players long silence only make people assume the worseI literally do not understand this
they never said they were "nearly finished," Xbox put them in a situation where they had to confirm a statement that they certainly didn't choose to make
by that metric, they're only a year past their hoped internal deadline β one they didn't choose to announce because they didn't really want to attach a timeframe to it until they were sure.
they have always said it's running on Cherry Time
the first game missed its initial estimated goal by years, and if you account for all of the years it took after that to polish it and release the additional content β yeah, Hollow Knight took a long fucking time! Probably seven or more years!
That's how it fuckin' works!
It's a tiny team building big things with complex interactions. They initially planned to launch on two platforms and are now launching on 6+. They've already explained that the rooms take longer to build because Hornet is literally taller and faster, meaning for a scene to feel like a Hollow Knight scene, it needs to be at least 1.5x or 2x the size. And they are matching the scope and scale of Hollow Knight β so at an existential matched feel, it'll already be 1.5x or 2x physically bigger at least if they don't surpass that goal!!!
I really don't wanna fucking hear it. Start developing your own game for kicks and get some perspective. This is not an easy or short road.
It's not the delay. It's because of the radio silence. When was the last time Team Cherry (not Leth) talked about the game in public?I have my concerns re: scope creep, but to say that the game won't be good because the game was delayed a year is... a stretch. This stuff takes time, especially with a small dev team like Team Cherry. Good or bad, it'll come when it's ready.
Don't get me wrong, I'm 100% concerned about scope creep and the radio silence is less than ideal, but I'm sure they're hard at work.
leth is the person handing their PR and marketing. leth talking about the game is team cherry talking about the game.It's not the delay. It's because of the radio silence. When was the last time Team Cherry (not Leth) talked about the game in public?
For me, it's that Team Cherry gets what made Hollow Knight so great.My question is why? Plenty of devs have made great games and failed to follow them up. No game dev is perfect.
people assuming the worst is a people problem Β―\_(γ)_/Β―i completely agree with you but they really need to better communicate this to the players long silence only make people assume the worse
I feel like concerns about its quality are especially silly when it was straight-up demoed and felt amazing to play from the very start.For me, it's that Team Cherry gets what made Hollow Knight so great.
A lot of talented developers make amazing games, but then when creating a sequel, fail to capture the spirit or fun of their original work. I think this happens because creating something, and understanding the why of what you're creating, are two different things.
Team Cherry not only made an amazing game, they then went on to show through countless interviews and deep dives afterwards that they understand what makes Hollow Knight so special.
I could see potentially that scope creep would cause them to add maybe one too many towns, or perhaps there will be so many tools that many get buried in a pile of redundancy. But still, from everything we've seen them show off, or talk about, Silksong is going to feel and play like Hollow Knight at a fundamental level.
I'd feel a lot better hearing from the actual devs, not a third party marketer.leth is the person handing their PR and marketing. leth talking about the game is team cherry talking about the game.
the guy who is like their friend and an integrated part of the team? who is truly just some dude they knew who organically took on the responsibility? who now does things for other games in the industry by pure virtue of being the Hollow Knight guy?I'd feel a lot better hearing from the actual devs, not a third party marketer.