Hey Everyone,
A disclaimer: I know if you look at my account you'll see I haven't been active here for about a year, and even before that wasn't terribly active. Kinda fell off posting on message boards in general. I know that will instantly make some people dismissive of anything I have to say, but I just want to say upfront that I'm not a troll, alt account, or looking for a ban. I simply want to add my two cents because it seems a lot of online discourse is focused around this right now.
All that said, I'm a big Bayonetta/Kamiya fan in general, and obviously with the Hellena Taylor news breaking everywhere, I came here to discuss it... Given the fact that topic is locked, it looks like I have to do so here. Before I do, I want to say I have read the staff post and hope this does in fact come across as constructive/not dismissive.
I'm not here to discourage or encourage any boycotts or lack thereof. Whatever you choose to do in terms of buying or otherwise supporting the game is up to you as an individual entirely.
However, in the general discourse around this topic I've noticed a lot of people are operating entirely on assumptions extrapolated from being told one side of a story (Hellena Taylor), when it has at least one other (Kamiya/Platinum), and potentially a couple others (Nintendo/Sega).
The sad truth is we'll probably never completely know the truth, but there are in fact some hard facts we have been given, straight from Hellena Taylor herself, and the SAG-AFTRA mandates. There's a lot of assumptions and extrapolations from people have been doing from these facts, which I feel is obfuscating what we actually know.
These are all the actual, indisputable, facts:
- Taylor worked 4 sessions of 4 hours each as the lead character Bayonetta in the original Bayonetta game back in 2008. These 4 sessions totaling 16 hours of work would equal about $4000 following the current SAG-AFTRA scale in 2022. (The total would be lower than $4000 back in 2008).
- SAG-AFTRA mandates these recording sessions are done in 4 hour blocks. Ie, even if you do a handful of lines of dialogue, they have you for the 4 hour session/you get compensated for that 4 hour session.
- Taylor was given an offer somewhere below $4000 initially to work on Bayonetta 3 in some capacity.
- After writing a note to Kamiya, the offer was raised to $4000 to work on Bayonetta 3 in some capacity. This offer was deemed too low by Taylor to accept.
- Bayonetta 3 is a union project, and must adhere to the SAF-AFTRA scale as a minimum.
- Therefore, because the initial rate offered was lower than $4000, Taylor could only have been offered less total work than she did on Bayonetta 1... At maximum 3 sessions of four hours, or 12 hours total. At minimum 1 session of 4 hours. Potentially, 2 sessions (or 8 hours).
- We do not know if she was offered a session of 4, 8, or 12 hours. But because of the other information given, it must have been one of these.
- With all of this information, we can factually conclude Taylor was not given a scale offer, but something above the minimum. How far above depends on if the offered work was for 4, 8, or 12 hours; and not something we currently know.
That's literally all we know. Everything else is assumption and speculation; Whether Taylor was offered to play the lead, a supporting character, or a cameo is assumption and speculation. Whether Hale was offered (and is ultimately playing) the same role(s) as Taylor is assumption and speculation. Whether Hale was offered the same compensation and/or greater compensation than Taylor is assumption and speculation. I think argument along these lines rather than the facts is being disingenuous.
Apart from all that, I think voice actors should in a general sense be paid more than they are. The SAG-AFTRA scale should be higher than it is. And voice actors should also get royalties. Hopefully the union wins that fight in the next round of negotiations.
I also think all members of the video game industry should unionize, and key staff on all games should get royalties too. Sadly, I'm not sure any of that is likely to happen. But if nothing else, and even if it wasn't Taylor's intention, at least this might create a little groundswell to get others to pay attention to the issue of pay in the gaming industry.
For a final personal note, I will say there's clearly more to the story here whether we get it or not. But, based on the information we do have, it does not appear there is actually a scandal here. Sadly just industry norms.
Thanks for reading this long post, for those that did, and I hope this helped clarify things for people in some way.