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StarTopic Nintendo General Discussion |ST2 Nov. 2021| Are You Gonna Play Shin Megami Tensei V the Dub Way, or…

Which TGA nomination snub upset you the most?


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We've seen two trailer for BotW 2 too.
Right, but I think the difference there is that the two trailers for Splatoon 3 (mostly the latest one) showed off FAR more than either Zelda trailer has. The relative tight-lipped nature of BOTW2 plus the fact that Zelda games are some of the only Nintendo games that get delayed, plus the whole "aiming" wording in the E3 bit, all adds up to why people are skeptical.

I understand why it's a common thought, but I still think that the thought process of "well CLEARLY it's going to be delayed to 2023" is going too far, though. That's not clear at all. It's possible, yes, but for now we should just focus on it being 2022 as Nintendo has said.
 
I'm excited by the possibility of a new FE game, whether it's a remake or a new game. I have never tried the old games but have heard good things, so that's exciting, but if it's a brand new game, that's great too!

I do wonder if they will continue with the multiple paths approach. I thought Fates was okay but Three Houses really handled that style a lot better, although not perfectly.
 
I'm excited by the possibility of a new FE game, whether it's a remake or a new game. I have never tried the old games but have heard good things, so that's exciting, but if it's a brand new game, that's great too!

I do wonder if they will continue with the multiple paths approach. I thought Fates was okay but Three Houses really handled that style a lot better, although not perfectly.
I'm a bit concerned about how they'll handle unit customization like in Three Houses. I LOVED that system, and 3H is the first FE game that really clicked with me to the point of loving it. I liked Awakening and Fates well enough, but they didn't grab me like 3H did, and it was mostly due to the downtime parts between battles keeping the game fresh. And the teaching/unit customization was the biggest part of that, I really hope it returns.
 
Right, but I think the difference there is that the two trailers for Splatoon 3 (mostly the latest one) showed off FAR more than either Zelda trailer has. The relative tight-lipped nature of BOTW2 plus the fact that Zelda games are some of the only Nintendo games that get delayed, plus the whole "aiming" wording in the E3 bit, all adds up to why people are skeptical.

I understand why it's a common thought, but I still think that the thought process of "well CLEARLY it's going to be delayed to 2023" is going too far, though. That's not clear at all. It's possible, yes, but for now we should just focus on it being 2022 as Nintendo has said.
I mean, the nature of Zelda in general versus Splatoon means you're never going to see as much info in pre-release trailers. Part of the reason people liked BotW was that the game was full of areas and moments you had to explore and discover on your own in order to appreciate, seeing them before you get to play it would ruin that.

Essentially, the idea that we need to see a lot more of the game, or that since we've seen less of it than of Splatoon 3 that means it's probably farther off doesn't hold water because different games need drastically different pre-release marketing. For BotW 2 the less they show of the game the better.

The whole "aiming" thing is odd to me too, don't they say something like that any time a game is given a wide release window?
 
People think BOTW2 will be delayed because the last 20 years have made people pessimistic about 3D Zelda release dates. Simple as that.

It’s probably the most likely it releases in 2022, but a big game like that always has the chance of being delayed.
 
It had one of the highest attach rates of any Nintendo console at the time, only bested by the GC. Honestly, the whole "no one bought games on the Wii" is just something that's been repeated so often that people take it as fact
Based on the SNES selling 49.1m, N64 selling 32.9m, GCN selling 21.7m, and Wii selling 101.6m, we have the following attach rates of a few major franchises:

Super Mario: Super Mario World (20.6m, 42.0%), Super Mario 64 (11.9m, 36.2%), Super Mario Sunshine (6.3m, 29.0%), Super Mario Galaxy (12.8m, 12.6%), New Super Mario Bros Wii (30.3m, 29.8%)

Mario Kart: Super Mario Kart (8.8m, 17.9%), Mario Kart 64 (9.9m, 30.1%), Mario Kart Double Dash (7.0m, 32.3%), Mario Kart Wii (37.4m, 36.8%)

Zelda: Link to the Past (4.6m, 9.4%), Ocarina of Time (7.6m, 23.1%), Wind Waker (4.4m, 20.3%), Twilight Princess (7.5m, 7.4%)

Donkey Kong: Donkey Kong Country (9.3m, 18.9%), Donkey Kong 64 (5.3m, 16.1%), Donkey Konga (1.2m, 5.5%), Donkey Kong Country Returns (6.5m, 6.4%)

Metroid: Super Metroid (1.4m, 2.6%), Metroid Prime (2.8m, 12.9%), Metroid Prime 3: Corruption (1.4m, 1.4%)

Super Smash Bros: Super Smash Bros (5.6m, 17.0%), Melee (7.4m, 34.1%), Brawl (13.3m, 13.1%)

Mario Kart and 2D Mario both did extremely well on Wii, but for all of these other franchises and 3D Mario, the attach rate was lower than with previous consoles, substantially so in a few cases. (Donkey Kong is a weird exception where it technically did better than on GCN, but the GCN game was Donkey Konga, so... you know.) The other highest selling games on the console were all Wii Sports, Wii Fit, Wii Play games. The next highest selling games were Just Dance 3, Wii Party, and Mario Party 8, all of which were under 10m and 10%.

So no, I don't think it's unreasonable to say the Wii had a low attach rate for a lot of major franchises.
 
I'm a bit concerned about how they'll handle unit customization like in Three Houses. I LOVED that system, and 3H is the first FE game that really clicked with me to the point of loving it. I liked Awakening and Fates well enough, but they didn't grab me like 3H did, and it was mostly due to the downtime parts between battles keeping the game fresh. And the teaching/unit customization was the biggest part of that, I really hope it returns.
I haven't gone back to the 3ds games since 3H, but now that I think about it you're right about 3H making the downtime enjoyable. It doesn't have to be teaching specifically, but that or a similar mechanic returning would be great. Also agree on the unit customization stuff.
 
Masahiro Higuchi, Hitoshi Yamagami, oshiyuki Kusakihara, Genki Yokota and Kenta Nakanishi have all been directing and producing the modern FE games (Echoes and Three Houses as the latest)

My theory is that they are also producing and directing the next FE game along with the uncredited people that you listed:

Naohiro Yasuhara
Ryuichiro Kouguchi
Misuzu Yoshida
Tomohiro Tabata
Shiori Minari
Tomohiro Ozawa
Takafumi Teraoka
Koichiro Yamada
Toshitaka Muramatsu
Tsutomu Tei
Makoto Onogi
Hidemi Yamaguchi
Kuniyoshi Tanak


That's about 19 people in total. A similar number from Intelligent Systems that worked on Three Houses which was 17.

They might be working with KT or a different 3rd party developing the next FE game whether it's new or a remake.
Slight correction: Some of the people credited under IS for Three Houses aren't actually IS employees. https://www.mobygames.com/game/switch/fire-emblem-three-houses/credits You've got:

  • The main artist/character designer Chinatsu Kurahana
  • One of FE's main composers, Rei Kondoh (He's worked on some other amazing OST's like Okami and The Wonderful 101!)
  • Kazuma Koda, who did concept art on this game. As far as other notable projects go, this guy has also worked on Nier Automata and Replicant!
  • Genki Yokota, who is a Nintendo producer/co-director who also works on stuff like Xenoblade
  • Hitoshi Yamagami, another Nintendo producer who I think exclusively works with EPD1 studios.
  • I think Kenta Nakanishi, who seems to also be a Nintendo guy
  • Mao Yamanaka is (I think) an IS employee, but he's listed for two separate things in the credits.

So it was really more like 10 people from IS who worked on 3H.
Yeah, I'm crazy, I know 😜🙌
 
We got the first Echoes and the first Warriors title for Fire Emblem 5 months apart in 2017, in addition to Heroes in the same year. I wonder if Nintendo would be happy to repeat having Echoes and Warriors in the same year again, if development cycles aligned, or if they'd rather spread the titles out.

If there is another FE Warriors title in the works, maybe it's a 2023 thing.
 
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I mean, the nature of Zelda in general versus Splatoon means you're never going to see as much info in pre-release trailers. Part of the reason people liked BotW was that the game was full of areas and moments you had to explore and discover on your own in order to appreciate, seeing them before you get to play it would ruin that.

Essentially, the idea that we need to see a lot more of the game, or that since we've seen less of it than of Splatoon 3 that means it's probably farther off doesn't hold water because different games need drastically different pre-release marketing. For BotW 2 the less they show of the game the better.

The whole "aiming" thing is odd to me too, don't they say something like that any time a game is given a wide release window?
On one hand you're right, but on the other hand that last BOTW trailer dropped a metric ton of new info and scenes and story parts and was borderline spoilerific even if we didn't have the context for a lot of it, and I think that's the kind of trailer that people are wanting to show that BOTW2 is finally ready to go and coming soon. What I think is being forgotten, though, is that that trailer didn't come out until less than two months before the game launched. So if BOTW2 is coming holiday 2022, as makes the most sense, then we might not see a trailer of that caliber until even after E3. But that doesn't mean that the game is being delayed, just that Nintendo likes to keep the lid on Zelda games as much as possible until close to release.
 
July 28. So we are getting close to half a year since the last release. They do say they will continue to support those services, but we will see if that’s more Jaleco style releases or stuff people actually want (to be fair, I actually like the obscure releases).
I just want earthbound and Mario rpg before they stop, that’s all I want
 
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Random thought: Assuming/hoping BotW2 is a Late 2022 game, then I hope FE 2022 is like... Sept/Oct 2022 so we can (presumably) get big E3 blowouts for both of them in the same Direct. Then, on top of that, Prime 4 is finally revealed with an actual trailer and a 2023 release date, followed by the reveal of Prime HD for Holiday 2022. Maybe a big Xenoblade 3 blowout if it's revealed prior to E3 and is releasing later in 2022. Maybe one last big Splatoon 3 trailer before it's released in like July or something idk. And we get 2023 reveals of Pikmin 4 and uhh... idk some cool looking new IP or something. Maybe we'll finally see EPD4's game lol.

This would be the most epic Nintendo E3 of all time to me, lol. And I don't think the above is particularly far-fetched, either. Just depends on when certain games release and how Nintendo plans on marketing them.
 
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I think there will be some BOTW2-related content at the Game Awards (name reveal, some minutes of gameplay or a new trailer), then the game probably won't show up until E3 (probably with a Treehouse segment). February would be nice for some Fire Emblem news.
 
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Toga Link too.

Definitely some time travel or something time related.
Nah, Link just joined a frat house at one of Hyrule's sky colleges and was in the middle of an 80s-style party when he tripped off the edge of the sky island when he went looking for the bathroom. Simple explanation.
 
Based on the SNES selling 49.1m, N64 selling 32.9m, GCN selling 21.7m, and Wii selling 101.6m, we have the following attach rates of a few major franchises:

Super Mario: Super Mario World (20.6m, 42.0%), Super Mario 64 (11.9m, 36.2%), Super Mario Sunshine (6.3m, 29.0%), Super Mario Galaxy (12.8m, 12.6%), New Super Mario Bros Wii (30.3m, 29.8%)

Mario Kart: Super Mario Kart (8.8m, 17.9%), Mario Kart 64 (9.9m, 30.1%), Mario Kart Double Dash (7.0m, 32.3%), Mario Kart Wii (37.4m, 36.8%)

Zelda: Link to the Past (4.6m, 9.4%), Ocarina of Time (7.6m, 23.1%), Wind Waker (4.4m, 20.3%), Twilight Princess (7.5m, 7.4%)

Donkey Kong: Donkey Kong Country (9.3m, 18.9%), Donkey Kong 64 (5.3m, 16.1%), Donkey Konga (1.2m, 5.5%), Donkey Kong Country Returns (6.5m, 6.4%)

Metroid: Super Metroid (1.4m, 2.6%), Metroid Prime (2.8m, 12.9%), Metroid Prime 3: Corruption (1.4m, 1.4%)

Super Smash Bros: Super Smash Bros (5.6m, 17.0%), Melee (7.4m, 34.1%), Brawl (13.3m, 13.1%)

Mario Kart and 2D Mario both did extremely well on Wii, but for all of these other franchises and 3D Mario, the attach rate was lower than with previous consoles, substantially so in a few cases. (Donkey Kong is a weird exception where it technically did better than on GCN, but the GCN game was Donkey Konga, so... you know.) The other highest selling games on the console were all Wii Sports, Wii Fit, Wii Play games. The next highest selling games were Just Dance 3, Wii Party, and Mario Party 8, all of which were under 10m and 10%.

So no, I don't think it's unreasonable to say the Wii had a low attach rate for a lot of major franchises.

This is a weird way to frame these sales. Most of the major franchises will drop off in attach rates from Wii U to Switch (Mario Kart / Smash / 3D Mario / 2D Mario / Mario Maker / Splatoon / Donkey Kong / Yoshi / Pikmin) so does that mean its failing on the software front also?
 
New Fire Emblem in 2022 wouldn’t be too surprising. I realized recently there hasn’t been a lot of FE news lately and Three Houses was at least 2 years ago.

My wallet is going to hate me next year I’m sensing
 
If BOTW2 is shown at the game awards then I think they're pretty confident it'll be 2022 (unless they specifically say 2023 at the awards).
 
Mario Kart and 2D Mario both did extremely well on Wii, but for all of these other franchises and 3D Mario, the attach rate was lower than with previous consoles, substantially so in a few cases. (Donkey Kong is a weird exception where it technically did better than on GCN, but the GCN game was Donkey Konga, so... you know.) The other highest selling games on the console were all Wii Sports, Wii Fit, Wii Play games. The next highest selling games were Just Dance 3, Wii Party, and Mario Party 8, all of which were under 10m and 10%.

So no, I don't think it's unreasonable to say the Wii had a low attach rate for a lot of major franchises.

We have pretty accurate hardware and software sales data from Nintendo themselves


Attach rates:

Wii U: 7.63
Wii: 9.07
GC: 9.59
N64: 6.83
SNES: 7.72
NES: 8.08

3DS: 5.1
NDS: 6.16
GBA: 4.63
GB(C): 4.2

The claim that Wii owners didn't buy games is patently false. That specific series had lower attach rates on the Wii than the GC, which had a fifth of its installbase, obviously makes sense. Not every game's sales will grow proportionally to the userbase.
 
Based on the SNES selling 49.1m, N64 selling 32.9m, GCN selling 21.7m, and Wii selling 101.6m, we have the following attach rates of a few major franchises:

Super Mario: Super Mario World (20.6m, 42.0%), Super Mario 64 (11.9m, 36.2%), Super Mario Sunshine (6.3m, 29.0%), Super Mario Galaxy (12.8m, 12.6%), New Super Mario Bros Wii (30.3m, 29.8%)

Mario Kart: Super Mario Kart (8.8m, 17.9%), Mario Kart 64 (9.9m, 30.1%), Mario Kart Double Dash (7.0m, 32.3%), Mario Kart Wii (37.4m, 36.8%)

Zelda: Link to the Past (4.6m, 9.4%), Ocarina of Time (7.6m, 23.1%), Wind Waker (4.4m, 20.3%), Twilight Princess (7.5m, 7.4%)

Donkey Kong: Donkey Kong Country (9.3m, 18.9%), Donkey Kong 64 (5.3m, 16.1%), Donkey Konga (1.2m, 5.5%), Donkey Kong Country Returns (6.5m, 6.4%)

Metroid: Super Metroid (1.4m, 2.6%), Metroid Prime (2.8m, 12.9%), Metroid Prime 3: Corruption (1.4m, 1.4%)

Super Smash Bros: Super Smash Bros (5.6m, 17.0%), Melee (7.4m, 34.1%), Brawl (13.3m, 13.1%)

Mario Kart and 2D Mario both did extremely well on Wii, but for all of these other franchises and 3D Mario, the attach rate was lower than with previous consoles, substantially so in a few cases. (Donkey Kong is a weird exception where it technically did better than on GCN, but the GCN game was Donkey Konga, so... you know.) The other highest selling games on the console were all Wii Sports, Wii Fit, Wii Play games. The next highest selling games were Just Dance 3, Wii Party, and Mario Party 8, all of which were under 10m and 10%.

So no, I don't think it's unreasonable to say the Wii had a low attach rate for a lot of major franchises.
If you strictly limit it to some 1st party titles, then sure but your post talked about attach rate in general, which was false. Never mind that attach rates for a lot of franchises would naturally be higher on consoles with a smaller install base
 
this is gonna sound pretty pathetic even for me but I knew there would be floating islands from the first teaser at E3 2019

I thought it was obvious but people told me I was crunking

well who's crunking now, internet
I do remember some people saying it looked like Hyrule Castle and a couple other shapes on the landscape looked to be rising for a split second before the cut.
 
I do remember some people saying it looked like Hyrule Castle and a couple other shapes on the landscape looked to be rising for a split second before the cut.
some people was me

I may be fucking dumb about most things but I am incredibly detail oriented for like one in every five things

those who were part of the switch oled air intake saga know this well
 
this is gonna sound pretty pathetic even for me but I knew there would be floating islands from the first teaser at E3 2019

I thought it was obvious but people told me I was crunking

well who's crunking now, internet
Ah, so your ascension to Godhood began long ago.
 
this is gonna sound pretty pathetic even for me but I knew there would be floating islands from the first teaser at E3 2019

I thought it was obvious but people told me I was crunking

well who's crunking now, internet
Yeah I'm with you, I thought it was pretty obvious from the first teaser.
 
this is gonna sound pretty pathetic even for me but I knew there would be floating islands from the first teaser at E3 2019

I thought it was obvious but people told me I was crunking

well who's crunking now, internet
I thought it was going to be an expanded underground/cave addition cause the first trailer was in an underground area. Then the new trailer came. Wonder if it will be a mixture of both sky and underground expansions though
 
I thought it was going to be an expanded underground/cave addition cause the first trailer was in an underground area. Then the new trailer came. Wonder if it will be a mixture of both sky and underground expansions though
Wouldn't be surprised if it's a mix of both, ultimately. The parallels with Skyward Sword are interesting, though.
 
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Playing GOTG on PS5 and its actually really fun and engaging. Never thought a non Spider-Man Marvel game would be this fun.
 
New Fire Emblem in 2022 wouldn’t be too surprising. I realized recently there hasn’t been a lot of FE news lately and Three Houses was at least 2 years ago.

My wallet is going to hate me next year I’m sensing
I was really hoping the announcement of a remake would be this year, but I guess IS needs to space their releases and for 2021 it is WarioWare, so next year, then!
 
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If you strictly limit it to some 1st party titles, then sure but your post talked about attach rate in general, which was false. Never mind that attach rates for a lot of franchises would naturally be higher on consoles with a smaller install base
I did say first party games, not general attach rate; maybe I should have specified major first party titles (i.e. the kind of franchises I used as examples). My point was not to shit on the Wii - I was responding to this post, and my broader point was that the appeal of the Wii was not down to the typical Nintendo first party library, and a large part of the console's market likely was outside traditional mainstream gaming at the time. In other words, plenty of people who only owned likely weren't interested in the same games we were.

What is interesting about the Switch is that so many first party franchises are seeing attach rates comparable to SNES / N64 / GCN rather than Wii. As you say, it's not that surprising that a console with a larger install base will generally have lower attach rates for the typical games, but that just often isn't happening on the Switch
 
interesting that i think every anime that i haven't watched is trash but think everything that i have is goated beyond comprehension

I think I speak for everyone here when I say that I’m looking forward to you reaching the logical conclusion of this journey.
 
I did say first party games, not general attach rate; maybe I should have specified major first party titles (i.e. the kind of franchises I used as examples). My point was not to shit on the Wii - I was responding to this post, and my broader point was that the appeal of the Wii was not down to the typical Nintendo first party library, and a large part of the console's market likely was outside traditional mainstream gaming at the time. In other words, plenty of people who only owned likely weren't interested in the same games we were.

What is interesting about the Switch is that so many first party franchises are seeing attach rates comparable to SNES / N64 / GCN rather than Wii. As you say, it's not that surprising that a console with a larger install base will generally have lower attach rates for the typical games, but that just often isn't happening on the Switch
From your post, it definitely didn't seem that you were only talking about first party titles. Just that you were using it as an example of the system's supposed low attach rate but I do see the rest of your point

The Switch is just an odd bizarre exception, like the PS4. Big games are just selling better in general now than they ever used to. I imagine less games being pumped out by major publishers in general would do that
 
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