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Spoiler The Legend of Zelda: Tears of the Kingdom - Pre-Release Spoiler Discussion Thread (Tag Story Spoilers)

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Some part of me wonders if Aonuma will call it a day after this one- he's 60 now and had an amazing career. Fujibayashi seems to be hitting his stride as a game director so I think the series is in great hands if Aonuma was to retire.


Aonuma will likely be promoted to a senior role, and Fujibayashi will take his place as series producer.

Other developers from Aonuma's generation have already been promoted (Koizumi, Konno, Eguchi, etc.), it's just that Zelda's development cycles are long.
 
Yeah Nintendo wasn't going to make underwater exploration in a BoTW sequel unless they could model underwater physics properly, and man that sounds like a nightmare

Does seem like a fun thing to tackle for the next game though. A hugely expanded version of Wind Waker's concept, but with actual underwater exploration seems like a neat direction to take the franchise. One of the few things that could potentially top ToTK, for me at least
where that game’s version of going straight to ganon would be crafting a ton of breath potions and diving all the way down to hyrule
 
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I saw a very thoughtful post on Reddit that theorized that

The "reboot" of the Legend of Zelda is essentially just clarifying lore that was previously misunderstood in earlier times. I like this idea because it's more realistic and something that actually happens in real life legends. It also allows Nintendo to not be constrained by previously established timelines.

I know some people will not like this idea, but at the end of the day, we call legends legends for a reason.

Here's the post for reference:

 
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Just saw that on reddit and have been laughing like an idiot. Make sure the sound is on.



Original video:

 
Okay, 5 minutes seems reasonable for such a massive spoiler. I didn't watch it myself, but a friend verified it as legitimate. Apparently it's phenomenal.
 
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Please, dear Hylia, let there be a voice language option at launch, preferably before the game starts. If I could bypass the ENG voice acting all together from the start I'm completely set.
 
Is there time travel in the story/game?

Yes.

Story only.

Please, dear Hylia, let there be a voice language option at launch, preferably before the game starts. If I could bypass the ENG voice acting all together from the start I'm completely set.

I feel like this one can be answered without any spoiler box; there is a seperate voice language option yes.

I honestly thought this was the Q&A thread when I typed both of these responses lol. Probably safer to ask any further questions there.
 
Yes.

Story only.



I feel like this one can be answered without any spoiler box; there is a seperate voice language option yes.

I honestly thought this was the Q&A thread when I typed both of these responses lol. Probably safer to ask any further questions there.
yes, and ONLY voice option. UI, Subtitle still need OS level change
Thank you both, had already asked it there but didn't get a reply so tried my luck here. Very happy to hear it! Does the game boot into the opening immediately a la BotW, or does it offer an options menu before it starts?

Subtitles and UI not having settings is fine for me, my Switch is set to Dutch because the kid also uses it - fortunately the Dutch translations of Nintendo games have been universally superb ever since they started doing it in force in the Switch era.
 
I just want a yes/no answer: is Zelda playable and is underwater exploration in?

No explanations that lead to story spoilers nor another thing like Zelda companion or an underwater puzzle or anything please.

(Also sorry if it sounds rude I just wanna be very clear haha 💖)
 
They have still so many possibilities to expand this type of game further. Water exploration, multiplayer, new maps, bigger towns, gameplay mechanics based on the new content, new abilities for Link modeled after what fans will come up with, Playable Zelda (crazy I know) - the possibilities are endless for future DLCs and games.

With BOTW they really found the perfect formula where they can expand on, beyond what TOTK does. If it‘s open world, linear levels, story concepts, new mechanics, trying out different graphic styles/effects or playing with 2D/3D, they can go in a direction they want.
So cool to see

that there are so many distinct caves that have names, unique structures/puzzles, and treasures. This really seems like the ultimate adventure game!

Only thing missing is underwater exploration, and I think it's probably because if Nintendo were to do it, they would want to simulate the fluid dynamics of water, otherwise a lot of contraptions made under there would not work well. Take a bucket for instance, I don't think you can submerge it in water and fill such an object using the game's current code. Given how physics-driven everything else is, they would probably want to come up with a solution for that before featuring it. Maybe something to tackle for the next game.
it goes without saying but I am beyond impressed with what they were able to do with this game engine on both the Wii U and Switch.

as far as underwater physics go i definitely think it's something they chalked down as nightmarish to program for. making physics-based puzzles for underwater segments alone in this game would warrant an entirely different game with a different focus because the behavior of everything changes underwater. so i think we definitely see a water/sea-themed Zelda in the future with the BoTW foundation to it. it will probably not be as segmented as Wind Waker since they did that due to hardware limitations, so i'd hope to see a lot more land.

ToTK is looking like the most interconnected open world i think i've ever seen. so many moving parts, emergent systems interacting with each other, and very few loading screens. unlike many open worlds, it hides its smoke and mirrors ridiculously well. the fact that this team will have even more powerful hardware to work with makes me beyond excited for what they will do next. they were making open-world masterpieces on a Tegra from 2015, it's just insane.
 
I just want a yes/no answer: is Zelda playable and is underwater exploration in?

No explanations that lead to story spoilers nor another thing like Zelda companion or an underwater puzzle or anything please.

(Also sorry if it sounds rude I just wanna be very clear haha 💖)
No and no.
 
Admission of piracy is against the site rules and we do not condone such posts. For this, you have been banned for two weeks. - VolcanicDynamo, totofogo, Irene
Oh, this one I can confirm; Rauru is referred to as "the king of light" in one cutscene.



This appears to be the Soul Temple we've been talking about, yeah.

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I been none stop on his game since the leak, I did the first 4 dungeons, and found the master sword plus every memory, just couldn't find this lmao so now I can go there
 
I said the same thing when BotW first came out: it's one of the greatest video games ever made, with a great foundation to become even more spectacular. TotK unquestionably achieves that, but part of me feels like refinement and iteration can never feel as special as those first moments playing the first open world Zelda on a brand new console. I have a nagging suspicion that some/many reviewers will find this also, and mark the game down for being exactly what we all wanted it to be.

Sure, they can add more clever, expansive content/functionality to the game, and keep fleshing out the world's characters/stories, but at times, TotK feels indistinguishable from BotW, and I feel like another successor would feel the same.

TotK somehow takes what was, pre-Elden Ring, my favourite video game of all-time, and makes it better in every possible way. But somehow it feels less special because of it's iterative nature. But the new content is incredible and makes the world so much more enjoyable to explore. Does that make sense? Anyway, it's an amazing, amazing video game and likely to be a lot of people's GOTG/GOATs...just not mine, and that's okay, because I got exactly what I wanted.
I think we’ll all think and feel this until we actually play it and see what they’ve done.

Like I said in the Q&A thread, a Mario Galaxy 2 situation.
 
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I saw a very thoughtful post on Reddit that theorized that

The "reboot" of the Legend of Zelda is essentially just clarifying lore that was previously misunderstood in earlier times. I like this idea because it's more realistic and something that actually happens in real life legends. It also allows Nintendo to not be constrained by previously established timelines.

I know some people will not like this idea, but at the end of the day, we call legends legends for a reason.

Here's the post for reference:


excuse me? how could this dragon goat guy be, the first king of Hyrule, if Hyrule was established at the end of Skyward Sword, Ganondorf cant exist before Ocarina of Time, we saw a wound very similar to Twilight Princess Ganondorf, Tears of the Kingdom contradict so much the timeline of the franchise,when this game release next franchise let see what Hyrule Gamer, Zeltik and others Zeltubers trough of Tears of the Kingdom contradicting so many Zelda games, how about that Ouroboros sign? what it means? i trough Tears of the Kingdom will kinda of reference the prologue battle in the backstory of Skyward Sword and then loop back to Tears of the Kingdom.
 
excuse me? how could this dragon goat guy be, the first king of Hyrule, if Hyrule was established at the end of Skyward Sword, Ganondorf cant exist before Ocarina of Time, we saw a wound very similar to Twilight Princess Ganondorf, Tears of the Kingdom contradict so much the timeline of the franchise,when this game release next franchise let see what Hyrule Gamer, Zeltik and others Zeltubers trough of Tears of the Kingdom contradicting so many Zelda games, how about that Ouroboros sign? what it means? i trough Tears of the Kingdom will kinda of reference the prologue battle in the backstory of Skyward Sword and then loop back to Tears of the Kingdom.

That's the point. The contradictions could be considered intentional. If you look at this as a reboot that corrects inaccuracies in previously established lore, then there really isn't any issue here. Maybe we can't reconcile what's presented in TOTK with previous stories because what TOTK might be implying is that those stories were not quite accurate. Some fans might not like this idea, but it could work as an evolution of the Legend. I don't think we should take what we experience in Zelda games as what actually happens in-universe, but more that we're experiencing the legends as they were told.
 
A few questions I would like to hear with a yes or no :D
Is the story better than BotW?
Are there companions?
How is the soundtrack?
 
A few questions I would like to hear with a yes or no :D
Is the story better than BotW?
Are there companions?
How is the soundtrack?
Subjective, but general opinion seems to be yes
Yes
Excellent, from what I hear
 
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Has anyone fought Ganondorf with the dungeon powers, like has anyone try fighting him with the mech?
 
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A few questions I would like to hear with a yes or no :D
Is the story better than BotW?
Are there companions?
How is the soundtrack?
FYI prob safer to user the Q+A thread for questions like these, just so you don't see anything you wouldn't want to!
 
I wanna say, I’m seeing so many people ask question but not wanting to be fully spoilt, there is another thread for that, the non spoiler spoiler thread where people ask questions and people who know the answers answer, it’s a lot safer to avoid certain things so if you want to know a few things and not everything, use that thread instead.
 
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so do we know how many korok seeds there are? Really hope there aren't as many.
Why not? There were 900 in BOTW in order to ensure players would organically run into them while exploring anywhere in the map, which makes a lot of sense to me.

Trying to collect all 900 was quite clearly never the developers’ intent.
 
Everything seems to be calmer today.

Yesterday we discovered such impressive things as new combat skills (earthquake) and the possibility of building a house and today nothing at all.

I imagine that most of the things are already known and there are few minor things left, I'm looking forward to know what little surprises are missing!
 
Everything seems to be calmer today.

Yesterday we discovered such impressive things as new combat skills (earthquake) and the possibility of building a house and today nothing at all.

I imagine that most of the things are already known and there are few minor things left, I'm looking forward to know what little surprises are missing!
one day of calmness and negativity has taken over the ERA spoiler thread already lol
 
Admission of piracy is against the site rules and we do not condone such posts. For this, you have been banned for two weeks. - Barely Able, VolcanicDynamo, totofogo
I am just wondering about overworld changes a bit:

I havent explored much yet besides going to Hateno, found some cool stuff already, but generally is there a lot of overworld content to make it feel more fresh? Im looking forward to visiting Akkala next probably!
 
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Why not? There were 900 in BOTW in order to ensure players would organically run into them while exploring anywhere in the map, which makes a lot of sense to me.

Trying to collect all 900 was quite clearly never the developers’ intent.
I'm not a completionist but it was still unsatisfying knowing I'll never be able to get em all lol. I think like 600 but an actual reward would be kinda nice. But yeah I understand that collecting them all was never the intent.
 
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one day of calmness and negativity has taken over the ERA spoiler thread already lol

It's the issue with spoiler threads like this - never a moment to not fulfil your confirmation bias.

It works both ways in truth.
 
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