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StarTopic Metroid Prime Remastered |ST| Prime Prophecy Fulfilled

I feel like I’m going crazy, I’m missing a single missile expansion and I’m looking at a guide and running all around the game and I can’t find the one I’m missing.
Easy tip :
Disable the music in the options to be sure to hear the "secret item" sound whenever you explore a room. Helped me find the last item I missed in Phendrana.
 
I know I’ve said this on the forums before, but I have to cite again the funny instance back in the day, when a publication that listed Metroid Fusion as one of their most anticipated games of the new year listed it with the motivation of something like “While some American studio is transforming 3D Metroid into a drab-looking generic Turok clone, we’re eagerly anticipating the REAL return of Samus Aran”. The eating of crows to end all eating of crows.
 
Never would've been able to stomach this game if I played it on release (I was 14 at the time). By jove parts of this are tense and stressful xD . Made it real far into the mines (the elites in tanks stress me out), and after surviving for so long without a save point I just had to Google where it was xD . Turns out I'd reached it, but took the wrong door after the dynamo so didn't see it =P .

Anyways, my hands are freezing from the stress of surviving the miniboss, but I reached the save point which means I don't have to be afraid of the kid using the Switch for Splatoon this afternoon!
 
The fight with Thardus was such a slog, even on Normal. I was never in danger of losing, but it felt like all I could do was chip damage. It felt like it took ten minutes to finally bring that thing down. That probably could have done with some tweaking.

Is there a strategy for beating it faster?
 
Just standing on the platform where the Artifact statues are, listening to the music as raindrops fall on the visor, dang, it almost makes me misty-eyed. You get this otherworldly sensation I can’t quite put my finger on.
 
Gotta say, I’m not a fan of Samus’ new face. It was perfect in zm/mp3/brawl and I wish she looked like that again.
The new look suits her character better, imo. I was never really a fan of the Barbie-esque design that debuted in Zero Mission (even though it's admittedly best in that game, with some of the ending images looking pretty neat). Overall, I think the Zero Suit did more harm than good, in the long term.
I know I’ve said this on the forums before, but I have to cite again the funny instance back in the day, when a publication that listed Metroid Fusion as one of their most anticipated games of the new year listed it with the motivation of something like “While some American studio is transforming 3D Metroid into a drab-looking generic Turok clone, we’re eagerly anticipating the REAL return of Samus Aran”. The eating of crows to end all eating of crows.
I feel like I've barely heard of Turok. Like, I know it exists, and that it's about dinosaurs or something, but that's about it. 😅 Looking it up on Wikipedia, there are apparently several of them? That's wild.
 
One thing with the save points. If area have many doors, open them all and check if one of them is save room. Don't just go to the first door you open. You can miss the save point this way.
 
One thing with the save points. If area have many doors, open them all and check if one of them is save room. Don't just go to the first door you open. You can miss the save point this way.
Yeah, map reading is paramount. I'd re-entered the door I came from and was like "well, I came from here so no save point", went to the door on the opposite side thinking it was the only other door =P . Only after seeing more lab environments after getting shot at by 4 security cameras I rechecked the map and yeah... Having more than 2 doors in a room apparently is a wild concept in the year of our lord 2023 xD .
 
I'll probably finish Fire Emblem this week, so I think I'll pick this up next. Super interested to see how I enjoy it. I loved Dread, but I never beat Prime as a kid. I got stuck in the Phazon Mines I believe and never got out.

I'm a tad worried about the save system killing my interest. Dread was difficult but very forgiving. Having to replay large chunks of a game is a personal pet peeve of mine due to pretty limited gaming time these days.
 
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The new look suits her character better, imo. I was never really a fan of the Barbie-esque design that debuted in Zero Mission (even though it's admittedly best in that game, with some of the ending images looking pretty neat). Overall, I think the Zero Suit did more harm than good, in the long term.
I’m indifferent to the zero suit itself, but I think it’s a bit unfair to call this design Barbie-esque just because she’s a stylized blonde lady. I’m also not really sure how the Prime 1 face “suits her character better”, can you elaborate on that?
zerosuit_samus_070719a-l.jpg
 
The fight with Thardus was such a slog, even on Normal. I was never in danger of losing, but it felt like all I could do was chip damage. It felt like it took ten minutes to finally bring that thing down. That probably could have done with some tweaking.

Is there a strategy for beating it faster?
Super Missiles get the job done pretty well
 
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I’m indifferent to the zero suit itself, but I think it’s a bit unfair to call this design Barbie-esque just because she’s a stylized blonde lady. I’m also not really sure how the Prime 1 face “fits her character” more, can you elaborate on that?
zerosuit_samus_070719a-l.jpg
The manner in which she's stylized consists of a blue, skintight, full body suit, and I've just never been big on the aesthetic, personally. "Barbie-esque" is fairly pejorative, but that's essentially what I'm aiming to convey (even though Barbie never wore anything like the Zero Suit, to my knowledge, ha). It's a design that feels as though sex appeal was a main driving factor behind its creation, when Samus's sexuality is highly irrelevant to her character (none of the games have a romance angle, and she's not a femme fatale in the way Ada Wong is, for example). Prior to Zero Mission, the blue suit just wasn't a thing, and I'm not super big on the fact that it's become the "definitive" look for Samus, when depicting her outside of the Power Suit.

If all that seems tangential, and you're simply referring to her face and hair (considering that's all we see in Prime itself): I wouldn't say ZM / MP3 / Brawl Samus is anywhere near an egregious look or anything (we even got a variation of it in Dread), but I think a slightly more world-weary look is appropriate for the warrior character Samus is. When placed side-by-side with the Brawl Samus you posted, Prime Remastered makes her appear a little older, a bit more experienced, more dutiful, more sorrowful, even. It helps that it's also just a far more detailed model, haha.
 
I missed 100% scan completion because of a mother frikin, stalagmite.. brutal. Btw, any tips for getting 100% item completion? They hid everything too gosh darn well.
 
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If all that seems tangential, and you're simply referring to her face and hair (considering that's all we see in Prime itself): I wouldn't say ZM / MP3 / Brawl Samus is anywhere near an egregious look or anything (we even got a variation of it in Dread), but I think a slightly more world-weary look is appropriate for the warrior character Samus is. When placed side-by-side with the Brawl Samus you posted, Prime Remastered makes her appear a little older, a bit more experienced, more dutiful, more sorrowful, even. It helps that it's also just a far more detailed model, haha.
I wasn’t referring to the zero suit itself yeah, just her face and hair, maybe my comment wasn't articulated enough (I can somewhat agree with what you’re saying, seeing Samus only in the zero suit is quite boring).
I don’t think a more realistic model necessarily correlates to the adjectives you’ve used. Her stylized Brawl model makes her look dutiful, sharp and experienced, but that’s just a matter of preference.
 
I wasn’t referring to the zero suit itself yeah, just her face and hair, maybe my comment wasn't articulated enough (I can somewhat agree with what you’re saying, seeing Samus only in the zero suit is quite boring).
I don’t think a more realistic model necessarily correlates to the adjectives you’ve used. Her stylized Brawl model makes her look dutiful, sharp and experienced, but that’s just a matter of preference.
Yeah, I can agree on it being a matter of preference. I recognize that there's nothing objective about the adjectives I used in relation to the new model, it's totally down to how each individual fan interprets Samus, or what they think she should look like. As long as we don't see a repeat of Other M (in terms of writing / characterization), I'm not too bothered by the Zero Suit, or what her face resembles.
 
The sunken Frigate Ship might be my favourite water area in any game, period.
The sound design and sheer attention to detail always gives me shivers that lasts until the area is done.
 
The new look suits her character better, imo. I was never really a fan of the Barbie-esque design that debuted in Zero Mission (even though it's admittedly best in that game, with some of the ending images looking pretty neat). Overall, I think the Zero Suit did more harm than good, in the long term.

I feel like I've barely heard of Turok. Like, I know it exists, and that it's about dinosaurs or something, but that's about it. 😅 Looking it up on Wikipedia, there are apparently several of them? That's wild.
Turok was probably the go to reference in 2001/02 for Nintendo-centric writers because there had been four of them, exclusive to the N64, and the first two were created by Iguana Entertainment - the studio Jeff Spangenburg headed up before Acclaim fired him and he founded Retro Studios. So the connection by that journalist is probably informed by the fact Spangenburg was heavily involved in the Turok series. Those games definitely had exploration elements (fairly open level design like other FPS games of that era), but were far more violent and had more of an action emphasis than Metroid.

The first two Turoks - especially the second, Seeds of Evil - were really well received at the time, though I think the games that followed (Turok 3 and Turok Rage Wars) were regarded as a step down.
 
The manner in which she's stylized consists of a blue, skintight, full body suit, and I've just never been big on the aesthetic, personally. "Barbie-esque" is fairly pejorative, but that's essentially what I'm aiming to convey (even though Barbie never wore anything like the Zero Suit, to my knowledge, ha). It's a design that feels as though sex appeal was a main driving factor behind its creation, when Samus's sexuality is highly irrelevant to her character (none of the games have a romance angle, and she's not a femme fatale in the way Ada Wong is, for example). Prior to Zero Mission, the blue suit just wasn't a thing, and I'm not super big on the fact that it's become the "definitive" look for Samus, when depicting her outside of the Power Suit.

If all that seems tangential, and you're simply referring to her face and hair (considering that's all we see in Prime itself): I wouldn't say ZM / MP3 / Brawl Samus is anywhere near an egregious look or anything (we even got a variation of it in Dread), but I think a slightly more world-weary look is appropriate for the warrior character Samus is. When placed side-by-side with the Brawl Samus you posted, Prime Remastered makes her appear a little older, a bit more experienced, more dutiful, more sorrowful, even. It helps that it's also just a far more detailed model, haha.

I mean just on the Zero Suit, what do you propose she wears under the power suit? I've not really understood the issue with it tbh.
 
I always thought Prime felt like Turok 2 and even Shadow man and that was before I realised that Iguana kind of turned into Retro Studios. The crazy thing for me is a lot of the Turok 2 devs didn’t actually work on Prime it was the Turok Rage Wars team which blows my mind.
 
I always thought Prime felt like Turok 2 and even Shadow man and that was before I realised that Iguana kind of turned into Retro Studios. The crazy thing for me is a lot of the Turok 2 devs didn’t actually work on Prime it was the Turok Rage Wars team which blows my mind.
Yup, most notably Mark Pacini and Andy O'Neil who went on to found Armature and Bluepoint respectively (O'Neil also worked on Turok 3).
 
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The sunken Frigate Ship might be my favourite water area in any game, period.
The sound design and sheer attention to detail always gives me shivers that lasts until the area is done.
I could tell it was gonna be a water level when that music kicked in xD . Usually I'm not into water levels but this one felt quite serene. A shame it's over so quickly.
 
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  • Also, not being able to set a gamma value is making some of the areas too dark to handle. I understand that the original had light cast by the weapons, which would ameliorate the issue, but I've got poor low light vision (aging!), and the brightness on my OLED is maxed out. Not having tweakable in game gamma sucks.
I don't know if by OLED you mean Switch OLED or your tv, if you're playing on handheld I can't help but if you're playing on TV, refer to:
 
I'm remembering that the game does turn into a bit of a slog towards the end, after you start exploring the phazon mines.
 
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The fight with Thardus was such a slog, even on Normal. I was never in danger of losing, but it felt like all I could do was chip damage. It felt like it took ten minutes to finally bring that thing down. That probably could have done with some tweaking.

Is there a strategy for beating it faster?
After you destroy a chunk of Phazon, if you lay down some bombs in its path while it's rolling (easiest way to do this is to lay them down just before he starts rolling), you can immediately crack the outer rock and skip the Thermal Visor part. After that, just Super Missile the exposed parts.
 
I have to be honest, if the rumors are true that Prime 2 and 3 Remastered will just be simple up-reses, it will be the biggest disappointment the Metroid series has had in years. After I've seen what these remasters are capable of with Metroid Prime Remastered, there's no way I would want to take a step backwards like that.
 
Honestly had to use a FAQ because even with the hint some of the artifacts are really well hidden. Now I only need the ones from the Chozo Ruins and time to finish this
 
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The fight with Thardus was such a slog, even on Normal. I was never in danger of losing, but it felt like all I could do was chip damage. It felt like it took ten minutes to finally bring that thing down. That probably could have done with some tweaking.

Is there a strategy for beating it faster?
Super Missiles one-shot the body sections, but other than that there's not a ton you can do. Bosses are the weakest part of Prime, with a lot of waiting around or dodging until pieces become vulnerable or something.
 
Actually, I have a question: where did the reports that Prime 2 and 3 Remastered may just be upscaled ports come from? Because I re-read Belmont's post, which said that they would likely be outsourced to other teams but will use Prime Remastered's visuals as a baseline. I would be totally fine with them if that's the case, but upscaled ports would be highly disappointing.
 
I have to be honest, if the rumors are true that Prime 2 and 3 Remastered will just be simple up-reses, it will be the biggest disappointment the Metroid series has had in years. After I've seen what these remasters are capable of with Metroid Prime Remastered, there's no way I would want to take a step backwards like that.
The most detailed - and largely accurate - leak we have from back in 2021 indicated that Prime 1 Remastered would serve as the standard for entirely outsourced remasters for 2 and 3 to aim for.

Retro and EPD can supervise, and (while I'd love 2 and 3 soon), there's really no rush to get the games out and so no need to impose limitations on them.
 
Always surprised that people go on an artifact hunt at the end of the game. The temple and some of the clues are accessible early in the game. Without particularly clear memories of their locations, I've picked up 5 as I've gone along.

entirely by accident, one of the artifacts I picked up was in a rock pillar in a random room in Magmoor Caverns. It wasn't one I had the clue for, but I heard the telltale sound of something being nearby and so exploded things until I found it
 
I’m onto the Chozo Artifact hunt. I expected it to feel tedious going back to old areas again but it surprisingly hasn’t. Most of the artifacts haven’t been too hard to find other than on in Phendrana, which I’m honestly glad I got spoiled on when I watched an old review of the original game.

One weird thing though is that in the Impact Crater one of the statues doesn’t give me a clue so the entry for the 8th artifact is blank. Is this normal? If not how do I fix it?
 
My Amazon order updated to delivery on April 3 WTF? May bite the bullet and just got digital

Gotta say, I’m not a fan of Samus’ new face. It was perfect in zm/mp3/brawl and I wish she looked like that again.
Yeah I think that era of metroid has my favorite Samus. I respect the commitment to stay authentic to the original but I hope Prime 4 uses the more standardized look of Samus
 
Turok was probably the go to reference in 2001/02 for Nintendo-centric writers because there had been four of them, exclusive to the N64, and the first two were created by Iguana Entertainment - the studio Jeff Spangenburg headed up before Acclaim fired him and he founded Retro Studios. So the connection by that journalist is probably informed by the fact Spangenburg was heavily involved in the Turok series. Those games definitely had exploration elements (fairly open level design like other FPS games of that era), but were far more violent and had more of an action emphasis than Metroid.

The first two Turoks - especially the second, Seeds of Evil - were really well received at the time, though I think the games that followed (Turok 3 and Turok Rage Wars) were regarded as a step down.
It's SpangenbErg. Mountain, not Castle :) (Berg is German for Mountain, Burg = Castle :p)

Turok 3 was just too late, people's heads were in Dreamcast/PS2 space already by the time that came out and it really brought the N64 to its knees, it would get a huge reappraisal now since it's basically Dinosaur Half Life. Rage Wars was just a pure multiplayer game so that was of course not that well received since it hinged on having three more people available to get the most out of it. Evolution on GameCube was just generally not that great. 3 desperately needs to get NightDive'd but it never had a PC version and thus things are a little more complicated there.
Turok 2 especially is dope. Feels almost like a Metroid Prime prototype.
And Turok 1 is Dinosaur Quake. And both of them are absolutely excellent on Switch and come HIGHLY recommended.
My Amazon order updated to delivery on April 3 WTF? May bite the bullet and just got digital
I've seen something about at least a second shipment for April on new order pages for Europe just today as well. Not sure if it affects the whole shipment or just a second wave since they seem to have sold out quickly.
 
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Yeah I think that era of metroid has my favorite Samus. I respect the commitment to stay authentic to the original but I hope Prime 4 uses the more standardized look of Samus
She doesn’t even look like the original game’s version where she was essentially Kim Basinger, now she’s just a lady.
 
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Final boss was waaaaaaay easier than I remembered. I don't know why I had so much trouble with it when I was a kid. I think the intimidation of the whole thing made me sloppy.
 
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I mean just on the Zero Suit, what do you propose she wears under the power suit? I've not really understood the issue with it tbh.
I mean I think it's fine but we are talking about a series that says this is the way she looks under the suit
bb422a25020e1221a148192f3127190b--metroid-samus-samus-aran.jpg

so yeah not unreasonable to suggest that the skin tight zero suit is not exactly made entirely with a sense of sci-fi realism in mind but obv the Zero Suit is an improvement over... this
 
Went to EB Games (Gamestop) today to preorder my physical copy. The person at the counter told me that they're allowed to break the February 22nd date if their shipment arrives early. Fingers crossed!
 
so yeah not unreasonable to suggest that the skin tight zero suit is not exactly made entirely with a sense of sci-fi realism in mind but obv the Zero Suit is an improvement over... this
Honestly the fourth one isn't that bad. I could see how it appeals to the male gaze but at the same time it doesn't look that fanservicy either. I prefer it to the Zero Suit honestly.
 
Gotta say, I’m not a fan of Samus’ new face. It was perfect in zm/mp3/brawl and I wish she looked like that again.
I'd not say they nailed it, but I'm of the side that she shouldn't look like a gorgeous runway model. The earlier portrayals had her looking pretty average, while also looking strong enough that she could crush your skull in easily, which is a lot more fitting. I really can't understand why she would have a pony tail and make up on while wearing a suit designed to commit mass murder. While earlier games weren't afraid to sexualize her a bit as an unlock of sorts, I definitely like the 'she's normal looking but also mad strong and not there to please you' look, which is consistent with her planet cracking style. Basically if she's on the job, it would make perfect sense for her to not give a shit, don't think any of us would.
 
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Honestly the fourth one isn't that bad. I could see how it appeals to the male gaze but at the same time it doesn't look that fanservicy either. I prefer it to the Zero Suit honestly.
4th one is definitely a middleground, certainly not as male gazey as the others for sure. the hot pants and go go boots don't exactly scream sci-fi bounty hunter space suit ofc but its a video game so... For me, my head canon before knowing anything about Metroid apart from Samus and that she was a woman, was actually that she was more like Selene from Returnal.
 
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I wouldn't mind the Zero Suit as much as I do if it had actually been designed with practicality in mind, because yeah, that's basically what you'd wear under a suit of power armour. But it was absolutely designed with sex appeal in mind and I wouldn't be sad to see it replaced/redesigned, personally (although I think the way it looked in Dread was a step in the right direction).

I'll admit too that a good chunk of my disdain for it comes from encounters I had with some Brawl fans who got the idea that she was a femme fatale and wanted actual Metroid games to give her that kind of characterization. I'm not saying that's the majority of Brawl fans; I'm just unlucky, most likely.

I don't really have a preference on Samus looking realistic or more stylized from an art direction/character design standpoint, though.

To be more on topic, it's getting harder to just wait for the physical edition, lol. But I don't have the money to get both or I would, so waiting for the physical edition it is.
 
aw man, what the heck. amazon said my estimated delivery date is monday the 27th. i got my preorder in basically as soon as they went up! this is kind of a downer.

at least i can play the game already cause i’m double dipping 😅
 


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