RealUncleNintendo
Chain Chomp
What are the chances of a new Mario game being announced at this direct to coincide with the movie release? It would be a smart move but Nintendo going to Nintendo in the end.
I like the implication that Team February is more concerned with Directs specifically being in the month of February as opposed to getting Directs at any other time of year.Team February when they realized Team January was right :
And more casual games (Nintendo Land).
Could be. But hope is dwindling fast. They could reveal it with the Direct and market it heavily with the movie and in the theater with the movie showing.What are the chances of a new Mario game being announced at this direct to coincide with the movie release? It would be a smart move but Nintendo going to Nintendo in the end.
You know how every music video now has a blatant product placement shot of someone using a new phone or playing a specific mobile game?They could reveal it with the Direct and market it heavily with the movie and in the theater with the movie showing.
I really don't expect a game. Imo, I think after the first half or March until April will have bo 1st party game nor 3rd party collaboration because they really want the movie to be a hit. That said, if a Mario game were to happen, they could easily market both at the same time. Kinda like what Sony is doing with the Spiderman media.You know how every music video now has a blatant product placement shot of someone using a new phone or playing a specific mobile game?
Get ready for a hanging shot in the Mario movie of some kid playing the upcoming Mario game.
I don't actually expect this at all, it was just a cynical passing thought
The poll has ended.
Team February won with over 51.8% (246 votes).
Camera focuses on a young Toad playing a gameYou know how every music video now has a blatant product placement shot of someone using a new phone or playing a specific mobile game?
Get ready for a hanging shot in the Mario movie of some kid playing the upcoming Mario game.
I don't actually expect this at all, it was just a cynical passing thought
What are the chances of a new Mario game being announced at this direct to coincide with the movie release? It would be a smart move but Nintendo going to Nintendo in the end.
Which is exactly what Nintendo will promote I bet lol. Maybe do a little 25% sale lol. And not just the platformers. He has a whole slew of spinoffs haha.I get what you are saying, but realistically anyone that is going to buy a Mario game strictly because of the Mario movie have at least five Mario platformers to choose from on Switch.
Oh, Metal Gear Solid V coming to Switch ?!It’s quiet
manifesting a new Etrian Odyssey this year
I do agree. This year has that potential.I truly believe this year will be the closest. We have Engage, Zelda and Pikmin. Pikmin is obviously the lowest rung on the ladder of success, but a well designed Pikmin game can be truly special for the core crowd. Thrown in MonkEPD and the rumored remasters, such as Metroid Prime and FZero, and hell, for me that tops 2017.
I wouldn’t be surprised if this Pikmin 4 outsells Fire Emblem Engage.
Honestly, there's a small chance that they're Switch exclusive, especially 2 and 3. Nvidia Lightspeed, who recently ported Portal to Switch, also ported Metal Gear Solid 2-3 and Rising to Nvidia Shiled along with Portal and Half Life so there's a chance that their next Switch port is them. And since Switch is the only Nvidia console system out there, these ports might be just on Switch. Just like Portal.Was it ever rumoured that Konami metal gear remakes and silent hill were headed over to Nintendo Switch?
That happened because Nintendo constantly delayed BOTW several times, and delayed it once more in 2016 so it could coincide with the Switch in 2017. A new 3D Mario was due out by 2017 after 3D World came out in 2013. 2017 was really only good because Nintendo forced it to be good. We had to suffer through the awful 2016 and to a lesser extent 2015 in order to get 2017 as well. Yeah, 2017 was fantastic, but once you look at the context of why it was, then you realize that matching that quality of output again is nearly impossible. It was the perfect recipe for a phenomenal year to happen, but obviously came at the cost of 2 very weak prior years and Nintendo's arguably 3 best teams (EPD 8, EPD 3, Monolith Soft) delaying or releasing their next titles in the same year. Every year since 2017 has been very solid anyway, and nowhere near the lows of 2015 and 2016.I feel like we’ve never had a year like 2017. With BOTW, MK8D, Odyssey, I feel like launch year was peak Switch. Not saying there haven’t been decent years in between, but I romanticized the development of all Nintendo’s teams being focused on one console.
2021 brought Dread, and last year brought Scarlet and Violet (my favorite Pokémon games ever).
Getting BOTW and Odyssey in one year was just super special.
I think that a lot of what made 2017 great was with the entire industry as a whole, not just Switch. So when talking about it being a great Switch year (which it still was!) some of that feeling from other console games bleeds over. It was just such a monumentally amazing year for gaming that it's hard not to let that sway you at least a bit.i feel like people overhype 2017 a lot, having botw, odyssey, splatoon 2 and xenoblade 2 in one year was great but the almost 5ish month gap from botw to splatoon where all we got was 1-2 switch, mk8 ported with no new tracks and ARMS was rough, as were the 4ish months between splatoon and odyssey where we got a pokken tournament port and a disappointing fire emblem warriors
botw and odyssey are still the best switch games but idk if id call 2017 great as a whole just because they were there
There was also Arms (had its fans), MArio + Rabids, FE Wariors, revival of Bomberman. even if many hyped releases did not have the impact people hoped, there where a lot of releases that where hyped back then. this makes 2017 seem even higher, coming from wii u and having those things.i feel like people overhype 2017 a lot, having botw, odyssey, splatoon 2 and xenoblade 2 in one year was great but the almost 5ish month gap from botw to splatoon where all we got was 1-2 switch, mk8 ported with no new tracks and ARMS was rough, as were the 4ish months between splatoon and odyssey where we got a pokken tournament port and a disappointing fire emblem warriors
botw and odyssey are still the best switch games but idk if id call 2017 great as a whole just because they were there
I've long felt that 2017 is looked back on so fondly because of our unabated hope for the futurei feel like people overhype 2017 a lot, having botw, odyssey, splatoon 2 and xenoblade 2 in one year was great but the almost 5ish month gap from botw to splatoon where all we got was 1-2 switch, mk8 ported with no new tracks and ARMS was rough, as were the 4ish months between splatoon and odyssey where we got a pokken tournament port and a disappointing fire emblem warriors
botw and odyssey are still the best switch games but idk if id call 2017 great as a whole just because they were there
Crafted World was 2019. Nintendo's other big exclusive in 2018 was Pokemon Let's Go Pikachu/Eevee. I agree with you that it was a pretty subpar year comparatively, at least in terms of exclusives (though I actually did like Let's Go, admittedly). Smash Bros. definitely did a lot of heavy lifting though because that game was absolutely massive. I think for the majority of 2018, even before Smash Bros. came out, most Switch owners were just so amped up on the hype for that game that they didn't mind a relatively lacking library.My perception is that Nintendo went all in on 2017 because they had no choice. They just had to make Switch a success out of the gate. It was pretty much do or die. Of course they aligned and saved up mainline Mario and Zelda in the same year, as well as porting MK8 and releasing Splatoon 2 to boot.
Once the Switch started to sell gangbusters, it felt like they sort of rested on their laurels a bit, with 2018 being, in my opinion, a bit lacklustre until Smash came around. (We got, like, Star Allies and Crafted World?)
2018 was Kirby, Mario Tennis, Sushi Striker, multiple Labo releases and Wii U ports, followed by Torna, Let's Go, Super Mario Party, and Smash to round out the year. For me, it was definitely the weakest first party year, but they still got a variety of brands and genres out. A lot of middle tier and smaller games, numerous ports, a big idea that didn't pan out and some really big games to finish the year. Coming off of EPD really carrying 2017 with 3 blockbusters, a couple of new IPs, and Kart 8 DX, it's no wonder 2018 leant on subsidiaries, ports, and experimental stuff. Nintendo did have the sense though to end the year with a killer line up (in commercial terms, at the very least).My perception is that Nintendo went all in on 2017 because they had no choice. They just had to make Switch a success out of the gate. It was pretty much do or die. Of course they aligned and saved up mainline Mario and Zelda in the same year, as well as porting MK8 and releasing Splatoon 2 to boot.
Once the Switch started to sell gangbusters, it felt like they sort of rested on their laurels a bit, with 2018 being, in my opinion, a bit lacklustre until Smash came around. (We got, like, Star Allies and Crafted World?)
that's definitely true, there was definitely a common belief that 2017 was just the beginning of the fruits that nintendo merging EAD and SPD would bear. 6 years later we still have no follow up from the teams behind breath of the wild or mario odyssey.I've long felt that 2017 is looked back on so fondly because of our unabated hope for the future
In just a one month, February 7th. The Direct will be announced, feeling good.
There really isn't one, which gives me hope for the future. Nintendo has been remaking a lot of games recently....My dream announcement for a direct would be a square * Nintendo collaboration on remaking Super Mario Rpg: Legend of the 7 Stars!
Edit: is there a reason it’s not on NSO?
Finallysomeonewhoagreeswithme.tmi feel like people overhype 2017 a lot, having botw, odyssey, splatoon 2 and xenoblade 2 in one year was great but the almost 5ish month gap from botw to splatoon where all we got was 1-2 switch, mk8 ported with no new tracks and ARMS was rough, as were the 4ish months between splatoon and odyssey where we got a pokken tournament port and a disappointing fire emblem warriors
botw and odyssey are still the best switch games but idk if id call 2017 great as a whole just because they were there
Fruit takes time to grow.that's definitely true, there was definitely a common belief that 2017 was just the beginning of the fruits that nintendo merging EAD and SPD would bear. 6 years later we still have no follow up from the teams behind breath of the wild or mario odyssey.
Are you insinuating there are no worse thoughts that could possibly be conceived?Imagine thinking the Direct is in January
No, Ibrahim's imagining what it'd be like to be part of such a passionate, community-focused group as Team JanuaryAre you insinuating there are no worse thoughts that could possibly be conceived?
this along with it being the switch launch year (which started in march!). Good chunk of previous launch years were ass. Having 2017 as 1) a launch year, 2) a beacon of hope and 3) as contrast to the end of the Wii U was goated. Looking back it still had 3 GOATs (Botw, mk8d, odyssey), but it also had arms so I guess it was midI've long felt that 2017 is looked back on so fondly because of our unabated hope for the future
Not anecdotally, it has been one of my least engaged years, if not THE least. Very little released has enticed me, personally.2022 is the best year the Switch has had by a significant margin. Several major titles, several smaller titles, and a giant DLC expansion for the biggest game in the Switch's library.
Of course! It is the best group after all.No, Ibrahim's imagining what it'd be like to be part of such a passionate, community-focused group as Team January
And such is why console generations are NOT one size fits all. The experience one has is heavily correlated to the type of games one enjoys and of course “when” in the life cycle such games are released. Thus, is the reasoning behind diversifying releases. There will undoubtedly always be “droughts”, but given the nature of the beast it is mitigated by ensuring all consumers don’t experience the same “droughts” uniformly.But to add on to the 2017 discussion, when I got my Switch in May 2017 the eshop had like 20 games (hyperbole, but barely) and nothing that interested me came out until I got Dragon Ball Xenoverse 2 in September lol
it was a lot of chilling on the eshop and title screen for the first couple months for me and my cousin, of course that changed dramatically relatively quickly
For sure, I don't really understand wanting a new hype game for oneself every month anyway, I don't have time or money for that lolAnd such is why console generations are NOT one size fits all. The experience one has is heavily correlated to the type of games one enjoys and of course “when” in the life cycle such games are released. Thus, is the reasoning behind diversifying releases. There will undoubtedly always be “droughts”, but given the nature of the beast it is mitigated by ensuring all consumers don’t experience the same “droughts” uniformly.
EDIT: Hence we have wildly differing perspectives on certain years. Objectively it doesn’t matter how many releases the Nintendo Switch has had IF they don’t interest certain consumers. A consumers “best year” will inherently be the year they played the most games that they enjoyed. Simple.