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I'd ask if you'd picked a starter yet, but, uhh, well...
I'm not even gonna look at the evolution if it leaks, I trust my ducks
I'd ask if you'd picked a starter yet, but, uhh, well...
I figured! I haven't actually, I'm kind of waiting to see what the rest of the dex looks like and what all I want to use, then pick the starter that fills the biggest hole from there. I honestly like all three quite a bit.I'm not even gonna look at the evolution if it leaks, I trust my ducks
God, I love this so much, you can even switch the base style mid-game (which is body type, I guess?).
Also I totally missed it: You have a character creator at the beginn of the game. Finally.
I’d love to get more top-down, sprite-based Pokemon too! For now I would suggest fangames. Lots of good ones out there.I do miss Sprites for Pokémon.
Think we'll ever get a brand new Pokémon Sprite-based game? A 'Pokémon Classic' style?
While I do not hate 3D or anything, I think I, specifically for Pokémon at least, prefer sprite-based ones.
I'd also love to have random encounters and no/limited overworld Pokémon back, tho I know most do prefer seeing them now, haha
That is true, I should look into some, sometime. Tho I rarely if ever actually play fangames, hahI’d love to get more top-down, sprite-based Pokemon too! For now I would suggest fangames. Lots of good ones out there.
Or MAYBE a remake if they'd feel charitable.At best, you'd get some spinoff. But anything resembling the main games is off the table
Ho all hd2d for brownie points
I'm gonna assume there is a pretty clear intended path that will be "balanced", but with the option to do stuff out of order which I will simply assume will completely mess up the balance.
I just do not trust them to do this 'do stuff out of order' well at this point. We'll see tho.
I know freedom and being able to do stuff when and where you want is 'in' nowadays but I'd prefer to just have a classic order of the Gyms. Maybe have like, a point where you can get some options, like, can go this way for this gym, or that way for the other, and the one you do not pick, will be slightly higher level if you beat one of the.
Stuff like that
Yeah, I do not have super much faith in GameFreak to do this super well (I am not one to super hate on them or anything but I have just had a lot of issues with their games for a while, but yeah) and while I am sure a open world Pokemon CAN be done super well, one of my main issues is difficulty in their games in recent years, and I just feel, even if I do try to do a 'indended' order of Gyms and stuff, I will be unable to make it actually engaging without going through a billion hoops, which by itself is not fun.It's a bit of a nuanced thing because on the one hand, I think the Pokémon games are thematically and settings-wise a slam dunk for open world design, but I don't think the core gameplay of the series is conducive to it. As SV gets closer, I do wonder if maybe it would be better to have traditional mainline titles on the one hand and open world spin-offs like Legends: Arceus on the other hand. Reserving judgement until I play the game, of course.
I think from now on remakes might be the mainline titles that stick to the traditional gameplay/formula, but anything can happen.It's a bit of a nuanced thing because on the one hand, I think the Pokémon games are thematically and settings-wise a slam dunk for open world design, but I don't think the core gameplay of the series is conducive to it. As SV gets closer, I do wonder if maybe it would be better to have traditional mainline titles on the one hand and open world spin-offs like Legends: Arceus on the other hand. Reserving judgement until I play the game, of course.
Yeah, I do not have super much faith in GameFreak to do this super well (I am not one to super hate on them or anything but I have just had a lot of issues with their games for a while, but yeah) and while I am sure a open world Pokemon CAN be done super well, one of my main issues is difficulty in their games in recent years, and I just feel, even if I do try to do a 'indended' order of Gyms and stuff, I will be unable to make it actually engaging without going through a billion hoops, which by itself is not fun.
So in that sense I may have preferred if this one was a traditional linear game, yeah.
BUT
We'll see how it actually comes together, of course. I tend to have fun enough with them, so let's hope it works out 'well enough', haha
I think from now on remakes might be the mainline titles that stick to the traditional gameplay/formula, but anything can happen.
Also Legends: Arceus is still a mainline title that explored a new gameplay approach and was kind of an introduction to Gen 9's open world, though it has its own things that will probably only come back in a possible other Legends game (like catching outside of battles etc).
I mean, you're running into the same issues as a traditional level scaling system there, which to me at least is the inability to create any sort of new challenge for yourself and instead always being left with the same (let's be real, extremely easy) progression path. Plus, let's not forget that it's a lot of work to develop and balance 8 teams for each gym leader, and these games already have a lot going on. Maybe in the next Gen if they have their open world pipeline down they can start worrying about implementing an interesting level scaling system.What i don't get is why don't they just give gym leaders different teams based on a general range of your Pokemon and/or the amount of gym badges you have. It's not that they're unaware of this, as they did it in previous games that enabled refighting gym leaders after beating the game.
Iirc, one Pokemon anime (not the main one) also had this, Brock went to get a team that was around the level of the challengers Pokemon. He had like 6 teams with different levelled Geodudes and Onix.
It's not directly level scaling, as they would be using a level range as a base.
Yeah c: Agreed. While I got burned out before I could actually meet Arceus (having to collect every Pokémon is not really a good thing for me, my attention span cannot take it), it was overall the most fun I have had in a Pkmn mainline game in a while. Tho it did make me miss the more typical format.No, I get you - I love the Pokémon games but you won't hear me pretending that they are faultless. Tbh, Legends: Arceus has so far been my favourite new game of the year, so I fully believe in GF's ability to do fun open world gameplay. But Legends: Arceus also had missions and goals that were built around the open world design. Transferring that over to the mainline games with their gameplay is a different beast altogether, however. I thought the Wild Area and the two DLCs for Sword and Shield were wonderful though (my favourite generation since Gen 2), but a gym challenge in that environment... yeah, we'll see!
Yeah, they definitely were testing the waters with Legends: Arceus. I hope we get more in that vein. And if they manage to adapt the formula to the world in Gen 9, that'll be absolutely great.
That being said, there aren't many generations left to remake in the old style. I wouldn't be surprised if we got Black and White at some point but then it'll be Let's Go-s, Legends and other kinds of spin-offs. Maybe a small top-down side series for ILCA?
I’m guessing the ideal way to play for balance is to progress in all the 3 paths at the same time. Do a couple gyms, stop to fight the evil team nearby, catch a Titan Pokémon, do another gym, etc;I can not, I will not believe they haven't thought this through. I will wait until the full game releases because indeed, after finishing 1 of 3 paths you would end up massively overlevelled for the remaining 2.
They would be able to remedy this easily by giving each trainer 3 levels of difficulty/level - toggling a flag after every path that checks for cleared paths and change accordingly.
This is probably what the intent is, where you bounce around based on which challenge is next up level-wiseI’m guessing the ideal way to play for balance is to progress in all the 3 paths at the same time. Do a a couple gyms, stop to fight the evil team nearby, catch a Titan Pokémon, do another gym, etc;
This will clearly be a Ghost type
There's nothing quite like the datamine of a new Pokemon game, if you manage to catch it in the middle of it happening. New Pokemon images/stats/etc. are slowly trickled out over a period of time, and if you can be a part of a forum thread/etc. at the time it's a blast. Even catching it later can be super fun just to see everyone reacting in real-time to finally seeing everything.I'm enjoying the pace of reveals thus far. Feels better than SwSh and PLA, without going into revealing everything like SuMo.
... this won't stop me from delving straight into the datamine once it eventually happens, mind.
Yeah Pokemon leak time is some of the best time I've had in gaming forumsThere's nothing quite like the datamine of a new Pokemon game, if you manage to catch it in the middle of it happening. New Pokemon images/stats/etc. are slowly trickled out over a period of time, and if you can be a part of a forum thread/etc. at the time it's a blast. Even catching it later can be super fun just to see everyone reacting in real-time to finally seeing everything.
Yeah, descriptions are great but they only go so far, and a lot of what we have may be slightly off/misleading (you never know). Really looking forward to it.Yeah Pokemon leak time is some of the best time I've had in gaming forums
Even with the fact that we know a ton about S&V already thanks to leaks, I'm excited to get hard images and stats for everything
They didn't hype up Wiglett. They just released a webinar out of nothing. Thgis one was teased by the video similiar to the Hisui-Zoroark reveal.8 mins until disappointment. they didn't hype this up as a reveal, and I don't think there was a JP tweet about this. so manage expectations accordingly
or don't. I'm not a cop