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Pre-Release Pokémon Scarlet and Violet — Pre-release Discussion Thread (UPDATE: new trailer, see threadmarks)

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I'm not even gonna look at the evolution if it leaks, I trust my ducks ❤️
I figured! I haven't actually, I'm kind of waiting to see what the rest of the dex looks like and what all I want to use, then pick the starter that fills the biggest hole from there. I honestly like all three quite a bit.
 


God, I love this so much, you can even switch the base style mid-game (which is body type, I guess?).

Also I totally missed it: You have a character creator at the beginn of the game. Finally.
 
I hope the final build runs better than the preview build according to some of the previewers. Other than that, it sounds like it's a winner.
 
We're getting close to release and the hype is starting to get to me. I'm short of money so i'll be selling a couple of games to get it.

The game looks fire.
 
I do miss Sprites for Pokémon.
Think we'll ever get a brand new Pokémon Sprite-based game? A 'Pokémon Classic' style?
While I do not hate 3D or anything, I think I, specifically for Pokémon at least, prefer sprite-based ones.
I'd also love to have random encounters and no/limited overworld Pokémon back, tho I know most do prefer seeing them now, haha
 
I do miss Sprites for Pokémon.
Think we'll ever get a brand new Pokémon Sprite-based game? A 'Pokémon Classic' style?
While I do not hate 3D or anything, I think I, specifically for Pokémon at least, prefer sprite-based ones.
I'd also love to have random encounters and no/limited overworld Pokémon back, tho I know most do prefer seeing them now, haha
I’d love to get more top-down, sprite-based Pokemon too! For now I would suggest fangames. Lots of good ones out there.
 
I’d love to get more top-down, sprite-based Pokemon too! For now I would suggest fangames. Lots of good ones out there.
That is true, I should look into some, sometime. Tho I rarely if ever actually play fangames, hah
But yeah, a brand new 2D Pokémon would be cool. I doubt we'll ever get it. But who knows, maybe 'sprites' becomes popular again sometime.
 
At best, you'd get some spinoff. But anything resembling the main games is off the table
Or MAYBE a remake if they'd feel charitable.
Tho this happening would surely depend on if suddenly sprite-based games became super 'in' again, which I do not see happen anytime soon, haha
 
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Pokemon Advance generation gets my vote. Keep the scope and screen size similar as the original chef's kiss oh and OG battle frontier please!
 
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No level scaling for gym leaders is a bit weird, though. I wonder if they have some way to solve over-leveling or if you're expected to go one route and just kudos to you if you manage to beat a higher level team. Maybe they'll do something similar to online, where the levels of your Pokémon are scaled down to a fixed level?
 
I'm gonna assume there is a pretty clear intended path that will be "balanced", but with the option to do stuff out of order which I will simply assume will completely mess up the balance.
I just do not trust them to do this 'do stuff out of order' well at this point. We'll see tho.
I know freedom and being able to do stuff when and where you want is 'in' nowadays but I'd prefer to just have a classic order of the Gyms. Maybe have like, a point where you can get some options, like, can go this way for this gym, or that way for the other, and the one you do not pick, will be slightly higher level if you beat one of the.
Stuff like that
 
I'm gonna assume there is a pretty clear intended path that will be "balanced", but with the option to do stuff out of order which I will simply assume will completely mess up the balance.
I just do not trust them to do this 'do stuff out of order' well at this point. We'll see tho.
I know freedom and being able to do stuff when and where you want is 'in' nowadays but I'd prefer to just have a classic order of the Gyms. Maybe have like, a point where you can get some options, like, can go this way for this gym, or that way for the other, and the one you do not pick, will be slightly higher level if you beat one of the.
Stuff like that

It's a bit of a nuanced thing because on the one hand, I think the Pokémon games are thematically and settings-wise a slam dunk for open world design, but I don't think the core gameplay of the series is conducive to it. As SV gets closer, I do wonder if maybe it would be better to have traditional mainline titles on the one hand and open world spin-offs like Legends: Arceus on the other hand. Reserving judgement until I play the game, of course.
 
It's a bit of a nuanced thing because on the one hand, I think the Pokémon games are thematically and settings-wise a slam dunk for open world design, but I don't think the core gameplay of the series is conducive to it. As SV gets closer, I do wonder if maybe it would be better to have traditional mainline titles on the one hand and open world spin-offs like Legends: Arceus on the other hand. Reserving judgement until I play the game, of course.
Yeah, I do not have super much faith in GameFreak to do this super well (I am not one to super hate on them or anything but I have just had a lot of issues with their games for a while, but yeah) and while I am sure a open world Pokemon CAN be done super well, one of my main issues is difficulty in their games in recent years, and I just feel, even if I do try to do a 'indended' order of Gyms and stuff, I will be unable to make it actually engaging without going through a billion hoops, which by itself is not fun.
So in that sense I may have preferred if this one was a traditional linear game, yeah.
BUT
We'll see how it actually comes together, of course. I tend to have fun enough with them, so let's hope it works out 'well enough', haha
 
What i don't get is why don't they just give gym leaders different teams based on a general range of your Pokemon and/or the amount of gym badges you have. It's not that they're unaware of this, as they did it in previous games that enabled refighting gym leaders after beating the game.

Iirc, one Pokemon anime (not the main one) also had this, Brock went to get a team that was around the level of the challengers Pokemon. He had like 6 teams with different levelled Geodudes and Onix.

It's not directly level scaling, as they would be using a level range as a base.
 
It's a bit of a nuanced thing because on the one hand, I think the Pokémon games are thematically and settings-wise a slam dunk for open world design, but I don't think the core gameplay of the series is conducive to it. As SV gets closer, I do wonder if maybe it would be better to have traditional mainline titles on the one hand and open world spin-offs like Legends: Arceus on the other hand. Reserving judgement until I play the game, of course.
I think from now on remakes might be the mainline titles that stick to the traditional gameplay/formula, but anything can happen.
Also Legends: Arceus is still a mainline title that explored a new gameplay approach and was kind of an introduction to Gen 9's open world, though it has its own things that will probably only come back in a possible other Legends game (like catching outside of battles etc).
 
Yeah, I do not have super much faith in GameFreak to do this super well (I am not one to super hate on them or anything but I have just had a lot of issues with their games for a while, but yeah) and while I am sure a open world Pokemon CAN be done super well, one of my main issues is difficulty in their games in recent years, and I just feel, even if I do try to do a 'indended' order of Gyms and stuff, I will be unable to make it actually engaging without going through a billion hoops, which by itself is not fun.
So in that sense I may have preferred if this one was a traditional linear game, yeah.
BUT
We'll see how it actually comes together, of course. I tend to have fun enough with them, so let's hope it works out 'well enough', haha

No, I get you - I love the Pokémon games but you won't hear me pretending that they are faultless. Tbh, Legends: Arceus has so far been my favourite new game of the year, so I fully believe in GF's ability to do fun open world gameplay. But Legends: Arceus also had missions and goals that were built around the open world design. Transferring that over to the mainline games with their gameplay is a different beast altogether, however. I thought the Wild Area and the two DLCs for Sword and Shield were wonderful though (my favourite generation since Gen 2), but a gym challenge in that environment... yeah, we'll see!

I think from now on remakes might be the mainline titles that stick to the traditional gameplay/formula, but anything can happen.
Also Legends: Arceus is still a mainline title that explored a new gameplay approach and was kind of an introduction to Gen 9's open world, though it has its own things that will probably only come back in a possible other Legends game (like catching outside of battles etc).

Yeah, they definitely were testing the waters with Legends: Arceus. I hope we get more in that vein. And if they manage to adapt the formula to the world in Gen 9, that'll be absolutely great.

That being said, there aren't many generations left to remake in the old style. :p I wouldn't be surprised if we got Black and White at some point but then it'll be Let's Go-s, Legends and other kinds of spin-offs. Maybe a small top-down side series for ILCA? :D
 
What i don't get is why don't they just give gym leaders different teams based on a general range of your Pokemon and/or the amount of gym badges you have. It's not that they're unaware of this, as they did it in previous games that enabled refighting gym leaders after beating the game.

Iirc, one Pokemon anime (not the main one) also had this, Brock went to get a team that was around the level of the challengers Pokemon. He had like 6 teams with different levelled Geodudes and Onix.

It's not directly level scaling, as they would be using a level range as a base.
I mean, you're running into the same issues as a traditional level scaling system there, which to me at least is the inability to create any sort of new challenge for yourself and instead always being left with the same (let's be real, extremely easy) progression path. Plus, let's not forget that it's a lot of work to develop and balance 8 teams for each gym leader, and these games already have a lot going on. Maybe in the next Gen if they have their open world pipeline down they can start worrying about implementing an interesting level scaling system.

Though to be fair I've never really cared about Pokemon games being challenging, if I want a challenging turn based RPG I'll just play SMT, or any of the many indie RPGs that focus on that. I honestly don't play these games for the combat at all, since I'm pretty meh on Pokemon's combat as someone who doesn't really engage with the PVP aspect. So the entire discussion is kinda moot for me
 
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No, I get you - I love the Pokémon games but you won't hear me pretending that they are faultless. Tbh, Legends: Arceus has so far been my favourite new game of the year, so I fully believe in GF's ability to do fun open world gameplay. But Legends: Arceus also had missions and goals that were built around the open world design. Transferring that over to the mainline games with their gameplay is a different beast altogether, however. I thought the Wild Area and the two DLCs for Sword and Shield were wonderful though (my favourite generation since Gen 2), but a gym challenge in that environment... yeah, we'll see!



Yeah, they definitely were testing the waters with Legends: Arceus. I hope we get more in that vein. And if they manage to adapt the formula to the world in Gen 9, that'll be absolutely great.

That being said, there aren't many generations left to remake in the old style. :p I wouldn't be surprised if we got Black and White at some point but then it'll be Let's Go-s, Legends and other kinds of spin-offs. Maybe a small top-down side series for ILCA? :D
Yeah c: Agreed. While I got burned out before I could actually meet Arceus (having to collect every Pokémon is not really a good thing for me, my attention span cannot take it), it was overall the most fun I have had in a Pkmn mainline game in a while. Tho it did make me miss the more typical format.
I never played the DLC for SwordShield, so I can only really go by the main game's Wild Area, which I did not like, tho ScarletViolet does look way better than that, at least.
But if the previews are true and there is no actual level scaling for Gyms, yet they say you can do stuff in any order you want, it just makes me worried about what I should best do to feel engaged in it. I do not wanna accidentally face multiple Gyms many levels below mine, haha.
But yeah XD
Let's just see how the game handles it.
 
my biggest fear is that the other storylines have their own battles so you still risk being overleveled even if you ignored the gym battles until the end
 
I can not, I will not believe they haven't thought this through. I will wait until the full game releases because indeed, after finishing 1 of 3 paths you would end up massively overlevelled for the remaining 2.

They would be able to remedy this easily by giving each trainer 3 levels of difficulty/level - toggling a flag after every path that checks for cleared paths and change accordingly.
 
I can not, I will not believe they haven't thought this through. I will wait until the full game releases because indeed, after finishing 1 of 3 paths you would end up massively overlevelled for the remaining 2.

They would be able to remedy this easily by giving each trainer 3 levels of difficulty/level - toggling a flag after every path that checks for cleared paths and change accordingly.
I’m guessing the ideal way to play for balance is to progress in all the 3 paths at the same time. Do a couple gyms, stop to fight the evil team nearby, catch a Titan Pokémon, do another gym, etc;
 
I’m guessing the ideal way to play for balance is to progress in all the 3 paths at the same time. Do a a couple gyms, stop to fight the evil team nearby, catch a Titan Pokémon, do another gym, etc;
This is probably what the intent is, where you bounce around based on which challenge is next up level-wise

Sort of like how RBY lets you put off Surge and Erika until late-game and how Saffron and Fuchsia is effectively a path split, though since SV doesn't seem to have gating through HMs it's broader than that
 
Yesssss ghost Pokémon are always fun. Looking like a ghost reveal tomorrow, and probably last big trailer next week judging from the Pokémon Live event? And then we’re practically into reviews already at that point, coming fast. I am so ready to see the full dex.
 
I'm enjoying the pace of reveals thus far. Feels better than SwSh and PLA, without going into revealing everything like SuMo.

... this won't stop me from delving straight into the datamine once it eventually happens, mind.
 
I'm enjoying the pace of reveals thus far. Feels better than SwSh and PLA, without going into revealing everything like SuMo.

... this won't stop me from delving straight into the datamine once it eventually happens, mind.
There's nothing quite like the datamine of a new Pokemon game, if you manage to catch it in the middle of it happening. New Pokemon images/stats/etc. are slowly trickled out over a period of time, and if you can be a part of a forum thread/etc. at the time it's a blast. Even catching it later can be super fun just to see everyone reacting in real-time to finally seeing everything.
 
There's nothing quite like the datamine of a new Pokemon game, if you manage to catch it in the middle of it happening. New Pokemon images/stats/etc. are slowly trickled out over a period of time, and if you can be a part of a forum thread/etc. at the time it's a blast. Even catching it later can be super fun just to see everyone reacting in real-time to finally seeing everything.
Yeah Pokemon leak time is some of the best time I've had in gaming forums

Even with the fact that we know a ton about S&V already thanks to leaks, I'm excited to get hard images and stats for everything
 
Yeah Pokemon leak time is some of the best time I've had in gaming forums

Even with the fact that we know a ton about S&V already thanks to leaks, I'm excited to get hard images and stats for everything
Yeah, descriptions are great but they only go so far, and a lot of what we have may be slightly off/misleading (you never know). Really looking forward to it.
 
I'd be interested in seeing more of the COMG preorder comparative charts as the data evolves over the next few weeks.
 
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8 mins until disappointment. they didn't hype this up as a reveal, and I don't think there was a JP tweet about this. so manage expectations accordingly

or don't. I'm not a cop
 
8 mins until disappointment. they didn't hype this up as a reveal, and I don't think there was a JP tweet about this. so manage expectations accordingly

or don't. I'm not a cop
They didn't hype up Wiglett. They just released a webinar out of nothing. Thgis one was teased by the video similiar to the Hisui-Zoroark reveal.
 
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