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Just a question, are you referring to rumors of a Switch 2 that replaces the Switch (but is possibly backwards compatible), or rumors of a Switch Pro, @Pokemaniac ?
currently there are only rumors for the former, as the DLSS chip that has been leaked would have a different graphics architecture and would require special software considerations to make backwards compatibility possible, akin to backwards compatibility on PS5 and Xbox Series. The extent of the cross gen period is likely dependent on Nintendo and third parties' strategiesJust a question, are you referring to rumors of a Switch 2 that replaces the Switch (but is possibly backwards compatible), or rumors of a Switch Pro, @Pokemaniac ?
There was a report in 2019 that was obviously referring to the Mariko Switch.
Nintendo’s suppliers and game developers have been talking with their investors about the new Switch machines for several months. People who have used the devices say they aren’t just similar-looking new versions with a higher or lower performance.
No thanks.@NateDrake get in here, there are nonbelievers
You know I'm always on your side about this kano but this is actually true and pretty well known. The V2 has better battery life because it's a more performant system clocked down; the batteries in the two devices are only nominally different iircDidn't know the V2 switch had more power. Good to know there are always more excuses to be found.
You know I'm always on your side about this kano but this is actually true and pretty well known. The V2 has better battery life because it's a more performant system clocked down; the batteries in the two devices are only nominally different iirc
That would be disappointing if so to be honest. I mean, I'd love a more powerful Switch, but a Switch 2 releasing as soon as 2022 would just be ... ewww.currently there are only rumors for the former, as the DLSS chip that has been leaked would have a different graphics architecture and would require special software considerations to make backwards compatibility possible, akin to backwards compatibility on PS5 and Xbox Series. The extent of the cross gen period is likely dependent on Nintendo and third parties' strategies
A lot of these rumors don't really draw a clear distinction between the two. They're mostly just framed as a more powerful Switch. Personally, had the overcloked Mariko scenario played out it would be the latter, and Dane is the former.Just a question, are you referring to rumors of a Switch 2 that replaces the Switch (but is possibly backwards compatible), or rumors of a Switch Pro, @Pokemaniac ?
As I've said in this very thread, I don't think the current Switch is "halfway out the door". I just think it only has another year or so as the flagship device. Console cycles can extend past the successor system releasing, and Nintendo's most recent transition even has a pretty clear example of this happening with the 3DS.Right now we're stuck in an ideological battle between the people who believe Nintendo's claims that the Switch will have a long lifespan and the people who think it's already halfway out the door. There is precedent to suggest the latter group is correct, unfortunately, but I and some others think that the long lifespan strategy will pan out. I do doubt it though, and coming on the internet where it often feels that most have rejected the idea in favor of leaks definitely makes me doubt it even more. All we can do is wait and see.
It's not up for debate that the chip can be clocked higher than the one in the launch Switch, and it's quite possible and likely Nintendo experimented with doing so but ultimately decided against it.Didn't know the V2 switch had more power. Good to know there are always more excuses to be found.
Nintendo to Launch Two New Switch Models
Nintendo plans to launch two new versions of its Switch gaming console as early as this summer, as the company seeks to sustain sales momentum for the product going into a crucial third year.www.wsj.com
Yeah, as an OLED owner I think it would be really gross too. As it stands the OLED model feels like admission of some key problems with the Switch hardware and rectifying them for a long life ahead, whereas with a replacement next year it feels like bilking idiot fans who will buy anything that comes in a red box.That would be disappointing if so to be honest. I mean, I'd love a more powerful Switch, but a Switch 2 releasing as soon as 2022 would just be ... ewww.
Do you think that there will be a split base like the 3DS post-Switch period, i.e. there will be new first party Switch 1 games that aren't ported to the Switch 2?As I've said in this very thread, I don't think the current Switch is "halfway out the door". I just think it only has another year or so as the flagship device. Console cycles can extend past the successor system releasing, and Nintendo's most recent transition even has a pretty clear example of this happening with the 3DS.
The rumors are for a piece of hardware using a chip code named Dane, which is capable of DLSS.currently there are only rumors for the former, as the DLSS chip that has been leaked would have a different graphics architecture and would require special software considerations to make backwards compatibility possible, akin to backwards compatibility on PS5 and Xbox Series. The extent of the cross gen period is likely dependent on Nintendo and third parties' strategies
I thought we had indication of software incompatibility. Was the idea that it uses a new graphics architecture made up? That wouldn't surprise me at this point tbhThe rumors are for a piece of hardware using a chip code named Dane, which is capable of DLSS.
Whether that's a Switch 2 as you say or a Switch pro or a Switch pineapple is completely unknown, there is no suggestion either way.
The Nintendo Switch DaneThe rumors are for a piece of hardware using a chip code named Dane, which is capable of DLSS.
Whether that's a Switch 2 as you say or a Switch pro or a Switch pineapple is completely unknown, there is no suggestion either way.
New graphics architecture is definitely part of the rumor (either Ampere or Lovelace) but that does not suggest software incompatibility.I thought we had indication of software incompatibility. Was the idea that it uses a new graphics architecture made up? That wouldn't surprise me at this point tbh
It's not up for debate that the chip can be clocked higher than the one in the launch Switch, and it's quite possible and likely Nintendo experimented with doing so but ultimately decided against it.
Zynga was named as a developer with access to devkits for a new Switch. That isn't evidence?It's always "quite possible" despite that it never actually happens and nothing actually indicates it's ever been the plan.
But this convo has run its course. There are never any evidence of anything yet people would like you to believe it's a certainty it's happening... as they did non-stop for the past two years.
I think Bloomberg ruined Kano for any and all Switch hardware rumors, best to just leave it be.Zynga was named as a developer with access to devkits for a new Switch. That isn't evidence?
Zynga was named as a developer with access to devkits for a new Switch. That isn't evidence?
I think Bloomberg ruined Kano for any and all Switch hardware rumors, best to just leave it be.
Did you think they would publicly confirm hardware they are under NDA for?Same Zynga who then denied having received anything?
The insufferable pro speculation/discussions did it lol, nothing else.
It totally does though? (EDIT: Or rather, I thought it did though?) They can work around it, but it is a clean break in terms of software compatibility due to the precompiled graphics code. It's a new platform with very different code. Even if nearly universal compatibility is applied, there will be a difference in compilation target between the Switch and Switch 2. A native Switch 2 game will be different software.New graphics architecture is definitely part of the rumor (either Ampere or Lovelace) but that does not suggest software incompatibility.
Did you think they would publicly confirm hardware they are under NDA for?
Of course they would publicly deny access with a carefully worded denial.
None of this is new. It's standard procedure for the industry.
the issue is there's only one set of hardware specs being speculated on. so the difference between a Pro and a 2 is pretty nonexistent unless you want to come up with a hypothetical pro specJust a question, are you referring to rumors of a Switch 2 that replaces the Switch (but is possibly backwards compatible), or rumors of a Switch Pro, @Pokemaniac ?
So basically, No sourceIt’s on vgchartz
You can doubt it all you want; but the reality is that developers started to get devkits for new Switch hardware in late 2020 and more studios got access around June of this year.It is so easy lol, you can just say about anything and it can only be true because even a flat out denial is taken as "standard procedure". Literally impossible to deny the info. Even when the guy reporting it was wrong three times on the same subject before.
What if Zynga just doesn't have anything? How exactly were they supposed to answer in a way you'd accept it is indeed true?
You can doubt it all you want; but the reality is that developers started to get devkits for new Switch hardware in late 2020 and more studios got access around June of this year.
Digital Foundry has alluded to it, too. Devkits for new Switch hardware are in the hands of developers & have been for several months.
It won't have "very different code" regardless, but none of that is relevant to the discussion of it being rumored to be a switch 2 versus something else.It totally does though? (EDIT: Or rather, I thought it did though?) They can work around it, but it is a clean break in terms of software compatibility due to the precompiled graphics code. It's a new platform with very different code. Even if nearly universal compatibility is applied, there will be a difference in compilation target between the Switch and Switch 2. A native Switch 2 game will be different software.
absolutely notnew question : So, it’s been pretty well established now that the switch can “survive” the next 17 months . But can the nintendo fan base ?
If you stayed informed on matters, the situation concerning Metroid Prime Trilogy was addressed a month ago.sure sure, looking forward to ampere NX and metroid prime trilogy as well
As I said, the convo has run its course, it always ends up the same way lol.
If you stayed informed on matters, the situation concerning Metroid Prime Trilogy was addressed a month ago.
A Remaster/Remake of Metroid Prime 1 is coming out next year. Developed by Retro.
I really just disagree. I think there is a fundamental software-oriented qualification for what constitutes a new platform. The Switch 2 will end up being a distinct software target from the Switch 1 due to the different graphics architecture and code. I'll concede that there are multiple approaches they can take to how they delineate the products, but I personally think rumors have moved past what I would consider a Pro.It won't have "very different code" regardless, but none of that is relevant to the discussion of it being rumored to be a switch 2 versus something else.
sure sure, looking forward to ampere NX and metroid prime trilogy as well
As I said, the convo has run its course, it always ends up the same way lol.
Well, I don't know about you, but I'm looking forward to the reveal of Switch Pro prior to E3 2021, with the numerous third party exclusives for it to be revealed that E3!
Ramaster and remake are 2 pretty different things, can we be more precise on what it is?If you stayed informed on matters, the situation concerning Metroid Prime Trilogy was addressed a month ago.
A Remaster/Remake of Metroid Prime 1 is coming out next year. Developed by Retro.
Internally it is referred to as a remaster. The line between the two is often blurred. It's still Metroid Prime 1 but with substantial visual improvements.Ramaster and remake are 2 pretty different things, can we be more precise on what it is?
If your basis for calling it a "2" has always been graphics architecture then a Switch pro was never possible once Mariko released. Which is fine, if that was the consistent belief.I really just disagree. I think there is a fundamental software-oriented qualification for what constitutes a new platform. The Switch 2 will end up being a distinct software target from the Switch 1 due to the different graphics architecture and code. I'll concede that there are multiple approaches they can take to how they delineate the products, but I personally think rumors have moved past what I would consider a Pro.
I guess that means I'll expect either a Switch 2 or a Switch Pineapple.
Well candidly it wasn't consistent because I wasn't aware of how graphics architecture delineation works, and in many respects I'm still unclear.If your basis for calling it a "2" has always been graphics architecture then a Switch pro was never possible once Mariko released. Which is fine, if that was the consistent belief.
By this time the original Switch will already be 6 years old and the PS5 and XS will have over 2 years in the marketing with a robust library of games and some heavy hitters like Halo, Elden Ring, Horizon Forbidden, etc...
I think all Switch 1 software (aside from maybe a dozen or two exceptions with compatibility issues at most) will run on Switch 2, whether it was explicitly targeted or not. There may be some first party games that aren't natively ported, but it will be of little to no consequence to the end user who owns a Switch 2.Do you think that there will be a split base like the 3DS post-Switch period, i.e. there will be new first party Switch 1 games that aren't ported to the Switch 2?
"Cross-gen" titles will have to contain separate shader binaries, but, depending on how Nintendo sets things up, there's no reason games couldn't use the same main executable for everything. The CPU should be entirely binary compatible.It totally does though? (EDIT: Or rather, I thought it did though?) They can work around it, but it is a clean break in terms of software compatibility due to the precompiled graphics code. It's a new platform with very different code. Even if nearly universal compatibility is applied, there will be a difference in compilation target between the Switch and Switch 2. A native Switch 2 game will be different software.
Also what do you mean by "survive" here? Their sales will probably drop but that has been the case for any and all 6 year old consoles. I certainly don't see a dropoff like the Wii though.
You are forgetting the context that both of the new systems are heavily supply constrained. We don’t know how the PS5 would sell under normal conditions.Rather it is the other way around.
PS5 barely manages to surpass Switch sales, only on rare occasions like this past September in the USA, probably due to the expectation of the OLED Switch by a large public. In fact, PS5, after 10 months on the market, already has a sales rate lower than that of Switch in its first 10 months on the market. I think PS5 can sell roughly 17 ~ 20 million between March 2021 and March 2022, while Switch will surely sell around 25 million between March 2021 and March 2022.
Yes, definitely it can and will, and that's just given the first party software we know about and its current sales trajectory.
But the people saying a Switch 2 isn't needed until 2024 or 25 are out of their minds.
As you've said, March 2023 is the sweet spot. And if they miss that, Holiday 2023 won't be any big disaster either.
Interesting, so a "native" Switch 2 game could be part of the files for a "native" Switch 1 game, but software with only files for Switch 1 will most likely have a system compatibility layer to handle it?I think all Switch 1 software (aside from maybe a dozen or two exceptions with compatibility issues at most) will run on Switch 2, whether it was explicitly targeted or not. There may be some first party games that aren't natively ported, but it will be of little to no consequence to the end user who owns a Switch 2.
"Cross-gen" titles will have to contain separate shader binaries, but, depending on how Nintendo sets things up, there's no reason games couldn't use the same main executable for everything. The CPU should be entirely binary compatible.
I think that the Switch audience is different from Wii. A lot of people bought Wii to experiment with motion controls. Seeing the Nintendo Switch and the crazy software sales it's clear to me that people are buying it to play Nintendo games. So I believe if they keep the stream of good games on the last year they will be fine. Just for comparison:
Twilight Princess (Wii day one) - 7.53M
Breath of the Wild(Switch day one) - 23.20M
Mario Galaxy(Wii) - 12.80M
Mario Odyssey(Switch) - 21.40M
BOTW sold 3x compared to TP, the prior best seller
Odyssey is almost 2x Galaxy. Smash Bros is almost the same.
Nintendo Switch is a crazy software sale machine. I can't see it dying like Wii on the last year.