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Discussion According to @Brazil podcast 'X do Controle' Nintendo Switch 2 will release in march 2025 - Summary updated [Eurogamer is corroborating]

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Logically, a Switch 2 would be in and around PS4 level, with a few bells, whistles and additional techniques to level things out a bit.

I think that has been the accepted baseline for a while - and surely that would mean we all knew Switch 2 would be "outdated" from the jump.

It's a simplification but I feel like some of the discourse around the system's prospective capabilites is weird.
 
The estimated specs are around PS4 level horsepower in handheld mode, superior when docked. The GPU featureset is generations ahead. The CPU would stomp the Jaguars in the XBO/PS4.

'Outdated' to me means obsolete. It means that the chipset lacks specific modern features that would enable a significant difference in potential performance or engine support.

It doesn't make sense to me that a mobile device is rendered 'obsolete' because it cannot compete with raw horsepower of stationary devices that consume several times the energy. The Steam Deck is objectively weaker than current gen consoles, it is 'around PS4 level' but more modern, but I never see any claims of it being outdated at launch (two years after the PS5) or even outdated now.

The architecture in T239 is four years old but the chip has backported features like clock gating from the 2022 Ada architecture. Third generation tensor cores and second generation RT cores. Support for DirectX12 Ultimate, DLSS, etc. If it lacked such features and support, I would call it outdated. It doesn't.

If we take the Gamescom rumors at face value, the Switch 2 can run the Matrix Awakens at an acceptable enough performance that Nintendo is willing to demo it to third party developers and show off the capabilities of the system. This demo cannot run on last-gen consoles, either at all or not without severe compromise at poor quality.

The hardware is 'underpowered' if you want to run demanding current-gen games at high native resolutions of 1440p+ at 60 FPS, but that was never a realistic expectation for a mobile device at the 400 USD pricepoint. 1080p DLSS at 30 FPS is a more reasonable expectation and is acceptable for some demanding multiplatform titles, Digital Foundry's estimates with an anemic RTX 2050 chip show this. This is a much better situation than the impossible ports the Switch received.
 
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As someone who bought a Switch holiday 2021 when we were in the peak of "Switch Pro releases 2022 and will replace Switch shortly after" and "Switch 2 is definitely March 2023 with Zelda" speculation and was scared as hell of getting a console just when it was about to die, it really puts into perspective how the bubble of gaming forums and Twitter and the vast majority of the Nintendo costumers is different.

I mean, 2021 was the second peak year of the Switch, followed the absolute crazy peak of 2020 that made some sales unheard of since the DS days. Expecting Nintendo to release an iterative successor that year or 2022 was just... Peak collective hysteria. Then 2022 delivered some real great sales and had 4(soon to be 5!!!) 10M selling games, with one of them selling 21M in 6 weeks and shifting a hell lot of hardware.

Had we not known of the canceled Switch Pro, which really was probably an overclock or at most more ram or something since we had no chipset leaked for it until Drake, which we all assumed back then would be an iterative successor, but for all we know would most likely just be like PS4 Pro and be compatible with 4K of some sorts but not be a new console, which probably made them cut it down and turn into the OLED, had we not known the Drake specs as soon as it was done basically in 2022, none of us would be that desperate or acting like it's the end of the world that the console is not coming in 2024.

I assure y'all that if the "everyone is done with Switch and wants to move on" take was true, it wouldn't have 100m+ active owners. Tears of the Kingdom wouldn't have shifted 10m in 3 days. Super Mario Bros Wonder wouldn't have sold almost 12m and break all Mario records in its first quarter. Pikmin 4 and Super Mario RPG would've been flops. And there wouldn't be 20+ million selling third party games in 2023.

There will be 15m people that bought switches in this FY, I highly doubt they only bought it for TotK and SMBW and will not buy any games this year. Just like the 20m that bought it in 2022. They won't just coast in minor remasters just like they didn't coast on TotK.
 
the disappointment police are out in full force at this point. the yin and yang of bad news continues.
It's okay to be disappointed that the Switch 2 has been delayed. New hardware and new generations of our favorite Nintendo IP are exciting, so knowing we're still over a year away is deflating.

What I and a lot of others are pushing back against is the wave of doomerism and the unhinged hot takes about how Nintendo should no longer be a first party manufacturer or how Nintendo is setting up the Switch 2 to be a SwitchU. People are writing elaborate fan fiction and letting their disappointment twist into parasocial hatred.
 
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Now that I got my venting out, the good thing is knowing it'll be a bombastic games lineup. It's going to be awkward launching right next to GTA6 (unless that gets delayed) without having a port of its own and now it's seemingly looking like MP4 will not be releasing simultaneously with it, Nintendo will have to come in HARD in both first party & third party
 
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My main message was a simple one. That after so many years I felt it was long past time to address what is going on with Switch 2. I think a lot of people feel the same way. Doesn't mean I'm anti Nintendo or whatever. Just means that I think it's time to say something. At any rate it was just my opinion and seemingly the opinion of many on here and elsewhere but I'm getting a lot of upset folks quoting me over something simple like this.
Pretty sure you're well aware already, but I think it's worth to (re-)assure you (and / or others feeling similarly): your feelings are valid in my opinion and no one should try to make you feel differently. We should respect how others feel, even if we ultimately disagree with the other side's feelings.

Just my 2 cents on the whole back and forth tho.
 
Remember that Mario Wonder took 11 years to develop after New Super Mario Bros U, and it was barely more ambitious than that game beyond cute animations. Nintendo is just that hilariously inefficient.

the-joker-heath-ledger.gif
 
I have a Steam Deck and for whatever reason I haven't been motivated to use it like my Switch. A combination of a lot of games not feeling super optimized for it, battery life, no physical games, and a bulkier size making it feel less comfortable to me are all negatives I guess.
Aside from the aspect of physical games (I'm 100% digital), yeah, I'm with you. I could play "better" versions of 3rd party releases on Deck instead of Switch, but I ... just don't really want to. Still prefer the Switch for almost anything and only use the Deck for the stuff I don't see coming to Switch at all or anytime soon (Elden Ring; Halls of Torment; Final Fantasy 7R e.g.).
 
This is another thing that makes me think this rumor is fallible. They would know by now when it's releasing. Not some "oh hey developers it MAY release March OR LATER now"

Possible reasonings against rumor:

1) They delayed it but didn't tell these developers when exactly?
2) They state no major games this year.. so they are going to let Switch fall off a cliff?
3) They will announce this thing a year prior (next month) even though the release date isn't set in stone for March 2025?!
4) They are announcing it a year prior when they don't have games for Switch? So they really want to drive Switch into the ground? This makes no sense.

It doesn't add up, people.
I think the March stuff was the plan when they were aiming for a holiday 2024 release. I don't see it happening before June now and a full reveal in September or October at the earliest.

Out of interest, how many of you only have a Switch as your gaming platform? I think, for me, the disappointment is minimal because I also have a Steam Deck for my third party releases.
Switch is my only console. I have a notebook but I only use that for college stuff. I can't say I'm not happy and not served. It's absolutely the most I've ever played, both in hours and in the quantity of games. My favorite games ever are its first party games and some third party exclusives and ports.

I wouldn't be able to get a Switch 2 this holiday, and just remembering how costly the gray market was charging for Switch near launch and how expensive the official Brazilian version was back then, I probably wouldn't be able to buy it early anyways. So it being 2025 and me having another year with Switch only stuff is definitely good news. 2023 was an stellar year and everyone was calling that a twilight year.
I'm having a hard time believing Nintendo said we need to delay 3-4 months for 3D Mario. A game in development for longer than any Zelda game in history. Just doesn't make sense.
I mean, it does make sense. Super Mario Odyssey was not an open world game and didn't go crazy on graphics like Luigi's Mansion 3, and it did take 4 years, the same amount of time that Breath of the Wild took. Tears of the Kingdom took like 6 years, and it was a game made for Switch.

The fact that they weren't in a rush for the next 3D Mario since it wouldn't come until the next console anyways could've made them go for a longer period of prototyping and pre-production(just like Wonder didn't have a deadline for that), the hiring calls started in 2019, it was definitely in development by then but not by the full force. They've been aiming for a next generation experience, so they'll go crazy with graphics, after Odyssey/Bowser's Fury it's pretty obvious they'll go for full open world next. It's also having an engine shift and probably is bigger in scope than ever, without the benefit of reusing assets or world map. It taking as long or longer than TotK is... Expected!

And that's not account the fact that at least since 2020 EPD Tokyo is also working on a 2D game, probably Donkey Kong, which is a hell of a complex development. And they do their work mostly in-house, while Zelda outsources heavily.

And even Nintendo probably expected that themselves, since TotK was aiming for 2022 and the next 3D Mario was likely never planned to come any earlier than early 2024 which is probably the earliest Switch 2 was ever planned for.
I also don‘t believe it. Maybe Mario Kart? Seems also unlikely, it was developed by a small team which ported mostly Tour tracks. Metroid Prime 4, if it‘s a launch window game, had more than enough time. I don‘t think Nintendo needs anything but a 3D Mario and Mario Kart, the rest can follow later. It could be the gimmick (if it has one) game? They typically aren’t high budget and are the most synced with console launch. I can‘t think of any game which shouldn‘t be ready myself, anyone else has an idea what game it could be?
I mean, did you watch the credits for Booster Course Pass?? It literally predates the number of people that worked on Mario Kart 8 itself. Tour is literally like 5 Mario Kart games worthy of content. The "it's made by a minor team/the majority has moved for MK9" theory should've been buried once we knew the scale of BCP. 2019 is the earliest possible year for the leads of MK to be moved for development of the next Mario Kart. That would've started with a small team. Full development/huge team working on the game being 2021 isn't strange by any means and would be the standard.
I feel Switch's third party lineup will turn out pretty great. Especially for a 7 year old console. I think we might see some big surprises, such as Persona 3 Reload late port now Switch successor is delayed and more interesting remastered stuff, like Viewtiful Joe or Megaman Legends...
Hell yeah!! I mean, we'll probably get Red Dead Redemption 2 after all these years. Xbox is going nuts and delivering Hi-Fi Rush that wasn't even on Xbox One and also 3 more first party games. I believe Persona 3 Reload will have a late port. I wouldn't be shocked to SMT IV/A remasters coming from Atlus as well.
The length of development that people attribute to the next Mario is also totally fanciful.
I mean, yes lol. People overestimate Zelda and underestimate Mario in the process. I think everyone should've learned after Super Mario Bros Wonder that development isn't like we all idealize it to be, where only open world games are allowed to take 5 years or more and everything else should be done in 3 years like in the Wii U days.
no one talks about how super mario bros wonder took 11 years of development
It was actually more like 5.5 years since it started development by the time New Super Mario Bros U Deluxe finished development in mid 2018, but yeah.

We also have to mention that the game was literally an all EPD effort with 350 EPD people working on it. Zelda relies heavily on outsourcing and thus have these gigantic dev teams, while Super Mario is mostly done in house. So them taking more time than Zelda to make a game of the same scope should be expected.
It should be ready anyways. Even if we cut a year or two off of the development since Odyssey. It's still likely longest development for Mario. It's possible it is longer development than Zelda. Difference to Mario Wonder is that a 3D Mario and 3D Zelda are always in development. Whereas Mario Wonder was a choice development. That's how I see it. They never stop making 3D Mario and 3D Zelda. They can't. Or they won't have their bread and butter for their systems.
If we take 2 years off since Odyssey it'd be 5.5 years of development, which would be expected for a game of a larger scope, for a new generation and with a pandemic in the middle.

And actually, 3D Zelda wasn't in development from late 2011 til January 2013 which is when BotW started. The earliest we can put Tears of the Kingdom is early 2018 when Monolith started hiring for it, but it was probably under pre-production ever since BotW wrapped up.
I mean if you can name one dev at the moment that is operating more efficiently and consistently than Nintendo making games for this gen than I'm all ears
Yeah lol. I mean, I'm sure as hell any other publisher trying to make a Tears of the Kingdom not only wouldn't be able to deliver it in 6 years but also would be in development hell for a long ass time in the middle. Stuff like Xenoblade Chronicles 3 and Splatoon 3 being made in less than 4 years is a miracle, not the norm.

I agree! Less powerful or "outdated" hardware is a blessing in disguise. As it was with all of Nintendo's handhelds and the Wii; it results in more games due to faster development times, and smaller budget games being able to achieve more success.

We are not getting any better games as a result from the power jump to the PS5/XSX. All it has resulted in are unsustainble budgets and frustratingly protected development times.

In my view, this has been the case since the 7th Gen HD consoles and it has only gotten worse. Games have gotten safer and more homogenized than ever.
I kinda agree with that. Early on the Switch gen we had only the absolutely biggest titles taking 4 years to make. Then later it became the norm and the biggest title would take 5 or even 6 years.
 
I want to ask something dump. Is there a possibility that Nintendo told partners (or selected partners) that they can schedule a release of their titles at the time window that was presented by the studios (leaks)? I mean, is it possible for Nintendo to release a console in September and release specific titles and specify that the specific partners should release their projects after a quarter? (I can't think of any specific reason, just wondering)
P.S. I'm reading the question and it's becoming more and more senseless
 
I just don't agree. I don't think there is some kind of "requirement" for companies not to say anything at all for years. Just as there is no requirement for companies to give us answers.

It's called business. And the reason why Nintendo have managed to release what's soon to be the most popular console of all time. You don't sell that many units of a console by telling people three years before the new one "We hear you. There's a new console coming.", just to make a few obsessives happy.
 
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Honestly don't think 4 months (Assumed November 2024 original release to now March 2025) is that huge of a deal in the grand scheme of things, but I do get the disappointment.

That saying, Nintendo, give us Kid Icarus on Switch to tide us over :coffee:
 
And actually, 3D Zelda wasn't in development from late 2011 til January 2013 which is when BotW started. The earliest we can put Tears of the Kingdom is early 2018 when Monolith started hiring for it, but it was probably under pre-production ever since BotW wrapped up.
Technically, BOTW was in the planning stages as soon as Skyward Sword shipped, but there is debate whether or not that constitutes being part of the development process.
 
Remember that Mario Wonder took 11 years to develop after New Super Mario Bros U, and it was barely more ambitious than that game beyond cute animations. Nintendo is just that hilariously inefficient.
It came out 11 years after New Super Mario Bros U. But it didn't take 11 years to make.

After NSMB U wrapped up, the rest of the team was moved to finish other games, with leads moving to make Super Mario Maker which would release under 4 years after. Leads were also split and made Super Mario Maker 2 and Splatoon 2 in the meantime.

Prototyping and pre-production could potentially have started as early as 2017, and the team had no deadline for that!! Which if anything, on a industry known for crunch, is a super good thing. But from what we know, development didn't start until NSMBU DX wrapped up in mid/late 2018.

5 years of development, without relying on outsourcing (a full EPD effort!!) to make a new direction for your biggest IP, packed with content, with a new engine(Module System) without reusing assets, world, animations, nothing, while having a catastrophic pandemic just in the middle/early development, is in no way inefficiency.

If we call that inefficient, we should also call Spider Man 2 taking 5 years and costing 300M US$ to make while reusing engine, world and assets, the pinnacle of inefficiency.

If you wanna bring up a game that actually took 8 years, we have Animal Crossing New Horizons. It started planning and pre-production right after New Leaf was done, but full development probably didn't start until 2016, and the huge bulk of people probably didn't move to it until early 2017 when BotW and Splatoon 2 were done. Taking 3-4 years of full development for a game of that scale is no short of miracle. Sony, CD Project and etc used tens of millions and 1,000+ people teams to make games that quick.

We've had Super Smash Bros Ultimate being done in just 3 years, but that's with Nintendo spending the most money ever on a game until TotK.
 
I mean, did you watch the credits for Booster Course Pass?? It literally predates the number of people that worked on Mario Kart 8 itself. Tour is literally like 5 Mario Kart games worthy of content. The "it's made by a minor team/the majority has moved for MK9" theory should've been buried once we knew the scale of BCP. 2019 is the earliest possible year for the leads of MK to be moved for development of the next Mario Kart. That would've started with a small team. Full development/huge team working on the game being 2021 isn't strange by any means and would be the standard.
Besides one or 2 tracks all were ported from Tour. They also could‘ve Co-Developed it, whatever, Mario Kart 9 (or 10) should be ready (for whatever release date it‘s intended). People working on the Tour tracks also could‘ve been mentioned in the credits. And I don‘t consider ugly for mobile remade tracks, some city tracks without the depht of other Mario Kart games „5 Mario Kart games worth of content“.
 
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Yeah, they should have quintupled their workforce and given us 10 open-world looter shooters instead.
Lol whenever I see someone acting like anything but open world or hyper realistic games are allowed to have long development cycles I have this reaction.

It's like people think "see? if BotW took 4 years, there's no reason to have Metroid Dread taking that long, 2D Mario taking 5 and 3D Mario taking 6".
I want to ask something dump. Is there a possibility that Nintendo told partners (or selected partners) that they can schedule a release of their titles at the time window that was presented by the studios (leaks)? I mean, is it possible for Nintendo to release a console in September and release specific titles and specify that the specific partners should release their projects after a quarter? (I can't think of any specific reason, just wondering)
P.S. I'm reading the question and it's becoming more and more senseless
That's not dumb at all!! I mean, it could happen theoretically. Nintendo did tell Ubisoft to wait for the next gen to make Mario + Rabbids 2. But I don't think they'd be empirical and tell specifically to make games not in the quarter that the thing releases.

They probably specifically told developers to aim for Q1 2025 after telling those same devs to aim for Q4 2024, which is why the journalists reported on it being an internal delay for Switch 2.

I think Switch was pretty sure as far as day 1 third party stuff and third party stuff for the first two quarters or so. I don't think they'd purposefully prevent third parties from releasing stuff on the launch quarter by telling them to aim for the next. If anything because many of those games would be delayed anyways and miss the launch quarter.
Technically, BOTW was in the planning stages as soon as Skyward Sword shipped, but there is debate whether or not that constitutes being part of the development process.
Yeah I can see that, I'm just going from what they officially said on the documentary of the game. It probably meant starting actual development after planning was done.

I think the next 3D Mario taking until 2019 for pre-production isn't out of question too. Tears of the Kingdom started development after BotW wrapped up, but with the DLC development, I wouldn't be surprised if full development didn't start until early 2018 when monolith started hiring.
Besides one or 2 tracks all were ported from Tour. They also could‘ve Co-Developed it, whatever, Mario Kart 9 (or 10) should be ready (for whatever release date it‘s intended).
The BCP development is not dissociated from Tour. I think it's less of porting from Tour and more like already developing with porting later in mind. There's no way a game with the amount of content that Tour and later BCP had wouldn't suck all the personpower from the developers. It took awhile to accomplish and it took a lot of people.

I don't think it's at all reasonable to think there would be full development for MK Next while also having full development for Tour/BCP. Probably there's been leads planning and prototyping since 2019, but full development with a large team probably didn't start until 2021. It releasing in 2025 is just what I'd expect.
 
Lol whenever I see someone acting like anything but open world or hyper realistic games are allowed to have long development cycles I have this reaction.

It's like people think "see? if BotW took 4 years, there's no reason to have Metroid Dread taking that long, 2D Mario taking 5 and 3D Mario taking 6".

That's not dumb at all!! I mean, it could happen theoretically. Nintendo did tell Ubisoft to wait for the next gen to make Mario + Rabbids 2. But I don't think they'd be empirical and tell specifically to make games not in the quarter that the thing releases.

They probably specifically told developers to aim for Q1 2025 after telling those same devs to aim for Q4 2024, which is why the journalists reported on it being an internal delay for Switch 2.

I think Switch was pretty sure as far as day 1 third party stuff and third party stuff for the first two quarters or so. I don't think they'd purposefully prevent third parties from releasing stuff on the launch quarter by telling them to aim for the next. If anything because many of those games would be delayed anyways and miss the launch quarter.

Yeah I can see that, I'm just going from what they officially said on the documentary of the game. It probably meant starting actual development after planning was done.

I think the next 3D Mario taking until 2019 for pre-production isn't out of question too. Tears of the Kingdom started development after BotW wrapped up, but with the DLC development, I wouldn't be surprised if full development didn't start until early 2018 when monolith started hiring.

The BCP development is not dissociated from Tour. I think it's less of porting from Tour and more like already developing with porting later in mind. There's no way a game with the amount of content that Tour and later BCP had wouldn't suck all the personpower from the developers. It took awhile to accomplish and it took a lot of people.

I don't think it's at all reasonable to think there would be full development for MK Next while also having full development for Tour/BCP. Probably there's been leads planning and prototyping since 2019, but full development with a large team probably didn't start until 2021. It releasing in 2025 is just what I'd expect.
I say if it was ever considered as a launch title it could‘ve been starting development earlier to accomodate for it. But Mario Kart is a title which launches in the first year rather than day one, so I generally agree. I don’t think it could be the reason for a delay.
 
I say if it was ever considered as a launch title it could‘ve been starting development earlier to accomodate for it. But Mario Kart is a title which launches in the first year rather than day one, so I generally agree. I don’t think it could be the reason for a delay.
Tbh, I think that if the thing released this year, it'd rely way too heavily on cross gen games. And tbh with the exception of Metroid Prime 4, I don't see any of the possible cross gen games(now Switch games only) being super attractive for early adopters and having much enhancements for Switch 2.

I think the initial plan might've been:
  • September: Console releases with 3D Mario and a casual new IP as exclusives. 2D DK releases as a cross gen game;
  • October: Metroid Prime 4 releases as the heavily advertised cross gen game with major enhancements for Switch 2. Mario Party is another cross gen game(as in Switch game playable on Switch 2), nothing changes outside of resolution;
  • November: Pokémon Black/White remakes or Legends 2, cross gen, nothing changes outside of resolution;
  • Spring 2025: Mario Kart is an exclusive;
  • Late 2025: Luigi's Mansion 3 is an exclusive;
  • Late 2025: Animal Crossing is an exclusive

Now it'll be:
  • February/March: releases with 3D Mario and a casual new IP as exclusives;
  • Spring: Mario Kart is an exclusive and Metroid Prime 4 is cross gen and heavily enhanced;
  • Holiday: Luigi's Mansion 4;
  • early 2026 now? Animal Crossing.

I think that even with the launch title ready they'd want Mario Kart to be just after it, and also to have a constant flow of major exclusive titles in the first year instead of mostly relaying on cross gen games.
 
Really starting to feel that Wii-era arrogant Nintendo is truly back and the "delay" is just a front.

It's possible that they really want to dethrone the PS2 as the best-selling console of all time just for the novelty of it, and they seem to think a year's worth of compromised third-party games and $60 ports and remasters can push them over the line.
 
Really starting to feel that Wii-era arrogant Nintendo is truly back and the "delay" is just a front.

It's possible that they really want to dethrone the PS2 as the best-selling console of all time just for the novelty of it, and they seem to think a year's worth of compromised third-party games and $60 ports and remasters can push them over the line.
If that's all they cared about, seems like launching the Switch 2 on time while dropping prices on the older models would get there in a less compromising way.
 
Really starting to feel that Wii-era arrogant Nintendo is truly back and the "delay" is just a front.

It's possible that they really want to dethrone the PS2 as the best-selling console of all time just for the novelty of it, and they seem to think a year's worth of compromised third-party games and $60 ports and remasters can push them over the line.
Either that or „false sources which spreed fake rumors“ are back./s
 
Really starting to feel that Wii-era arrogant Nintendo is truly back and the "delay" is just a front.

It's possible that they really want to dethrone the PS2 as the best-selling console of all time just for the novelty of it, and they seem to think a year's worth of compromised third-party games and $60 ports and remasters can push them over the line.
Wanting to dethrone a 20-year-old console and choosing to delay a ready-for-holiday console launch with games range sounds really out there as a reason for a delay. At some point someone has to write down why it got pushed back and it seems really unlikely that there’s a meeting where Nintendo execs agreed ‘yeah the key thing isn’t a successful launch of Switch 2 to carry us through 2030, it’s that the Switch needs to beat Sony’s console from 20 years ago.’

I mean, given the last few years in the industry, is it plausible that there’s a reason why either key software or manufacturing of sufficient stock of the hardware can’t make it for a global launch this winter and needs to hold off a few months? Seems like ‘yes’ to me.
 
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How is it that apparently EVERYONE knows that it got delayed to Q1 2025, yet not a single person has heard anything about a new reveal date, new blowout date, especially when considering all these "sources" are definitely 3rd parties that need to be briefed on when they can announce their games and begin their time-sensitive, business critical marketing campaigns? That's just as important, if not more important than a console release if you're a studio making anything that isn't a non-launch game

That's also not to mention that everyone's cool with leaking a delay but not a single thing about the hardware itself, gimmicks, specs, etc
 
Really starting to feel that Wii-era arrogant Nintendo is truly back and the "delay" is just a front.

It's possible that they really want to dethrone the PS2 as the best-selling console of all time just for the novelty of it, and they seem to think a year's worth of compromised third-party games and $60 ports and remasters can push them over the line.
If that was the motivation then they would have already done a real price drop by now.
 
How is it that apparently EVERYONE knows that it got delayed to Q1 2025, yet not a single person has heard anything about a new reveal date, new blowout date, especially when considering all these "sources" are definitely 3rd parties that need to be briefed on when they can announce their games and begin their time-sensitive, business critical marketing campaigns? That's just as important, if not more important than a console release if you're a studio making anything that isn't a non-launch games
Most likely, the decision to delay the console JUST happened, so they haven't updated anything else yet
 
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Would like to point out that getting software ready does not just apply to 3D Mario or Mario Kart, it could apply to everything else.

Look back at the Switch's line-up in 2017 and you'll find Xenoblade 2. I love the game to bits and it will still be in my top 5 games of the system when all's said and done, but it shipped really fucking hot and not 100% ready. No NG+, some QoL missing, stuff like that.

And that's just the one example. People kinda forgot a bunch of weird takes about Splatoon 2 about how it's basically just "1.5" or whatever at launch. It still launched in a pretty fine state, but if it were rushed any further than that then it would kill momentum, either because the game got rushed even more or the timeframe would be too long between system launch and game release.

What about Fire Emblem Warriors? Was that gonna be ready if the Switch launched in holiday 2016? ARMS? Kirby Star Allies?

Stuff like that. "Software not being ready" does not automatically mean "3D Mario is hitting scope creep and takes too long" or whatever. This is not to dismiss that possibility, but more to offer another viewpoint on what "software not being ready" can really mean.
 
how can a hardware be ok in November 2024 and completely obsolete in March 2025?
Yeah lol. It's gonna be way less "obsolete" than the Switch was when it came out, both because it's closer in raw power and because it supports all the features.

Thing is just that we've known the chipset since 2022 so now people are labeling it as "2020 tech". But outside of the bubble of gaming forums, Switch 2 doesn't exist and Drake hasn't been used in anything.

It's just gonna be the most powerful handheld out there while costing less than anything that aims to do the same when it releases.
Really starting to feel that Wii-era arrogant Nintendo is truly back and the "delay" is just a front.

It's possible that they really want to dethrone the PS2 as the best-selling console of all time just for the novelty of it, and they seem to think a year's worth of compromised third-party games and $60 ports and remasters can push them over the line.
Come on now lol. They aren't delaying the thing just for the sake of selling the absolute most possible of Switch, which they could do by cutting its price ages ago. And while they'll be happy to have the best selling console ever, it's not a thing they'll move mountains or let alone delay/hurt the next console by doing.

Xbox Series and Playstation 5 are probably gonna last the same while selling just a fraction of what Switch will sell. COVID and chip shortages have hurt all companies pretty badly, Switch is going against the whole market and still managing to sell greatly despite being old.

If anything this year is more about selling software to the absolute insane install base than selling hardware at all costs.

And they're clever to delay it so it can have a steady flow of exclusives rather than releasing the console at all costs and it receiving the awful first party support that PS5 and Xbox Series have had.
Either that or „false sources which spreed fake rumors“ are back./s
I highly doubt Nintendo is happy with all the leaks, so sources being fed with wrong information just to localize who's leaking isn't out of question. But this rumor that comes from a credible journalist with 5 independent sources telling the same thing, then being corroborated by 3 major outlets with different sources hearing the exact same thing sounds way more credible than anything of the sorts of Star Fox Grand Prix, Twilight Princess/Wind Waker and Metroid Prime Trilogy.
 
Don't let the gamer(tm) bubble fool you, most people weren't buying a ps5 or xs to play last gen games with better framerate/resolution, most people bought them to play the new exclusives.
Everyone I knew who bought the PS5 said that they are not interested in the (first year) exclusives, they only played their old titles on it. They just bought it, so they have it.
 
How is it that apparently EVERYONE knows that it got delayed to Q1 2025, yet not a single person has heard anything about a new reveal date, new blowout date, especially when considering all these "sources" are definitely 3rd parties that need to be briefed on when they can announce their games and begin their time-sensitive, business critical marketing campaigns? That's just as important, if not more important than a console release if you're a studio making anything that isn't a non-launch game

That's also not to mention that everyone's cool with leaking a delay but not a single thing about the hardware itself, gimmicks, specs, etc
Apparently the decision to delay the release of the console was rather recent. Nintendo would have to tell the third parties that earlier, because it'd impact when they'd be ok to reveal their games.

The march date was an information that spread on Gamescom, 6 months ago. Back then they planned to release this thing as early as September. After deciding to delay, they'd choose a new date for the reveal. The June blowout so far seemed just like speculation because they always have a big June Direct, not some date that the sources heard.

Nate has said he's been hearing about the possible delay since the beginning of the week, and is researching further. He'll probably tell us about the new reveal date being aimed, or if there's a new planned date for a showcase at all.

About the hardware itself, PH and Necro heard about backwards compatibility, gimmicks... Well, we only came to know the main gimmick (Hybrid) like 3 months before the official reveal when Eurogamer spilled the beans. Other gimmicks such as IR sensor and HD Rumble weren't really talked into much detail on leaks. General expectation is it being just... A more powerful Switch. The main gimmick that it's being hybrid will stay, so that's probably why nobody's talking about it. The specs have been leaked on the NVidia leak back in 2022.
Would like to point out that getting software ready does not just apply to 3D Mario or Mario Kart, it could apply to everything else.

Look back at the Switch's line-up in 2017 and you'll find Xenoblade 2. I love the game to bits and it will still be in my top 5 games of the system when all's said and done, but it shipped really fucking hot and not 100% ready. No NG+, some QoL missing, stuff like that.

And that's just the one example. People kinda forgot a bunch of weird takes about Splatoon 2 about how it's basically just "1.5" or whatever at launch. It still launched in a pretty fine state, but if it were rushed any further than that then it would kill momentum, either because the game got rushed even more or the timeframe would be too long between system launch and game release.

What about Fire Emblem Warriors? Was that gonna be ready if the Switch launched in holiday 2016? ARMS? Kirby Star Allies?

Stuff like that. "Software not being ready" does not automatically mean "3D Mario is hitting scope creep and takes too long" or whatever. This is not to dismiss that possibility, but more to offer another viewpoint on what "software not being ready" can really mean.
Exactly!!!

Had them decided to release the thing on holiday 2016, we'd have:
  • Mario Kart 8 Deluxe as launch title;
  • Breath of the Wild months after that, in March;
  • months after, ARMS and Splatoon 2;
  • Months after, Odyssey (1 year after the console).

Had the console not been delayed, we wouldn't feel that awesome flow that were the first 9 months of the month, where we got banger after banger.

I believe that even with 3D Mario ready, had them rushed it to release this holiday season, we'd get mostly just that, then loads of cross gen games, which except MP4 wouldn't feel like Switch 2 games and would be more casual focused anyways and wouldn't make people make the jump(Mario Party, Pokémon), then Mario Kart like 6 months after.

Releasing in early 2025 they can have Mario Kart just after the big release, spring and summer big exclusives just right around the corner and etc.
 
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IMO the delay may not due to software development, but maybe hardware failure that make the mass production impossible, or simply logistic problem that may lead shortage at launch.

And one more thing, the one that is most worried about the delay (if thats real), is Nintendo, not us.
 
IMO the delay may not due to software development, but maybe hardware failure that make the mass production impossible, or simply logistic problem to prevent shortage at launch.

And one more thing, the one that is most worried about the delay (if thats real), is Nintendo, not us.
Atleast Nintendo knows whatever they have delayed it or not, while we remain in a uncomfortable stage of uncertainty and grief.
 
Really starting to feel that Wii-era arrogant Nintendo is truly back and the "delay" is just a front.

It's possible that they really want to dethrone the PS2 as the best-selling console of all time just for the novelty of it, and they seem to think a year's worth of compromised third-party games and $60 ports and remasters can push them over the line.

I don't personally feel like they care too much about dethroning the PS2, but I am a little annoyed when Nintendo is too successful because they'll do shit like sit on finished games (Prime Remastered) for a year before releasing it.
 
I don't personally feel like they care too much about dethroning the PS2, but I am a little annoyed when Nintendo is too successful because they'll do shit like sit on finished games (Prime Remastered) for a year before releasing it.
To be fair. They sat on finished games with the Wii U. So it’s something they’ve done a while.
 
Imo there's no excuse for this delay. 7-8 f'n years and they can't manage to shape something together? They're lucky they even got the luxury of having that long because of the middle cycle boost carrying them since covid.

3d Mario team needs 8 years to make a new game? Odyssey took them 4 years after 3D World.

Anything else should have started development 4-5 years ago and Nintendo should have gone gun happy with paying for devs to make exclusive first party titles so they have a dump truck collection of nextgen games to launch with the system and onward. There's no excuse as to why they didn't. The only reason to not have a good launch window lineup is because they were cheap and didn't spend the money to make more games earlier. If they were so "afraid" of the transition, they should have paid up
This is such a myopic view of video game development.
 
Would like to point out that getting software ready does not just apply to 3D Mario or Mario Kart, it could apply to everything else.

Look back at the Switch's line-up in 2017 and you'll find Xenoblade 2. I love the game to bits and it will still be in my top 5 games of the system when all's said and done, but it shipped really fucking hot and not 100% ready. No NG+, some QoL missing, stuff like that.

And that's just the one example. People kinda forgot a bunch of weird takes about Splatoon 2 about how it's basically just "1.5" or whatever at launch. It still launched in a pretty fine state, but if it were rushed any further than that then it would kill momentum, either because the game got rushed even more or the timeframe would be too long between system launch and game release.

What about Fire Emblem Warriors? Was that gonna be ready if the Switch launched in holiday 2016? ARMS? Kirby Star Allies?

Stuff like that. "Software not being ready" does not automatically mean "3D Mario is hitting scope creep and takes too long" or whatever. This is not to dismiss that possibility, but more to offer another viewpoint on what "software not being ready" can really mean.

Furthermore, people would absolutely decry Nintendo and the other developers if the first year of Switch 2 had a software lineup that did not get as much TLC as it needed.
 
how can a hardware be ok in November 2024 and completely obsolete in March 2025?
You mean you don't arbitrarily raise your standards at the start of every new year? When the calendar rolled over to 2000 I literally threw my N64 in the garbage after taking one look at its smeary pixellated pallette.
 
Really starting to feel that Wii-era arrogant Nintendo is truly back and the "delay" is just a front.

It's possible that they really want to dethrone the PS2 as the best-selling console of all time just for the novelty of it, and they seem to think a year's worth of compromised third-party games and $60 ports and remasters can push them over the line.
Rubbing my eyes in disbelief at some of these reactions to the rumors
 
Rubbing my eyes in disbelief at some of these reactions to the rumors
It's normal. It is what it is. People have the right to react how they want. It's been a long time and people are ready for a new console.
 
I can’t remember where I read the post (here or Era) but did someone say Nintendo have made more revenue or profit from the Switch gen than Xbox brand has made in its history? Did I fever dream that lol.
 
Really, which ones?
IIRC, a Retro dev once stated that Donkey Kong Country: Tropical Freeze didn't actually need any additional polish and could have released in December 2013 like originally planned. Probably held so there wouldn't be two big Nintendo platformers releasing within two weeks of each other for the same console.

And I think Risa Tabata hinted in an interview that Paper Mario: Color Splash was already done by E3 2016. It was probably held back because... well, the Wii U needed something in the back half of the year.
 
I can’t remember where I read the post (here or Era) but did someone say Nintendo have made more revenue or profit from the Switch gen than Xbox brand has made in its history? Did I fever dream that lol.

Without looking it up I would say it's believable lol.
 
Everyone I knew who bought the PS5 said that they are not interested in the (first year) exclusives, they only played their old titles on it. They just bought it, so they have it.
I was interested in Astro's Playroom and Demon's Souls Remake and later Returnal and Ratchet & Clank: Rift Apart.
 
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