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I know this has all been discussed to death, but as a huge Zelda fan that was disappointed by BotW, here are the things that I really want out of TotK:
1. Much greater enemy variety. So many cool weapons and abilities in BotW that weren't all that fun to use because you fight the same handful of enemies for hundreds of hours.
2. Something to negate the effects of rain on climbing, or a song to stop the rain. The best mechanic in the game was unfortunately taken away from you far too often due to slipping.
3. Proper dungeons, and at least 8 of them. Self explanatory, nearly everyone wants this. It doesn't feel like a Zelda without them. And better/more unique bosses please.
4. Make the world smaller, and denser. There is literally only one game I've ever played where I enjoyed vast expanses of nothingness, and that was Shadow of the Colossus. Too much empty space is the thing I hate most about open world games. I know they will probably do the opposite of this, but it's my list dammit! I hope they at least make the sky islands interesting. And if there is indeed an underground that it's not just miles and mild or drab brown and grey caves.
5. Less enemy camps. And make the rewards for completing them more worthwhile. I felt like 90% of the treasure chests in BotW for completing an enemy camp yielded unsatisfying rewards... Either weapon I already had a bunch of or a handful of rupees.
6. Better music. I liked the approach in BotW but not the execution. I'm a huge fan of ambient music and environmental noise/sound design, but I think they can do a lot better.
7. Have Link speak outloud a bit. I like the approach in story for BotW but it's weird having Zelda just talk at him and not say anything.
8. Fully playable Zelda. Let me choose her from the start, and play through the entire game as her. Completely different abilities and items. More magic based. The world should be designed in a way that accommodates both. I'm thinking of immersive sim games like Dishonored and Deus Ex. Would be huge for replayability, and is NOT an unreasonable request after a 6 year development period that is reusing so many things from the first game. If they refuse to let me play as Zelda, then Samus would also be an acceptable option.
9. Tweak the equipment degradation system a bit. It needs to be a bit more forgiving, but keep it in there please.
10. More visual variety to the shrines please. Much like they dungeons they all looked the same in BotW. Too much copy and paste visual design. And get rid of the combat challenge ones. Have there be a dedicated arena/colosseum for that kind of thing.
11. More super unique stuff peppered throughout the world. My favorite parts of BotW were The Great Plateau, Eventide Isle, Hyrule Castle, the 4 corner mazes, Lost woods, and the dark ruins.
12. Keep the Korak seeds or equivalent of them (Tears of the Kingdom?), but make more interesting puzzles to get them.
13. A greater variety of minibosses. Fighting Lynels, giant skeletons, and Stone Talus' over and over got old really quick.
Probably a few things I'm forgetting but that's a start. In any case I'd really like to see a proper trailer soon, and then media blackout. We're so close!
1. Much greater enemy variety. So many cool weapons and abilities in BotW that weren't all that fun to use because you fight the same handful of enemies for hundreds of hours.
2. Something to negate the effects of rain on climbing, or a song to stop the rain. The best mechanic in the game was unfortunately taken away from you far too often due to slipping.
3. Proper dungeons, and at least 8 of them. Self explanatory, nearly everyone wants this. It doesn't feel like a Zelda without them. And better/more unique bosses please.
4. Make the world smaller, and denser. There is literally only one game I've ever played where I enjoyed vast expanses of nothingness, and that was Shadow of the Colossus. Too much empty space is the thing I hate most about open world games. I know they will probably do the opposite of this, but it's my list dammit! I hope they at least make the sky islands interesting. And if there is indeed an underground that it's not just miles and mild or drab brown and grey caves.
5. Less enemy camps. And make the rewards for completing them more worthwhile. I felt like 90% of the treasure chests in BotW for completing an enemy camp yielded unsatisfying rewards... Either weapon I already had a bunch of or a handful of rupees.
6. Better music. I liked the approach in BotW but not the execution. I'm a huge fan of ambient music and environmental noise/sound design, but I think they can do a lot better.
7. Have Link speak outloud a bit. I like the approach in story for BotW but it's weird having Zelda just talk at him and not say anything.
8. Fully playable Zelda. Let me choose her from the start, and play through the entire game as her. Completely different abilities and items. More magic based. The world should be designed in a way that accommodates both. I'm thinking of immersive sim games like Dishonored and Deus Ex. Would be huge for replayability, and is NOT an unreasonable request after a 6 year development period that is reusing so many things from the first game. If they refuse to let me play as Zelda, then Samus would also be an acceptable option.
9. Tweak the equipment degradation system a bit. It needs to be a bit more forgiving, but keep it in there please.
10. More visual variety to the shrines please. Much like they dungeons they all looked the same in BotW. Too much copy and paste visual design. And get rid of the combat challenge ones. Have there be a dedicated arena/colosseum for that kind of thing.
11. More super unique stuff peppered throughout the world. My favorite parts of BotW were The Great Plateau, Eventide Isle, Hyrule Castle, the 4 corner mazes, Lost woods, and the dark ruins.
12. Keep the Korak seeds or equivalent of them (Tears of the Kingdom?), but make more interesting puzzles to get them.
13. A greater variety of minibosses. Fighting Lynels, giant skeletons, and Stone Talus' over and over got old really quick.
Probably a few things I'm forgetting but that's a start. In any case I'd really like to see a proper trailer soon, and then media blackout. We're so close!