Did we get a glimpse of the captured memory locations of BotW during pre-release? My biggest fear right now with TotK is that those Glyphs are purely flashbacks/memories/cutscenes
we did, but it was not explained at all. ..
fake Edit: ok, it was not a memory, it was link dissolving in the life of ruins trailer after a blight fight and getting the champions skill.
Yeah, them being just memories would be a boring rethread.
Im generally, looking back at old trailers, getting slightly worried in a sense.
Many of those aspects where less grand and specific then they where talked about. Like glimpses of the beasts looked like dungeons back then. (The fire Breathing Lizalfos in Rudania), but in the end it just didn't feel that distinct in the games context.
I hope its not again such a situation. The structure those scenes where settled in was the biggest distractor for me (for the memories, while i loved searching them, the cutscenes where always so... out of context),
and for the champion/dungeon stuff... i loved my first (Zora), but after that, the structure was so clear (go to place, meet elder and new champion, have them recognize the slate, do something for them, have a beast mounting sequence, mount, talk to old champion, 5 terminals, blight, old champion appreciating you, giving you skill, cut scene of beast positioning, you visiting the elder and getting the weapon of the old champion).
They can make as many changes to BotW as they want, but if then all of the new stuff again has the same structure, then... they fall in the same trap, for the second time, and in the first the fresh world did help get me over that, but with them reusing the world, having it be so by the numbers would hurt waaaay more.
(and im still confused why that was that way, those segments where in itself ordered, and it was not a limitation of the engine or that they made a framework that makes those Story Lines easy to churn out, so why have them be so close in regards to structure... that really felt like a OoT relict, and even that felt more diverging in those episodic moments, like ruto in jabu jabu was way different then the introductory Deku Tree, or how you had to talk to Darunia, or what happened at the Spirit temple with its 2 visits, or how you needed to first visit the well before the spirit temple (and also the cutscene with sheik...))