The official YouTube posted a few new videos, one showing off the new area, the other demoing a hunt with Garangolm.
I wonder if they'll add another map. Didn't Iceborne only add 2 maps? 1 that was similar to the Citadel with different types of landscapes and another one if I recall.Citadel looks great, but I was hoping at least 1 more map from some previous entry, like the Jungle from MH 2/GU.
Iceborne had Hoarfrost Reach as the big new area that fit the theme of the expansion and then the Guiding Lands which was an endgame only area with lots of biomes kind of like the citadel, it also expanded with new additions to the game and had it's own unique mechanics.I wonder if they'll add another map. Didn't Iceborne only add 2 maps? 1 that was similar to the Citadel with different types of landscapes and another one if I recall.
They'll probably do the same here.
Ah, thanks! I have never played in any of those maps, so I wasn't sure.Iceborne had Hoarfrost Reach as the big new area that fit the theme of the expansion and then the Guiding Lands which was an endgame only area with lots of biomes kind of like the citadel, it also expanded with new additions to the game and had it's own unique mechanics.
I wouldn't be surprised if the Citadel is the only real new map (excluding arena maps for fights like Alatreon etc) because we haven't seen a different one yet but who knows. Not necessarily a bad thing either if the Citadel is a good map with variety.
I've barely touched Iceborne, but I think they've added a part in one of Iceborne's maps in a patch. I need to look it up to be sure though.I don't know if they've ever done this, but it'd be sick if they also expanded the existing maps with new segments. Not sure what the in-story justification for such a thing would be in this case though since we're going to a new land, but fuck it
Spiral slice is backHave I missed any more silkbinds or switch skills since the event? That's all I'm really looking for at the moment.
They've continuously referred to the Citadel as "one of" the maps coming in Sunbreak, so I'd hope it's not the only oneCitadel looks great, but I was hoping at least 1 more map from some previous entry, like the Jungle from MH 2/GU.
Spiral slice is back
Monsters are great, but I'm actually more interested in the endgame grind.Game is looking real good. Hope we get another monster reveal soon
Hey guys, so my Rise copy is still basically untouched (done the tutorial and a couple missions, less than 2h of gameplay). Should I wait for Sunbreak at this point and play all of it together? I have no idea how expansions like Iceborn for MHW work, I only remember the G releases, does the new content become part of the main game with new fixes/QoL updates?
You have to play through Rise to get to Sunbreak. So it is good to start now. Don't feel rushed either as you have plenty of time to finish the main quests and get to HR 100 to be able to get all the monsters unlocked. If you like to go quicker trough all the games then there is catch up armor available to help you out. I am playing occasionally still so if you want some help let me know.Hey guys, so my Rise copy is still basically untouched (done the tutorial and a couple missions, less than 2h of gameplay). Should I wait for Sunbreak at this point and play all of it together? I have no idea how expansions like Iceborn for MHW work, I only remember the G releases, does the new content become part of the main game with new fixes/QoL updates?
Honestly I’d crack on with Sunbreak. There will inevitably be QoL/weapon balance changes retroactively applied to MHR when Sunbreak is installed, but it’s also a hell of a lot of content in the main MHR campaigns. Carrying forward all the experience and items from fighting monsters and learning their patterns is what will help you the most in G-rank, not a handful of mechanical changes.Hey guys, so my Rise copy is still basically untouched (done the tutorial and a couple missions, less than 2h of gameplay). Should I wait for Sunbreak at this point and play all of it together? I have no idea how expansions like Iceborn for MHW work, I only remember the G releases, does the new content become part of the main game with new fixes/QoL updates?
Yeah I imagine they realized the main complaint with Rise is endgame content and are working to correct thatMonsters are great, but I'm actually more interested in the endgame grind.
Once it was more or less perfected after a few updates, Guiding Lands was a fun time. And at least it always seemed like you could be working towards something.
Hoping the Rise team can have similar or better.
Huh??? How come no one noticed this lmao? Next update in May!
Y'all ready to fight great boggi?
Join us for exciting reveals of new gameplay info, monsters and more, in the next Monster Hunter Rise: #Sunbreak Digital Event!
Iceborne is much more difficult than base World and Rise by quite a lot, though nothing insurmountable. If you can do the post-launch content like Arch-Tempered monsters or the Emergency Apex quests in Rise then you'll be fine because those are generally harder way than most base G-rank quests.Super keen for the next Sunbreak "direct", nice to have a date in May to look forward to!
So far everything they've shown of the expansion looks every bit as excellent as the base game, I preordered after the last digital event.
As cool as it is to see old Monsters like Astalos make a return, I'm personally more excited for all new ones. Garangolm, Lunagaron, and Malzeno are all awesome so far.
My only concern is that I hope Sunbreak isn't too difficult for me to enjoy. For those who played Iceborne, how was the difficulty compared to World's High Rank and base Rise?
At launch Iceborne was definitely harder than base World, but not too difficult that I didn’t still love it. However the DLC Iceborne monsters were absolutely brutal. I’ve still never solo’d Raging Brachydios, Furious Rajang, or Alatreon, and I never even attempted Fatalis.Super keen for the next Sunbreak "direct", nice to have a date in May to look forward to!
So far everything they've shown of the expansion looks every bit as excellent as the base game, I preordered after the last digital event.
As cool as it is to see old Monsters like Astalos make a return, I'm personally more excited for all new ones. Garangolm, Lunagaron, and Malzeno are all awesome so far.
My only concern is that I hope Sunbreak isn't too difficult for me to enjoy. For those who played Iceborne, how was the difficulty compared to World's High Rank and base Rise?