Hear hearWith every game they've made alterations to the combat system to make it feel more dynamic, introduce more movement and make non-Art-related player input matter more. In Xenoblade 1 you just moved around to take advantage of positional attacks and there are the (B) button prompts to keep you engaged, in Xenoblade X they significantly spiced up animations (Elma's double-gun knee slide hnnnggg) and added limb-targeting and moving in and out of Skells mid-combat, in Xenoblade 2 we got the big interface overhaul that removed the MMO-looking hotbar and bound all the actions to the face buttons which makes executing Arts feel more like action-game attacks along with auto-attack and Art-canceling, Torna got another wrinkle with character swaps that come with special attacks, and finally, in Xenoblade 3 we got the dash move, way more positional effects and transformations. Just pressing A to swing a sword on my own doesn't really add anything there, imo. The combat in this series is uniquely cool and making it less about reflex-based action skill is also a huge part of the appeal and approachability for people.
They can take this system places that remain fresh every time without abandoning a system that is really cool and fun to engage with. The work that should be done is with legibility and balance and animation-/feedback more than anything. Tutorialization already got a big boost last time but it would be nice not having to watch half hour youtube deep dives every time to fully grasp combat intricacies (which is mostly just an issue of not really knowing what's happening at any given point). If they let you turn off damage numbers (and imo you should turn them off because they don't add anything), then why are they on by default to clutter the screen and invite the "lol jprg nonsense battle chaos" responses, for example.
"Xenoblade continuation" officially trademarked. Verrrry interesting.
"Xenoblade continuation" officially trademarked. Verrrry interesting.
Yeah the "continuation" part is from the next line, but google translate moved it to the same line as Xenoblade for some reasonThe image just says Xenoblade. That looks like a google translate fuck up
We already knew they were, this is just Nintendo keeping the trademarks up to date. It doesn't mean anything as they do it even for dead IPsYeah the "continuation" part is from the next line, but google translate moved it to the same line as Xenoblade for some reason
Still, the date I assume suggests they're doing something with the brand?
Huh, kay. Didn't realize trademarks would need to be renewed so soon after an entry coming out.We already knew they were, this is just Nintendo keeping the trademarks up to date. It doesn't mean anything as they do it even for dead IPs
"Xenoblade continuation" officially trademarked. Verrrry interesting.
It's called Xenoblade Continuation because it's releasing on the Nintendo Continuation. Like all those games that had 64 or Advance in the title
XenoQuit
they knew all along
yes, ignore entirely.So just to make sure I'm understanding, that's just a general trademark renewal for the series overall and not a registration for something new coming soon?
Xenogears is possibleI just want xenogears and xenosaga remade bruh.
Bandai Namco ain't putting in any more work than absolutely necessary, but modern ports of the Xenosaga games seem plausible after recent developments like Xenoblade 3 Future Redeemed and the... honestly kinda bad, but it's playable I guess (except that one boss arena that just absolutely tanks the framerate) Baten Kaitos HD.Xenogears is possible
lol Xenosaga
Takahashi from WSJ was the one who first broke the details for XC3. Don't know if he's willing to play leaker againI think it was Imran Khan who knew Xenoblade 3 was coming. I’m hoping he has some source tied to Monolith to let us know what’s coming lol.
Oh ok. Interesting that came from him lolTakahashi from WSJ was the one who first broke the details for XC3. Don't know if he's willing to play leaker again
I was in a Xenoblade discord before it imploded just after the release of Xenoblade 3, and pretty much everyone and their mother knew Xenoblade 3 was coming at some point after Jenna Coleman (Voice actor for Melia in Xenoblade 1, Future Connected and the soon-to-be-revealled Xenoblade 3) accidentally slipped a small piece of information that made everyone realize it was going to be announced at some point in the next year.I think it was Imran Khan who knew Xenoblade 3 was coming. I’m hoping he has some source tied to Monolith to let us know what’s coming lol.
I think it was Imran Khan who knew Xenoblade 3 was coming. I’m hoping he has some source tied to Monolith to let us know what’s coming lol.
Takahashi from WSJ was the one who first broke the details for XC3. Don't know if he's willing to play leaker again
Oh ok. Interesting that came from him lol
I was in a Xenoblade discord before it imploded just after the release of Xenoblade 3, and pretty much everyone and their mother knew Xenoblade 3 was coming at some point after Jenna Coleman (Voice actor for Melia in Xenoblade 1, Future Connected and the soon-to-be-revealled Xenoblade 3) accidentally slipped a small piece of information that made everyone realize it was going to be announced at some point in the next year.
That being said, it was one hell of a plot twist that it was shown off in literally the next direct with a release timeframe of around 7 months, but you get the idea.
He also knew about Xenoblade 2 back in late 2016.
Takahashi was the source for some of the plot details, where the talked about characters returning and being set in the future
Also if the Action RPG was TOTK then why were there separate recruitment pages for Zelda and the Action game?I've been reading many posts of people speculating that the Action RPG was TOTK all along but then why would still have that artwork on their website for recruitment. Them keeping that while no having other previous recruitment pages, such as the one for Xenoblade DE, makes me think this projects is still in the works. God willing, we see it this year.
I think it's way to early to even be hiring for programmers on the next Zelda. they're probably still in the exploratory phase
Yeah this is my hope too. With TotK lifting so much from BotW and the really long polishing phase, I hope and maybe even expect that they’ve got a head start with the next Zelda.Considering that they dedicated close to a year to polishing TOTK with it being content complete, I'd hope that they're a bit further ahead than expected with the development of the next 3D Zelda
I think (and hope) they will fill that void with the potential medieval ARPG.