D36
#FalseHeropon
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- He/Him
It was misquote, they mean enter second half of PS5 gen life cycle and fifth year of PS5, from what we know from Tom Henderson PS6 is Late 2028
To-may-toh to-mah-toh if you ask me.
It was misquote, they mean enter second half of PS5 gen life cycle and fifth year of PS5, from what we know from Tom Henderson PS6 is Late 2028
that took me a couple reads to understand what you were sayingTo-may-toh to-mah-toh if you ask me.
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lol now that i'm older and need glasses to read some things (and also not a stupid kid anymore), the glasses = nerds is funny/interesting to me (in a different way I mean).
Well, I got it from Leo Laporte (TWiT.tv) and I agree with what he said in that (paraphrasing) “Tech bros don’t realize most people don’t wear glasses. THEY’RE NEEEERRRDS. They are used to glasses. Extension of our (their) daily routine, like say putting a shirt on but that’s not the case for everyone.” “VR will have a use case about as practical as a snorkeling gear. It exists and people do it but is everybody doing it?”Lol I've seen you in here with this line of reasoning before and it's definitely one of the weirder/funnier VR/AR/wearable tech detractions.
Eighting.Pikmin 4?
To give a counter:Well, I got it from Leo Laporte and I agree with what he said in that (paraphrasing) “Tech bros don’t realize most people don’t wear glasses. THEY’RE NEEEERRRDS. They are used to glasses. Extension of our daily routine, like say putting a shirt on but that’s not the case.”
He was talking mainly about wearable headsets/glasses, but he got me extrapolating from that into contact lenses and LASIK. You know, why do these exist if most people can just wear glasses? It clearly means that a lot of people don’t actually want to wear glasses, to the point that alternative treatments arise from it. The fact that VR itself hinges on glasses/wearable headsets does not paint a bright future for this particular technology.
Just read the OP. @Dakhil edits it with the latest info. There’s a handful of people in this thread who are great at explaining things and/or have real sources (and others, like yours truly, who post memes because ). Reading through 600 pages perhaps would be excessive, but there’s some great info if you want to skim, or search by certain users.I haven't looked at this since october, regretfully, but I'm not reading 600 pages of comments , any rundown on new info in these last few months?
The OP mainly covers LinkedIn and news articles though, which there wasn't a lot of since they were gone.Just read the OP. @Dakhil edits it with the latest info. There’s a handful of people in this thread who are great at explaining things and/or have real sources (and others, like yours truly, who post memes because ). Reading through 600 pages perhaps would be excessive, but there’s some great info if you want to skim, or search by certain users.
Pretty much this. If the console had an intended eight year life cycle, then it's still entering the latter stages of its lifetime lolTo-may-toh to-mah-toh if you ask me.
Nate, Necro, Brazil, and Guanaba(?) forgot their nameIsn't there any type of information or leak or comment that gives any hope to have some type of Direct today?
If I could "Yeah!" this post a thousand times, I would .To give a counter:
The glasses industry is way bigger then LASIK, especially the fashion part of it.
Tons of people wear glasses without the need.
Nate, Necro, Brazil, and Guanaba(?) forgot their name
Thank you! Hahahaa
Thank you! Hahahaa
By the way:
Guess Switch 2 won’t be $449
Thank you! Hahahaa
By the way:
Guess Switch 2 won’t be $449
Thank you! Hahahaa
By the way:
Guess Switch 2 won’t be $449
Seeing how much full priced software they sell, they should price it as low as they can, even if in the past they’ve preferred to make money from each unit.
It depends on what nintendo think the value is, they'll estimate the price elasticity (maybe based on switch sales?) and go from there. I doubt they'd gamble anything more than 400 though. Don't think this changes plans at all tbhWhy do we think prices are going up if there is a recession- doesn’t recessions usually have a downward pressure on prices of goods? (Lower demand)
Ok cuz I saw mention of $700 but maybe that was a joke (also mentioned blood sacrifice via mailman)It depends on what nintendo think the value is, they'll estimate the price elasticity (maybe based on switch sales?) and go from there. I doubt they'd gamble anything more than 400 though. Don't think this changes plans at all tbh
I’m no expert in this, but as far as I get it, it would be dangerous to launch a new product with a too low price in a recession. You make less money and can invest less in your platform, which could indirectly lead to that consumers in the long term lose more interest which would result in even lower demand. It is a downwards spiral. Also it would be kinda hard to retroactively increase the price if the situation changes.Why do we think prices are going up if there is a recession- doesn’t recessions usually have a downward pressure on prices of goods? (Lower demand)
yeah that was troll, I could see them asking retailers to pad out the console with a shit load of bundles though. (rip the mailman)Ok cuz I saw mention of $700 but maybe that was a joke (also mentioned blood sacrifice via mailman)
I think you’re talking about deflation which isn’t the same thing as recession. Deflation is indeed dangerous (downward spiral that is hard to get out of)I’m no expert in this, but as far as I get it, it would be dangerous to launch a new product with a too low price in a recession. You make less money and can invest less in your platform, which could indirectly lead to that consumers in the long term lose more interest which would result in even lower demand. It is a downwards spiral. Also it would be kinda hard to retroactively increase the price if the situation changes.
Mailmen aren't safe around my house anymore, but they do make a wonderful Shrine to the Nintendo Gods:yeah that was troll, I could see them asking retailers to pad out the console with a shit load of bundles though. (rip the mailman)
Yeah but I think it is a bit different if you launch new hardware, because you might want to sell it for quite some time, plan it for the long term. Because you might have a game ready in a few years where the recession could be less of an issue and then you make less profit with the same price because the same amount of money is now less worth.I think you’re talking about deflation which isn’t the same thing as recession. Deflation is indeed dangerous (downward spiral that is hard to get out of)
I’m not expecting price cuts, just saying I don’t think recessions cause upward pressure on prices (i think I saw a few mentions of that but I might me misreading)
I would love the Dishonored games on Switch.Mailmen aren't safe around my house anymore, but they do make a wonderful Shrine to the Nintendo Gods:
Yes I was joking, it won't cost 700 pounds in the UK. Probably will be around 400, 450 at worst.
* Hidden text: cannot be quoted. *
ahh, good times.The Switch 2 is "for consumers who think to themselves 'I will work more hours to buy one'. We want people to feel that they want it, irrespective of anything else."
Thank you! Hahahaa
By the way:
Guess Switch 2 won’t be $449
It's still March 2025This probably spells badly for Switch 2 in March
On the contrary, the only logical reason why they would skip having a february direct is because something else is being presented soon.So Nate and Necro were wrong ig
This probably spells badly for Switch 2 in March
@oldpuck @Thraktor @ILikeFeet @LiC
Sorry for mass-quoting, but this question has been bothering my mind for hours now, and every research I've done only returns info on machine-learning stuff which is not what I want.
The numbers we see on websites like techpowerup where they say a GPU has x teraflops of FP32 and Y teraflops of FP16 is something I've wondered how it translates to code.
I know in 2d graphics, we typically have a bidimensional array that stores the x,y coordinates of objects displayed on screen.
And in 3d graphics, x,y and z coordinates stored in a tridimensional array.
I also know FP16 stands for 16 bit floating point (FP16 teraflops being how many 16 bit floating point operations per second). Same logic for 32bit floating point (FP32).
The question is, do game programmers declare variables that store the xyz coordinates as FP16 or FP32 explicitly? and if so, are they deciding on which precision to use based on the number of vertices the object has?
Because like, I've seen plenty of games on switch where the polygon count is greater than the value limit for 16bit (2^16 or 65,536). I know switch can use FP32 as well but like, the performance for FP16 on switch is twice the FP32 performance.