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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (New Staff Post, Please read)

Folks, we should start discussing the generation after ReDraketed, because Sony just officially said in their briefing that PS5 is entering "the latter stage of it's lifecycle".
Thats funny considering if you ask Furukawa we still in the middle of the Switch's life cycle which released a full 3 years before PS5 🥴
 
You know we really entered bizarro realm when Nintendo's HW strategy is starting to sound like the most intelligent one.
 
I honest to God think the future of gaming is portable, hybrid consoles. A contended hybrid market between Nintendo and Sony would be veery interesting, especially if Sony uses their third party exclusive money to help third parties develop exclusive software to their platform and, in a way, reduce dev costs because you're not trying to deliver the most realistic graphics ever

I’m gonna post a Lava take here…and look into my crystal ball for 20 years in the future.

Hybrid consoles are looked at as a massive shift in technology philosophy but Nintendo will remain as the only dedicated console manufacturer whilst Sony eventually follows suit with Microsoft in making “certified PlayStation handheld PC’s” likely with custom OS’s as an optional install (like Steam OS).

TV’s, monitors, and the overall desktop standard morphs into a VR/AR spatial computing setup. Of course these devices do not go away but stay as low cost alternatives.

Bonus: Climate/geopolitical migration are words that will become very popular soon. It will become standard advice to have the ability to pack up and permanently move with minimum effort thus driving the need for “battlestations” to be as portable as possible.

Just my guess as to how things go in the next 20 years.
 
I’m gonna post a Lava take here…and look into my crystal ball for 20 years in the future.

Hybrid consoles are looked at as a massive shift in technology philosophy but Nintendo will remain as the only dedicated console manufacturer whilst Sony eventually follows suit with Microsoft in making “certified PlayStation handheld PC’s” likely with custom OS’s as an optional install (like Steam OS).

TV’s, monitors, and the overall desktop standard morphs into a VR/AR spatial computing setup. Of course these devices do not go away but stay as low cost alternatives.

Bonus: Climate/geopolitical migration are words that will become very popular soon. It will become standard advice to have the ability to pack up and permanently move with minimum effort thus driving the need for “battlestations” to be as portable as possible.

Just my guess as to how things go in the next 20 years.
Thats one bleak bonus prediction. You are probably right on though.

The question is how much you care about your game console, if basic survival is your main concern.
 
With the Sailor Peach trailer just dropped on Twitter, i think it's safe to say that tomorrow Partner Showcase.

And next up, ReDraketed!
 
I’m gonna post a Lava take here…and look into my crystal ball for 20 years in the future.

Hybrid consoles are looked at as a massive shift in technology philosophy but Nintendo will remain as the only dedicated console manufacturer whilst Sony eventually follows suit with Microsoft in making “certified PlayStation handheld PC’s” likely with custom OS’s as an optional install (like Steam OS).

TV’s, monitors, and the overall desktop standard morphs into a VR/AR spatial computing setup. Of course these devices do not go away but stay as low cost alternatives.

Bonus: Climate/geopolitical migration are words that will become very popular soon. It will become standard advice to have the ability to pack up and permanently move with minimum effort thus driving the need for “battlestations” to be as portable as possible.

Just my guess as to how things go in the next 20 years.
VR/AR (especially AR) will never be anything more than a niche meme tech, like cloud gaming, no matter how much the tech industry pushes it on people.
 
SC, what does the I in IRC stand for?


That's if it doesn't just use the existing Dock with LAN Port!
Internet Relay Chat
So, in short, a similar stance to backwards compatibility where it's like "everyone has heard it, it being wrong would make no sense and it being right would make sense".
Basically, all the snitches devs didn't get a dev kit with backwards compatibility.
 
Thats one bleak bonus prediction. You are probably right on though.

The question is how much you care about your game console, if basic survival is your main concern.

It is but it’s just how I feel. I hope I am wrong. I think we will adapt to an ever changing political violence and natural disaster occurrences by being more open to moving to safer areas.

VR/AR (especially AR) will never be anything more than a niche meme tech, like cloud gaming, no matter how much the tech industry pushes it on people.

I get this response every time I hint at it lol. I heard the same thing when smart phones were introduced back in 2005. Time will tell. Agree to disagree.
 
It is but it’s just how I feel. I hope I am wrong. I think we will adapt to an ever changing political violence and natural disaster occurrences by being more open to moving to safer areas.



I get this response every time I hint at it lol. I heard the same thing when smart phones were introduced back in 2005. Time will tell. Agree to disagree.
Smartphones were a new tech in 2005.

VR/AR/Cloud gaming aren't a new tech. The market has said "no" to them multiple times
 
Thats one bleak bonus prediction. You are probably right on though.

The question is how much you care about your game console, if basic survival is your main concern.
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I've become a lot more bullish on cloud gaming. There's obviously an intrinsic input delay cost to cloud gaming, but games already have fairly length input lag that people are fine with outside of fighting games and competitive shooters. I think the issue is that games have not been optimized for cloud gaming to utilize the extra processing power to reduce the game's internal latency and buffering. If you dramatically reduce the game's buffering to Call of Duty levels, games suddenly start feeling really responsive. Visuals are a huge issue for cloud gaming, but game feel I think can largely be solved outside of competitive shooters and fighting games.

Like, most games have input lag of around 70 to 90 ms while competitive fighting games and shooters are around like 15 to 30 ms. If you optimize input lag for action adventure games to get it down to 15 to 30 ms and cloud gaming adds another 40-60 ms... That's actually fine!
 
VR/AR (especially AR) will never be anything more than a niche meme tech, like cloud gaming, no matter how much the tech industry pushes it on people.
I really love how people like to make predictions using words like "never", it's literally impossible to predict how technology will develop in the next 50 years, let alone the next 1000.
 
Smartphones were a new tech in 2005.

VR/AR/Cloud gaming aren't a new tech. The market has said "no" to them multiple times
Smartphones have been a thing since the mid 90s. It wasn’t until 2008 that they became popular. The early smartphones (Nokia Communicator, Palm, Blackberry) never became mainstream.

In the same way the market hasn’t said „no“ to VR and certainly not to AR. One could argue that the market said „no“ to VR in its current state but even that is up for debate. The Quest 3 and the Vision Pro are still hampered by todays technology and still they‘re both doing way better than any other headset before.

Look at products like Nreal Air. Once display tech is advanced enough we will have lightweight AR glasses for Spatial Computing from a lot of companies and they will replace Smartphones and Laptops.

I do agree though that VR gaming will always be a niche. As someone who‘s been into VR since the Oculus DK I and who loves the Quest 3, I still don‘t believe that the majority of gamers will abandon classic gaming on a screen for the immersion of VR because of all the downsides that come with it.
 
so what is the expected price point on this btw? I was wondering because Sony said they literally can't lower ps5 prices at the current rate

I mean, they could. They just decided that profits going down YoY (but not losing money, mind you) is not acceptable so they'd rather fewer people buy PS5's.
 
so what is the expected price point on this btw? I was wondering because Sony said they literally can't lower ps5 prices at the current rate

I always expected $500 because of inflation and how bad Samsung 8nm and TSMC 4N are price wise, but I could see them launching with a $500 and $400 model.

$400 model: The very bare minimum with cheap casing, no Kinect-like camera or other control gimmicks, 256 GBs of UFS 3.1, no HDR on the handheld screen, no tech demo pack-in game, mediocre battery

$500 model: High quality casing, a controller gimmick, HDR on the handheld screen, 512 GBs of UFS 3.1, tech demo pack-in game, good battery

Just like stripping everything possible from the base model to get it down to $400.
 
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VR/AR (especially AR) will never be anything more than a niche meme tech, like cloud gaming, no matter how much the tech industry pushes it on people.

Smartphones were a new tech in 2005.

VR/AR/Cloud gaming aren't a new tech. The market has said "no" to them multiple times
As long as they are bulky headsets I'm with you.

The moment it's small enough to be in normal glasses, or at least can be in my jacket pocket/handbag, then it will be a mass market product.

The problem is battery life/tether (power...), isolation and bulk. Solve 2/3 and it's a win. (Oh, and price). The apple one is to expensive and bulky.
Say 10-15 years and I'm confident HUD displays in one or another form will be here.

Still annoyed that the Google glass small display on the side concept got ignored.
Having a hud for navigation, messages, checklists, fast search, etc would be huge, a SmartWatch needs to be looked at (not only for me visible). All of the big players try to do a screen replacement at the moment, instead of doing similar things as a SmartWatch as a hud. If I want a high resolution screen I have it in my pocket. (For now)

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Yeah, if there's one tomorrow it's a partner direct, and nothing else being here means for me that we reached the end stretch before switch 2 leaks/announcements.
 
do we really need to post jokes about the invasion of Ukraine from 4chan.
Smartphones were a new tech in 2005.

VR/AR/Cloud gaming aren't a new tech. The market has said "no" to them multiple times
Smartphones have been around for a lot longer than that. What it took was one device to break the ice, moving them from finnicky and useful to easy and useful. VR and Cloud are still in the finnicky stage. Nintendo could fix that, but I imagine they're not prepared to be the first to fix everything. With Labo VR they went out of their way to make "fun" of the "finnicky", which was a novel way to deal with things. For the next generation, I think if they do VR it'll be a little more sophisticated, but I can't say I expect much.
 
I always expected $500 because of inflation and how bad Samsung 8nm and TSMC 4N are price wise, but I could see them launching with a $500 and $400 model.

$400 model: The very bare minimum with cheap casing, no Kinect-like camera or other control gimmicks, 256 GBs of UFS 3.1, no HDR on the handheld screen, no tech demo pack-in game,

$500 model: High quality casing, a controller gimmick, HDR on the handheld screen, 512 GBs of UFS 3.1, tech demo pack-in game

Just like stripping everything possible from the base model to get it down to $400.
I don‘t see them locking such big features like a camera or different controls behind a premium price.

There is only value in "gimmicks" if they‘re promoted as part of the base experience. People will not pay more money for features that seemingly aren‘t even needed to play the games.

I don‘t see Nintendo selling enough of a second version with so many additional features to even justify the production cost of it.

They can always cut those things in a later revision, but if they launch with two version at the beginning I don‘t think there would be huge differences apart from storage and maybe the screen.
 
so what is the expected price point on this btw? I was wondering because Sony said they literally can't lower ps5 prices at the current rate
400 is the obvious guess at this point. 450 was always the absolute theoretical ceiling and we already know one way (screen type) where the device is not maxing out every premium aspect, so it's not going to hit that ceiling. There's also a small but nonzero possibility of Nintendo being aggressive with a sub-$400 price, if they can still have a profit margin that way.

Bottom line is, Nintendo will aim to repeat the strategy that was so successful for the Switch: Launch at a price that's attractive to consumers while maintaining a profit margin, and then never cut the price ever.
 
As long as contact lenses and LASIK are a thing, VR will never be a thing. When contact lenses and LASIK cease to exist, that tells me humanity has finally accepted glasses. Not looking for a way out. Then VR will prosper. People only wear glasses because they need to.

The VR people didn’t think this one through mefears. They think it’s a normal thing to wear glasses because they’re… nerds. Most people would rather not do that. I guess sunglasses are a thing, but that is still a very limited use case. No one actually wears it all the time.
 
399.99 USD.

There's an impact to having that '3' in front.
This is my expectation, though I'm prepared for it to be 499.99. That said, the $400 barrier has already been broken considerably in Europe, at the exchange rate at OLED Model's launch it was 410-430USD equivalent, since it was 364.99€. I wouldn't be surprised if they took OLED Model's success, even in Europe, even at such a price, as a green light. That said, OLED Model got a 15€ price drop after a year or so, in Europe, so maybe they learned instead not to push it.

It reminds me that Nintendo's first €70 game was not Tears of the Kingdom but Breath of the Wild. They've tested higher prices in Europe then spread them to the US before, I would be surprised if we get 424.99 or such across the board for Switch 2, on that basis.
 
I'll be surprised if it's over $400.
My pipe dream is $350 for Switch 2 + $50 price drops for all Switch 1 models + the reintroduction of Nintendo Selects.
 
My problem with your reasoning (I will explain my problem with my own reasoning later in the post) is that companies do evolve and their marketing teams too, so I think the only real comparison that can be really done is with Switch, not Wii U or 3DS. Those were marketed in a very different moment in marketing history. The other is the assumption that since they were desperate (I fully agree they were and Kit and Krysta have said so), the Switch case doesn't count for comparison sake (I understand but I don't fully agree, just a little bit), and since they were desperate, they did a quick rollout (This I don't agree with). If they did push the release from late 2016 to early 2017 because they needed the software to be ready, they could have started with marketing earlier and pushed for commercials for a couple more months in order to get the message across. What I mean by this is that if you want, you can also turn this fact the other way around. We have no way of really knowing unless Nintendo describes what they tried to achieve and that will never happen.
Counter-counter argument: they still had 3ds to push through that last holiday season and it was basically the only source of revenue by that point. Pushing Switch earlier could have been a disaster.

But I agree it's impossible to know what was the full reasoning behind these choices, so it's kinda moot in my opinion to look at that single data point to infer anything.
I think we mostly agree that there is way less smoke than it should be if this thing was around the corner.
 
As long as contact lenses and LASIK are a thing, VR will never be a thing. When contact lenses and LASIK cease to exist, that tells me humanity has finally accepted glasses. Not looking for a way out. Then VR will prosper. People only wear glasses because they need to.

The VR people didn’t think this one through mefears. They think it’s a normal thing to wear glasses because they’re… nerds. Most people would rather not do that. I guess sunglasses are a thing, but that is still a very limited use case. No one actually wears it all the time.

lol now that i'm older and need glasses to read some things (and also not a stupid kid anymore), the glasses = nerds is funny/interesting to me (in a different way I mean).
 
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