Galgavias
Koopa
Well it has been a long time since I played it so maybe there is nostalgia at play, and different strokes for different folks etc. But I remember enjoying seeing all these snapshots of Tellius that came together to form a bigger picture. I feel an argument could be made that Elincia's section could have been cut so that Ike and Micaiah could have got the dual protagonist treatment, and that would have made things more concise. Ultimately I feel the one thing it does do better than other Fire Emblem's is telling stories from different sides of the same conflict without the player going 'arewethebaddies?.gif'From my perspective, that feels like an extremely rose-tinted view. Radiant Dawn was an absolute mess of a narrative that had good ideas and collapsed under the weight of doing too much between the Dawn Brigade, the uprising in Crimea, swapping between perspectives in the war between the laguz army and Begnion, and then the resolution with Ashera. Micaiah is set up as the lead character at the start and ultimately gets sidelined by a worse-written Ike who literally swoops in an steals the show midway through the game.
It didn't help that Radiant Dawn's difficulty curve was absolutely jacked up, but I only found it an enormous slog and I'd rather play every route in Three Houses since they're at least contained to themselves and playing one route doesn't feel like an exhausting marathon.
I won't derail the thread further but I do feel it does a better job than Three Houses did narratively, which basically forced square pegs into round holes and ended up with characters having motivations that don't hold up to any serious scrutiny. But that's a story for another day.