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StarTopic Nintendo General Discussion |ST3 Dec. 2021| Topical Threes

When Should Raccoon’s New Nintendo Direct Speculation Thread Launch?

  • Monday, Dec. 27 • 12pm EST

    Votes: 43 20.0%
  • Saturday, Jan. 1 • 12am EST

    Votes: 172 80.0%

  • Total voters
    215
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3D All-Stars is literally still on store shelves. Anybody in my city can go to Target or Wal-Mart and pick it up. It's also on Amazon for $59.99

However they stopped printing it a while ago. Seems like a good financial decision to me.
Making physical a limited print isn't the problem. Removing it from the eShop is. It doesn't matter if there's enough physical copies out there, this shouldn't have happened and in long term this strategy doesn't benefit anyone.
 
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Mario All Stars being a limited release doesn't make any sense because it's Mario. It would have been a long evergreen title and no one but Nintendo arbritaliy does limited anniversary releases. It's incredibly short term strategy. And there's also no reason for them to include Genesis games to NSO when not only does Sega constantly rereleases many of those games, but also the schedule now is so damn irregular.
Re: 3D All-Stars: let me introduce you to the "Disney Vault model"

the Genesis on NSO stuff is a little peculiar, I won't deny that. It seems like they made the decision to include Genesis before pricing out the deal with Sega and determining the cost, but I'm sure they did a lot of (expensive) market research before they made the decision and lines on graphs crossed in such a way that said "do it."
 
Are we really relitigating 3D All-Stars to prove or disprove Nintendo's business acumen when they're currently riding a 5 year high?
 
Re: 3D All-Stars: let me introduce you to the "Disney Vault model"

the Genesis on NSO stuff is a little peculiar, I won't deny that. It seems like they made the decision to include Genesis before pricing out the deal with Sega and determining the cost, but I'm sure they did a lot of (expensive) market research before they made the decision and lines on graphs crossed in such a way that said "do it."
I know about Disney Vault and it was just as dumb. Now they have Disney plus in addition to selling Blu-ray/DVD copies, so this strategy largely died for good reason.
 
Re: 3D All-Stars: let me introduce you to the "Disney Vault model"

the Genesis on NSO stuff is a little peculiar, I won't deny that. It seems like they made the decision to include Genesis before pricing out the deal with Sega and determining the cost, but I'm sure they did a lot of (expensive) market research before they made the decision and lines on graphs crossed in such a way that said "do it."
Although considering it’s separation on the NSO section of the switch, I do wonder if that may have been Sega’s choice, heck if it may have been Sega’s choice to have it advertised separately update wise for increased prominence as well. Super curious to see the next update for that and what it includes
 
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I know about Disney Vault and it was just as dumb. Now they have Disney plus in addition to selling Blu-ray/DVD copies, so this strategy largely died for good reason.
"just as dumb" wow sure does sound like you're changing the topic from "strategies that provably increase profits" to "what business practices you don't like" lmao

The strategy died for Disney because piecemeal media purchasing has mostly died. This hasn't happened with games, buying games for $60 US Dollars is still the norm.
 
While I think it sucks 3D All Stars probably made more money the way they did it. Or at least it sets a precedent for future releases in the same vain. A lot of people thought we would get the three games released separate after the dead line.
 
While I think it sucks 3D All Stars probably made more money the way they did it. Or at least it sets a precedent for future releases in the same vain. A lot of people thought we would get the three games released separate after the dead line.
Yeah ya know I'm still struggling to see why any of us thought that. Or why people thought Gal 2 would absolutely be coming after. Doesn't really make a ton of sense in retrospect? Why put something out that they're going to sling in that Nintendo vault and then shit all over the people who made the purchase with the better option of buying the games you want a la carte.
 
Be hilarious if Nintendo revealed the next major Mario game and the movie trailer there, too.

Impossible, but hilarious.
The Sega vs Nintendo rivalry never died. It would be hilarious. Chris Pratt and Seth Rogan going to be out there making DK noises.
 
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Yeah ya know I'm still struggling to see why any of us thought that. Or why people thought Gal 2 would absolutely be coming after. Doesn't really make a ton of sense in retrospect? Why put something out that they're going to sling in that Nintendo vault and then shit all over the people who made the purchase with the better option of buying the games you want a la carte.

I said this at the time but people really overthink these things. Nintendo didn't have a master plan, they were just doing something kinda dumb - and being honest about it.
 
Tbh, I'm kinda excited about Sonic Frontiers.
Bowser's fury was cool but it was a tech demo for me more than a true experience. I enjoyed my time but I wished for more.
 
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We have basically no way of knowing how the limited release affected sales of 3D All-Stars. We know it was wildly successful and that's it. Would it have sold better as a regular release due to wide availability? Did FOMO have a measurable effect on sales? Was it a strategic decision to remove it because it would have affected 3D World's legs? We'll probably never know and there's not enough data available to draw comparisons. Even among limited releases this one is a clear outlier due to its massive sales. I see no point in revisiting a discussion about the merits of 3DAS's limited release when people are only going to end up throwing assumptions at each other.
 
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catches live grenade

MOST OF US HERE AGREE WITH YOU

AND WHY DID YOU THROW A GRENA

1d2vjg.jpg


Also - we're discussing the merits of a limited release months afterwards. Whatever metric of success you attempt to define, the game contributed to the Nintendo allure that somehow always inflates the value of their games and creates this kind of discourse.
 
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Yeah ya know I'm still struggling to see why any of us thought that. Or why people thought Gal 2 would absolutely be coming after.

Wishful thinking, I think.

I'd actually be really excited if they did release the teaser tomorrow. Please, Nintendo, give us some indication of what this movie is gonna be like already! The speculation is killing me!

Not expectin it, but I wouldn't be too surprised either!
 
Not once did I say anything they do is "pro-consumer"
"Pro-consumer" is weirder to me than "anti-consumer". Like, I think anti-consumer is overused, but I also believe there are times where the term is warranted.

I actually can't think of a scenario where "pro-consumer" makes sense to use, especially in a capitalist system. No company is pro-consumer. Every decision a company makes ultimately exists to increase their bottom line. For example, Xbox's backwards compatibility push is not a "pro consumer" move. It exists to entice users into their digital ecosystem and for those users to stay there. That's it. Going even further, corporations don't open charitable funds to aid the community. It's done exclusively for positive PR, which, you guessed it, increases their bottom line.

I love it when companies make decisions that grant me something better than their competitors, but I'll never be fooled into thinking it's for anything other than $$$.

rant over, sorry
 
I don't think we are getting any major announcements at TGA. Last year Nintendo tweeted a few days before that we would a Smash character reveal, this year they have been incredibly quiet. 😔
Because this year it would be tough to get a Smash reveal.

Unless it's Super Smash Bros. Warriors which is the ultimate dream game
 
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The strategy died for Disney because piecemeal media purchasing has mostly died. This hasn't happened with games, buying games for $60 US Dollars is still the norm.
I wrote about this already in re: NSO, but you're totally right.

Not to get tangential, but it'll be fascinating to see how the rise of the subscription games service works over the next decade or so, because the economic forces that drove the rise of Netflix don't quite exist in video game world. The tools to make movies/television shows/music can evolve without requiring that the tools for consumers to play that media do the same. Cloud gaming wants to slice that gordian knot, but the complexity and cost issues that games have to solve are several orders of magnitude more complex than movie streaming.

I think the Nintendo Vault is probably short lived - moving from ala carte purchases to NSO subscriptions is Nintendo seeing the writing on the wall but also digging their heels in for as long as possible.
 
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I can't get over how much I hate how the PS4 handles downloads. To download an update of any size, you need to have free space available on your hard drive equal to the total size of the entire game receiving the update. So if I have a 70 gig game already installed and it receives a 1 big update, I need at least 71 gigs of free space. I keep having to delete games because of incremental updates to Destiny 2. I had to delete Persona 5 yesterday to make room for a Destiny 2 update despite already having plenty of space on my hard drive. Rant over.
 
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"Pro-consumer" is weirder to me than "anti-consumer". Like, I think anti-consumer is overused, but I also believe there are times where the term is warranted.

I actually can't think of a scenario where "pro-consumer" makes sense to use, especially in a capitalist system. No company is pro-consumer. Every decision a company makes ultimately exists to increase their bottom line. For example, Xbox's backwards compatibility push is not a "pro consumer" move. It exists to entice users into their digital ecosystem and for those users to stay there. That's it. Going even further, corporations don't open charitable funds to aid the community. It's done exclusively for positive PR, which, you guessed it, increases their bottom line.

I love it when companies make decisions that grant me something better than their competitors, but I'll never be fooled into thinking it's for anything other than $$$.

rant over, sorry
Nonprofits are probably the closest we'll get to "pro-consumer"
 
The strategy died for Disney because piecemeal media purchasing has mostly died. This hasn't happened with games, buying games for $60 US Dollars is still the norm.

Speaking as someone who works in marketing research (food and beverage industry), you would be surprised how fast consumer behavior/habits can dramatically change in five years. Especially in the entertainment industry. I've worked in marketing research for over decade, and I feel like I'm still always learning new things about consumer behavior.

I don't believe physical games will ever go away. There will always be a market for physical games. Mainly because publishers want to maintain relationships with retailers, and not everyone can afford access to high-speed internet.

However...

GamePass and Sony's subscription service will change consumer behavior toward video games. Just like YouTube, Netflix, Hulu, Disney+ and HBO Max changed our behavior toward video content. Just like Spotify and Tidal changed people's attitude toward consuming music. Just like Kindle Unlimited and Comixology are changing our behavior toward buying physical books.

We don't realize it right now, but NSO is (slowly) changing consumer attitudes toward buying retro games. After NSO, I'm not sure if Nintendo's audience could ever go back to paying $5 for each NES game individually. If some people don't think NSO is worth $50 a year, how will Nintendo convince today's audience to pay $10 for each N64 game?

I think subscription services will be the future of indie games. You would be surprised how many people discover indie games because they found them on GamePass. Years ago, it was easier for an indie game like Mutant Mudds to find an audience. But today, most indie games fail to get noticed. There's too many indie games releasing each week, the market has become way too competitive.
 
Given the 99% overlap in library, I'm pretty certain that the Genesis games on NSO Expansion Pak are Nintendo essentially licensing a digital version of the Genesis Mini. I doubt it's Nintendo doing any individual negotiating on games, and just licensing the library as a whole.
 
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I see buying Video Games as making a parasocial deal with a developer. If the game is good, and it part of my tastes, I buy it. If it isn't part of my tastes, and it does not review well, I don't buy it.
 
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