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Given how much both Nintendo and Square love to use TOSE I wouldn't be surprised if they were involved in some capacityCould be Square Enix and TOSE.
Given how much both Nintendo and Square love to use TOSE I wouldn't be surprised if they were involved in some capacityCould be Square Enix and TOSE.
It kind of feels like they reworked either a sequel or a bunch of scrapped ideas or something into this DLC. But I would assume that it was being worked on while the main team was working on a new game, you would have to figure. I mean, Arise sold over two million and that number was given way back in April 2022. That’s not quite the best in the series but not far off (I think that’s Vesperia at 2.8 million).I don't understand Bamco's plan with that Tales of Arise DLC ... YEARS after the game released.
On one hand, it makes me think that this might've been a new mainline game, sequel to Arise, like Berseria was a sequel/prequel for Zestiria.
But then why not release it as a new game entry?
And what has the Tales team done in all this time? Just the DLC? Not even started / progressed much with a new mainline game?
Did the game end up missing expecations and they had to cut short dev for this which resulted in this super late DLC release?
So many questions.
Honestly, at this point, i would say money-wise it might be better to wait until March 2024. The successor will either be announced/unveiled then, or is launching around that timeframe.
And it's pretty certain that it's one of those two things.
But if you wanna play some games right now ... why not go for the Lite? Or do you wanna use the docked mode of the base/OLED models?
In case you're more of a portable player, i would opt for the cheapest option.
NOA and their ridiculous “Game Title” Game terminology.Lmaooo at how the narrator says that whole name out basically twice
Oh, for sure!Is there any DLC for me to deal with my emotions?
Just downloaded it. You need to sign into an EPIC account before you play.The developer was sadly bought out by Epic.
Missed that this was a shadow drop.
Thanks for taking the time to write this! I see what you meant now.First of all, WOOOOO
Second:
I don't feel so much that FR as it was released would've slotted into the main game (the way Torna was gonna), more that the big Xeno lore connections would've. I'll bullet-point it a bit so it's not just an impenetrable wall of text:
- Monolith said from the beginning that they wanted XB3 to be approachable by newcomers, and that having a ton of story from 1 and 2 could've confused them or put them off
- The final chapters of 3, after the big character arcs are mostly at their peak and the story is just rolling towards the finale, don't have anything in the vein of the "late game rug-pull" twists that XB games are known for, which usually appear in the form of cinematic lore-dumps
- Due to that, I felt that the final act of XB3 was missing "something," especially after the awkward Colony Omega part, where I (and others, going off the spoiler thread at the time) was waiting for the big XB1/2-style twist that never came.
- On top of all that, many felt the main villain Z was poorly fleshed-out and barely utilized in the story (coming back to this later).
- Then FR comes along, with info dumps right smack in the middle of the story that flesh out a lot of stuff about how Origin was made and how the worlds came together and how the Trinity Processor factors into it, which was one of the big things that felt like it was missing from the final chapters of the main game. After finishing XB3, people (in the spoiler thread, and I assume other areas of the fandom) were asking "how the hell did these cultures have the tech to design and build something like Origin?" and the answer was "Alvis' core," but they wouldn't say that in the main game because they decided to keep XB1/2 lore out of it.
- FR's main villain is also a full-circle moment for the series, with a pivotal character from 1 (who is part of 1's rug-pull moment and is slightly retconned into 2's backstory as well) being the baddie who pulls the strings to make a lot of the bad shit in 3 happen. It would have been a major reveal in the main game, and could have been part of why Z seemed almost superfluous if the Alvis connection was initially brainstormed as part of the main story.
- So the Alvis part, the Alvis'-core-built-Origin part, the big lore dumps (and the "piano scene" ffs), are all things that not only could have been initially planned to be part of the main game, but even before FR came out this stuff felt missing from the main game, before we even knew what it was!
- And then, of course, the ending-ending: the credits sequence showing not just scenes from the DLC or its main game but scenes from the whole series, with images of all three Monados (yes I count the Aegis as a Monado) appearing in the background, the song being sung by Joanne Hogg, who was the singer of the themes for Goddamn Xenogears, and the little bit after the credits where they answer one other big question we had: what actually happened to the worlds post-Origin? All of those things made FR feel like a genuine end to the series, tying a bow on the whole trilogy, as you'd think the end of the third part in the trilogy would do. But instead the third part of the trilogy was made to stand alone, with an epilogue to do the heavy lore lifting and "finish" the series proper.
- So it seems to me that early on a decision was made to "cut the Xeno out of Xenoblade 3" and remove these connective ideas they had so that the main game would stand on its own and all the lore and connections for longtime fans could be jammed into an optional fanservice-filled extra chapter.
And I realize now that all might sound like I'm being kinda negative and I really don't mean to be! I'm thrilled by FR and what it contains, and am genuinely glad they did it. If the choices were between having all of the above in a separate DLC chapter vs not having it at all, I'd take the DLC all day. I just can't help but feel that the hole I felt after finishing XB3 last year was initially meant to be filled by all this stuff and that it was removed to make it more digestible. Because FR fits the shape of that hole almost too well.
The future is now Burger KingIt’s really weird coming back to the forum after a week away. People have weird avatars and also no one is talking about Subway
… what the hell happened while I was out of town?The future is now Burger King
why on earth are anime girl avatars telling me that BURGER KING of all restaurants is the thing now?
Ninsanity… what the hell happened while I was out of town?
Tbh my penguin kinda already is anime@xghost777 do you happen to have any anime girl penguins so @Derachi doesn't feel left out?
True. Is that the penguin from Parodius?Tbh my penguin kinda already is anime
Nope, it’s the penguin from the Suntory adsTrue. Is that the penguin from Parodius?
Nope, it’s the penguin from the Suntory ads
I like how the shock about Burger King is almost bigger than the one about the anime girl avatarswhy on earth are anime girl avatars telling me that BURGER KING of all restaurants is the thing now?
To me the appeal is transforming something that was a bit ugly (the notch) in something more beautiful and practical. It’s also very well designed, with very smooth animations and everything. Previous iPhones already told you how long you’ve been in call, so it’s not about that, but when you listen to Spotify just pressing on dynamic island to change a song is more smooth, and I also love the live updates you get through it, like I follow a lot of football and the scores are there for me to see. It’s nothing groundbreaking per se, but I find it more beautiful than having just one hole for the camera and it’s more than just a gimmick, it actually saves me time daily when I use my phone.As an Android user, what is the appeal behind iPhone's Dynamic Island? Genuine question, because to me it just looks like Apple poaches Android hardware/software developers and pairs them with a marketing degree.
Reiterpallasch is unironically one of the most fun weapons in Bloodborne and I will die on that hill.
So I created this cowboy gunslinger character in Bloodborne and it's some of the most fun I've ever had in this game.
Playing around with it live on Twitch right now. I'm basically rocking a Hunter's Pistol in the left hand and a modified Reiterspallasch in the right. Two guns, a poncho (Doll's Cape) and a hat. Yeehaw
Good day for the people who were SNES, PS1, and GameCube kids growing upThree iconic JRPGs (FF7, SMRPG and TTYD) getting remakes showcased on the exact same day. It's a wild ride, this passage of fate.
There was an anime kids show called Kemono Friends that had a group of penguin girls in a band / idol group. The show became very popular and it even has a themed Jupiter Picross game you can buy on the eshop lol.Ninsanity
@xghost777 do you happen to have any anime girl penguins so @Derachi doesn't feel left out?
Dedede and the one from Parodius!What are y’all’s favorite video game penguins?
There’s a ton of great candidates out there, but my favorite is definitely King Dedede. Also a huge fan of Piplup.
Done.I give you 4 more days.
Now that's commitment!Done.
Intelligent systems ending with possibly 6 games on the switch is pretty impressive output.
Ironically. 2 of each lol
2 Fire Emblems
2 Warioware
2 Paper Mario’s
Burger KING > SUBwaywhy on earth are anime girl avatars telling me that BURGER KING of all restaurants is the thing now?
I'm thinking still first half of 2024, but after March. So... May-June timeframe. Might sneak into July like PMToK.When we think TTYD will release? We'll more than likely get the date in the February Direct.
That would make sense.I'm thinking still first half of 2024, but after March. So... May-June timeframe. Might sneak into July like PMToK.
They have monthly releases through March, yeah? May feels right to me.When we think TTYD will release? We'll more than likely get the date in the February Direct.