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StarTopic Nintendo General Discussion | ST24 September 2023 | Barely Able Will Star as the Main Poster in a Brand New ST (temp.)

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I don't understand Bamco's plan with that Tales of Arise DLC ... YEARS after the game released.

On one hand, it makes me think that this might've been a new mainline game, sequel to Arise, like Berseria was a sequel/prequel for Zestiria.
But then why not release it as a new game entry?

And what has the Tales team done in all this time? Just the DLC? Not even started / progressed much with a new mainline game?

Did the game end up missing expecations and they had to cut short dev for this which resulted in this super late DLC release?

So many questions.



Honestly, at this point, i would say money-wise it might be better to wait until March 2024. The successor will either be announced/unveiled then, or is launching around that timeframe.

And it's pretty certain that it's one of those two things.

But if you wanna play some games right now ... why not go for the Lite? Or do you wanna use the docked mode of the base/OLED models?
In case you're more of a portable player, i would opt for the cheapest option.
It kind of feels like they reworked either a sequel or a bunch of scrapped ideas or something into this DLC. But I would assume that it was being worked on while the main team was working on a new game, you would have to figure. I mean, Arise sold over two million and that number was given way back in April 2022. That’s not quite the best in the series but not far off (I think that’s Vesperia at 2.8 million).
 
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the trend continues:

Feb 2022 Direct - 4.26 stars⭐⭐⭐⭐
Feb 2023 Direct - 4.00 stars⭐⭐⭐⭐

Jun 2023 Direct - 3.62 stars⭐⭐⭐
Jun 2022 Direct - 3.60 stars⭐⭐⭐

Sep 2022 Direct - 3.44 stars⭐⭐⭐
Sep 2023 Direct - 2.90 stars⭐⭐
 
Went to walmart to get some things for the mexican night today, saw this 2 large Mario Bros movie pillows for clearance for 10 bucks (the 2 of them). Of course bought them.

At the cashier line some person "ah, your son likes the movie?"
Me. "uh... yeah... my son...."

QOQFi6j.jpg
 
I was going to start a countdown to the possible February Direct, but with new hardware on the horizon, who knows what Nintendo is gonna do next year!
 
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First of all, WOOOOO 🙌

Second:
I don't feel so much that FR as it was released would've slotted into the main game (the way Torna was gonna), more that the big Xeno lore connections would've. I'll bullet-point it a bit so it's not just an impenetrable wall of text:

  • Monolith said from the beginning that they wanted XB3 to be approachable by newcomers, and that having a ton of story from 1 and 2 could've confused them or put them off
  • The final chapters of 3, after the big character arcs are mostly at their peak and the story is just rolling towards the finale, don't have anything in the vein of the "late game rug-pull" twists that XB games are known for, which usually appear in the form of cinematic lore-dumps
  • Due to that, I felt that the final act of XB3 was missing "something," especially after the awkward Colony Omega part, where I (and others, going off the spoiler thread at the time) was waiting for the big XB1/2-style twist that never came.
  • On top of all that, many felt the main villain Z was poorly fleshed-out and barely utilized in the story (coming back to this later).

  • Then FR comes along, with info dumps right smack in the middle of the story that flesh out a lot of stuff about how Origin was made and how the worlds came together and how the Trinity Processor factors into it, which was one of the big things that felt like it was missing from the final chapters of the main game. After finishing XB3, people (in the spoiler thread, and I assume other areas of the fandom) were asking "how the hell did these cultures have the tech to design and build something like Origin?" and the answer was "Alvis' core," but they wouldn't say that in the main game because they decided to keep XB1/2 lore out of it.
  • FR's main villain is also a full-circle moment for the series, with a pivotal character from 1 (who is part of 1's rug-pull moment and is slightly retconned into 2's backstory as well) being the baddie who pulls the strings to make a lot of the bad shit in 3 happen. It would have been a major reveal in the main game, and could have been part of why Z seemed almost superfluous if the Alvis connection was initially brainstormed as part of the main story.
  • So the Alvis part, the Alvis'-core-built-Origin part, the big lore dumps (and the "piano scene" ffs), are all things that not only could have been initially planned to be part of the main game, but even before FR came out this stuff felt missing from the main game, before we even knew what it was!

  • And then, of course, the ending-ending: the credits sequence showing not just scenes from the DLC or its main game but scenes from the whole series, with images of all three Monados (yes I count the Aegis as a Monado) appearing in the background, the song being sung by Joanne Hogg, who was the singer of the themes for Goddamn Xenogears, and the little bit after the credits where they answer one other big question we had: what actually happened to the worlds post-Origin? All of those things made FR feel like a genuine end to the series, tying a bow on the whole trilogy, as you'd think the end of the third part in the trilogy would do. But instead the third part of the trilogy was made to stand alone, with an epilogue to do the heavy lore lifting and "finish" the series proper.
  • So it seems to me that early on a decision was made to "cut the Xeno out of Xenoblade 3" and remove these connective ideas they had so that the main game would stand on its own and all the lore and connections for longtime fans could be jammed into an optional fanservice-filled extra chapter.

And I realize now that all might sound like I'm being kinda negative and I really don't mean to be! I'm thrilled by FR and what it contains, and am genuinely glad they did it. If the choices were between having all of the above in a separate DLC chapter vs not having it at all, I'd take the DLC all day. I just can't help but feel that the hole I felt after finishing XB3 last year was initially meant to be filled by all this stuff and that it was removed to make it more digestible. Because FR fits the shape of that hole almost too well.
Thanks for taking the time to write this! I see what you meant now.

I definitely agree that FR is the proper ending to the trilogy that some people seemingly wanted XB3 to be. I don't think your analysis sounds negative at all and I can absolutely emphatize with it. Where we seem to differ is in how we felt about XB3's place in all this.

I had a very different experience playing XB3 because I didn't even really expect it to be that kind of closing chapter to the trilogy and more its own thing using XB1 and XB2 as building blocks for the story it wanted to tell. Admittedly, I'm not a big lore guy but that's how I felt about XB2's late-game reveals as well: Klaus and the Conduit were cool reveals for someone who had played XB1 but I was in it for Pyra, Mythra, Malos, Jin and Amalthus (and obviously the rest of the main cast but less so). Which is probably also why I enjoyed Torna so much.

Similarly, in XB3 my main concern was the main party and I thought the game delivered in spades. Melia, Nia and Origin were neat connective tissue to the previous games but not what drove me forward to play the game. I was more invested in how the Noah/N + Mio/M part of the story would play out rather than how exactly the world merged and how everything tied into the larger Xenoverse.

I guess I had an unfair "advantage" here because Future Redeemed was already out and based on Torna I already expected it to answer the kind of lingering questions I still had after the base game. I hope that people who were disappointed in that aspect of XB3 got what they were missing in FR though.
 
It’s really weird coming back to the forum after a week away. People have weird avatars and also no one is talking about Subway
 
Today felt like a good day to refresh my avatars on some other forums/Discord. My problem is I watch a show or a cartoon or a movie and go, oh, that would make a great avatar, and then grab about 20 options and then pour over them like a diamond appraiser.
 
Three iconic JRPGs (FF7, SMRPG and TTYD) getting remakes showcased on the exact same day. It's a wild ride, this passage of fate.
 

So I created this cowboy gunslinger character in Bloodborne and it's some of the most fun I've ever had in this game.

Playing around with it live on Twitch right now. I'm basically rocking a Hunter's Pistol in the left hand and a modified Reiterpallasch in the right. Two guns, a poncho (Doll's Cape) and a hat. Yeehaw
 
As an Android user, what is the appeal behind iPhone's Dynamic Island? Genuine question, because to me it just looks like Apple poaches Android hardware/software developers and pairs them with a marketing degree.
To me the appeal is transforming something that was a bit ugly (the notch) in something more beautiful and practical. It’s also very well designed, with very smooth animations and everything. Previous iPhones already told you how long you’ve been in call, so it’s not about that, but when you listen to Spotify just pressing on dynamic island to change a song is more smooth, and I also love the live updates you get through it, like I follow a lot of football and the scores are there for me to see. It’s nothing groundbreaking per se, but I find it more beautiful than having just one hole for the camera and it’s more than just a gimmick, it actually saves me time daily when I use my phone.
 

So I created this cowboy gunslinger character in Bloodborne and it's some of the most fun I've ever had in this game.

Playing around with it live on Twitch right now. I'm basically rocking a Hunter's Pistol in the left hand and a modified Reiterspallasch in the right. Two guns, a poncho (Doll's Cape) and a hat. Yeehaw
Reiterpallasch is unironically one of the most fun weapons in Bloodborne and I will die on that hill.
 
congratulations to chris polney some white dude in washington who came up with the best nintendo game of all time
 
Intelligent systems ending with possibly 6 games on the switch is pretty impressive output.

Ironically. 2 of each lol

2 Fire Emblems
2 Warioware
2 Paper Mario’s

I remember just a year ago people on this very forum were wondering what they were even working on this whole time. Turns out, quite a lot.
 
Spectrum came out yesterday and finished installation. To test my new speeds I downloaded Midnight Suns on my PS5, about 43GB. What would have before taken around two days took 35 minutes. I almost cried.
 
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