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StarTopic Nintendo General Discussion | ST24 September 2023 | Barely Able Will Star as the Main Poster in a Brand New ST (temp.)

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Two thoughts replaying OOT3D

I don't know if it's game's the sound optimization or what, because I didn't have this problem on MM3D just a few months ago, but although I am usually fine with the New 2DS XL having not-so-great speaker quality, it is abysmal on OOT3D. Like, sound effects literally cause the entire 2DS to vibrate because it's so muffled and strained, headphones are pretty much required

Also, it's funny how as a kid this game feels like a big epic quest, when I beat all the child dungeons in a day

One last thought: I never knew there was a room in the Deku Tree where you backtrack with bombs to get a Golden Skulltula! My brother must have done this back in the N64 because I remember us playing together and getting the reward for all of them, but I had no idea about this one.
 
Not getting Baten Kaitos at least until a sale because of all of the baffling decisions made by Namco for this release. I mean sure they probably make business sense but I can't justify a purchase now.
I preordered a physical a couple of months ago, what did they fuck up
 
I preordered a physical a couple of months ago, what did they fuck up
No physical edition for NA, I'm not importing. No English VO on any edition. And although it doesn't effect me very little language options offered for sub or dub. I'm sure I'm probably forgetting something but no physical is the biggest for me.
 

Genuinely my most anticipated game, can’t wait to play it in 2027 or something

Xenoblade's Matthew is proving once again that the key to creating a good male protagonist is you take a nice and sincere guy and make him a little bit dumb.
Omg

Zack, Cloud, Kiryu, Ichiban, Tidus, Ryuji Sakamoto, Alphen…

You cracked the code
 
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No physical edition for NA, I'm not importing. No English VO on any edition. And although it doesn't effect me very little language options offered for sub or dub. I'm sure I'm probably forgetting something but no physical is the biggest for me.
Gotcha, I was worried it was something else I hadn't seen. I ordered from Play-Asia and thought it was reasonable, but I get the hesitation
 
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Having a couple of those days where I really want to play a videogame but I don't really know which one and instead of just starting one up I kind of just watch Youtube all evening.
 
Xenoblade's Matthew is proving once again that the key to creating a good male protagonist is you take a nice and sincere guy and make him a little bit dumb.
That and spunky kind-hearted Dads
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Man the Stalfos fight in OOT still gets me pumped 25 years later. It seems primitive now, but this shit was absolutely mindblowing in nineteen ninety eight. It’s your first real test sword dueling as Adult Link, and really makes you practice your timing. The music and their little evil chuckles really sets the stage.



I've always felt the kid section of OOT is slow (and that seems to be the consensus), but I had forgotten just how sharp the whiplash is once you become an adult. Epona + warp songs make a huge difference and cut down on backtracking significantly, the dungeons are much more complex and engaging, and the plot suddenly feels much more high stakes. Off to the Fire Temple!
 
Fairly often, yeah. It's got a really nice beat that a lot of things remind me of.
It's the melody that starts at 1:10 that always gets me.

Nah would have to be this one for me

Ah that is a gooder

Though I gotta give a shout-out to my favorite version of that song:



(yes it's long but trust me it keeps getting better and better)
 
I've always felt the kid section of OOT is slow (and that seems to be the consensus), but I had forgotten just how sharp the whiplash is once you become an adult. Epona + warp songs make a huge difference and cut down on backtracking significantly, the dungeons are much more complex and engaging, and the plot suddenly feels much more high stakes. Off to the Fire Temple!
Adult Link in Ocarina of Time is like the best Zelda game ever

The kid section makes the title as best Zelda game more contentious, I guess (love the story stuff, but the dungeons are mid, like Goron's though)
 
Adult Link in Ocarina of Time is like the best Zelda game ever

The kid section makes the title as best Zelda game more contentious, I guess (love the story stuff, but the dungeons are mid, like Goron's though)
This mirrors pretty closely to how I feel about Twilight Princess; the third of it is a slog but everything after Lakebed is unfiltered kino

So I guess TP really is OOT 2

Fire Temple really reminds me of the Indiana Jones inspiration. Love the section where you run up the stairs to the hammer... as long as you don't fall
 
I impulse-bought Vampire Survivors earlier and have played a couple rounds. After two hours with it I'm inclined to say it's the best $5 you could spend on any game ever.
 
I was thinking tonight we are due for some Genesis games since the last batch was back in June. Hopefully we get them along with an N64 game and GBA game this month.
 
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I impulse-bought Vampire Survivors earlier and have played a couple rounds. After two hours with it I'm inclined to say it's the best $5 you could spend on any game ever.
I put in 80 hours already. Still two achievements left but I think they're too time consuming for me to bother with. Money well spent.
 
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This mirrors pretty closely to how I feel about Twilight Princess; the third of it is a slog but everything after Lakebed is unfiltered kino

So I guess TP really is OOT 2

Fire Temple really reminds me of the Indiana Jones inspiration. Love the section where you run up the stairs to the hammer... as long as you don't fall
That's sort of true of A Link to the Past as well I think - the first 3 dungeons are essentially tutorial dungeons and not very complex, but it's less of an issue in the 2D games because of the pacing.

Twilight Princess is indeed very kino after the Zora temple (though Zora is my favorite of the tutorial dungeons). The creativity of moments like the Twili dungeon is insane.

I've always been impressed with the puzzle solving that requires you to be aware of where you are in relation to the dungeon layout in the N64 games. Dodongo's Cavern is a smaller example of that with the simplistic but satisfying bomb to the eye puzzle. I think on a grander scale, the Forest Temple, Water Temple, and Snowhead Temple are great examples of dungeons where a lot of the puzzle solving is having a sense for your surroundings and where you are in relation to the rest of the dungeon. They're some of my favorites in the series.

Also I looked up Child Link dungeons and forgot about Jabu Jabu's Belly. Fuck that shit.
 
That's sort of true of A Link to the Past as well I think - the first 3 dungeons are essentially tutorial dungeons and not very complex, but it's less of an issue in the 2D games because of the pacing.

Twilight Princess is indeed very kino after the Zora temple (though Zora is my favorite of the tutorial dungeons). The creativity of moments like the Twili dungeon is insane.

I've always been impressed with the puzzle solving that requires you to be aware of where you are in relation to the dungeon layout in the N64 games. Dodongo's Cavern is a smaller example of that with the simplistic but satisfying bomb to the eye puzzle. I think on a grander scale, the Forest Temple, Water Temple, and Snowhead Temple are great examples of dungeons where a lot of the puzzle solving is having a sense for your surroundings and where you are in relation to the rest of the dungeon. They're some of my favorites in the series.

Also I looked up Child Link dungeons and forgot about Jabu Jabu's Belly. Fuck that shit.
Yeah, Forest Temple I think is my favorite OOT dungeon - the music, the atmosphere, the sense of "this is the real game now," it's all transcendent. I love also how the camera will pan to show you the effects of solving puzzles - one of my favorite examples is in the Fire Temple when you knock down the ground with the hammer and form a flight of stairs, the camera keeps pulling back as the stairs fall, it's very evocative. All this is typical now for 3D Zelda and 3D gaming in general but games just weren't like this back in OOT's release and I still think it has some of the best camerawork and scene composition in the series. It helps that the dungeons are paced really well, usually about 30-45 minutes at the most, even the TP dungeons that I love get loooooong as they go.

Another funny thing is realizing how this game was built on Mario 64's engine, the way the camera cuts when Link opens a door in the same zone is the exact same way doors work in Mario 64. I only realized this in the Fire Temple because it's mostly made of doors that open. Most other doors in the game are either the ones that go up and down, or load you into another zone so you don't see the whole animation.
 
Okay, so I’ll be eating good in November.

Star Ocean and Fashion Dreamer releases one day apart.

Woooo!
 
I impulse-bought Vampire Survivors earlier and have played a couple rounds. After two hours with it I'm inclined to say it's the best $5 you could spend on any game ever.
Yes. And somehow also the worse because it will consume you.

EDIT: I started downloading Starfield this morning so I could play it when I get home from work. I am very much not a Bethesda guy (nor an RPG guy) and I read it doesn't get good until you're like 12 hours in. Everything in this game seems like it's very much not for me but I'm still kind of excited.
 
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Someone already leaked the direct date. 14 of Setember it seems:



Its from a Japanese Developer.

A Direct at 5pm or 6pm ET on the 13th would be on the 14th in Japan. Time zones and all that.

So still not definitive either way.
 
Not getting Baten Kaitos at least until a sale because of all of the baffling decisions made by Namco for this release. I mean sure they probably make business sense but I can't justify a purchase now.
Haven't been keeping up, what kind of baffling decisions? :(

Makes me fear an eventual Xenosaga / Xenogears rerelease
 
Haven't been keeping up, what kind of baffling decisions? :(

Makes me fear an eventual Xenosaga / Xenogears rerelease
I made a post explaining it already but biggest for me is no physical in NA but everywhere else has physical. No English VO. They said the original English VO isn't up to modern standards and won't include it, and they won't make a new one because "reasons". The obvious reason is no money but they don't come out and say it. So that means only English subs. There's also very little language options. I think one game only has 6 dub options and the other one has like 2 and Spanish isn't one of them.
 
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It's the melody that starts at 1:10 that always gets me.


Ah that is a gooder

Though I gotta give a shout-out to my favorite version of that song:



(yes it's long but trust me it keeps getting better and better)


Holy crap I'm rolling lol. I love musical gags like this.

Also side note I love that a "mushroom trip" version of SMW music is just general jazzy modularity, and riffing mostly on a pentatonic scale
 
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