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Pre-Release Persona 3 Reload Prerelease Discussion Thread (UP: Release date: February 2nd 2024)

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I'm not saying Switch couldn't run P3R, I'm saying I wouldn't blame Atlus for not wanting to do the work to port it when more powerful hardware should be right around the corner, making their job easier.
The job of downporting a game to a platform they know and sell tons on, and also released more taxing/demanding/impressive games on(SMT V), that uses the engine of a game they had as an exclusive (Unreal 4) and that looks like a better looking reskin of a PS3 game(P5) will not be worth it, but porting it to a platform that might come like 9 months after the game comes, will not have a gigantic install base and will have no certainty of buying tons of copies like if they release on Switch day 1 will?
I mean Mortal Kombat 1 is skipping PS4/XBO and to run on Switch it'll probably be a whole other build of the game that of anything will have to get pre-rendered backgrounds or new models, basically a demaster, so a way harder port, and it's coming day one.
They won't miss launching a Persona remake while Persona is at its peak on the platform where Persona games already sold big and made even Shin Megami Tensei a million seller in like 3 months.
Me, yesterday before watching the Reloaded trailer:



Me, this morning after watching the Reloaded trailer:

Oh

Reloaded looks like they dropped P3 in the P5/P5R engine. That's coming to Switch, if not the successor ("Early 2024"). If this sells well it's pretty much guaranteed they'll do the same with P4.

Tactics is basically a lock for Switch as that genre has absolutely flourished on Switch and we already have a date on that.

Either way, we're getting what sounds like new Meguro and Lotus Juice tracks so even if the games stink the music is going to be a winner.


Yea, there's no way in hell this doesn't get a port to a Nintendo system. The question ought to be "which one?"

After Soul Hackers 2 bombing and P5R doing well on Switch I can't see Atlus doing PS/XBox only again.

And not to console war but I think this announcement strongly puts the "inevitability" of PS exclusivity for P6 in question

P6 is only an exclusive if Sony helps to fund development like they have for FF7R2, FF16, and Forspoken. At some point I can't imagine Sony higher ups are going keep being thrilled funding these expensive jrpgs if they aren't having a major impact on hardware or software sales for ps5.
Yeah, I don't think there's any chance P6 will be PS exclusive again. Atlus has made big money with multiplat releases, big money with Switch sales, and Microsoft pays big money for Game Pass releasing day 1.
Hell, Nintendo pays big money or funds some of their games.
Officially speaking apparently there was never any agreement of exclusivity or any Sony money involved in P5.
But even if it did... Sony in 2017 is nothing like Sony of 2023. Their first party and third party exclusives output is almost entirely made of AAA+ games that sell gangbusters like the FF games. As much as Persona has grown, it is not on the level of FF7 remakes or FF XVI.
I really need to play SMTV again, that was such a cool rpg
Same!!! I'm like on the last dungeon and very close to completion but had to drop for my Metroid Prime Remastered run and university has me fucked up to the level of almost never playing my Switch. That game is amazing, really love it.
 
I don't want to be excited for the Persona 3 Remake, because Atlus has burned through all of my good will. But I watch that trailer and I just can't help it. Not sure what to do.

What are the odds they add a new "True Ending" that ruins the point of the original game? I think it's 50/50.
 
I don't want to be excited for the Persona 3 Remake, because Atlus has burned through all of my good will. But I watch that trailer and I just can't help it. Not sure what to do.

What are the odds they add a new "True Ending" that ruins the point of the original game? I think it's 50/50.
Is that not what the Answer was to some
 
Since I will probably not touch anything Persona related after P5 and this is a safe enviroment for those kind of questions, can you explain how they tried to get rid of it in Royal? Figuring that googling will just result in "ATLUS GONE WOKE?!?!!?!?"
The English localisation of P5R rewrote the two stereotypical gay NPCs so instead of trying to hit on Ryuji and being extremely creepy about it, they instead think he wants to be a drag queen because he peeked into Crossroads and aggressively try to push him into that instead. It's not really a huge improvement and is still massively uncomfortable. Should just have axed the scenes altogether really.
 
Yeah no need to panic when this isn't announced for Switch originally, it will probably be announced at the inevitable partner showcase late June/ early July. P5R wasn't confirmed for Switch until an Nintendo Direct.

Pleased this was confirmed, I wanted to play P3 but will wait for the remake.
I remember when people were speculating that only P3P and P4G were coming to the Switch because P5R was "too much" for the system to handle.
 
Is that not what the Answer was to some
I mean in some ways yeah. FES is in the same tradition of Atlus fucking with perfection. This is a super unpopular opinion, but you could argue that even Nocturne Maniax muddles the narrative of its original game a whole lot.

But the Answer is an optional epilogue that you shouldn't play because it's boring. This will be a full remake that potentially messes with the plot to make it more indulgent to the fans.

And yet I loved Strikers. Who knows.
 
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if you are out here expending resources on the xbox one in the year of our lord 2023 but the switch is too much and you just need the switch 2 to render those ps3 polygons u aren't a clown ur the whole circus
 
FeMC’s route is better if you’ve played the male route first imo. But you could really go either way.
Cool thanks! Think I’ll do that then unless people say that the remake changes / misses out a lot of stuff.
 
not relevant to the point. Atlus made an xbox version (I think on MS's dime) but no Switch version. if MS paid for it, that's one thing. but to still miss on the system that would match ps4, if not sell best, well that's just bad business
Considering it ran like shit on Xbox, it wasn't gonna be running in a playable state on Switch. I dunno why we keep having to fucking repeat this
 
Considering it ran like shit on Xbox, it wasn't gonna be running in a playable state on Switch. I dunno why we keep having to fucking repeat this
That’s frankly their own fault for putting out a technical mess of a game. It running like garbage on Xbox should not preclude it from running like garbage on Switch. There is nothing inherently demanding about the game otherwise.
 
Considering it ran like shit on Xbox, it wasn't gonna be running in a playable state on Switch. I dunno why we keep having to fucking repeat this
Because they gave up on the game. There isn't anything about Soul Hackers 2 that's demanding. Hell, the Xbox port was by the same studio that made Triangle Strategy and that's a more demanding game.

But again, this unity vs ue4 is irrelevant to the point
 
Update: Atlus can't catch a break, it seems there is ANOTHER P5 spin off and apparently its a party game featuring characters across the franchise.

Even Nate comments on it with Jaw.

 
Update: Atlus can't catch a break, it seems there is ANOTHER P5 spin off and apparently its a party game featuring characters across the franchise.

Even Nate comments on it with Jaw.

I can't believe P3R is the second best Persona game of 2024
 
That cover looks really convincing and official, looks P3RE is coming to Switch after all!
I mean... Gematsu pretty much said it's coming on Switch. The original leaker (he was the first to tell us the name, isn't it?) said so too.

We're never sure with the Nintendo Switch, sometimes we don't get a game even if it makes sense, even if it would sell more on this system. But... it would be really weird for this game. I know, Soul Hackers 2, it was weird. But still. P4G & P5R sold really well on Switch, much more than Xbox or even PS5.
 
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Update: Atlus can't catch a break, it seems there is ANOTHER P5 spin off and apparently its a party game featuring characters across the franchise.

Even Nate comments on it with Jaw.

Is this the infamous Akechi game?👀👀
 
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Update: Atlus can't catch a break, it seems there is ANOTHER P5 spin off and apparently its a party game featuring characters across the franchise.

Even Nate comments on it with Jaw.

maybe P1, P2, and P3 FemC will be acknowledged again
 
I’d play it. Why would you use anyone other than Jack Frost tho. P3 FeMC would probably make it
 
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My only guess to why Soul Hackers 2 skipped Switch is the person in charge. They worked on Tokyo Mirage Sessions and it's possible there may be some bad blood over the way that game was handled by Nintendo.
 
I mean... Gematsu pretty much said it's coming on Switch. The original leaker (he was the first to tell us the name, isn't it?) said so too.

We're never sure with the Nintendo Switch, sometimes we don't get a game even if it makes sense, even if it would sell more on this system. But... it would be really weird for this game. I know, Soul Hackers 2, it was weird. But still. P4G & P5R sold really well on Switch, much more than Xbox of even PS5.
Funny enough, I don't think any leakers mention Switch getting P3R, they only mentioned Xbox and PlayStation.
 
Funny enough, I don't think any leakers mention Switch getting P3R, they only mentioned Xbox and PlayStation.
I think the twitter leaker that said "Xbox, pc, ps etc" in Japanese wrote another tweet latter saying it would come to switch also, but I don't know if it is reliable enough.
 
My only guess to why Soul Hackers 2 skipped Switch is the person in charge. They worked on Tokyo Mirage Sessions and it's possible there may be some bad blood over the way that game was handled by Nintendo.
To be fair could also be Sega just didn’t green light the budget for the additional port. That game was on shoestrings in so many departments
Funny enough, I don't think any leakers mention Switch getting P3R, they only mentioned Xbox and PlayStation.
It was similar last year with P3P/P4G/P5R. Most the leakers didn’t catch the switch ports cause they were saved for Nintendo’s June presentation
 
My only guess to why Soul Hackers 2 skipped Switch is the person in charge. They worked on Tokyo Mirage Sessions and it's possible there may be some bad blood over the way that game was handled by Nintendo.
I think that the most logical explanation for Soul Hackers is just that it was a game made on a tight budget, on an engine they never worked on, so it was a bit of a poorly optimized mess by the end of development, and they didn’t have the budget to optimize it any further. The Switch may have even been a target platform at first for the game.
 
Where is the source of the party spin off?
Seems like it popped up on Resetera, by the same person that (independently of the tweet) told people about the P3 Remake. Nate also chimed in on it, both of them saying that P5 Tactics wasn't the spin off they actually heard about.

 
Definitely wondering now if the P3P/P4G release earlier this year was a trial balloon to see where this needs to hit.
I would say that can't be it, in that if they were going to use sales data from the Persona ports to decide where Reload hits, then there would be a lot more gap between the two release dates; about a year (more or less) is not enough time for them to pivot based on whatever analytics they got.

Can't take chances with Atlus lol. We need that 100% reassurance.
I mean that's fair, but so far there has only been one modern Atlus game that skipped the Switch lol
 
Which is still today extremely baffling lol.
I think it makes sense in context:

  • Development started in 2018, as a PS4 exclusive (PS4 being Atlus' target platform at the time)
  • It was the team's first game in Unity
  • The game was low scoped and low budget
  • At a certain point Microsoft started paying for ports to their systems, and it went fully multiplatform
  • A Switch version may or may not have been explored; if it was, it probably did not run well. People get defensive at this part, so I'm going to spend some time elaborating:
    • Unity is an extremely inefficient and resource intensive engine at the best of times
    • Unity does not run great on Switch (there are, obviously, exceptions)
    • This game is not a well optimized game (look at the DF breakdown of it)
    • This team is obviously not too technically talented, especially with the last few points in consideration
    • It was still possible to get it working on Switch, obviously. Some finagling and it would have happened. But the team clearly lacked the knowhow (this barely holds it together on the PS4, and that's the target system for the game to begin with)
    • It was still possible to get it working on Switch, by outsourcing it, but there's obviously very little budget that was allocated to the game to begin with, so that option went out the window
    • It was still possible to get it on Switch, perhaps as a late port. But the game got a critical cold shoulder, and also bombed, so who would it be for?
  • All those circumstances conspired to keep it from Switch
SH2 aside, every single Atlus release in the last four years either has a Switch version, or is a Switch exclusive - TMS#FE Encore (Switch port of a Nintendo exclusive game), Catherine Full Body (Switch port), 13 Sentinels (Switch port), Persona 5 Strikers (Switch multiplat release), SMT3 Nocturne HD (Switch multiplat release), SMTV (Switch exclusive), Persona 5 Royal (Switch port), Persona 4 Golden (Switch port), Persona 3 Portable (Switch port), Etrian Odyssey Origins (Switch console exclusive). I just don't get where the idea that Atlus' Switch support is lacking comes from at this point, they have released more games on the Switch since 2020 than they have for any other platform. They have more Switch exclusives since 2020 than they have PlayStation exclusives.

Yes, Soul Hackers 2 missed the Switch, but there is a circumstantial explanation for it that is unique to it, and the game itself sucked anyway, so why that is used as a sticking point, I don't get.
 
I think it makes sense in context:

  • Development started in 2018, as a PS4 exclusive (PS4 being Atlus' target platform at the time)
  • It was the team's first game in Unity
  • The game was low scoped and low budget
  • At a certain point Microsoft started paying for ports to their systems, and it went fully multiplatform
  • A Switch version may or may not have been explored; if it was, it probably did not run well. People get defensive at this part, so I'm going to spend some time elaborating:
    • Unity is an extremely inefficient and resource intensive engine at the best of times
    • Unity does not run great on Switch (there are, obviously, exceptions)
    • This game is not a well optimized game (look at the DF breakdown of it)
    • This team is obviously not too technically talented, especially with the last few points in consideration
    • It was still possible to get it working on Switch, obviously. Some finagling and it would have happened. But the team clearly lacked the knowhow (this barely holds it together on the PS4, and that's the target system for the game to begin with)
    • It was still possible to get it working on Switch, by outsourcing it, but there's obviously very little budget that was allocated to the game to begin with, so that option went out the window
    • It was still possible to get it on Switch, perhaps as a late port. But the game got a critical cold shoulder, and also bombed, so who would it be for?
  • All those circumstances conspired to keep it from Switch
SH2 aside, every single Atlus release in the last four years either has a Switch version, or is a Switch exclusive - TMS#FE Encore (Switch port of a Nintendo exclusive game), Catherine Full Body (Switch port), 13 Sentinels (Switch port), Persona 5 Strikers (Switch multiplat release), SMT3 Nocturne HD (Switch multiplat release), SMTV (Switch exclusive), Persona 5 Royal (Switch port), Persona 4 Golden (Switch port), Persona 3 Portable (Switch port), Etrian Odyssey Origins (Switch console exclusive). I just don't get where the idea that Atlus' Switch support is lacking comes from at this point, they have released more games on the Switch since 2020 than they have for any other platform. They have more Switch exclusives since 2020 than they have PlayStation exclusives.

Yes, Soul Hackers 2 missed the Switch, but there is a circumstantial explanation for it that is unique to it, and the game itself sucked anyway, so why that is used as a sticking point, I don't get.
The issue was that it took several years for any Atlus games to appear on Switch. Soul Hackers 2 snubbed Switch after Royal skipped it (pre-remaster.) At the time, it was very reasonable to be upset at their lack of support. Not so much now though.
 
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