Just did the exact sameSo i popped down one of those holes that opened up and uh well I havent felt this level of arsehole clenching fear since accidentally running afoul of a lynel in botw.
This fucken game.
13/10
YuuuuuuupJust did the exact same
"Oh, I've just fallen into hell, huh?"
My spatial awareness is so bad, building and constructing stuff is not intuitive to meUltra hand is kinda blowing my mind
Im in about 2 hours. the intro was wild
You'll get use to it.I don’t know if they calibrated the movement or I’ve just gotten used to the controls, but Ultrahand feels less unwieldy to me compared to Magnesis. It’s easy to build stuff. I might be playing around with it more than I thought I would.
Fuse, though, oh my god, Fuse. I just got it and it is already so much silly fun.
Maybe you should spoiler tag that, I didn't know they were in the gamePlease tell me you guys got goosebumps when you discover [redacted] in Hyrule? I smiled like an idiot and felt like a child.
This game is genuinely something special.
Ultrahand is honestly surprisingly intuitive. I was expecting worse control wise considering previews and some early impressions but honestly it just worksI don’t know if they calibrated the movement or I’ve just gotten used to the controls, but Ultrahand feels less unwieldy to me compared to Magnesis. It’s easy to build stuff. I might be playing around with it more than I thought I would.
Fuse, though, oh my god, Fuse. I just got it and it is already so much silly fun.
I have edited it now, I didn't realise they would be considered as a spoiler as you can see them anywhere. Regardless, I genuinely apologise.Maybe you should spoiler tag that, I didn't know they were in the game
The game is awesome so far, but I'm already somehow stuck on the Great Sky Island while trying to reach the objective point up on the high cliff on the snow island! Can't find a way up there with all these ice walls. I'm sure I gotta ultrahand some stuff but still, wasn't expecting to feel even remotely stumped this early.
People really got pass the tutorial island in less than 2 hours. Couldn’t be me.
I am completely shocked by the level design of the tutorial area. I figured that some parts of the game might have a bit more linearity then BotW, but this is like a region in Skyward Sword.
I can imagine that this game will become very controversial among newer BotW fans who love the freedom of that game, but as a classic Zelda fan I am incredibly happy.
This was something a lot of us predicted when the Aonuma footage dropped. I think it was a very smart decision to separate the game into different layers with different playstyles.I am completely shocked by the level design of the tutorial area. I figured that some parts of the game might have a bit more linearity then BotW, but this is like a region in Skyward Sword.
I can imagine that this game will become very controversial among newer BotW fans who love the freedom of that game, but as a classic Zelda fan I am incredibly happy.
I am completely shocked by the level design of the tutorial area. I figured that some parts of the game might have a bit more linearity then BotW, but this is like a region in Skyward Sword.
I can imagine that this game will become very controversial among newer BotW fans who love the freedom of that game, but as a classic Zelda fan I am incredibly happy.
Is the paraglider obtained in the first sky island? Im at the jumping point to the surface of Hyrule but I want to make sure that I dont miss it.
Considering Nintendo is all about debugging and QA before their games hit the shelves, it helps. Plus, it seems their teams just get the time to fully develop their titles.I really do not understand how they made this game.
Most games that try anything remotely close to this are riddled with glitches and polish issues.
There is a reason this game took so many years to release, and why it got such massive delays. Nintendo has always allowed Zelda to keep cooking until it's "perfect".I really do not understand how they made this game.
Most games that try anything remotely close to this are riddled with glitches and polish issues.
There is a reason this game took so many years to release, and why it got such massive delays. Nintendo has always allowed Zelda to keep cooking until it's "perfect".
Few things go harder than a title drop over a black screen. Hidemaro gets it.