Well they're definitely shrines then, that's the nail in that proverbial coffinAnyone mentioned this? The shrine-line icons on the map are the swirly egg things now confirmed, the symbol resembles the actual thing.
Anyone mentioned this? The shrine-line icons on the map are the swirly egg things now confirmed, the symbol resembles the actual thing.
We've known this from the preview trailers if you watched analysis but here again
The whole Korok Forest is gone, it could be seen in some preview trailers slightly.What am I looking at here? Blurry cloud blob? I assume the noteworthy thing isn't just that one of BotWs regions is in this game?
We've known this from the preview trailers if you watched analysis but here again
there will be many abilities. 4 Kanji and at least 4 icon ones. The 4th icon one we know of is the stone bird, with the feet instead of ultra hand. You can barely see it on video but here's the bird.Something interesting is that the Recall ability is the only ability to use kanji as well as not using the green arm energy but golden light instead. All the other abilities have icons like you would expect. The totk collectors addition comes with 4 pins with one of the pins being visible and looking similar in style to the icon used for Recall. So maybe there’s a whole subset of abilities that use kanji and golden light? Maybe for the green arm abilities you get all of them at the start but the golden light abilities you acquire as you progress, or vice versa.
Oh damn, where did it go? The sky?The whole Korok Forest is gone, it could be seen in some preview trailers slightly.
If they reuse shrines with the same music and aesthetic…
That smoke coming from stables, seems like Beedle upgraded his business.
Seriously tho, I have no idea what is for. Maybe so you could better spot stables when you are jumping from the sky?Beedle now sells that korok leaf
yeah it looks like they have octagonal screws holding them together. Wonder if we can disassemble them and make our own structures?These look like giant size fans to me, and we get a closer look at them as Link lands on one of them, similar to the ones we would use as updrafts in some of the Shrines in BOTW. We hypothesized awhile back that maybe some of the Sky Islands can move and we would be putting them back together. So crazy thought of the day, maybe we simply rotate the fans to actually move this sky island. If you look up at the islands above as Link is riding up the on the rock, it does seem this particular sky island would fit nicely into the one above it, so kind of like a giant jigsaw puzzle.
Seriously tho, I have no idea what is for. Maybe so you could better spot stables when you are jumping from the sky?
All of the weapon attachments/fusions they showed were cool, but the boulder stick fusion looked like something the BoTW modding community made with a beer in one hand.
Yeah it looked a little goofy unfortunately because the animation has zero extra weight to it. Looks like a theater prop. Would have made a lot more sense if it turned it into a two handed weapon.
Just look at the art book. Like at this point I'm about to start spoiling it for people.lmao not sure I’d be shocked at this stage
I fully respect your opinion but I've never understood why some feel like the series needs a gender option of some sort. The discussion has always felt forced. I'd like to play as Zelda because Zelda is cool, I don't think it needs to happen tho.If Zelda isn't playable, I'm going to end up being pretty disappointed with Nintendo not going with Link having gender options or being canonically non-binary.
Not a massive deal, but wish one of these things would happen.
Graphics don't look great, but I'm very enthused by the gameplay options shown here.
Nah. We’ll just keep writhing in pain and complaining until Nintendo does any marketing worth a damn.Just look at the art book. Like at this point I'm about to start spoiling it for people.
I mean it's needlessly pessimistic to assume that the shrines will look the same as BOTW and have the same theme. I won't spoil too much, but no that's obviously, as if it needed to be confirmed anyways, not the case. It's possible the new theme may be overused like the previous theme but we can't determine that yet.Nah. We’ll just keep writhing in pain and complaining until Nintendo does any marketing worth a damn.
We've known this from the preview trailers if you watched analysis but here again
i laughed at this, I feel your frustration lmaoJust look at the art book. Like at this point I'm about to start spoiling it for people.
I mean it's needlessly pessimistic to assume that the shrines will look the same as BOTW and have the same theme. I won't spoil too much, but no that's obviously, as if it needed to be confirmed anyways, not the case. It's possible the new theme may be overused like the previous theme but we can't determine that yet.
Function over form is the right call imo. If you like using a 1H weapon fusing it to something new and it becoming 2H would be annoying.Yeah it looked a little goofy unfortunately because the animation has zero extra weight to it. Looks like a theater prop. Would have made a lot more sense if it turned it into a two handed weapon.
It's frustrating to see people want more info but then shy away from said info for fear of being spoiled. Some of what's been shown in the art book I imagine likely will be seen before launch, not all of it, but I wouldn't say all of it's so spoiler heavy that it's something they're gonna avoid like the plague. That said however a lot of it is also just genuinely really damn cool and is stuff I personally wouldn't want to see before first getting to experience it first in the game, so there's this weird dichotomy of knowing the game has a whole lot more to offer and being frustrated by people pessimistically assuming it doesn't vs also whole heartedly understanding why Nintendo doesn't want to go ham and reveal a ton about this game.I didn’t write some long winded Nintendo is doomed post. It was a small shitpost, albeit somewhat exaggerated, and to be frank it’s entirely on Nintendo that I felt it was appropriate. The mood in this thread is not all that positive, but we shouldn’t need to have seen the leak or use imagination and faith to sell ourselves on this product.
Function over form is the right call imo. If you like using a 1H weapon fusing it to something new and it becoming 2H would be annoying.
Link's arm is the monado confimrdSomething interesting is that the Recall ability is the only ability to use kanji as well as not using the green arm energy but golden light instead. All the other abilities have icons like you would expect. The totk collectors addition comes with 4 pins with one of the pins being visible and looking similar in style to the icon used for Recall. So maybe there’s a whole subset of abilities that use kanji and golden light? Maybe for the green arm abilities you get all of them at the start but the golden light abilities you acquire as you progress, or vice versa.
@ZeldaPY
Thinking about it, but every single Zelda game has had a item that's needed to be found to swim underwater/swim at all.
-Zelda 1 & 2 no swimming at all
-ALttP, Link's Awakening, Minish Cap, ALBW, and the Oracle games have the flippers.
-The N64 games have basic swimming but underwater stuff requires extra items like the Zora scale to dive deeper, the Zora Armor/Iron Boot combo, or the Zora Mask.
-Twilight Princess has basic swimming but only allowed diving with the Zora Armor.
-Skyward Sword again had basic swimming but diving was only accomplishmed through the water dragon scale.
Like every game requires something extra to swim underwater so I actually wouldn't be surprised if we do get something like that in TOTK. Otherwise I don't really get the point in adding water to the Sky Islands.
Might just be Hopium on my end but I really hope they have some hidden suit or something that lets us swim.
totk discourse so far makes me want to slam my head into a wall
BOTW had the Zora armor that helped make water traversal easier (plus swimming up waterfalls was so badass), so yeah I could definitely see some item or armor or something letting us dive underwater.@ZeldaPY
Thinking about it, but every single Zelda game has had a item that's needed to be found to swim underwater/swim at all.
-Zelda 1 & 2 no swimming at all
-ALttP, Link's Awakening, Minish Cap, ALBW, and the Oracle games have the flippers.
-The N64 games have basic swimming but underwater stuff requires extra items like the Zora scale to dive deeper, the Zora Armor/Iron Boot combo, or the Zora Mask.
-Twilight Princess has basic swimming but only allowed diving with the Zora Armor.
-Skyward Sword again had basic swimming but diving was only accomplishmed through the water dragon scale.
Like every game requires something extra to swim underwater so I actually wouldn't be surprised if we do get something like that in TOTK. Otherwise I don't really get the point in adding water to the Sky Islands.
Might just be Hopium on my end but I really hope they have some hidden suit or something that lets us swim.