Got to the Phazon Mines on Hard and met my "favorite" Power Ranger Troopers... Welp, it's going to be a pretty miserable experience for me.
With 91% completion and 09:52 clear time, game's done.
I'll leave my full thoughts in 2023 games completed thread tomorrow, but long story short, what a god damn phenomenal game and series.
The one thing that struck me playing the Remaster, apart from how great the controllers are and how drop-dead gorgeous the entire thing looks, is that it's so.. short and compact, at least in relation to, say, Hollow Knight. Like, sometimes it feels like some areas should've been allowed more time to breathe, but for the most part, it's all killer no filler. The world is large enough for it to feel imposing, but small enough for it to be just orientable enough, and for backtracking to not feel too much of a chore. It's difficult enough to provide bite, but doesn't make you feel like you're banging your head against the wall. The tempo of the experience is dense enough to keep a beat, while still allowing a sense of serenity and desolation to seethe through. The secrets and collectibles are hidden enough so that they feel like a delight to discover, but not so much that it feels like a daft and far-fetched endeavour to go for 100%.
The act of balance here is just nothing short of immaculate.
Out of curiosity, what playthrough is this for you?The one thing that struck me playing the Remaster, apart from how great the controllers are and how drop-dead gorgeous the entire thing looks, is that it's so.. short and compact, at least in relation to, say, Hollow Knight. Like, sometimes it feels like some areas should've been allowed more time to breathe, but for the most part, it's all killer no filler.
Out of curiosity, what playthrough is this for you?
For me it's my first time ever replaying it and my first time playing it since the Wii U vc in 2015 and I feel like it's still a surprisingly long game all things considered. Took me about 13 and a half hours for about ~75% item completion? I think my original run took about 16 and a half hours or so but I can't remember.
That's pretty long for Metroid though yeah, dwarfed by Hollow Knight.
The other factor for me is that Prime Remastered wrapped up development during the marketing period for Metroid Dread, when it was pretty clear Nintendo were committing to the series by giving Dread a huge push and using it to launch a hardware revision. The fact Dread then rapidly became the best-selling title in the series is another factor that Nintendo would've been able to take into account when deciding on plans for Prime 2 and 3 remasters.Either way, the train is already rolling. I don't think they were waiting for any reception. I also believe we've all been talking about someone's poor interpretation of circumstances and events (like so often) but because they sometimes know about marketing plans early, we're giving it much more time of day than it's worth. What we've heard from that Belmont guy's post back in 2021 is also what makes the most sense, Retro setting the bar with the first game themselves and then having another studio (you'd think it'd be Iron Galaxy who was trained on the job with this one already) take primary for the other two with obvious oversight from Retro/NCL to the spec of what the first one was like, freeing up Retro for the new one while not impacting continued reworks of the older two.
The only thing I hope the reception is making them do is revise the decision to not have the OG devs in the credits and update those and avoid that same drama with 2 & 3 and also maybe look into getting the beam lights back in there or back in there stronger since that was such a beloved thing.
If it makes you feel any better, I think everyone jumps down the sunken frigate without the Gravity Suit. The game almost pushes you to do so. Retro definitely wanted that classic "Oh you can't go that way yet, good try though" moment that the series is so beloved for lmaoProud to say that I figured out the path forward after acquiring the spider ball without using the hint system! I remembered that sneaky little room from way back during the first three hours or so.
Too bad that I jumped into the sunken frigate location without the gravity suit after the Hall of Elders lmao. I don't know where to go next, but considering I just unlocked the ice beam, that seems primed for a snowy/icy locale...
Can't wait to dig back in tonight. First playthrough has been magnificent so far, 8 hours in.
Proud to say that I figured out the path forward after acquiring the spider ball without using the hint system! I remembered that sneaky little room from way back during the first three hours or so.
Too bad that I jumped into the sunken frigate location without the gravity suit after the Hall of Elders lmao. I don't know where to go next, but considering I just unlocked the ice beam, that seems primed for a snowy/icy locale...
Can't wait to dig back in tonight. First playthrough has been magnificent so far, 8 hours in.
If it makes you feel any better, I think everyone jumps down the sunken frigate without the Gravity Suit. The game almost pushes you to do so. Retro definitely wanted that classic "Oh you can't go that way yet, good try though" moment that the series is so beloved for lmao
If it makes you feel any better, I think everyone jumps down the sunken frigate without the Gravity Suit. The game almost pushes you to do so. Retro definitely wanted that classic "Oh you can't go that way yet, good try though" moment that the series is so beloved for lmao
Hahaha right?! My common-sense detector told me "You have to take the elevator closest to the save room," and who was I to question it?!Did this on my first playthrough back in 2002 haha. I feel like the game purposely trolls you, because it basically leads you there right after getting the Ice beam.
Thank you!!! Saved, and definitely gonna get some use out of it!
Hard agree. Metroids are such little rascals in this game! I've been having a lot of fun bobbing and weaving around the room with them.Wow the metroids (the enemy not the game) work so much better in 3d.
One thing I haven't seen much talk about are the new animations, primarily new running animations in cutscenes. The new running animation reminds me a lot more of how Samus runs in the MercurySteam 2D games.
Videos are timestamped
Original:
Remastered:
In case you want a hint:Got the Spiderball and completely at a loss. I’ve gotten the hint of where to go next, went as far as I can on multiple paths in Chozo, Talon Overworld, and Phenandra.
I was just bragging to myself last night that I’ve made a lot of progress from such vague memories.
STUCK
I’ve been there!In case you want a hint:
Chozo Ruins are your friend
In case you want the solution:
In the Furnace area in Chozo Ruins, there's a room containing a spider ball track. It's the track right next to a morph ball passage
This is a sobering reminder that I got stuck on the purple EMMI and just never got past it :/ Maybe someday…I want to love Dread!Played an hour of this and it was wonderful, but I cannot play it any further in good conscience knowing that I never went back to beat Dread and dropped it around 5 hours in
Wild!!! It worked on the first try for me, but man, if I was in your shoes, I would've been absolutely dumbfounded lolI’ve been there!
I’m in theand can’t get theFrost Caveto fall.stalactites
And shooting 40 missiles, they finally fell. WTH.
Is that the cutscene they messed up in the Wii version? That's very surprising they didn't fix thatthey did new animations for remastered and yet they left in the bad version of the phazon suit acquisition cutscene
they werent. they were called just metroidsWere Metroids in this game always called "Tallon Metroids" or is that a new change? I could have sworn they were just Metroids in the original.
whew, got the power bomb and found the save point on my second attempt. took me way less time and i was able to keep a lot more health just by knowing which color coded enemy was coming up.Just lost over an hour of progress in the mines on the way to what I assume is the power bomb upgrade.
This sucks.
whew, got the power bomb and found the save point on my second attempt. took me way less time and i was able to keep a lot more health just by knowing which color coded enemy was coming up.
i don’t love having my time wasted. i’m glad i’m through that part, hopefully there isn’t any more sections like that..
Not really, that's pretty much the spot for gauntlet runs/losing progress in Prime. You're pretty much past that now.whew, got the power bomb and found the save point on my second attempt. took me way less time and i was able to keep a lot more health just by knowing which color coded enemy was coming up.
i don’t love having my time wasted. i’m glad i’m through that part, hopefully there isn’t any more sections like that..
I am too. Yes that's the one.Is that the cutscene they messed up in the Wii version? That's very surprising they didn't fix that
That cutscene was really silly and out of place. Why would she strike a pose after getting the suit?I am too. Yes that's the one.
With the beam effects and water ripples restored I thought for sure they'd fix this too but...
I might be a bit late on this, but power bombs will ice fission metroids. They will simply cease to beI want to talk about the final boss but I don’t know how to spoiler tag anything. All I can say is that I died during the last phase and it sucked
And fuck fission metroids
[edit] I quite literally cannot get back to refight the final boss because the room before it is another tall room filled with tiny platforms. Only it’s time it‘s filled with fission Metroids that are impossible to dodge and take 10 years to kill. And they infinitely respawn so I can’t just kill all of them and move on. I hate it here. I can’t just ignore them because they cannot miss and keep knocking me down and I have to climb back up again. WTF do I do????
Out of curiosity, what playthrough is this for you?
For me it's my first time ever replaying it and my first time playing it since the Wii U vc in 2015 and I feel like it's still a surprisingly long game all things considered. Took me about 13 and a half hours for about ~75% item completion? I think my original run took about 16 and a half hours or so but I can't remember.
That's pretty long for Metroid though yeah, dwarfed by Hollow Knight.
Oh, it's, like, my 7th or 8th. Maybe that colours my opinion, haha.
Welp, seems like I overreacted a little bit, cause on the second attempt I got to the grapple beam without dying. It's just that I really dreaded (no pun intended) the moment when I will get to the mines and because of that I panicked on the troopers, losing too much health in the process.Got to the Phazon Mines on Hard and met my "favorite" Power Ranger Troopers... Welp, it's going to be a pretty miserable experience for me.
From the comparison I saw, the Omega Pirate falls on top of Samus, but instead of doing the "power pose" when she comes out of it (like in the GameCube version), she now looks at her suit in awe as she emerges from a crouched position.Is that the cutscene they messed up in the Wii version? That's very surprising they didn't fix that
Is that the cutscene they messed up in the Wii version? That's very surprising they didn't fix that
Honestly I like the new version better.they did new animations for remastered and yet they left in the bad version of the phazon suit acquisition cutscene
Yes, it carries over.Don't know if this has been asked before, but if I start a new game on the same save do the Scans carry over?
I missed a few last time like Flaagrahs goddamn Tentacle.
Just wanna know if I'll have to go and scan everything again when I do another run.
Was only missing a few Creatures anyway, have all the Pirate logs, Chozo Lore and Research.