Kit stating the obvious.
But nice to hear out loud from someone who would actually know.
Habla Kit.
I mean, a third-party may hear from Nintendo that "hey, we're not doing any MONSTER games this Fall, feel free to target that release window" and then that third-party could pass that info along to journalists.
The only years that didn't have a huge selling November game were 2020 and 2017.
2017 because Super Mario Odyssey released in October. 2020 because 3D All-Stars released in September + COVID delays of 3D World and imo MH Rise.
All this Nintendo might have weak 2nd half of the year is the most annoying thing I have seen in a while.
Yeah, it's just an endless discussion that won't cease even when after the Direct comes. People will stretch the definitions of however the most they can.
Also the metric of what actually is small and big title is a funny one. Pikmin 3 Deluxe sold nearly 2 million copies. I have no doubt that 4 will do at least 3 million. Is it a small release? I don't really think so.
Yes. I mean, Metroid Prime Remaster will be a remake of one of the most critically acclaimed games of all time that took like 4 years of development. I hardly see how that wouldn't be a major release at least in Nintendo's eyes - I mean, Nintendo DEFINITELY sees Metroid, Fire Emblem, Pikmin and Kirby to be major titles. Otherwise they wouldn't have had Metroid Dread as the launch title for Switch OLED. Nor bothered to get a top tier studio to make a remake of the first game and restart the development of the fourth.
Nintendo knows not everything will sell like Mario Kart, and the metric of 10M+ wouldn't even include literally all Zelda games not named BotW. Nor any Kirby game, despite the fact that steadily selling 2-5 million almost every year can be more profitable than selling 10M+ once in a generation.
Remasters wouldn't count... Not that it would happen, but stuff like an Animal Crossing remake or port or an spin off can be a house surprise hit that sells 10M like it's nothing - just like how Mario Party grown for never hitting 10M to selling more than every 3D Mario and Zelda not named Odyssey and BotW.
A brand new DK can definitely smash 10M too.
"Light" doesn't mean "weak" or any other descriptor you wish to replace it with.
The thing is what does that even mean really?
One could argue that 2017 would be the weakest fall lineup of Switch era, with no November game, a Wii U port, Xenoblade Chronicles 2 that wouldn't be major and... Super Mario Odyssey. H1 of that year had Zelda, Mario Kart and ARMS. This year's H1 is having Fire Emblem, Kirby, Bayonetta spin off and Zelda. Only major game would be Zelda. Just like how the only major game of h2 2017 would be Odyssey, of 2021 be Pokémon and of 2021 Pokémon and Splatoon.
For core gamers, a H2 consisting of Metroid Prime Remake, Pikmin 4, F-Zero and Baten Kaitos can be a pretty great lineup, while for the sake of big selling games it would have none.
For core gamers, a H2 consisting of 2D Mario, Tomodachi Life and idk Nintendogs would suck, while sales wise it would be Switch's biggest holiday ever since 2019.
The thing about using Tears of the Kingdom as parameter of major is that it just happens to be at the same time a 20M+ seller, a big budget title, both casual mass appealing and core gamer favorite. We have at least one possible