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StarTopic Nintendo Direct Speculation |ST4| Tears of the Speculation

What team are you joining?


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That sounds boring tbh. I really want whatever the next thing is to feel new. 3D Mario reinvents itself all the time, why is 2D Mario always the same thing?
Part of my speculation there is based on an assumption that Nintendo won't quite go whole hog on reinventing 2D Mario; especially not if it's a late life Switch title. A radical overhaul - if it ever happens - might get saved for a successor system.

Sure, I'd love to see them completely upend things, but I feel like that's just not going to happen; especially after several Maker games already serving as something of a departure.
 
yeah, that was unbelievable. Second was probably last summer when we heard that the Partner Mini would return instead of an E3 Direct.
I wasnt around for the 2018 mini but yeah last summer was a bit dissapointing. Doesnt compare to Summer 2020 though. Also right before the recent September General was a bit crazy as we were expecting possibly just a Mini or Partner that night before lol.
 
A full 2D Mario taking advantage of the 3D World gameplay mechanics would be unique. Long jumps, walking while crouching, rolling, and objects coming in from the background would all give a true new 2D Mario a unique feel regardless of if it had the 3D world art style or not. Yes it exists in MM2, but it's the most limited of the 5 themes and a full game built around it would be able to do so much more.
Also yeah - I think this is a good point. There'd be new mechanics and new world styles, and presumably they'd come up with things that are unique to the new game.

I'd like to see them play around and return to some worlds and themes from older, lesser celebrated Mario titles; bring back Tatanga as a villain for a Space World; have Wario cameo as a boss; do a new take on the Macro Zone as a world theme; have Foreman Spike in as a villain.
 
I promised one more giveaway so here we go.

Predict the exact length of the next Nintendo Direct. $5 US eShop giftcard giveaway.
____________________________________________________________________________________________________________________________________________________________________
Let's try to guess the exact length of the next Nintendo Direct presentation. We are talking about US version of Nintendo Direct here since the japanese one will actually have the different length as always. What I mean is the Nintendo Direct upload video that will be there after the presentation. So the whole thing from the intro to the final Nintendo logo.
______________________________________________________________________________________________________________________________________________________________________


I am being generous here and listing you some of the recent Directs and their durations:

September 2019 - announced as roughly 40 min. - Ended up being 38:45.
February 2021 - announced as roughly 50 min. - Ended up being 50:46.
E3 2021 - announced as a roughly 40 min. - Ended up being 38:51.
September 2021 - announced as a roughly 40 min. - Ended up being 40:35.
February 2022 - announced as a roughly 40 min. - Ended up being 40:48.
September 2022 - announced as a roughly 40 min. - Ended up being 45:22.

What are the rules?

You have to quote this post (so I can find your guess easily) and type the exact length you think the Direct will have. For example: 42:22. Your first number being minutes and the second one being seconds. Or just type it as a 42 minutes and 22 seconds. Just type it somehow that I can understand it. If you type in something like "42 minutes" and you are not typing seconds that means your response is 42:00.

If you don't quote this message you are not participating. I will not search many pages just to find your guess. Shoutout to bellydrum for doing the sweet every quote message button.

The person who will guess the exact length or the nearest one will get the giftcard. If more people guess the exact length (it could happen lol) than one of these will be selected by random selection.

You can send your guess until Sunday, February 5th, 12pm UTC. You can edit your guess until this end date.


Good luck.
42:12
 
This STILL isn't as crazy as it got in January 2018.

Especially after Nintendo of America tweeted the burning Chibi Robo.
It sounds like Nintendo wasn't happy about the person who tweeted that too. I have no idea what the full story behind it is but it's weird that it even happened in the first place.
 
It's weird to say this, but the speculation over this direct is making me excited for the Switch 2 directs when that system is in its early days and we truly don't know what we'll get.

Similarly, a direct for this year is exciting because we have no idea what is going to come after Zelda besides Pikmin 4
 
Part of my speculation there is based on an assumption that Nintendo won't quite go whole hog on reinventing 2D Mario; especially not if it's a late life Switch title. A radical overhaul - if it ever happens - might get saved for a successor system.

Sure, I'd love to see them completely upend things, but I feel like that's just not going to happen; especially after several Maker games already serving as something of a departure.
If anything, I would argue that Maker ought to be an impetus for a new game to be a departure. NSMB's last new game was about a decade ago with U and NSL, and the Maker games capstone that tetralogy/pentalogy by letting any schmuck design in that style. In that context, has there ever been a better time for Mario sidescrollers to reinvent themselves? What would an NSMB3 on Switch offer to the mass audience to appeal beyond what they could get out of UDX and SMM2?

For the record, this is part of why I think this year is too soon for a new Mario sidescroller, and I agree that such a game would likely be saved for a successor.
 
I'm still team March:

Metroid Prime Remake
Announced and
Released
Concurrently
Surprise!

March will be the "Month of Metroid". A new release every week

March 3rd- Metroid Prime 1 HD
March 10th- Metroid Prime 2 HD
March 17th- Metroid Prime 3 HD
March 24th- Metroid: Other M HD
March 31st- Metroid Prime 4 HD
 
It's weird to say this, but the speculation over this direct is making me excited for the Switch 2 directs when that system is in its early days and we truly don't know what we'll get.
Well, regardless of hardware just based on development time and when teams released their games it's pretty easy to tell which team will have something ready and which not.
 
It sounds like Nintendo wasn't happy about the person who tweeted that too. I have no idea what the full story behind it is but it's weird that it even happened in the first place.
Of course they weren't

It was acknowledging that Chibi Robo existed
 
Prime Remake probably took like 8 months to make, if it took 2-4 years, that's a massive waste of time, lol.

A mild graphical remake taking several years from an expensive dev studio instead of being farmed out would be lunacy.
Even a "simple remaster" takes more then 8 months to develop. A true from the ground up remake is gonna take 2-4 years of development no question, you're basically making a new game.
 
Even a "simple remaster" takes more then 8 months to develop. A true from the ground up remake is gonna take 2-4 years of development no question, you're basically making a new game.

This would be an incredible waste of time as there's almost nothing rumored to change gameplay-wise and Retro is still using the Metroid Prime 1 engine for all their games so it's not like there's even an engine port needed.
 
Prime Remake probably took like 8 months to make, if it took 2-4 years, that's a massive waste of time, lol.

A mild graphical remake taking several years from an expensive dev studio instead of being farmed out would be lunacy.
Who says it's a mild graphical remake though? It could end up being pretty impressive.
 
Prime Remake probably took like 8 months to make, if it took 2-4 years, that's a massive waste of time, lol.

A mild graphical remake taking several years from an expensive dev studio instead of being farmed out would be lunacy.
2 years for a remake is normal dev time lmao
 
Prime Remake probably took like 8 months to make, if it took 2-4 years, that's a massive waste of time, lol.

A mild graphical remake taking several years from an expensive dev studio instead of being farmed out would be lunacy.
If Prime Remake took 2-4 years but actually came out it would be less of a waste of time than that game we never got anyway
 
If Prime Remake took 2-4 years but actually came out it would be less of a waste of time than that game we never got anyway

I mean, sure, that was a catastrophic waste of time, lol

Retro getting 3 straight cancellations and having several of their leads leave before Prime 4 was a "this studio is in massive danger" moment, but they seem to have stabilized with Prime 4 with few significant departures.
 
0
Prime Remake probably took like 8 months to make, if it took 2-4 years, that's a massive waste of time, lol.

A mild graphical remake taking several years from an expensive dev studio instead of being farmed out would be lunacy.
You make a lot of weird posts about Retro and Metroid lol. Bluepoint took 2+ years to remake Demons Souls. I would assume that given Retro's size, and apparent split duties on other projects, a similar timeframe for a remake of Prime 1 would not be shocking.
 
I promised one more giveaway so here we go.

Predict the exact length of the next Nintendo Direct. $5 US eShop giftcard giveaway.
____________________________________________________________________________________________________________________________________________________________________
Let's try to guess the exact length of the next Nintendo Direct presentation. We are talking about US version of Nintendo Direct here since the japanese one will actually have the different length as always. What I mean is the Nintendo Direct upload video that will be there after the presentation. So the whole thing from the intro to the final Nintendo logo.
______________________________________________________________________________________________________________________________________________________________________


I am being generous here and listing you some of the recent Directs and their durations:

September 2019 - announced as roughly 40 min. - Ended up being 38:45.
February 2021 - announced as roughly 50 min. - Ended up being 50:46.
E3 2021 - announced as a roughly 40 min. - Ended up being 38:51.
September 2021 - announced as a roughly 40 min. - Ended up being 40:35.
February 2022 - announced as a roughly 40 min. - Ended up being 40:48.
September 2022 - announced as a roughly 40 min. - Ended up being 45:22.

What are the rules?

You have to quote this post (so I can find your guess easily) and type the exact length you think the Direct will have. For example: 42:22. Your first number being minutes and the second one being seconds. Or just type it as a 42 minutes and 22 seconds. Just type it somehow that I can understand it. If you type in something like "42 minutes" and you are not typing seconds that means your response is 42:00.

If you don't quote this message you are not participating. I will not search many pages just to find your guess. Shoutout to bellydrum for doing the sweet every quote message button.

The person who will guess the exact length or the nearest one will get the giftcard. If more people guess the exact length (it could happen lol) than one of these will be selected by random selection.

You can send your guess until Sunday, February 5th, 12pm UTC. You can edit your guess until this end date.


Good luck.
My dad works at Nintendo. It's going to be 42:49
 
For the record, this is part of why I think this year is too soon for a new Mario sidescroller, and I agree that such a game would likely be saved for a successor.
One other thing I'd add to this point is that nearly all of the New Soups have released in the first two years of their respective systems' lifespans (Wii's was at the end of the third year). They're clearly evergreen titles, frequently bundled with hardware, and Nintendo capitalized on both 2 and U with DLC, followed by rereleases that included said DLC on card/disc. These titles come out early in a system's lifespan because their appeal is as mass as mass gets and can move units from release to a system's sunsetting. What would be the purpose of putting out a new Mario sidescroller as the Switch approaches Year #7?
 
You make a lot of weird posts about Retro and Metroid lol. Bluepoint took 2+ years to remake Demons Souls. I would assume that given Retro's size, and apparent split duties on other projects, a similar timeframe for a remake of Prime 1 would not be shocking.

Bluepoint has almost no employees (~50, this is also why their original AAA game is going to go horribly and need to be saved by another Sony dev).

Nintendo deciding to start Prime 4 from scratch January 2019 and then... Continue to delay it much further than the five years you would expect by having Retro also do a meaningful remake of Metroid Prime 1 (requiring maybe 40-60 employees for multiple years) for some reason would be pretty weird!

Demon's Souls also has obviously much higher asset quality than any Switch game could have.
 
This would be an incredible waste of time as there's almost nothing rumored to change gameplay-wise and Retro is still using the Metroid Prime 1 engine for all their games so it's not like there's even an engine port needed.
If a Prime remaster is going to be quick and dirty and not touch anything, why not just port the Trilogy?
 
Bluepoint has almost no employees (~50, this is also why their original AAA game is going to go horribly and need to be saved by another Sony dev).

Nintendo deciding to start Prime 4 from scratch January 2019 and then... Continue to delay it much further than the five years you would expect by having Retro also do a meaningful remake of Metroid Prime 1 (requiring maybe 40-60 employees for multiple years) for some reason would be pretty weird!

Demon's Souls also has obviously much higher asset quality than any Switch game could have.
Doesn't seem like a stretch to think that Nintendo always wanted and intended for a MP1R remake to be out before MP4, and that would take priority over diving into full dev for MP4. Besides that, if MP4 was truly starting from scratch, then there would need to be a pre-production period within Retro anyway, which would mean staff without anything to do if they weren't working on MP1R.
 
If you don't mind me asking, what is the deal with the timing on this thing? Are all Nintendo releases like this?

No clue why they have handled it the way they have.

Dead Space 2023 good (significant gameplay and story and audio changes) or SotC 2018 good (no non-graphical changes except for new controls) or RE4 2023 good (massive gameplay changes and story changes)?
It's still going to be Prime 1. Internally, it was known as Remaster -- whether they use that terminology for release, I don't know.
 
I think some are underestimating the amount of effort and years that goes into making a complete remake of a game (such as the aforementioned Demons Souls, Dead Space remake, Resident Evil remakes, the supposed Metroid Prime remake, and others remake of that level).

Even being remakes and based on an already existing work, they are not quick or simple jobs.

Regarding the number of employees in the studios, that is currently quite irrelevant considering that the vast majority of games, their workforce is outsourced.
 
I think some are underestimating the amount of effort and years that goes into making a complete remake of a game (such as the aforementioned Demons Souls, Dead Space remake, Resident Evil remakes, the supposed Metroid Prime remake, and others remake of that level).

Even being remakes and based on an already existing work, they are not quick or simple jobs.

Regarding the number of employees in the studios, that is currently quite irrelevant considering that the vast majority of games, their workforce is outsourced.
It's just a remaster Michael, how much could it cost? $10? time could it take? 8 months?
 
Can't sleep because of illness and I feel like 2D Mario is pretty likely this year. A notable caveat first:

- if 2D Mario is this year, I can see Nintendo playing it relatively safely and either doing New Super Mario Bros 3/Switch, a New Super Mario Bros Collection (NSMB, Wii, and 2); or adapting the 3D World graphical style from Maker 2 for New Super Mario World. This would be relatively efficient, given that in all cases, Nintendo have plenty of existing tech and assets to draw from.

One of the reasons people seem unwilling to assume that 2D Mario (or another major title) could make late 2023 is because Nintendo need to save software for new hardware. I think this is a little bit of a trap for several reasons:

  • backwards compatibility and universal accounts means Nintendo can keep selling Switch software to owners of new hardware, so 2D Mario can enjoy something of a long sales curve even as new hardware arrives; I expect people will be able to buy Switch software on the next system's eShop
  • cross-generation software meaning Switch receives long-tail support without depriving the successor of games (4 to 6 remaining Wii U ports; 3DS, GC, Wii remasters; lower budget games, less graphically intensive games, or potentially games like Metroid Prime 4 which have had a protracted development cycle)
  • assuming a 2024 launch for new hardware and a 4 year development cycle for the next 2D Mario, Nintendo could still have brand new 2D Mario available on their successor system somewhere in the middle period of the system's life (roughly equivalent to 2021 for the Switch - consider the bevy of major new titles Nintendo launched from Metroid Dread onwards for context here)

I'd expect the successor to have had multiple major exclusives well before that, of course. In the period 2024 to 2028, I think we'd see staple system sellers like 3D Super Mario, Animal Crossing, Mario Kart, Smash Brothers, a new Pokemon generation and something from EPD 4 (potentially a Ring Fit sequel) as total exclusives; I'd also expect to see significant new games such as Luigi's Mansion 4 and Metroid 6, as well as games from Monolith Soft (their action game? the next Xenoblade following a cross-gen port of X?) and Platinum (Astral Chain 2 let's gooo) exclusive to the system.

Anyway the point is: I don't think the successor will be so short of system sellers or software in general that Nintendo feel the need to hold 2D Mario back.

And the other point is: I am ill and I need to sleeeeeeeep and not give in to fever brain predicting the next decade of Nintendo releases
 
I've noticed Nintendo is kind of weird about using terms like "remake" and "remaster" in their marketing. I first realized this when they were marketing the Link's Awakening Switch remake and they didn't once use these terms. It seemed to me like a deliberate decision to avoid referring to it as a remake, so I'm sure they'll find some specifically "Nintendo" way of marketing Metroid Prime 1.
 
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