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StarTopic Nintendo Direct Speculation |ST4| Tears of the Speculation

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There has to be that one game that will be heavily promoted at E3 and will release in Holidays. If it's not revealed here, it will be revealed at E3 itself. TotK will be out by then. Something that was Odyssey to E3 2017, or Smash at E3 2018 and so on. It definitely won't be Pikmin sadly. But it will be something else, and that something will be bigger than a lot people think.
 
There has to be that one game that will be heavily promoted at E3 and will release in Holidays. If it's not revealed here, it will be revealed at E3 itself. TotK will be out by then. Something that was Odyssey to E3 2017, or Smash at E3 2018 and so on. It definitely won't be Pikmin sadly. But it will be something else, and that something will be bigger than a lot people think.
I'll go with a new 2D Donkey Kong/Mario.
 
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There has to be that one game that will be heavily promoted at E3 and will release in Holidays. If it's not revealed here, it will be revealed at E3 itself. TotK will be out by then. Something that was Odyssey to E3 2017, or Smash at E3 2018 and so on. It definitely won't be Pikmin sadly. But it will be something else, and that something will be bigger than a lot people think.
I also think the summer slot is wide open for a game if I'm not mistaken. Usually there's something around June/July - I think about how Super Mario Maker 2 was announced in a February Direct for a late June release of that year. Maybe Tears of the Kingdom will be poised as Nintendo's summer game but I think it's possible they will have something else that will be announced soon.
 
I'm never gonna give this up
Never gonna let this down
Never gonna run around and desert this

Team January got that Eye of the tiger!

rocky-balboa-rocky.gif
 
it's too early for speculation, so how about discussion? what's everyone's favorite direct of all time?

mine has got to be E3 2014 (even if it lacked the Direct moniker). I watched it this afternoon and was astounded by how much of a panic button it obviously was. so many projects were shown at so many levels of completion, and I had forgotten how desperate they were to sell the Wii U.

it's a little sad but very interesting that by E3 2015 their tune had changed from it being "the best time to play Nintendo" to Nintendo being in a transitional period. with development having fully pivoted to Switch and Satoru Iwata being very unwell, this was a good messaging approach.
 
There has to be that one game that will be heavily promoted at E3 and will release in Holidays. If it's not revealed here, it will be revealed at E3 itself. TotK will be out by then. Something that was Odyssey to E3 2017, or Smash at E3 2018 and so on. It definitely won't be Pikmin sadly. But it will be something else, and that something will be bigger than a lot people think.
May I remind you of E3 2012, where if memory serves me well Pikmin 3 was the main game that was shown there (again, nothing else big TBH and still, could be wrong)
 
it's too early for speculation, so how about discussion? what's everyone's favorite direct of all time?

mine has got to be E3 2014 (even if it lacked the Direct moniker). I watched it this afternoon and was astounded by how much of a panic button it obviously was. so many projects were shown at so many levels of completion, and I had forgotten how desperate they were to sell the Wii U.

it's a little sad but very interesting that by E3 2015 their tune had changed from it being "the best time to play Nintendo" to Nintendo being in a transitional period. with development having fully pivoted to Switch and Satoru Iwata being very unwell, this was a good messaging approach.
I remember the January Direct being the most panic button of them all, like "oh yeah so we're working on a new Zelda game but ALSO here's Wind Waker HD and ALSO we're making a new 3D Mario and a new Mario Kart and hey, you like Yoshi? How about Smash and a new Monolith Soft game?"
 
it's too early for speculation, so how about discussion? what's everyone's favorite direct of all time?

mine has got to be E3 2014 (even if it lacked the Direct moniker). I watched it this afternoon and was astounded by how much of a panic button it obviously was. so many projects were shown at so many levels of completion, and I had forgotten how desperate they were to sell the Wii U.

it's a little sad but very interesting that by E3 2015 their tune had changed from it being "the best time to play Nintendo" to Nintendo being in a transitional period. with development having fully pivoted to Switch and Satoru Iwata being very unwell, this was a good messaging approach.
February 2022. Mario Strikers, No Man's Sky, Nintendo Switch Sports, Mario Kart 8 Deluxe DLC, Kirby Mouthful Mode, and Xenoblade Chronicles 3. Absolute banger of a Direct.
 
That being said I can’t remember the year of the direct with the wii vitality sensor? What ever happened and could we see it resurface in future tech…?
 
Quoted by: Joe
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Between this and the unused eShop music they’ve had in the OS since day one, they’ve really intentionally avoided adding these features people ask for, huh.


Not to trudge up a topic from yesterday morning, but I got into an argument on Twitter about this, and I want to say something. Themes on the switch are such a hot button issue for some and...I don't really get why. Not only is the OS intentionally designed to take up as little space and resources as possible to allow for the quickest load times between games and apps (it's only 200 KB of resources,) but this is really all they could do if they did add themes, which is different colors. As 99% of screen real estate is taken up by the game icons, which aren't moveable and frankly don't even represent the games wholly as they're not like the icons on the Wii U or 3DS they're just there to show off your most recent hardware, so they're always there, always taking up the majority of the screen, meaning any image in the background only really has the top and bottom to use. They could build off that and add like themes with banners on the bottom, but aside from that and basic colors, themes on switch would never be like 3DS or any other console by virtue of how the OS functions, as even if they did put a image in the background you'd likely never get anything more intensive than that, so no music no sound effects, as it goes against the very design philosophy of what they wanted out of the Switch OS. Ergo any slowdown at all is a no go.
That would be hell boring even for Nintendo standarts to have it on the same day as last year. But again (September 13th Direct in 2017,2018 (that was after delay) and in 2022.

8th however sounds better, and it will be in Japan on the 9th (if they go back to previous airing hours).
I mean I don't care what day it is I just hope it's soon as I want more Zelda news.
 
The next Direct would be a good place to re-reveal Midnight Suns for Switch but I'm like 70% sure it's going to get canceled along with the PS4 and Xbox One versions.

I could go for Ultimate Alliance 4 too.
 
The next Direct would be a good place to re-reveal Midnight Suns for Switch but I'm like 70% sure it's going to get canceled along with the PS4 and Xbox One versions.

I could go for Ultimate Alliance 4 too.
Why would it be? Virtuos are literally miracle workers, they have done much more challenging Switch port projects than Midnight Suns. There's absolutely no reason to can it. It's just gonna take some time, that's all.

Virtuos knows how to scale the UE4 games back, so they won't have any issues bringing it to Switch.
 
There has to be that one game that will be heavily promoted at E3 and will release in Holidays. If it's not revealed here, it will be revealed at E3 itself. TotK will be out by then. Something that was Odyssey to E3 2017, or Smash at E3 2018 and so on. It definitely won't be Pikmin sadly. But it will be something else, and that something will be bigger than a lot people think.
I don't see such a big release this holiday tbh. Maybe Pikmin, or Pokémon DLC. Prime 4 and the next 3D Mario are 2024 releases imo
 
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Why would it be? Virtuos are literally miracle workers, they have done much more challenging Switch port projects than Midnight Suns. There's absolutely no reason to can it. It's just gonna take some time, that's all.

Virtuos knows how to scale the UE4 games back, so they won't have any issues bringing it to Switch.

It's less that and more the game seemingly didn't do too hot on PS5, Series X, and PC. Hopefully I'm just being pessimistic.

With the dead space remake coming, EA should be doing a compilation of the older games for Nintendo Switch. I know , I know it’s EA… cash left on the table.

Western publishers not dumping 360 ports on the Switch by the truckload has been one of the biggest mistakes in recent years.
 
It's less that and more the game seemingly didn't do too hot on PS5, Series X, and PC. Hopefully I'm just being pessimistic.
XCOM 2 did even worse than Marvel but we still got it.

Turn based is not a mainstream genre and it especially doesn't have an audience on home consoles. It'll do better on Switch but it also depends on marketing it'll receive.
With the dead space remake coming, EA should be doing a compilation of the older games for Nintendo Switch. I know , I know it’s EA… cash left on the table.
EA is not a fan of remasters and re-releases, sadly. But whatever they remaster, Switch seems to be getting it. Next up should be Mass Effect but I can see re-releasing DS2 (and maybe DS3) after DS1 Remake launch.
 
Not to trudge up a topic from yesterday morning, but I got into an argument on Twitter about this, and I want to say something. Themes on the switch are such a hot button issue for some and...I don't really get why. Not only is the OS intentionally designed to take up as little space and resources as possible to allow for the quickest load times between games and apps (it's only 200 KB of resources,) but this is really all they could do if they did add themes, which is different colors. As 99% of screen real estate is taken up by the game icons, which aren't moveable and frankly don't even represent the games wholly as they're not like the icons on the Wii U or 3DS they're just there to show off your most recent hardware, so they're always there, always taking up the majority of the screen, meaning any image in the background only really has the top and bottom to use. They could build off that and add like themes with banners on the bottom, but aside from that and basic colors, themes on switch would never be like 3DS or any other console by virtue of how the OS functions, as even if they did put a image in the background you'd likely never get anything more intensive than that, so no music no sound effects, as it goes against the very design philosophy of what they wanted out of the Switch OS. Ergo any slowdown at all is a no go.
Honestly I'd be okay if it were just a 1080p background image and some slight colour alterations; nothing more drastic than changing the bottom row Home icons. I get that we won't have 3DS level themes, not unless next Switch has so much extra power under the hood to spare for the OS that it could do some light animated imagery, but after six years and our only options remain black and white, like...where's the pizzazz? For a console that wanted to be as barebones as possible because it only played games, it sure has a very sterile way of showing it.

The OS has always felt like a "under construction, full reveal soon!" because who can blame them? It works, it plays the games, it can get updated later. Wii U was a floating corpse and we can get money now. At this point I almost wish there were a Direct segment that details a brand new overhaul of the Switch Home screen offering more options to your Mii hairstyles, more theme colours (without being the animated themes of 3DS), choice of one, two or three rows of games on screen, pinned games, improved connectivity and online speeds, eliminates joy-con drift, folders alongside groups, does your taxes, a "Check All Downloaded Games for Updates" button, or whatever the hell else is feasible for the OS to accomplish with just 200 KB.

If that ship has sailed, fine, but I'd certainly hope the next hardware actually has something to make it stand out more when they're no longer on the precipice of financial doom

Wish they did a few more Switch releases like Burnout Paradise & Need for Speed Hot Pursuit Remastered. Those two games absolutely slap on the Switch.
For all the success EA has with their more arcade-style games that come to Switch (It Takes Two I'd argue also falls into that category), I'm surprised they haven't found an excuse to bring back SSX after 10 years since the last game (I'm all for re-using It's Tricky, but it doesn't need a crappy dubstep remix)
 
For all the success EA has with their more arcade-style games that come to Switch (It Takes Two I'd argue also falls into that category), I'm surprised they haven't found an excuse to bring back SSX after 10 years since the last game (I'm all for re-using It's Tricky, but it doesn't need a crappy dubstep remix)
Burnout Paradise and NFS Hot Pursuit are brought to Switch by Stellar, a port studio founded by ex-Criterion employees. And the interesting thing is, they stated that they want to remaster SSX too, in a NintendoLife interview. We haven't heard from them since the Hot Pursuit release on all platforms in 2021, so maybe.... they're doing the dream project right now?
 
it's too early for speculation, so how about discussion? what's everyone's favorite direct of all time?

mine has got to be E3 2014 (even if it lacked the Direct moniker). I watched it this afternoon and was astounded by how much of a panic button it obviously was. so many projects were shown at so many levels of completion, and I had forgotten how desperate they were to sell the Wii U.

it's a little sad but very interesting that by E3 2015 their tune had changed from it being "the best time to play Nintendo" to Nintendo being in a transitional period. with development having fully pivoted to Switch and Satoru Iwata being very unwell, this was a good messaging approach.
Calling E3 2014 Direct a panic button is not a great idea. The panic button was January 2013 Direct. That is the one presentation that actually deserves this title. Calling E3 2014 as "so many projects were shown at so many levels of completions" is also not a quite a valid statement imo since most of these titles were scheduled or announced for a 2014/5 release (Splatoon, Zelda U, Mario Maker, Captain Toad, Yoshi, Star Fox end tease, Smash etc.).
 
Not totally sold on this, but perhaps there is some truth to this:


As I said various times, I think COD will be a game Nintendo will heavily market for their next HW. Its one the flagship western IPs that isn’t on Switch systems yet.

+ Hopefully this year we will get some more “impossible” ports (PS4/XOne games) from western studios like RDR2 (rumoured), Borderlands 3 (leaked) and Warner Bros stuff (Hogwarts Legacy, Batman and hopefully Middle Earth games too). Just imagine repeating Zelda BOTW + Skyrim combo with Zelda TOTK + RDR2 (meltdowns everywhere).

It will continue putting in shame japanese companies lol.
 
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Hey fami, what Is your opinion about the rumored Persona 3 Remake and Persona 6 upcoming announcements? Any chance to play It on Switch? Will they be PS exclusive?
I think both are going to be multiplat.

5 Strikers was multiplat. 3 and 4 remasters were multiplat. 5 Royal went multiplat and sold 1 million like it was nothing, I expect Switch version to get to 1M on its own soon too.

I imagine a lot of new Persona fans were made with 3, 4 and 5 coming to Switch, Xbox and PC.

PS5 is almost a non-entity in Japan and by the time P6 releases PS4 will be probably dead too, and Switch really has been where the money is. Not to mention Microsoft making P5R on gamepass a HUGE deal, I very much doubt they'd not put their money on the table to get P6 on Gamepass day 1. I mean they could even go as far as paying for timed exclusivity to Xbox, I wouldn't be surprised. We highly overestimate how much Sony cares about Atlus' games. Surely Microsoft and Nintendo have proven to care more.
There has to be that one game that will be heavily promoted at E3 and will release in Holidays. If it's not revealed here, it will be revealed at E3 itself. TotK will be out by then. Something that was Odyssey to E3 2017, or Smash at E3 2018 and so on. It definitely won't be Pikmin sadly. But it will be something else, and that something will be bigger than a lot people think.
Oh yeah. I think that spot has to be either 3D or 2D Mario.
I think either of them that comes will be the holiday game and will be heavily promoted, just like Odyssey was in 2017.
People seem to have forgotten the huge deal that mainline Mario is.
An actual new form of 2D Mario with a holiday spot and heavy promotion, alongside Mario IP being hyped AF due to the movie can bring a NSMB Wii moment to Switch.
At the same time, I think a brand new 3D Mario releasing this year can even come to outsell Odyssey (look at how Pokémon Scarlet and Violet and Splatoon 3 performed last year).
it's too early for speculation, so how about discussion? what's everyone's favorite direct of all time?

mine has got to be E3 2014 (even if it lacked the Direct moniker). I watched it this afternoon and was astounded by how much of a panic button it obviously was. so many projects were shown at so many levels of completion, and I had forgotten how desperate they were to sell the Wii U.

it's a little sad but very interesting that by E3 2015 their tune had changed from it being "the best time to play Nintendo" to Nintendo being in a transitional period. with development having fully pivoted to Switch and Satoru Iwata being very unwell, this was a good messaging approach.
E3 2014 was pure magic. Only time it ever felt that great to be Nintendo fan again was Switch presentation 2017 and E3 2017.
As much as those three events were highly memorable due to stuff coming years after they happened, it was just... Fanfiction material.
E3 2014 had dream 3rd party characters coming to Smash, Zelda going full open world, Star Fox reviving, a brand new IP by EPD, Mario Maker!!!
E3 2017 had Metroid Prime 4, Pokémon coming to a home console, Odyssey having a GOAT trailer...

The other Direct that really was some GOAT material to me was February 2019. That was legendary. Super Mario Maker 2, Link's Awakening, a brand new IP in Astral Chain...
E3 2021 finally giving us Metroid Dread and TotK gameplay, return of Advance Wars, a great Mario Party game and much more.
February 2022. Mario Strikers, No Man's Sky, Nintendo Switch Sports, Mario Kart 8 Deluxe DLC, Kirby Mouthful Mode, and Xenoblade Chronicles 3. Absolute banger of a Direct.
Definitely, the "Switch 2 is never coming Direct" was GOAT material.
Mario Kart 8 Deluxe getting a game worthy of content DLC, Kirby and the Forgotten Land being soooo much more than it seemed at first, Mario Strikers coming back, Three Houses getting a Musou sequel/prequel/side game, and of course Xenoblade Chronicles 3. It was just godlike.
 
That being said I can’t remember the year of the direct with the wii vitality sensor? What ever happened and could we see it resurface in future tech…?
I think 2009, and It did resurface in the Joycon's IR sensor. Ring Fit Adventure tracks your heart rate just like the Vitality Sensor was supposed to. This is 100% where the Vitality Sensor idea went imo
 
I think 2009, and It did resurface in the Joycon's IR sensor. Ring Fit Adventure tracks your heart rate just like the Vitality Sensor was supposed to. This is 100% where the Vitality Sensor idea went imo

I completely forgot about Ring Fit (never played it) and would not count out a sequel being announced this year or something similar in scope.
 
Hey fami, what Is your opinion about the rumored Persona 3 Remake and Persona 6 upcoming announcements? Any chance to play It on Switch? Will they be PS exclusive?
P3 Remake likely doesn't exist

Do think P6 will release on Switch, as it'll likely run on the same engine as P5R
 
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Burnout Paradise and NFS Hot Pursuit are brought to Switch by Stellar, a port studio founded by ex-Criterion employees. And the interesting thing is, they stated that they want to remaster SSX too, in a NintendoLife interview. We haven't heard from them since the Hot Pursuit release on all platforms in 2021, so maybe.... they're doing the dream project right now?
Oh, be still my beating heart. This and finding this article from 2020 as well...


God, I hope it's some good news we get this year. Can't believe SSX Tricky is 22 years old now
 
+ Hopefully this year we will get some more “impossible” ports (PS4/XOne games) from western studios like RDR2 (rumoured), Borderlands 3 (leaked) and Warner Bros stuff (Hogwarts Legacy, Batman and hopefully Middle Earth games too). Just imagine repeating Zelda BOTW + Skyrim combo with Zelda TOTK + RDR2 (meltdowns everywhere).
I'm still not buying on this Batman leak. It's been exactly 1 year since it appeared on that retailer and still no news. WB didn't even bother bringing Multiversus to Switch, doubt they'll even touch Batman.

I think Ubisoft will be the one with "miracle ports" this year. Their Chengdu studio is doing another port project and I think it's a bigger one like Unity or Origins. Origins makes sense, uses same engine as Immortals. And then there's Prince of Persia, done by Switch friendly studio Toronto.

Edit: Apparently Immortals used the same engine as only Valhalla. While Origins and Odyssey looked like they were close to Switch's scope, Valhalla is leagues above them. Can it happen? Love to see them try.
 
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@Brofield

What I was getting at was any character or image you put in the background inadvertently gets "Mike Wozowski'd" by a game icon. I was in fact messing around in a art program last night putting some of my own screen shots from my album into the background, and yeah, nearly every character had their face obscured by a game icon because they're right in the middle. Moreover adding more rows just wouldn't work the way it is now. The main icons on the home screen are only there to show recent hardware, and can't be moved, so that would have to be changed if they wanted to add more than 12. Which the limited amount also kinds prevents a scrolling theme.

It's just I'm not sure what people are expecting from themes out of the Switch and frankly if we ever do get them, much like the groups, I doubt they'll satisfy people. Moreover, they did a whole GDC conference on the Switch OS before, they designed it by taking inspiration from the NES, and they wanted as little hurdles between games and the player as possible, which frankly I think has helped the switch tremendously, like image each time you go to handheld to docked or vice versa it needed to load, or you open the news tab and are greeted to a loading screen both before you enter it and as you go to leave it. That'd get frustrating real fast.
 
I'm still not buying on this Batman leak. It's been exactly 1 year since it appeared on that retailer and still no news. WB didn't even bother bringing Multiversus to Switch, doubt they'll even touch Batman.

I think Ubisoft will be the one with "miracle ports" this year. Their Chengdu studio is doing another port project and I think it's a bigger one like Unity or Origins. Origins makes sense, uses same engine as Immortals. And then there's Prince of Persia, done by Switch friendly studio Toronto.

Was there suppose to be that wizard game too?
 
@Brofield

What I was getting at was any character or image you put in the background inadvertently gets "Mike Wozowski'd" by a game icon. I was in fact messing around in a art program last night putting some of my own screen shots from my album into the background, and yeah, nearly every character had their face obscured by a game icon because they're right in the middle. Moreover adding more rows just wouldn't work the way it is now. The main icons on the home screen are only there to show recent hardware, and can't be moved, so that would have to be changed if they wanted to add more than 12. Which the limited amount also kinds prevents a scrolling theme.

It's just I'm not sure what people are expecting from themes out of the Switch and frankly if we ever do get them, much like the groups, I doubt they'll satisfy people. Moreover, they did a whole GDC conference on the Switch OS before, they designed it by taking inspiration from the NES, and they wanted as little hurdles between games and the player as possible, which frankly I think has helped the switch tremendously, like image each time you go to handheld to docked or vice versa it needed to load, or you open the news tab and are greeted to a loading screen both before you enter it and as you go to leave it. That'd get frustrating real fast.
All of which makes sense, and with that I agree that perhaps it would be near impossible to find a solution to highlight a character that wouldn't be blocked by a game icon.

I dunno, even so I honestly would be far happier to see some changes even if we could get some extra colours, even if it's not characters I'm sure there could be enough famous game backgrounds like the Xenoblade field, or the mountains overlooking Hyrule at Dusk, the castle from Fire Emblem: Three Houses, or a graffiti'd wall with Splatoon ink, little things like that. No matter what the OS can offer in terms of themes, surely there could be a happy medium developed for the next console between the bland Switch and bloated Wii U/3DS.
 
Some people think Nintendo won’t announce their next big game for this holiday because TOTK hasn’t released.
Depends what the holiday game is tbh.
Mario games tend to have a short reveal to release time frame for instance.

I expect either 2D Mario or 3D Mario to be this holiday title, and I think that's an E3 direct (or whenever they do their summer presentation) reveal.
 
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